1// Copyright 2018 The Go Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style 3// license that can be found in the LICENSE file. 4 5// Package par implements parallel execution helpers. 6package par 7 8import ( 9 "math/rand" 10 "sync" 11 "sync/atomic" 12) 13 14// Work manages a set of work items to be executed in parallel, at most once each. 15// The items in the set must all be valid map keys. 16type Work struct { 17 f func(interface{}) // function to run for each item 18 running int // total number of runners 19 20 mu sync.Mutex 21 added map[interface{}]bool // items added to set 22 todo []interface{} // items yet to be run 23 wait sync.Cond // wait when todo is empty 24 waiting int // number of runners waiting for todo 25} 26 27func (w *Work) init() { 28 if w.added == nil { 29 w.added = make(map[interface{}]bool) 30 } 31} 32 33// Add adds item to the work set, if it hasn't already been added. 34func (w *Work) Add(item interface{}) { 35 w.mu.Lock() 36 w.init() 37 if !w.added[item] { 38 w.added[item] = true 39 w.todo = append(w.todo, item) 40 if w.waiting > 0 { 41 w.wait.Signal() 42 } 43 } 44 w.mu.Unlock() 45} 46 47// Do runs f in parallel on items from the work set, 48// with at most n invocations of f running at a time. 49// It returns when everything added to the work set has been processed. 50// At least one item should have been added to the work set 51// before calling Do (or else Do returns immediately), 52// but it is allowed for f(item) to add new items to the set. 53// Do should only be used once on a given Work. 54func (w *Work) Do(n int, f func(item interface{})) { 55 if n < 1 { 56 panic("par.Work.Do: n < 1") 57 } 58 if w.running >= 1 { 59 panic("par.Work.Do: already called Do") 60 } 61 62 w.running = n 63 w.f = f 64 w.wait.L = &w.mu 65 66 for i := 0; i < n-1; i++ { 67 go w.runner() 68 } 69 w.runner() 70} 71 72// runner executes work in w until both nothing is left to do 73// and all the runners are waiting for work. 74// (Then all the runners return.) 75func (w *Work) runner() { 76 for { 77 // Wait for something to do. 78 w.mu.Lock() 79 for len(w.todo) == 0 { 80 w.waiting++ 81 if w.waiting == w.running { 82 // All done. 83 w.wait.Broadcast() 84 w.mu.Unlock() 85 return 86 } 87 w.wait.Wait() 88 w.waiting-- 89 } 90 91 // Pick something to do at random, 92 // to eliminate pathological contention 93 // in case items added at about the same time 94 // are most likely to contend. 95 i := rand.Intn(len(w.todo)) 96 item := w.todo[i] 97 w.todo[i] = w.todo[len(w.todo)-1] 98 w.todo = w.todo[:len(w.todo)-1] 99 w.mu.Unlock() 100 101 w.f(item) 102 } 103} 104 105// Cache runs an action once per key and caches the result. 106type Cache struct { 107 m sync.Map 108} 109 110type cacheEntry struct { 111 done uint32 112 mu sync.Mutex 113 result interface{} 114} 115 116// Do calls the function f if and only if Do is being called for the first time with this key. 117// No call to Do with a given key returns until the one call to f returns. 118// Do returns the value returned by the one call to f. 119func (c *Cache) Do(key interface{}, f func() interface{}) interface{} { 120 entryIface, ok := c.m.Load(key) 121 if !ok { 122 entryIface, _ = c.m.LoadOrStore(key, new(cacheEntry)) 123 } 124 e := entryIface.(*cacheEntry) 125 if atomic.LoadUint32(&e.done) == 0 { 126 e.mu.Lock() 127 if atomic.LoadUint32(&e.done) == 0 { 128 e.result = f() 129 atomic.StoreUint32(&e.done, 1) 130 } 131 e.mu.Unlock() 132 } 133 return e.result 134} 135 136// Get returns the cached result associated with key. 137// It returns nil if there is no such result. 138// If the result for key is being computed, Get does not wait for the computation to finish. 139func (c *Cache) Get(key interface{}) interface{} { 140 entryIface, ok := c.m.Load(key) 141 if !ok { 142 return nil 143 } 144 e := entryIface.(*cacheEntry) 145 if atomic.LoadUint32(&e.done) == 0 { 146 return nil 147 } 148 return e.result 149} 150