1// Code generated by smithy-go-codegen DO NOT EDIT. 2 3package gamelift 4 5import ( 6 "context" 7 awsmiddleware "github.com/aws/aws-sdk-go-v2/aws/middleware" 8 "github.com/aws/aws-sdk-go-v2/aws/signer/v4" 9 "github.com/aws/aws-sdk-go-v2/service/gamelift/types" 10 "github.com/aws/smithy-go/middleware" 11 smithyhttp "github.com/aws/smithy-go/transport/http" 12) 13 14// Updates the mutable properties of a game session. To update a game session, 15// specify the game session ID and the values you want to change. If successful, 16// the updated GameSession object is returned. Related actions CreateGameSession | 17// DescribeGameSessions | DescribeGameSessionDetails | SearchGameSessions | 18// UpdateGameSession | GetGameSessionLogUrl | StartGameSessionPlacement | 19// DescribeGameSessionPlacement | StopGameSessionPlacement | All APIs by task 20// (https://docs.aws.amazon.com/gamelift/latest/developerguide/reference-awssdk.html#reference-awssdk-resources-fleets) 21func (c *Client) UpdateGameSession(ctx context.Context, params *UpdateGameSessionInput, optFns ...func(*Options)) (*UpdateGameSessionOutput, error) { 22 if params == nil { 23 params = &UpdateGameSessionInput{} 24 } 25 26 result, metadata, err := c.invokeOperation(ctx, "UpdateGameSession", params, optFns, addOperationUpdateGameSessionMiddlewares) 27 if err != nil { 28 return nil, err 29 } 30 31 out := result.(*UpdateGameSessionOutput) 32 out.ResultMetadata = metadata 33 return out, nil 34} 35 36// Represents the input for a request operation. 37type UpdateGameSessionInput struct { 38 39 // A unique identifier for the game session to update. 40 // 41 // This member is required. 42 GameSessionId *string 43 44 // The maximum number of players that can be connected simultaneously to the game 45 // session. 46 MaximumPlayerSessionCount *int32 47 48 // A descriptive label that is associated with a game session. Session names do not 49 // need to be unique. 50 Name *string 51 52 // A policy that determines whether the game session is accepting new players. 53 PlayerSessionCreationPolicy types.PlayerSessionCreationPolicy 54 55 // Game session protection policy to apply to this game session only. 56 // 57 // * 58 // NoProtection -- The game session can be terminated during a scale-down event. 59 // 60 // * 61 // FullProtection -- If the game session is in an ACTIVE status, it cannot be 62 // terminated during a scale-down event. 63 ProtectionPolicy types.ProtectionPolicy 64} 65 66// Represents the returned data in response to a request operation. 67type UpdateGameSessionOutput struct { 68 69 // The updated game session properties. 70 GameSession *types.GameSession 71 72 // Metadata pertaining to the operation's result. 73 ResultMetadata middleware.Metadata 74} 75 76func addOperationUpdateGameSessionMiddlewares(stack *middleware.Stack, options Options) (err error) { 77 err = stack.Serialize.Add(&awsAwsjson11_serializeOpUpdateGameSession{}, middleware.After) 78 if err != nil { 79 return err 80 } 81 err = stack.Deserialize.Add(&awsAwsjson11_deserializeOpUpdateGameSession{}, middleware.After) 82 if err != nil { 83 return err 84 } 85 if err = addSetLoggerMiddleware(stack, options); err != nil { 86 return err 87 } 88 if err = awsmiddleware.AddClientRequestIDMiddleware(stack); err != nil { 89 return err 90 } 91 if err = smithyhttp.AddComputeContentLengthMiddleware(stack); err != nil { 92 return err 93 } 94 if err = addResolveEndpointMiddleware(stack, options); err != nil { 95 return err 96 } 97 if err = v4.AddComputePayloadSHA256Middleware(stack); err != nil { 98 return err 99 } 100 if err = addRetryMiddlewares(stack, options); err != nil { 101 return err 102 } 103 if err = addHTTPSignerV4Middleware(stack, options); err != nil { 104 return err 105 } 106 if err = awsmiddleware.AddRawResponseToMetadata(stack); err != nil { 107 return err 108 } 109 if err = awsmiddleware.AddRecordResponseTiming(stack); err != nil { 110 return err 111 } 112 if err = addClientUserAgent(stack); err != nil { 113 return err 114 } 115 if err = smithyhttp.AddErrorCloseResponseBodyMiddleware(stack); err != nil { 116 return err 117 } 118 if err = smithyhttp.AddCloseResponseBodyMiddleware(stack); err != nil { 119 return err 120 } 121 if err = addOpUpdateGameSessionValidationMiddleware(stack); err != nil { 122 return err 123 } 124 if err = stack.Initialize.Add(newServiceMetadataMiddleware_opUpdateGameSession(options.Region), middleware.Before); err != nil { 125 return err 126 } 127 if err = addRequestIDRetrieverMiddleware(stack); err != nil { 128 return err 129 } 130 if err = addResponseErrorMiddleware(stack); err != nil { 131 return err 132 } 133 if err = addRequestResponseLogging(stack, options); err != nil { 134 return err 135 } 136 return nil 137} 138 139func newServiceMetadataMiddleware_opUpdateGameSession(region string) *awsmiddleware.RegisterServiceMetadata { 140 return &awsmiddleware.RegisterServiceMetadata{ 141 Region: region, 142 ServiceID: ServiceID, 143 SigningName: "gamelift", 144 OperationName: "UpdateGameSession", 145 } 146} 147