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39 
40 #include "qfinalstate_p.h"
41 
42 QT_BEGIN_NAMESPACE
43 
44 /*!
45   \class QFinalState
46   \inmodule QtCore
47 
48   \brief The QFinalState class provides a final state.
49 
50   \since 4.6
51   \ingroup statemachine
52 
53   A final state is used to communicate that (part of) a QStateMachine has
54   finished its work. When a final top-level state is entered, the state
55   machine's \l{QStateMachine::finished()}{finished}() signal is emitted. In
56   general, when a final substate (a child of a QState) is entered, the parent
57   state's \l{QState::finished()}{finished}() signal is emitted.  QFinalState
58   is part of \l{The State Machine Framework}.
59 
60   To use a final state, you create a QFinalState object and add a transition
61   to it from another state. Example:
62 
63   \code
64   QPushButton button;
65 
66   QStateMachine machine;
67   QState *s1 = new QState();
68   QFinalState *s2 = new QFinalState();
69   s1->addTransition(&button, SIGNAL(clicked()), s2);
70   machine.addState(s1);
71   machine.addState(s2);
72 
73   QObject::connect(&machine, SIGNAL(finished()), QApplication::instance(), SLOT(quit()));
74   machine.setInitialState(s1);
75   machine.start();
76   \endcode
77 
78   \sa QState::finished()
79 */
80 
QFinalStatePrivate()81 QFinalStatePrivate::QFinalStatePrivate()
82     : QAbstractStatePrivate(FinalState)
83 {
84 }
85 
~QFinalStatePrivate()86 QFinalStatePrivate::~QFinalStatePrivate()
87 {
88     // to prevent vtables being generated in every file that includes the private header
89 }
90 
91 /*!
92   Constructs a new QFinalState object with the given \a parent state.
93 */
QFinalState(QState * parent)94 QFinalState::QFinalState(QState *parent)
95     : QAbstractState(*new QFinalStatePrivate, parent)
96 {
97 }
98 
99 /*!
100   \internal
101  */
QFinalState(QFinalStatePrivate & dd,QState * parent)102 QFinalState::QFinalState(QFinalStatePrivate &dd, QState *parent)
103     : QAbstractState(dd, parent)
104 {
105 }
106 
107 
108 /*!
109   Destroys this final state.
110 */
~QFinalState()111 QFinalState::~QFinalState()
112 {
113 }
114 
115 /*!
116   \reimp
117 */
onEntry(QEvent * event)118 void QFinalState::onEntry(QEvent *event)
119 {
120     Q_UNUSED(event);
121 }
122 
123 /*!
124   \reimp
125 */
onExit(QEvent * event)126 void QFinalState::onExit(QEvent *event)
127 {
128     Q_UNUSED(event);
129 }
130 
131 /*!
132   \reimp
133 */
event(QEvent * e)134 bool QFinalState::event(QEvent *e)
135 {
136     return QAbstractState::event(e);
137 }
138 
139 QT_END_NAMESPACE
140 
141 #include "moc_qfinalstate.cpp"
142