1/*
2Copyright 2019 The Kubernetes Authors.
3
4Licensed under the Apache License, Version 2.0 (the "License");
5you may not use this file except in compliance with the License.
6You may obtain a copy of the License at
7
8    http://www.apache.org/licenses/LICENSE-2.0
9
10Unless required by applicable law or agreed to in writing, software
11distributed under the License is distributed on an "AS IS" BASIS,
12WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13See the License for the specific language governing permissions and
14limitations under the License.
15*/
16
17package fairqueuing
18
19import (
20	"context"
21	"time"
22
23	"k8s.io/apiserver/pkg/util/flowcontrol/debug"
24	"k8s.io/apiserver/pkg/util/flowcontrol/metrics"
25)
26
27// QueueSetFactory is used to create QueueSet objects.  Creation, like
28// config update, is done in two phases: the first phase consumes the
29// QueuingConfig and the second consumes the DispatchingConfig.  They
30// are separated so that errors from the first phase can be found
31// before committing to a concurrency allotment for the second.
32type QueueSetFactory interface {
33	// BeginConstruction does the first phase of creating a QueueSet
34	BeginConstruction(QueuingConfig, metrics.TimedObserverPair) (QueueSetCompleter, error)
35}
36
37// QueueSetCompleter finishes the two-step process of creating or
38// reconfiguring a QueueSet
39type QueueSetCompleter interface {
40	// Complete returns a QueueSet configured by the given
41	// dispatching configuration.
42	Complete(DispatchingConfig) QueueSet
43}
44
45// QueueSet is the abstraction for the queuing and dispatching
46// functionality of one non-exempt priority level.  It covers the
47// functionality described in the "Assignment to a Queue", "Queuing",
48// and "Dispatching" sections of
49// https://github.com/kubernetes/enhancements/blob/master/keps/sig-api-machinery/20190228-priority-and-fairness.md
50// .  Some day we may have connections between priority levels, but
51// today is not that day.
52type QueueSet interface {
53	// BeginConfigChange starts the two-step process of updating the
54	// configuration.  No change is made until Complete is called.  If
55	// `C := X.BeginConstruction(q)` then `C.Complete(d)` returns the
56	// same value `X`.  If the QueuingConfig's DesiredNumQueues field
57	// is zero then the other queuing-specific config parameters are
58	// not changed, so that the queues continue draining as before.
59	// In any case, reconfiguration does not discard any queue unless
60	// and until it is undesired and empty.
61	BeginConfigChange(QueuingConfig) (QueueSetCompleter, error)
62
63	// IsIdle returns a bool indicating whether the QueueSet was idle
64	// at the moment of the return.  Idle means the QueueSet has zero
65	// requests queued and zero executing.  This bit can change only
66	// (1) during a call to StartRequest and (2) during a call to
67	// Request::Finish.  In the latter case idleness can only change
68	// from false to true.
69	IsIdle() bool
70
71	// StartRequest begins the process of handling a request.  If the
72	// request gets queued and the number of queues is greater than 1
73	// then StartRequest uses the given hashValue as the source of
74	// entropy as it shuffle-shards the request into a queue.  The
75	// descr1 and descr2 values play no role in the logic but appear
76	// in log messages.  This method always returns quickly (without
77	// waiting for the request to be dequeued).  If this method
78	// returns a nil Request value then caller should reject the
79	// request and the returned bool indicates whether the QueueSet
80	// was idle at the moment of the return.  Otherwise idle==false
81	// and the client must call the Finish method of the Request
82	// exactly once.
83	StartRequest(ctx context.Context, hashValue uint64, flowDistinguisher, fsName string, descr1, descr2 interface{}, queueNoteFn QueueNoteFn) (req Request, idle bool)
84
85	// UpdateObservations makes sure any time-based statistics have
86	// caught up with the current clock reading
87	UpdateObservations()
88
89	// Dump saves and returns the instant internal state of the queue-set.
90	// Note that dumping process will stop the queue-set from proceeding
91	// any requests.
92	// For debugging only.
93	Dump(includeRequestDetails bool) debug.QueueSetDump
94}
95
96// QueueNoteFn is called when a request enters and leaves a queue
97type QueueNoteFn func(inQueue bool)
98
99// Request represents the remainder of the handling of one request
100type Request interface {
101	// Finish determines whether to execute or reject the request and
102	// invokes `execute` if the decision is to execute the request.
103	// The returned `idle bool` value indicates whether the QueueSet
104	// was idle when the value was calculated, but might no longer be
105	// accurate by the time the client examines that value.
106	Finish(execute func()) (idle bool)
107}
108
109// QueuingConfig defines the configuration of the queuing aspect of a QueueSet.
110type QueuingConfig struct {
111	// Name is used to identify a queue set, allowing for descriptive information about its intended use
112	Name string
113
114	// DesiredNumQueues is the number of queues that the API says
115	// should exist now.  This may be zero, in which case
116	// QueueLengthLimit, HandSize, and RequestWaitLimit are ignored.
117	DesiredNumQueues int
118
119	// QueueLengthLimit is the maximum number of requests that may be waiting in a given queue at a time
120	QueueLengthLimit int
121
122	// HandSize is a parameter of shuffle sharding.  Upon arrival of a request, a queue is chosen by randomly
123	// dealing a "hand" of this many queues and then picking one of minimum length.
124	HandSize int
125
126	// RequestWaitLimit is the maximum amount of time that a request may wait in a queue.
127	// If, by the end of that time, the request has not been dispatched then it is rejected.
128	RequestWaitLimit time.Duration
129}
130
131// DispatchingConfig defines the configuration of the dispatching aspect of a QueueSet.
132type DispatchingConfig struct {
133	// ConcurrencyLimit is the maximum number of requests of this QueueSet that may be executing at a time
134	ConcurrencyLimit int
135}
136