1 // SPDX-License-Identifier: GPL-2.0+
2 /*
3  * Copyright 2010-2011 Calxeda, Inc.
4  * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
5  */
6 
7 #include <common.h>
8 #include <cli.h>
9 #include <malloc.h>
10 #include <errno.h>
11 #include <linux/list.h>
12 
13 #include "menu.h"
14 
15 /*
16  * Internally, each item in a menu is represented by a struct menu_item.
17  *
18  * These items will be alloc'd and initialized by menu_item_add and destroyed
19  * by menu_item_destroy, and the consumer of the interface never sees that
20  * this struct is used at all.
21  */
22 struct menu_item {
23 	char *key;
24 	void *data;
25 	struct list_head list;
26 };
27 
get_ram_size(long * base,long maxsize)28 /*
29  * The menu is composed of a list of items along with settings and callbacks
30  * provided by the user. An incomplete definition of this struct is available
31  * in menu.h, but the full definition is here to prevent consumers from
32  * relying on its contents.
33  */
34 struct menu {
35 	struct menu_item *default_item;
36 	int timeout;
37 	char *title;
38 	int prompt;
39 	void (*display_statusline)(struct menu *);
40 	void (*item_data_print)(void *);
41 	char *(*item_choice)(void *);
42 	void *item_choice_data;
43 	struct list_head items;
44 	int item_cnt;
45 };
46 
47 /*
48  * An iterator function for menu items. callback will be called for each item
49  * in m, with m, a pointer to the item, and extra being passed to callback. If
50  * callback returns a value other than NULL, iteration stops and the value
51  * return by callback is returned from menu_items_iter.  This allows it to be
52  * used for search type operations. It is also safe for callback to remove the
53  * item from the list of items.
54  */
55 static inline void *menu_items_iter(struct menu *m,
56 		void *(*callback)(struct menu *, struct menu_item *, void *),
57 		void *extra)
58 {
59 	struct list_head *pos, *n;
60 	struct menu_item *item;
61 	void *ret;
62 
63 	list_for_each_safe(pos, n, &m->items) {
64 		item = list_entry(pos, struct menu_item, list);
65 
66 		ret = callback(m, item, extra);
67 
68 		if (ret)
69 			return ret;
70 	}
71 
72 	return NULL;
73 }
74 
75 /*
76  * Print a menu_item. If the consumer provided an item_data_print function
77  * when creating the menu, call it with a pointer to the item's private data.
78  * Otherwise, print the key of the item.
79  */
80 static inline void *menu_item_print(struct menu *m,
81 				struct menu_item *item,
82 				void *extra)
83 {
84 	if (!m->item_data_print) {
85 		puts(item->key);
86 		putc('\n');
87 	} else {
88 		m->item_data_print(item->data);
89 	}
90 
91 	return NULL;
92 }
93 
94 /*
get_effective_memsize(void)95  * Free the memory used by a menu item. This includes the memory used by its
96  * key.
97  */
98 static inline void *menu_item_destroy(struct menu *m,
99 				struct menu_item *item,
100 				void *extra)
101 {
102 	if (item->key)
103 		free(item->key);
104 
105 	free(item);
106 
107 	return NULL;
108 }
109 
110 /*
111  * Display a menu so the user can make a choice of an item. First display its
112  * title, if any, and then each item in the menu.
113  */
114 static inline void menu_display(struct menu *m)
115 {
116 	if (m->title) {
117 		puts(m->title);
118 		putc('\n');
119 	}
120 	if (m->display_statusline)
121 		m->display_statusline(m);
122 
123 	menu_items_iter(m, menu_item_print, NULL);
124 }
125 
126 /*
127  * Check if an item's key matches a provided string, pointed to by extra. If
128  * extra is NULL, an item with a NULL key will match. Otherwise, the item's
129  * key has to match according to strcmp.
130  *
131  * This is called via menu_items_iter, so it returns a pointer to the item if
132  * the key matches, and returns NULL otherwise.
133  */
134 static inline void *menu_item_key_match(struct menu *m,
135 			struct menu_item *item, void *extra)
136 {
137 	char *item_key = extra;
138 
139 	if (!item_key || !item->key) {
140 		if (item_key == item->key)
141 			return item;
142 
143 		return NULL;
144 	}
145 
146 	if (strcmp(item->key, item_key) == 0)
147 		return item;
148 
149 	return NULL;
150 }
151 
152 /*
153  * Find the first item with a key matching item_key, if any exists.
154  */
155 static inline struct menu_item *menu_item_by_key(struct menu *m,
156 							char *item_key)
157 {
158 	return menu_items_iter(m, menu_item_key_match, item_key);
159 }
160 
161 /*
162  * Set *choice to point to the default item's data, if any default item was
163  * set, and returns 1. If no default item was set, returns -ENOENT.
164  */
165 int menu_default_choice(struct menu *m, void **choice)
166 {
167 	if (m->default_item) {
168 		*choice = m->default_item->data;
169 		return 1;
170 	}
171 
172 	return -ENOENT;
173 }
174 
175 /*
176  * Displays the menu and asks the user to choose an item. *choice will point
177  * to the private data of the item the user chooses. The user makes a choice
178  * by inputting a string matching the key of an item. Invalid choices will
179  * cause the user to be prompted again, repeatedly, until the user makes a
180  * valid choice. The user can exit the menu without making a choice via ^c.
181  *
182  * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
183  */
184 static inline int menu_interactive_choice(struct menu *m, void **choice)
185 {
186 	char cbuf[CONFIG_SYS_CBSIZE];
187 	struct menu_item *choice_item = NULL;
188 	int readret;
189 
190 	while (!choice_item) {
191 		cbuf[0] = '\0';
192 
193 		menu_display(m);
194 
195 		if (!m->item_choice) {
196 			readret = cli_readline_into_buffer("Enter choice: ",
197 							   cbuf, m->timeout);
198 
199 			if (readret >= 0) {
200 				choice_item = menu_item_by_key(m, cbuf);
201 				if (!choice_item)
202 					printf("%s not found\n", cbuf);
203 			} else if (readret == -1)  {
204 				printf("<INTERRUPT>\n");
205 				return -EINTR;
206 			} else {
207 				return menu_default_choice(m, choice);
208 			}
209 		} else {
210 			char *key = m->item_choice(m->item_choice_data);
211 
212 			if (key)
213 				choice_item = menu_item_by_key(m, key);
214 		}
215 
216 		if (!choice_item)
217 			m->timeout = 0;
218 	}
219 
220 	*choice = choice_item->data;
221 
222 	return 1;
223 }
224 
225 /*
226  * menu_default_set() - Sets the default choice for the menu. This is safe to
227  * call more than once on a menu.
228  *
229  * m - Points to a menu created by menu_create().
230  *
231  * item_key - Points to a string that, when compared using strcmp, matches the
232  * key for an existing item in the menu.
233  *
234  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
235  * key matching item_key is found.
236  */
237 int menu_default_set(struct menu *m, char *item_key)
238 {
239 	struct menu_item *item;
240 
241 	if (!m)
242 		return -EINVAL;
243 
244 	item = menu_item_by_key(m, item_key);
245 
246 	if (!item)
247 		return -ENOENT;
248 
249 	m->default_item = item;
250 
251 	return 1;
252 }
253 
254 /*
255  * menu_get_choice() - Returns the user's selected menu entry, or the default
256  * if the menu is set to not prompt or the timeout expires. This is safe to
257  * call more than once.
258  *
259  * m - Points to a menu created by menu_create().
260  *
261  * choice - Points to a location that will store a pointer to the selected
262  * menu item. If no item is selected or there is an error, no value will be
263  * written at the location it points to.
264  *
265  * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
266  * default has been set and the menu is set to not prompt or the timeout
267  * expires, or -EINTR if the user exits the menu via ^c.
268  */
269 int menu_get_choice(struct menu *m, void **choice)
270 {
271 	if (!m || !choice)
272 		return -EINVAL;
273 
274 	if (!m->prompt || m->item_cnt == 1)
275 		return menu_default_choice(m, choice);
276 
277 	return menu_interactive_choice(m, choice);
278 }
279 
280 /*
281  * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
282  * data of an item if it already exists, but doesn't change the order of the
283  * item.
284  *
285  * m - Points to a menu created by menu_create().
286  *
287  * item_key - Points to a string that will uniquely identify the item.  The
288  * string will be copied to internal storage, and is safe to discard after
289  * passing to menu_item_add.
290  *
291  * item_data - An opaque pointer associated with an item. It is never
292  * dereferenced internally, but will be passed to the item_data_print, and
293  * will be returned from menu_get_choice if the menu item is selected.
294  *
295  * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
296  * insufficient memory to add the menu item.
297  */
298 int menu_item_add(struct menu *m, char *item_key, void *item_data)
299 {
300 	struct menu_item *item;
301 
302 	if (!m)
303 		return -EINVAL;
304 
305 	item = menu_item_by_key(m, item_key);
306 
307 	if (item) {
308 		item->data = item_data;
309 		return 1;
310 	}
311 
312 	item = malloc(sizeof *item);
313 	if (!item)
314 		return -ENOMEM;
315 
316 	item->key = strdup(item_key);
317 
318 	if (!item->key) {
319 		free(item);
320 		return -ENOMEM;
321 	}
322 
323 	item->data = item_data;
324 
325 	list_add_tail(&item->list, &m->items);
326 	m->item_cnt++;
327 
328 	return 1;
329 }
330 
331 /*
332  * menu_create() - Creates a menu handle with default settings
333  *
334  * title - If not NULL, points to a string that will be displayed before the
335  * list of menu items. It will be copied to internal storage, and is safe to
336  * discard after passing to menu_create().
337  *
338  * timeout - A delay in seconds to wait for user input. If 0, timeout is
339  * disabled, and the default choice will be returned unless prompt is 1.
340  *
341  * prompt - If 0, don't ask for user input unless there is an interrupted
342  * timeout. If 1, the user will be prompted for input regardless of the value
343  * of timeout.
344  *
345  * display_statusline - If not NULL, will be called to show a statusline when
346  * the menu is displayed.
347  *
348  * item_data_print - If not NULL, will be called for each item when the menu
349  * is displayed, with the pointer to the item's data passed as the argument.
350  * If NULL, each item's key will be printed instead.  Since an item's key is
351  * what must be entered to select an item, the item_data_print function should
352  * make it obvious what the key for each entry is.
353  *
354  * item_choice - If not NULL, will be called when asking the user to choose an
355  * item. Returns a key string corresponding to the chosen item or NULL if
356  * no item has been selected.
357  *
358  * item_choice_data - Will be passed as the argument to the item_choice function
359  *
360  * Returns a pointer to the menu if successful, or NULL if there is
361  * insufficient memory available to create the menu.
362  */
363 struct menu *menu_create(char *title, int timeout, int prompt,
364 				void (*display_statusline)(struct menu *),
365 				void (*item_data_print)(void *),
366 				char *(*item_choice)(void *),
367 				void *item_choice_data)
368 {
369 	struct menu *m;
370 
371 	m = malloc(sizeof *m);
372 
373 	if (!m)
374 		return NULL;
375 
376 	m->default_item = NULL;
377 	m->prompt = prompt;
378 	m->timeout = timeout;
379 	m->display_statusline = display_statusline;
380 	m->item_data_print = item_data_print;
381 	m->item_choice = item_choice;
382 	m->item_choice_data = item_choice_data;
383 	m->item_cnt = 0;
384 
385 	if (title) {
386 		m->title = strdup(title);
387 		if (!m->title) {
388 			free(m);
389 			return NULL;
390 		}
391 	} else
392 		m->title = NULL;
393 
394 
395 	INIT_LIST_HEAD(&m->items);
396 
397 	return m;
398 }
399 
400 /*
401  * menu_destroy() - frees the memory used by a menu and its items.
402  *
403  * m - Points to a menu created by menu_create().
404  *
405  * Returns 1 if successful, or -EINVAL if m is NULL.
406  */
407 int menu_destroy(struct menu *m)
408 {
409 	if (!m)
410 		return -EINVAL;
411 
412 	menu_items_iter(m, menu_item_destroy, NULL);
413 
414 	if (m->title)
415 		free(m->title);
416 
417 	free(m);
418 
419 	return 1;
420 }
421