1 /*
2   This file is part of LilyPond, the GNU music typesetter.
3 
4   Copyright (C) 2005--2021 Han-Wen Nienhuys <hanwen@xs4all.nl>
5 
6   LilyPond is free software: you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation, either version 3 of the License, or
9   (at your option) any later version.
10 
11   LilyPond is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14   GNU General Public License for more details.
15 
16   You should have received a copy of the GNU General Public License
17   along with LilyPond.  If not, see <http://www.gnu.org/licenses/>.
18 */
19 
20 #ifndef TIE_CONFIGURATION_HH
21 #define TIE_CONFIGURATION_HH
22 
23 #include "direction.hh"
24 #include "interval.hh"
25 #include "lily-proto.hh"
26 
27 #include <vector>
28 
29 class Tie_configuration
30 {
31   std::string score_card_;
32   Real score_;
33   bool scored_;
34 
35 public:
score() const36   Real score () const { return score_; }
card() const37   std::string card () const { return score_card_; }
38 
39   int position_;
40   Direction dir_;
41   Real delta_y_;
42   Drul_array<int> column_ranks_;
43 
44   /* computed. */
45   Interval attachment_x_;
46 
47   void add_score (Real, const std::string &);
is_scored() const48   bool is_scored () const { return scored_; }
set_scored()49   void set_scored () { scored_ = true; }
50   Tie_configuration ();
51   void center_tie_vertically (Tie_details const &);
52   Bezier get_transformed_bezier (Tie_details const &) const;
53   Bezier get_untransformed_bezier (Tie_details const &) const;
54   Real height (Tie_details const &) const;
55   int column_span_length () const;
56 
57   static Real distance (Tie_configuration const &a,
58                         Tie_configuration const &b);
59 };
60 
61 class Ties_configuration : private std::vector<Tie_configuration>
62 {
63   Real score_;
64   std::string score_card_;
65   bool scored_;
66   std::vector<std::string> tie_score_cards_;
67 
68 public:
69   Ties_configuration ();
70   void add_score (Real amount, const std::string &description);
71   void add_tie_score (Real amount, vsize i, const std::string &description);
is_scored() const72   bool is_scored () const { return scored_; }
set_scored()73   void set_scored () { scored_ = true; }
74   Real score () const;
75   void reset_score ();
76   std::string card () const;
tie_card(vsize i) const77   std::string tie_card (vsize i) const { return tie_score_cards_[i]; }
78   std::string complete_tie_card (vsize i) const;
79   std::string complete_score_card () const;
80 
81 public: // exposed subset of vector interface
82   using vector::back;
83   using vector::begin;
84   using vector::empty;
85   using vector::end;
86   using vector::front;
87   using vector::operator [];
88   using vector::push_back;
89   using vector::size;
90 };
91 
92 #endif /* TIE_CONFIGURATION_HH */
93 
94