1 /*
2  * Copyright (c) 2002 Brian Foley
3  * Copyright (c) 2002 Dieter Shirley
4  * Copyright (c) 2003-2004 Romain Dolbeau <romain@dolbeau.org>
5  *
6  * This file is part of FFmpeg.
7  *
8  * FFmpeg is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * FFmpeg is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with FFmpeg; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21  */
22 
23 #include "dsputil.h"
24 
25 #include "gcc_fixes.h"
26 
27 #include "dsputil_ppc.h"
28 #include "util_altivec.h"
29 
sad16_x2_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)30 int sad16_x2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
31 {
32     int i;
33     DECLARE_ALIGNED_16(int, s);
34     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
35     vector unsigned char *tv;
36     vector unsigned char pix1v, pix2v, pix2iv, avgv, t5;
37     vector unsigned int sad;
38     vector signed int sumdiffs;
39 
40     s = 0;
41     sad = (vector unsigned int)vec_splat_u32(0);
42     for(i=0;i<h;i++) {
43         /*
44            Read unaligned pixels into our vectors. The vectors are as follows:
45            pix1v: pix1[0]-pix1[15]
46            pix2v: pix2[0]-pix2[15]      pix2iv: pix2[1]-pix2[16]
47         */
48         tv = (vector unsigned char *) pix1;
49         pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
50 
51         tv = (vector unsigned char *) &pix2[0];
52         pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
53 
54         tv = (vector unsigned char *) &pix2[1];
55         pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
56 
57         /* Calculate the average vector */
58         avgv = vec_avg(pix2v, pix2iv);
59 
60         /* Calculate a sum of abs differences vector */
61         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
62 
63         /* Add each 4 pixel group together and put 4 results into sad */
64         sad = vec_sum4s(t5, sad);
65 
66         pix1 += line_size;
67         pix2 += line_size;
68     }
69     /* Sum up the four partial sums, and put the result into s */
70     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
71     sumdiffs = vec_splat(sumdiffs, 3);
72     vec_ste(sumdiffs, 0, &s);
73 
74     return s;
75 }
76 
sad16_y2_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)77 int sad16_y2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
78 {
79     int i;
80     DECLARE_ALIGNED_16(int, s);
81     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
82     vector unsigned char *tv;
83     vector unsigned char pix1v, pix2v, pix3v, avgv, t5;
84     vector unsigned int sad;
85     vector signed int sumdiffs;
86     uint8_t *pix3 = pix2 + line_size;
87 
88     s = 0;
89     sad = (vector unsigned int)vec_splat_u32(0);
90 
91     /*
92        Due to the fact that pix3 = pix2 + line_size, the pix3 of one
93        iteration becomes pix2 in the next iteration. We can use this
94        fact to avoid a potentially expensive unaligned read, each
95        time around the loop.
96        Read unaligned pixels into our vectors. The vectors are as follows:
97        pix2v: pix2[0]-pix2[15]
98        Split the pixel vectors into shorts
99     */
100     tv = (vector unsigned char *) &pix2[0];
101     pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
102 
103     for(i=0;i<h;i++) {
104         /*
105            Read unaligned pixels into our vectors. The vectors are as follows:
106            pix1v: pix1[0]-pix1[15]
107            pix3v: pix3[0]-pix3[15]
108         */
109         tv = (vector unsigned char *) pix1;
110         pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
111 
112         tv = (vector unsigned char *) &pix3[0];
113         pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
114 
115         /* Calculate the average vector */
116         avgv = vec_avg(pix2v, pix3v);
117 
118         /* Calculate a sum of abs differences vector */
119         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
120 
121         /* Add each 4 pixel group together and put 4 results into sad */
122         sad = vec_sum4s(t5, sad);
123 
124         pix1 += line_size;
125         pix2v = pix3v;
126         pix3 += line_size;
127 
128     }
129 
130     /* Sum up the four partial sums, and put the result into s */
131     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
132     sumdiffs = vec_splat(sumdiffs, 3);
133     vec_ste(sumdiffs, 0, &s);
134     return s;
135 }
136 
sad16_xy2_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)137 int sad16_xy2_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
138 {
139     int i;
140     DECLARE_ALIGNED_16(int, s);
141     uint8_t *pix3 = pix2 + line_size;
142     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
143     const vector unsigned short two = (const vector unsigned short)vec_splat_u16(2);
144     vector unsigned char *tv, avgv, t5;
145     vector unsigned char pix1v, pix2v, pix3v, pix2iv, pix3iv;
146     vector unsigned short pix2lv, pix2hv, pix2ilv, pix2ihv;
147     vector unsigned short pix3lv, pix3hv, pix3ilv, pix3ihv;
148     vector unsigned short avghv, avglv;
149     vector unsigned short t1, t2, t3, t4;
150     vector unsigned int sad;
151     vector signed int sumdiffs;
152 
153     sad = (vector unsigned int)vec_splat_u32(0);
154 
155     s = 0;
156 
157     /*
158        Due to the fact that pix3 = pix2 + line_size, the pix3 of one
159        iteration becomes pix2 in the next iteration. We can use this
160        fact to avoid a potentially expensive unaligned read, as well
161        as some splitting, and vector addition each time around the loop.
162        Read unaligned pixels into our vectors. The vectors are as follows:
163        pix2v: pix2[0]-pix2[15]  pix2iv: pix2[1]-pix2[16]
164        Split the pixel vectors into shorts
165     */
166     tv = (vector unsigned char *) &pix2[0];
167     pix2v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[0]));
168 
169     tv = (vector unsigned char *) &pix2[1];
170     pix2iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix2[1]));
171 
172     pix2hv = (vector unsigned short) vec_mergeh(zero, pix2v);
173     pix2lv = (vector unsigned short) vec_mergel(zero, pix2v);
174     pix2ihv = (vector unsigned short) vec_mergeh(zero, pix2iv);
175     pix2ilv = (vector unsigned short) vec_mergel(zero, pix2iv);
176     t1 = vec_add(pix2hv, pix2ihv);
177     t2 = vec_add(pix2lv, pix2ilv);
178 
179     for(i=0;i<h;i++) {
180         /*
181            Read unaligned pixels into our vectors. The vectors are as follows:
182            pix1v: pix1[0]-pix1[15]
183            pix3v: pix3[0]-pix3[15]      pix3iv: pix3[1]-pix3[16]
184         */
185         tv = (vector unsigned char *) pix1;
186         pix1v = vec_perm(tv[0], tv[1], vec_lvsl(0, pix1));
187 
188         tv = (vector unsigned char *) &pix3[0];
189         pix3v = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[0]));
190 
191         tv = (vector unsigned char *) &pix3[1];
192         pix3iv = vec_perm(tv[0], tv[1], vec_lvsl(0, &pix3[1]));
193 
194         /*
195           Note that AltiVec does have vec_avg, but this works on vector pairs
196           and rounds up. We could do avg(avg(a,b),avg(c,d)), but the rounding
197           would mean that, for example, avg(3,0,0,1) = 2, when it should be 1.
198           Instead, we have to split the pixel vectors into vectors of shorts,
199           and do the averaging by hand.
200         */
201 
202         /* Split the pixel vectors into shorts */
203         pix3hv = (vector unsigned short) vec_mergeh(zero, pix3v);
204         pix3lv = (vector unsigned short) vec_mergel(zero, pix3v);
205         pix3ihv = (vector unsigned short) vec_mergeh(zero, pix3iv);
206         pix3ilv = (vector unsigned short) vec_mergel(zero, pix3iv);
207 
208         /* Do the averaging on them */
209         t3 = vec_add(pix3hv, pix3ihv);
210         t4 = vec_add(pix3lv, pix3ilv);
211 
212         avghv = vec_sr(vec_add(vec_add(t1, t3), two), two);
213         avglv = vec_sr(vec_add(vec_add(t2, t4), two), two);
214 
215         /* Pack the shorts back into a result */
216         avgv = vec_pack(avghv, avglv);
217 
218         /* Calculate a sum of abs differences vector */
219         t5 = vec_sub(vec_max(pix1v, avgv), vec_min(pix1v, avgv));
220 
221         /* Add each 4 pixel group together and put 4 results into sad */
222         sad = vec_sum4s(t5, sad);
223 
224         pix1 += line_size;
225         pix3 += line_size;
226         /* Transfer the calculated values for pix3 into pix2 */
227         t1 = t3;
228         t2 = t4;
229     }
230     /* Sum up the four partial sums, and put the result into s */
231     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
232     sumdiffs = vec_splat(sumdiffs, 3);
233     vec_ste(sumdiffs, 0, &s);
234 
235     return s;
236 }
237 
sad16_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)238 int sad16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
239 {
240     int i;
241     DECLARE_ALIGNED_16(int, s);
242     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
243     vector unsigned char perm1, perm2, *pix1v, *pix2v;
244     vector unsigned char t1, t2, t3,t4, t5;
245     vector unsigned int sad;
246     vector signed int sumdiffs;
247 
248     sad = (vector unsigned int)vec_splat_u32(0);
249 
250 
251     for(i=0;i<h;i++) {
252         /* Read potentially unaligned pixels into t1 and t2 */
253         perm1 = vec_lvsl(0, pix1);
254         pix1v = (vector unsigned char *) pix1;
255         perm2 = vec_lvsl(0, pix2);
256         pix2v = (vector unsigned char *) pix2;
257         t1 = vec_perm(pix1v[0], pix1v[1], perm1);
258         t2 = vec_perm(pix2v[0], pix2v[1], perm2);
259 
260         /* Calculate a sum of abs differences vector */
261         t3 = vec_max(t1, t2);
262         t4 = vec_min(t1, t2);
263         t5 = vec_sub(t3, t4);
264 
265         /* Add each 4 pixel group together and put 4 results into sad */
266         sad = vec_sum4s(t5, sad);
267 
268         pix1 += line_size;
269         pix2 += line_size;
270     }
271 
272     /* Sum up the four partial sums, and put the result into s */
273     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
274     sumdiffs = vec_splat(sumdiffs, 3);
275     vec_ste(sumdiffs, 0, &s);
276 
277     return s;
278 }
279 
sad8_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)280 int sad8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
281 {
282     int i;
283     DECLARE_ALIGNED_16(int, s);
284     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
285     vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
286     vector unsigned char t1, t2, t3,t4, t5;
287     vector unsigned int sad;
288     vector signed int sumdiffs;
289 
290     sad = (vector unsigned int)vec_splat_u32(0);
291 
292     permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
293 
294     for(i=0;i<h;i++) {
295         /* Read potentially unaligned pixels into t1 and t2
296            Since we're reading 16 pixels, and actually only want 8,
297            mask out the last 8 pixels. The 0s don't change the sum. */
298         perm1 = vec_lvsl(0, pix1);
299         pix1v = (vector unsigned char *) pix1;
300         perm2 = vec_lvsl(0, pix2);
301         pix2v = (vector unsigned char *) pix2;
302         t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
303         t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
304 
305         /* Calculate a sum of abs differences vector */
306         t3 = vec_max(t1, t2);
307         t4 = vec_min(t1, t2);
308         t5 = vec_sub(t3, t4);
309 
310         /* Add each 4 pixel group together and put 4 results into sad */
311         sad = vec_sum4s(t5, sad);
312 
313         pix1 += line_size;
314         pix2 += line_size;
315     }
316 
317     /* Sum up the four partial sums, and put the result into s */
318     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
319     sumdiffs = vec_splat(sumdiffs, 3);
320     vec_ste(sumdiffs, 0, &s);
321 
322     return s;
323 }
324 
pix_norm1_altivec(uint8_t * pix,int line_size)325 int pix_norm1_altivec(uint8_t *pix, int line_size)
326 {
327     int i;
328     DECLARE_ALIGNED_16(int, s);
329     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
330     vector unsigned char *tv;
331     vector unsigned char pixv;
332     vector unsigned int sv;
333     vector signed int sum;
334 
335     sv = (vector unsigned int)vec_splat_u32(0);
336 
337     s = 0;
338     for (i = 0; i < 16; i++) {
339         /* Read in the potentially unaligned pixels */
340         tv = (vector unsigned char *) pix;
341         pixv = vec_perm(tv[0], tv[1], vec_lvsl(0, pix));
342 
343         /* Square the values, and add them to our sum */
344         sv = vec_msum(pixv, pixv, sv);
345 
346         pix += line_size;
347     }
348     /* Sum up the four partial sums, and put the result into s */
349     sum = vec_sums((vector signed int) sv, (vector signed int) zero);
350     sum = vec_splat(sum, 3);
351     vec_ste(sum, 0, &s);
352 
353     return s;
354 }
355 
356 /**
357  * Sum of Squared Errors for a 8x8 block.
358  * AltiVec-enhanced.
359  * It's the sad8_altivec code above w/ squaring added.
360  */
sse8_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)361 int sse8_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
362 {
363     int i;
364     DECLARE_ALIGNED_16(int, s);
365     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
366     vector unsigned char perm1, perm2, permclear, *pix1v, *pix2v;
367     vector unsigned char t1, t2, t3,t4, t5;
368     vector unsigned int sum;
369     vector signed int sumsqr;
370 
371     sum = (vector unsigned int)vec_splat_u32(0);
372 
373     permclear = (vector unsigned char)AVV(255,255,255,255,255,255,255,255,0,0,0,0,0,0,0,0);
374 
375 
376     for(i=0;i<h;i++) {
377         /* Read potentially unaligned pixels into t1 and t2
378            Since we're reading 16 pixels, and actually only want 8,
379            mask out the last 8 pixels. The 0s don't change the sum. */
380         perm1 = vec_lvsl(0, pix1);
381         pix1v = (vector unsigned char *) pix1;
382         perm2 = vec_lvsl(0, pix2);
383         pix2v = (vector unsigned char *) pix2;
384         t1 = vec_and(vec_perm(pix1v[0], pix1v[1], perm1), permclear);
385         t2 = vec_and(vec_perm(pix2v[0], pix2v[1], perm2), permclear);
386 
387         /*
388           Since we want to use unsigned chars, we can take advantage
389           of the fact that abs(a-b)^2 = (a-b)^2.
390         */
391 
392         /* Calculate abs differences vector */
393         t3 = vec_max(t1, t2);
394         t4 = vec_min(t1, t2);
395         t5 = vec_sub(t3, t4);
396 
397         /* Square the values and add them to our sum */
398         sum = vec_msum(t5, t5, sum);
399 
400         pix1 += line_size;
401         pix2 += line_size;
402     }
403 
404     /* Sum up the four partial sums, and put the result into s */
405     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
406     sumsqr = vec_splat(sumsqr, 3);
407     vec_ste(sumsqr, 0, &s);
408 
409     return s;
410 }
411 
412 /**
413  * Sum of Squared Errors for a 16x16 block.
414  * AltiVec-enhanced.
415  * It's the sad16_altivec code above w/ squaring added.
416  */
sse16_altivec(void * v,uint8_t * pix1,uint8_t * pix2,int line_size,int h)417 int sse16_altivec(void *v, uint8_t *pix1, uint8_t *pix2, int line_size, int h)
418 {
419     int i;
420     DECLARE_ALIGNED_16(int, s);
421     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
422     vector unsigned char perm1, perm2, *pix1v, *pix2v;
423     vector unsigned char t1, t2, t3,t4, t5;
424     vector unsigned int sum;
425     vector signed int sumsqr;
426 
427     sum = (vector unsigned int)vec_splat_u32(0);
428 
429     for(i=0;i<h;i++) {
430         /* Read potentially unaligned pixels into t1 and t2 */
431         perm1 = vec_lvsl(0, pix1);
432         pix1v = (vector unsigned char *) pix1;
433         perm2 = vec_lvsl(0, pix2);
434         pix2v = (vector unsigned char *) pix2;
435         t1 = vec_perm(pix1v[0], pix1v[1], perm1);
436         t2 = vec_perm(pix2v[0], pix2v[1], perm2);
437 
438         /*
439           Since we want to use unsigned chars, we can take advantage
440           of the fact that abs(a-b)^2 = (a-b)^2.
441         */
442 
443         /* Calculate abs differences vector */
444         t3 = vec_max(t1, t2);
445         t4 = vec_min(t1, t2);
446         t5 = vec_sub(t3, t4);
447 
448         /* Square the values and add them to our sum */
449         sum = vec_msum(t5, t5, sum);
450 
451         pix1 += line_size;
452         pix2 += line_size;
453     }
454 
455     /* Sum up the four partial sums, and put the result into s */
456     sumsqr = vec_sums((vector signed int) sum, (vector signed int) zero);
457     sumsqr = vec_splat(sumsqr, 3);
458     vec_ste(sumsqr, 0, &s);
459 
460     return s;
461 }
462 
pix_sum_altivec(uint8_t * pix,int line_size)463 int pix_sum_altivec(uint8_t * pix, int line_size)
464 {
465     const vector unsigned int zero = (const vector unsigned int)vec_splat_u32(0);
466     vector unsigned char perm, *pixv;
467     vector unsigned char t1;
468     vector unsigned int sad;
469     vector signed int sumdiffs;
470 
471     int i;
472     DECLARE_ALIGNED_16(int, s);
473 
474     sad = (vector unsigned int)vec_splat_u32(0);
475 
476     for (i = 0; i < 16; i++) {
477         /* Read the potentially unaligned 16 pixels into t1 */
478         perm = vec_lvsl(0, pix);
479         pixv = (vector unsigned char *) pix;
480         t1 = vec_perm(pixv[0], pixv[1], perm);
481 
482         /* Add each 4 pixel group together and put 4 results into sad */
483         sad = vec_sum4s(t1, sad);
484 
485         pix += line_size;
486     }
487 
488     /* Sum up the four partial sums, and put the result into s */
489     sumdiffs = vec_sums((vector signed int) sad, (vector signed int) zero);
490     sumdiffs = vec_splat(sumdiffs, 3);
491     vec_ste(sumdiffs, 0, &s);
492 
493     return s;
494 }
495 
get_pixels_altivec(DCTELEM * restrict block,const uint8_t * pixels,int line_size)496 void get_pixels_altivec(DCTELEM *restrict block, const uint8_t *pixels, int line_size)
497 {
498     int i;
499     vector unsigned char perm, bytes, *pixv;
500     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
501     vector signed short shorts;
502 
503     for(i=0;i<8;i++)
504     {
505         // Read potentially unaligned pixels.
506         // We're reading 16 pixels, and actually only want 8,
507         // but we simply ignore the extras.
508         perm = vec_lvsl(0, pixels);
509         pixv = (vector unsigned char *) pixels;
510         bytes = vec_perm(pixv[0], pixv[1], perm);
511 
512         // convert the bytes into shorts
513         shorts = (vector signed short)vec_mergeh(zero, bytes);
514 
515         // save the data to the block, we assume the block is 16-byte aligned
516         vec_st(shorts, i*16, (vector signed short*)block);
517 
518         pixels += line_size;
519     }
520 }
521 
diff_pixels_altivec(DCTELEM * restrict block,const uint8_t * s1,const uint8_t * s2,int stride)522 void diff_pixels_altivec(DCTELEM *restrict block, const uint8_t *s1,
523         const uint8_t *s2, int stride)
524 {
525     int i;
526     vector unsigned char perm, bytes, *pixv;
527     const vector unsigned char zero = (const vector unsigned char)vec_splat_u8(0);
528     vector signed short shorts1, shorts2;
529 
530     for(i=0;i<4;i++)
531     {
532         // Read potentially unaligned pixels
533         // We're reading 16 pixels, and actually only want 8,
534         // but we simply ignore the extras.
535         perm = vec_lvsl(0, s1);
536         pixv = (vector unsigned char *) s1;
537         bytes = vec_perm(pixv[0], pixv[1], perm);
538 
539         // convert the bytes into shorts
540         shorts1 = (vector signed short)vec_mergeh(zero, bytes);
541 
542         // Do the same for the second block of pixels
543         perm = vec_lvsl(0, s2);
544         pixv = (vector unsigned char *) s2;
545         bytes = vec_perm(pixv[0], pixv[1], perm);
546 
547         // convert the bytes into shorts
548         shorts2 = (vector signed short)vec_mergeh(zero, bytes);
549 
550         // Do the subtraction
551         shorts1 = vec_sub(shorts1, shorts2);
552 
553         // save the data to the block, we assume the block is 16-byte aligned
554         vec_st(shorts1, 0, (vector signed short*)block);
555 
556         s1 += stride;
557         s2 += stride;
558         block += 8;
559 
560 
561         // The code below is a copy of the code above... This is a manual
562         // unroll.
563 
564         // Read potentially unaligned pixels
565         // We're reading 16 pixels, and actually only want 8,
566         // but we simply ignore the extras.
567         perm = vec_lvsl(0, s1);
568         pixv = (vector unsigned char *) s1;
569         bytes = vec_perm(pixv[0], pixv[1], perm);
570 
571         // convert the bytes into shorts
572         shorts1 = (vector signed short)vec_mergeh(zero, bytes);
573 
574         // Do the same for the second block of pixels
575         perm = vec_lvsl(0, s2);
576         pixv = (vector unsigned char *) s2;
577         bytes = vec_perm(pixv[0], pixv[1], perm);
578 
579         // convert the bytes into shorts
580         shorts2 = (vector signed short)vec_mergeh(zero, bytes);
581 
582         // Do the subtraction
583         shorts1 = vec_sub(shorts1, shorts2);
584 
585         // save the data to the block, we assume the block is 16-byte aligned
586         vec_st(shorts1, 0, (vector signed short*)block);
587 
588         s1 += stride;
589         s2 += stride;
590         block += 8;
591     }
592 }
593 
add_bytes_altivec(uint8_t * dst,uint8_t * src,int w)594 void add_bytes_altivec(uint8_t *dst, uint8_t *src, int w) {
595     register int i;
596     register vector unsigned char vdst, vsrc;
597 
598     /* dst and src are 16 bytes-aligned (guaranteed) */
599     for(i = 0 ; (i + 15) < w ; i+=16)
600     {
601       vdst = vec_ld(i, (unsigned char*)dst);
602       vsrc = vec_ld(i, (unsigned char*)src);
603       vdst = vec_add(vsrc, vdst);
604       vec_st(vdst, i, (unsigned char*)dst);
605     }
606     /* if w is not a multiple of 16 */
607     for (; (i < w) ; i++)
608     {
609       dst[i] = src[i];
610     }
611 }
612 
613 /* next one assumes that ((line_size % 16) == 0) */
put_pixels16_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)614 void put_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
615 {
616 POWERPC_PERF_DECLARE(altivec_put_pixels16_num, 1);
617     register vector unsigned char pixelsv1, pixelsv2;
618     register vector unsigned char pixelsv1B, pixelsv2B;
619     register vector unsigned char pixelsv1C, pixelsv2C;
620     register vector unsigned char pixelsv1D, pixelsv2D;
621 
622     register vector unsigned char perm = vec_lvsl(0, pixels);
623     int i;
624     register int line_size_2 = line_size << 1;
625     register int line_size_3 = line_size + line_size_2;
626     register int line_size_4 = line_size << 2;
627 
628 POWERPC_PERF_START_COUNT(altivec_put_pixels16_num, 1);
629 // hand-unrolling the loop by 4 gains about 15%
630 // mininum execution time goes from 74 to 60 cycles
631 // it's faster than -funroll-loops, but using
632 // -funroll-loops w/ this is bad - 74 cycles again.
633 // all this is on a 7450, tuning for the 7450
634 #if 0
635     for(i=0; i<h; i++) {
636       pixelsv1 = vec_ld(0, (unsigned char*)pixels);
637       pixelsv2 = vec_ld(16, (unsigned char*)pixels);
638       vec_st(vec_perm(pixelsv1, pixelsv2, perm),
639              0, (unsigned char*)block);
640       pixels+=line_size;
641       block +=line_size;
642     }
643 #else
644     for(i=0; i<h; i+=4) {
645       pixelsv1 = vec_ld(0, (unsigned char*)pixels);
646       pixelsv2 = vec_ld(15, (unsigned char*)pixels);
647       pixelsv1B = vec_ld(line_size, (unsigned char*)pixels);
648       pixelsv2B = vec_ld(15 + line_size, (unsigned char*)pixels);
649       pixelsv1C = vec_ld(line_size_2, (unsigned char*)pixels);
650       pixelsv2C = vec_ld(15 + line_size_2, (unsigned char*)pixels);
651       pixelsv1D = vec_ld(line_size_3, (unsigned char*)pixels);
652       pixelsv2D = vec_ld(15 + line_size_3, (unsigned char*)pixels);
653       vec_st(vec_perm(pixelsv1, pixelsv2, perm),
654              0, (unsigned char*)block);
655       vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
656              line_size, (unsigned char*)block);
657       vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
658              line_size_2, (unsigned char*)block);
659       vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
660              line_size_3, (unsigned char*)block);
661       pixels+=line_size_4;
662       block +=line_size_4;
663     }
664 #endif
665 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_num, 1);
666 }
667 
668 /* next one assumes that ((line_size % 16) == 0) */
669 #define op_avg(a,b)  a = ( ((a)|(b)) - ((((a)^(b))&0xFEFEFEFEUL)>>1) )
avg_pixels16_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)670 void avg_pixels16_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
671 {
672 POWERPC_PERF_DECLARE(altivec_avg_pixels16_num, 1);
673     register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
674     register vector unsigned char perm = vec_lvsl(0, pixels);
675     int i;
676 
677 POWERPC_PERF_START_COUNT(altivec_avg_pixels16_num, 1);
678 
679     for(i=0; i<h; i++) {
680       pixelsv1 = vec_ld(0, (unsigned char*)pixels);
681       pixelsv2 = vec_ld(16, (unsigned char*)pixels);
682       blockv = vec_ld(0, block);
683       pixelsv = vec_perm(pixelsv1, pixelsv2, perm);
684       blockv = vec_avg(blockv,pixelsv);
685       vec_st(blockv, 0, (unsigned char*)block);
686       pixels+=line_size;
687       block +=line_size;
688     }
689 
690 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels16_num, 1);
691 }
692 
693 /* next one assumes that ((line_size % 8) == 0) */
avg_pixels8_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)694 void avg_pixels8_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
695 {
696 POWERPC_PERF_DECLARE(altivec_avg_pixels8_num, 1);
697     register vector unsigned char pixelsv1, pixelsv2, pixelsv, blockv;
698     int i;
699 
700 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_num, 1);
701 
702    for (i = 0; i < h; i++) {
703      /*
704        block is 8 bytes-aligned, so we're either in the
705        left block (16 bytes-aligned) or in the right block (not)
706      */
707      int rightside = ((unsigned long)block & 0x0000000F);
708 
709      blockv = vec_ld(0, block);
710      pixelsv1 = vec_ld(0, (unsigned char*)pixels);
711      pixelsv2 = vec_ld(16, (unsigned char*)pixels);
712      pixelsv = vec_perm(pixelsv1, pixelsv2, vec_lvsl(0, pixels));
713 
714      if (rightside)
715      {
716        pixelsv = vec_perm(blockv, pixelsv, vcprm(0,1,s0,s1));
717      }
718      else
719      {
720        pixelsv = vec_perm(blockv, pixelsv, vcprm(s0,s1,2,3));
721      }
722 
723      blockv = vec_avg(blockv, pixelsv);
724 
725      vec_st(blockv, 0, block);
726 
727      pixels += line_size;
728      block += line_size;
729    }
730 
731 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_num, 1);
732 }
733 
734 /* next one assumes that ((line_size % 8) == 0) */
put_pixels8_xy2_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)735 void put_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
736 {
737 POWERPC_PERF_DECLARE(altivec_put_pixels8_xy2_num, 1);
738    register int i;
739    register vector unsigned char
740      pixelsv1, pixelsv2,
741      pixelsavg;
742    register vector unsigned char
743      blockv, temp1, temp2;
744    register vector unsigned short
745      pixelssum1, pixelssum2, temp3;
746    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
747    register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
748 
749    temp1 = vec_ld(0, pixels);
750    temp2 = vec_ld(16, pixels);
751    pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
752    if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F)
753    {
754      pixelsv2 = temp2;
755    }
756    else
757    {
758      pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
759    }
760    pixelsv1 = vec_mergeh(vczero, pixelsv1);
761    pixelsv2 = vec_mergeh(vczero, pixelsv2);
762    pixelssum1 = vec_add((vector unsigned short)pixelsv1,
763                         (vector unsigned short)pixelsv2);
764    pixelssum1 = vec_add(pixelssum1, vctwo);
765 
766 POWERPC_PERF_START_COUNT(altivec_put_pixels8_xy2_num, 1);
767    for (i = 0; i < h ; i++) {
768      int rightside = ((unsigned long)block & 0x0000000F);
769      blockv = vec_ld(0, block);
770 
771      temp1 = vec_ld(line_size, pixels);
772      temp2 = vec_ld(line_size + 16, pixels);
773      pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
774      if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F)
775      {
776        pixelsv2 = temp2;
777      }
778      else
779      {
780        pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
781      }
782 
783      pixelsv1 = vec_mergeh(vczero, pixelsv1);
784      pixelsv2 = vec_mergeh(vczero, pixelsv2);
785      pixelssum2 = vec_add((vector unsigned short)pixelsv1,
786                           (vector unsigned short)pixelsv2);
787      temp3 = vec_add(pixelssum1, pixelssum2);
788      temp3 = vec_sra(temp3, vctwo);
789      pixelssum1 = vec_add(pixelssum2, vctwo);
790      pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
791 
792      if (rightside)
793      {
794        blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
795      }
796      else
797      {
798        blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
799      }
800 
801      vec_st(blockv, 0, block);
802 
803      block += line_size;
804      pixels += line_size;
805    }
806 
807 POWERPC_PERF_STOP_COUNT(altivec_put_pixels8_xy2_num, 1);
808 }
809 
810 /* next one assumes that ((line_size % 8) == 0) */
put_no_rnd_pixels8_xy2_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)811 void put_no_rnd_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
812 {
813 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels8_xy2_num, 1);
814    register int i;
815    register vector unsigned char
816      pixelsv1, pixelsv2,
817      pixelsavg;
818    register vector unsigned char
819      blockv, temp1, temp2;
820    register vector unsigned short
821      pixelssum1, pixelssum2, temp3;
822    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
823    register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
824    register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
825 
826    temp1 = vec_ld(0, pixels);
827    temp2 = vec_ld(16, pixels);
828    pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
829    if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F)
830    {
831      pixelsv2 = temp2;
832    }
833    else
834    {
835      pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
836    }
837    pixelsv1 = vec_mergeh(vczero, pixelsv1);
838    pixelsv2 = vec_mergeh(vczero, pixelsv2);
839    pixelssum1 = vec_add((vector unsigned short)pixelsv1,
840                         (vector unsigned short)pixelsv2);
841    pixelssum1 = vec_add(pixelssum1, vcone);
842 
843 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
844    for (i = 0; i < h ; i++) {
845      int rightside = ((unsigned long)block & 0x0000000F);
846      blockv = vec_ld(0, block);
847 
848      temp1 = vec_ld(line_size, pixels);
849      temp2 = vec_ld(line_size + 16, pixels);
850      pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
851      if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F)
852      {
853        pixelsv2 = temp2;
854      }
855      else
856      {
857        pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
858      }
859 
860      pixelsv1 = vec_mergeh(vczero, pixelsv1);
861      pixelsv2 = vec_mergeh(vczero, pixelsv2);
862      pixelssum2 = vec_add((vector unsigned short)pixelsv1,
863                           (vector unsigned short)pixelsv2);
864      temp3 = vec_add(pixelssum1, pixelssum2);
865      temp3 = vec_sra(temp3, vctwo);
866      pixelssum1 = vec_add(pixelssum2, vcone);
867      pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
868 
869      if (rightside)
870      {
871        blockv = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
872      }
873      else
874      {
875        blockv = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
876      }
877 
878      vec_st(blockv, 0, block);
879 
880      block += line_size;
881      pixels += line_size;
882    }
883 
884 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels8_xy2_num, 1);
885 }
886 
887 /* next one assumes that ((line_size % 16) == 0) */
put_pixels16_xy2_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)888 void put_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
889 {
890 POWERPC_PERF_DECLARE(altivec_put_pixels16_xy2_num, 1);
891    register int i;
892    register vector unsigned char
893      pixelsv1, pixelsv2, pixelsv3, pixelsv4;
894    register vector unsigned char
895      blockv, temp1, temp2;
896    register vector unsigned short
897      pixelssum1, pixelssum2, temp3,
898      pixelssum3, pixelssum4, temp4;
899    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
900    register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
901 
902 POWERPC_PERF_START_COUNT(altivec_put_pixels16_xy2_num, 1);
903 
904    temp1 = vec_ld(0, pixels);
905    temp2 = vec_ld(16, pixels);
906    pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
907    if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F)
908    {
909      pixelsv2 = temp2;
910    }
911    else
912    {
913      pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
914    }
915    pixelsv3 = vec_mergel(vczero, pixelsv1);
916    pixelsv4 = vec_mergel(vczero, pixelsv2);
917    pixelsv1 = vec_mergeh(vczero, pixelsv1);
918    pixelsv2 = vec_mergeh(vczero, pixelsv2);
919    pixelssum3 = vec_add((vector unsigned short)pixelsv3,
920                         (vector unsigned short)pixelsv4);
921    pixelssum3 = vec_add(pixelssum3, vctwo);
922    pixelssum1 = vec_add((vector unsigned short)pixelsv1,
923                         (vector unsigned short)pixelsv2);
924    pixelssum1 = vec_add(pixelssum1, vctwo);
925 
926    for (i = 0; i < h ; i++) {
927      blockv = vec_ld(0, block);
928 
929      temp1 = vec_ld(line_size, pixels);
930      temp2 = vec_ld(line_size + 16, pixels);
931      pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
932      if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F)
933      {
934        pixelsv2 = temp2;
935      }
936      else
937      {
938        pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
939      }
940 
941      pixelsv3 = vec_mergel(vczero, pixelsv1);
942      pixelsv4 = vec_mergel(vczero, pixelsv2);
943      pixelsv1 = vec_mergeh(vczero, pixelsv1);
944      pixelsv2 = vec_mergeh(vczero, pixelsv2);
945 
946      pixelssum4 = vec_add((vector unsigned short)pixelsv3,
947                           (vector unsigned short)pixelsv4);
948      pixelssum2 = vec_add((vector unsigned short)pixelsv1,
949                           (vector unsigned short)pixelsv2);
950      temp4 = vec_add(pixelssum3, pixelssum4);
951      temp4 = vec_sra(temp4, vctwo);
952      temp3 = vec_add(pixelssum1, pixelssum2);
953      temp3 = vec_sra(temp3, vctwo);
954 
955      pixelssum3 = vec_add(pixelssum4, vctwo);
956      pixelssum1 = vec_add(pixelssum2, vctwo);
957 
958      blockv = vec_packsu(temp3, temp4);
959 
960      vec_st(blockv, 0, block);
961 
962      block += line_size;
963      pixels += line_size;
964    }
965 
966 POWERPC_PERF_STOP_COUNT(altivec_put_pixels16_xy2_num, 1);
967 }
968 
969 /* next one assumes that ((line_size % 16) == 0) */
put_no_rnd_pixels16_xy2_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)970 void put_no_rnd_pixels16_xy2_altivec(uint8_t * block, const uint8_t * pixels, int line_size, int h)
971 {
972 POWERPC_PERF_DECLARE(altivec_put_no_rnd_pixels16_xy2_num, 1);
973    register int i;
974    register vector unsigned char
975      pixelsv1, pixelsv2, pixelsv3, pixelsv4;
976    register vector unsigned char
977      blockv, temp1, temp2;
978    register vector unsigned short
979      pixelssum1, pixelssum2, temp3,
980      pixelssum3, pixelssum4, temp4;
981    register const vector unsigned char vczero = (const vector unsigned char)vec_splat_u8(0);
982    register const vector unsigned short vcone = (const vector unsigned short)vec_splat_u16(1);
983    register const vector unsigned short vctwo = (const vector unsigned short)vec_splat_u16(2);
984 
985 POWERPC_PERF_START_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
986 
987    temp1 = vec_ld(0, pixels);
988    temp2 = vec_ld(16, pixels);
989    pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
990    if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F)
991    {
992      pixelsv2 = temp2;
993    }
994    else
995    {
996      pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
997    }
998    pixelsv3 = vec_mergel(vczero, pixelsv1);
999    pixelsv4 = vec_mergel(vczero, pixelsv2);
1000    pixelsv1 = vec_mergeh(vczero, pixelsv1);
1001    pixelsv2 = vec_mergeh(vczero, pixelsv2);
1002    pixelssum3 = vec_add((vector unsigned short)pixelsv3,
1003                         (vector unsigned short)pixelsv4);
1004    pixelssum3 = vec_add(pixelssum3, vcone);
1005    pixelssum1 = vec_add((vector unsigned short)pixelsv1,
1006                         (vector unsigned short)pixelsv2);
1007    pixelssum1 = vec_add(pixelssum1, vcone);
1008 
1009    for (i = 0; i < h ; i++) {
1010      blockv = vec_ld(0, block);
1011 
1012      temp1 = vec_ld(line_size, pixels);
1013      temp2 = vec_ld(line_size + 16, pixels);
1014      pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
1015      if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F)
1016      {
1017        pixelsv2 = temp2;
1018      }
1019      else
1020      {
1021        pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
1022      }
1023 
1024      pixelsv3 = vec_mergel(vczero, pixelsv1);
1025      pixelsv4 = vec_mergel(vczero, pixelsv2);
1026      pixelsv1 = vec_mergeh(vczero, pixelsv1);
1027      pixelsv2 = vec_mergeh(vczero, pixelsv2);
1028 
1029      pixelssum4 = vec_add((vector unsigned short)pixelsv3,
1030                           (vector unsigned short)pixelsv4);
1031      pixelssum2 = vec_add((vector unsigned short)pixelsv1,
1032                           (vector unsigned short)pixelsv2);
1033      temp4 = vec_add(pixelssum3, pixelssum4);
1034      temp4 = vec_sra(temp4, vctwo);
1035      temp3 = vec_add(pixelssum1, pixelssum2);
1036      temp3 = vec_sra(temp3, vctwo);
1037 
1038      pixelssum3 = vec_add(pixelssum4, vcone);
1039      pixelssum1 = vec_add(pixelssum2, vcone);
1040 
1041      blockv = vec_packsu(temp3, temp4);
1042 
1043      vec_st(blockv, 0, block);
1044 
1045      block += line_size;
1046      pixels += line_size;
1047    }
1048 
1049 POWERPC_PERF_STOP_COUNT(altivec_put_no_rnd_pixels16_xy2_num, 1);
1050 }
1051 
hadamard8_diff8x8_altivec(void * s,uint8_t * dst,uint8_t * src,int stride,int h)1052 int hadamard8_diff8x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
1053 POWERPC_PERF_DECLARE(altivec_hadamard8_diff8x8_num, 1);
1054     int sum;
1055     register const vector unsigned char vzero =
1056                             (const vector unsigned char)vec_splat_u8(0);
1057     register vector signed short temp0, temp1, temp2, temp3, temp4,
1058                                  temp5, temp6, temp7;
1059 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff8x8_num, 1);
1060   {
1061     register const vector signed short vprod1 =(const vector signed short)
1062                                         AVV( 1,-1, 1,-1, 1,-1, 1,-1);
1063     register const vector signed short vprod2 =(const vector signed short)
1064                                         AVV( 1, 1,-1,-1, 1, 1,-1,-1);
1065     register const vector signed short vprod3 =(const vector signed short)
1066                                         AVV( 1, 1, 1, 1,-1,-1,-1,-1);
1067     register const vector unsigned char perm1 = (const vector unsigned char)
1068       AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
1069           0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
1070     register const vector unsigned char perm2 = (const vector unsigned char)
1071       AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
1072           0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
1073     register const vector unsigned char perm3 = (const vector unsigned char)
1074       AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
1075           0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
1076 
1077 #define ONEITERBUTTERFLY(i, res)                                        \
1078     {                                                                   \
1079       register vector unsigned char src1, src2, srcO;                   \
1080       register vector unsigned char dst1, dst2, dstO;                   \
1081       register vector signed short srcV, dstV;                          \
1082       register vector signed short but0, but1, but2, op1, op2, op3;     \
1083       src1 = vec_ld(stride * i, src);                                   \
1084       src2 = vec_ld((stride * i) + 15, src);                            \
1085       srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src));           \
1086       dst1 = vec_ld(stride * i, dst);                                   \
1087       dst2 = vec_ld((stride * i) + 15, dst);                            \
1088       dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));           \
1089       /* promote the unsigned chars to signed shorts */                 \
1090       /* we're in the 8x8 function, we only care for the first 8 */     \
1091       srcV =                                                            \
1092         (vector signed short)vec_mergeh((vector signed char)vzero,      \
1093         (vector signed char)srcO);                                      \
1094       dstV =                                                            \
1095         (vector signed short)vec_mergeh((vector signed char)vzero,      \
1096         (vector signed char)dstO);                                      \
1097       /* subtractions inside the first butterfly */                     \
1098       but0 = vec_sub(srcV, dstV);                                       \
1099       op1 = vec_perm(but0, but0, perm1);                                \
1100       but1 = vec_mladd(but0, vprod1, op1);                              \
1101       op2 = vec_perm(but1, but1, perm2);                                \
1102       but2 = vec_mladd(but1, vprod2, op2);                              \
1103       op3 = vec_perm(but2, but2, perm3);                                \
1104       res = vec_mladd(but2, vprod3, op3);                               \
1105     }
1106     ONEITERBUTTERFLY(0, temp0);
1107     ONEITERBUTTERFLY(1, temp1);
1108     ONEITERBUTTERFLY(2, temp2);
1109     ONEITERBUTTERFLY(3, temp3);
1110     ONEITERBUTTERFLY(4, temp4);
1111     ONEITERBUTTERFLY(5, temp5);
1112     ONEITERBUTTERFLY(6, temp6);
1113     ONEITERBUTTERFLY(7, temp7);
1114   }
1115 #undef ONEITERBUTTERFLY
1116   {
1117     register vector signed int vsum;
1118     register vector signed short line0 = vec_add(temp0, temp1);
1119     register vector signed short line1 = vec_sub(temp0, temp1);
1120     register vector signed short line2 = vec_add(temp2, temp3);
1121     register vector signed short line3 = vec_sub(temp2, temp3);
1122     register vector signed short line4 = vec_add(temp4, temp5);
1123     register vector signed short line5 = vec_sub(temp4, temp5);
1124     register vector signed short line6 = vec_add(temp6, temp7);
1125     register vector signed short line7 = vec_sub(temp6, temp7);
1126 
1127     register vector signed short line0B = vec_add(line0, line2);
1128     register vector signed short line2B = vec_sub(line0, line2);
1129     register vector signed short line1B = vec_add(line1, line3);
1130     register vector signed short line3B = vec_sub(line1, line3);
1131     register vector signed short line4B = vec_add(line4, line6);
1132     register vector signed short line6B = vec_sub(line4, line6);
1133     register vector signed short line5B = vec_add(line5, line7);
1134     register vector signed short line7B = vec_sub(line5, line7);
1135 
1136     register vector signed short line0C = vec_add(line0B, line4B);
1137     register vector signed short line4C = vec_sub(line0B, line4B);
1138     register vector signed short line1C = vec_add(line1B, line5B);
1139     register vector signed short line5C = vec_sub(line1B, line5B);
1140     register vector signed short line2C = vec_add(line2B, line6B);
1141     register vector signed short line6C = vec_sub(line2B, line6B);
1142     register vector signed short line3C = vec_add(line3B, line7B);
1143     register vector signed short line7C = vec_sub(line3B, line7B);
1144 
1145     vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
1146     vsum = vec_sum4s(vec_abs(line1C), vsum);
1147     vsum = vec_sum4s(vec_abs(line2C), vsum);
1148     vsum = vec_sum4s(vec_abs(line3C), vsum);
1149     vsum = vec_sum4s(vec_abs(line4C), vsum);
1150     vsum = vec_sum4s(vec_abs(line5C), vsum);
1151     vsum = vec_sum4s(vec_abs(line6C), vsum);
1152     vsum = vec_sum4s(vec_abs(line7C), vsum);
1153     vsum = vec_sums(vsum, (vector signed int)vzero);
1154     vsum = vec_splat(vsum, 3);
1155     vec_ste(vsum, 0, &sum);
1156   }
1157 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff8x8_num, 1);
1158   return sum;
1159 }
1160 
1161 /*
1162   16x8 works with 16 elements ; it allows to avoid replicating
1163   loads, and give the compiler more rooms for scheduling.
1164   It's only used from inside hadamard8_diff16_altivec.
1165 
1166   Unfortunately, it seems gcc-3.3 is a bit dumb, and
1167   the compiled code has a LOT of spill code, it seems
1168   gcc (unlike xlc) cannot keep everything in registers
1169   by itself. The following code include hand-made
1170   registers allocation. It's not clean, but on
1171   a 7450 the resulting code is much faster (best case
1172   fall from 700+ cycles to 550).
1173 
1174   xlc doesn't add spill code, but it doesn't know how to
1175   schedule for the 7450, and its code isn't much faster than
1176   gcc-3.3 on the 7450 (but uses 25% less instructions...)
1177 
1178   On the 970, the hand-made RA is still a win (around 690
1179   vs. around 780), but xlc goes to around 660 on the
1180   regular C code...
1181 */
1182 
hadamard8_diff16x8_altivec(void * s,uint8_t * dst,uint8_t * src,int stride,int h)1183 static int hadamard8_diff16x8_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h) {
1184     int sum;
1185     register vector signed short
1186         temp0 REG_v(v0),
1187         temp1 REG_v(v1),
1188         temp2 REG_v(v2),
1189         temp3 REG_v(v3),
1190         temp4 REG_v(v4),
1191         temp5 REG_v(v5),
1192         temp6 REG_v(v6),
1193         temp7 REG_v(v7);
1194     register vector signed short
1195         temp0S REG_v(v8),
1196         temp1S REG_v(v9),
1197         temp2S REG_v(v10),
1198         temp3S REG_v(v11),
1199         temp4S REG_v(v12),
1200         temp5S REG_v(v13),
1201         temp6S REG_v(v14),
1202         temp7S REG_v(v15);
1203     register const vector unsigned char vzero REG_v(v31)=
1204         (const vector unsigned char)vec_splat_u8(0);
1205   {
1206     register const vector signed short vprod1 REG_v(v16)=
1207         (const vector signed short)AVV( 1,-1, 1,-1, 1,-1, 1,-1);
1208     register const vector signed short vprod2 REG_v(v17)=
1209         (const vector signed short)AVV( 1, 1,-1,-1, 1, 1,-1,-1);
1210     register const vector signed short vprod3 REG_v(v18)=
1211         (const vector signed short)AVV( 1, 1, 1, 1,-1,-1,-1,-1);
1212     register const vector unsigned char perm1 REG_v(v19)=
1213         (const vector unsigned char)
1214         AVV(0x02, 0x03, 0x00, 0x01, 0x06, 0x07, 0x04, 0x05,
1215             0x0A, 0x0B, 0x08, 0x09, 0x0E, 0x0F, 0x0C, 0x0D);
1216     register const vector unsigned char perm2 REG_v(v20)=
1217         (const vector unsigned char)
1218         AVV(0x04, 0x05, 0x06, 0x07, 0x00, 0x01, 0x02, 0x03,
1219             0x0C, 0x0D, 0x0E, 0x0F, 0x08, 0x09, 0x0A, 0x0B);
1220     register const vector unsigned char perm3 REG_v(v21)=
1221         (const vector unsigned char)
1222         AVV(0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
1223             0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07);
1224 
1225 #define ONEITERBUTTERFLY(i, res1, res2)                                 \
1226     {                                                                   \
1227       register vector unsigned char src1 REG_v(v22),                    \
1228                                     src2 REG_v(v23),                    \
1229                                     dst1 REG_v(v24),                    \
1230                                     dst2 REG_v(v25),                    \
1231                                     srcO REG_v(v22),                    \
1232                                     dstO REG_v(v23);                    \
1233                                                                         \
1234       register vector signed short  srcV REG_v(v24),                    \
1235                                     dstV REG_v(v25),                    \
1236                                     srcW REG_v(v26),                    \
1237                                     dstW REG_v(v27),                    \
1238                                     but0 REG_v(v28),                    \
1239                                     but0S REG_v(v29),                   \
1240                                     op1 REG_v(v30),                     \
1241                                     but1 REG_v(v22),                    \
1242                                     op1S REG_v(v23),                    \
1243                                     but1S REG_v(v24),                   \
1244                                     op2 REG_v(v25),                     \
1245                                     but2 REG_v(v26),                    \
1246                                     op2S REG_v(v27),                    \
1247                                     but2S REG_v(v28),                   \
1248                                     op3 REG_v(v29),                     \
1249                                     op3S REG_v(v30);                    \
1250                                                                         \
1251       src1 = vec_ld(stride * i, src);                                   \
1252       src2 = vec_ld((stride * i) + 16, src);                            \
1253       srcO = vec_perm(src1, src2, vec_lvsl(stride * i, src));           \
1254       dst1 = vec_ld(stride * i, dst);                                   \
1255       dst2 = vec_ld((stride * i) + 16, dst);                            \
1256       dstO = vec_perm(dst1, dst2, vec_lvsl(stride * i, dst));           \
1257       /* promote the unsigned chars to signed shorts */                 \
1258       srcV =                                                            \
1259         (vector signed short)vec_mergeh((vector signed char)vzero,      \
1260         (vector signed char)srcO);                                      \
1261       dstV =                                                            \
1262         (vector signed short)vec_mergeh((vector signed char)vzero,      \
1263         (vector signed char)dstO);                                      \
1264       srcW =                                                            \
1265         (vector signed short)vec_mergel((vector signed char)vzero,      \
1266         (vector signed char)srcO);                                      \
1267       dstW =                                                            \
1268         (vector signed short)vec_mergel((vector signed char)vzero,      \
1269         (vector signed char)dstO);                                      \
1270       /* subtractions inside the first butterfly */                     \
1271       but0 = vec_sub(srcV, dstV);                                       \
1272       but0S = vec_sub(srcW, dstW);                                      \
1273       op1 = vec_perm(but0, but0, perm1);                                \
1274       but1 = vec_mladd(but0, vprod1, op1);                              \
1275       op1S = vec_perm(but0S, but0S, perm1);                             \
1276       but1S = vec_mladd(but0S, vprod1, op1S);                           \
1277       op2 = vec_perm(but1, but1, perm2);                                \
1278       but2 = vec_mladd(but1, vprod2, op2);                              \
1279       op2S = vec_perm(but1S, but1S, perm2);                             \
1280       but2S = vec_mladd(but1S, vprod2, op2S);                           \
1281       op3 = vec_perm(but2, but2, perm3);                                \
1282       res1 = vec_mladd(but2, vprod3, op3);                              \
1283       op3S = vec_perm(but2S, but2S, perm3);                             \
1284       res2 = vec_mladd(but2S, vprod3, op3S);                            \
1285     }
1286     ONEITERBUTTERFLY(0, temp0, temp0S);
1287     ONEITERBUTTERFLY(1, temp1, temp1S);
1288     ONEITERBUTTERFLY(2, temp2, temp2S);
1289     ONEITERBUTTERFLY(3, temp3, temp3S);
1290     ONEITERBUTTERFLY(4, temp4, temp4S);
1291     ONEITERBUTTERFLY(5, temp5, temp5S);
1292     ONEITERBUTTERFLY(6, temp6, temp6S);
1293     ONEITERBUTTERFLY(7, temp7, temp7S);
1294   }
1295 #undef ONEITERBUTTERFLY
1296   {
1297     register vector signed int vsum;
1298     register vector signed short line0S, line1S, line2S, line3S, line4S,
1299                                  line5S, line6S, line7S, line0BS,line2BS,
1300                                  line1BS,line3BS,line4BS,line6BS,line5BS,
1301                                  line7BS,line0CS,line4CS,line1CS,line5CS,
1302                                  line2CS,line6CS,line3CS,line7CS;
1303 
1304     register vector signed short line0 = vec_add(temp0, temp1);
1305     register vector signed short line1 = vec_sub(temp0, temp1);
1306     register vector signed short line2 = vec_add(temp2, temp3);
1307     register vector signed short line3 = vec_sub(temp2, temp3);
1308     register vector signed short line4 = vec_add(temp4, temp5);
1309     register vector signed short line5 = vec_sub(temp4, temp5);
1310     register vector signed short line6 = vec_add(temp6, temp7);
1311     register vector signed short line7 = vec_sub(temp6, temp7);
1312 
1313     register vector signed short line0B = vec_add(line0, line2);
1314     register vector signed short line2B = vec_sub(line0, line2);
1315     register vector signed short line1B = vec_add(line1, line3);
1316     register vector signed short line3B = vec_sub(line1, line3);
1317     register vector signed short line4B = vec_add(line4, line6);
1318     register vector signed short line6B = vec_sub(line4, line6);
1319     register vector signed short line5B = vec_add(line5, line7);
1320     register vector signed short line7B = vec_sub(line5, line7);
1321 
1322     register vector signed short line0C = vec_add(line0B, line4B);
1323     register vector signed short line4C = vec_sub(line0B, line4B);
1324     register vector signed short line1C = vec_add(line1B, line5B);
1325     register vector signed short line5C = vec_sub(line1B, line5B);
1326     register vector signed short line2C = vec_add(line2B, line6B);
1327     register vector signed short line6C = vec_sub(line2B, line6B);
1328     register vector signed short line3C = vec_add(line3B, line7B);
1329     register vector signed short line7C = vec_sub(line3B, line7B);
1330 
1331     vsum = vec_sum4s(vec_abs(line0C), vec_splat_s32(0));
1332     vsum = vec_sum4s(vec_abs(line1C), vsum);
1333     vsum = vec_sum4s(vec_abs(line2C), vsum);
1334     vsum = vec_sum4s(vec_abs(line3C), vsum);
1335     vsum = vec_sum4s(vec_abs(line4C), vsum);
1336     vsum = vec_sum4s(vec_abs(line5C), vsum);
1337     vsum = vec_sum4s(vec_abs(line6C), vsum);
1338     vsum = vec_sum4s(vec_abs(line7C), vsum);
1339 
1340     line0S = vec_add(temp0S, temp1S);
1341     line1S = vec_sub(temp0S, temp1S);
1342     line2S = vec_add(temp2S, temp3S);
1343     line3S = vec_sub(temp2S, temp3S);
1344     line4S = vec_add(temp4S, temp5S);
1345     line5S = vec_sub(temp4S, temp5S);
1346     line6S = vec_add(temp6S, temp7S);
1347     line7S = vec_sub(temp6S, temp7S);
1348 
1349     line0BS = vec_add(line0S, line2S);
1350     line2BS = vec_sub(line0S, line2S);
1351     line1BS = vec_add(line1S, line3S);
1352     line3BS = vec_sub(line1S, line3S);
1353     line4BS = vec_add(line4S, line6S);
1354     line6BS = vec_sub(line4S, line6S);
1355     line5BS = vec_add(line5S, line7S);
1356     line7BS = vec_sub(line5S, line7S);
1357 
1358     line0CS = vec_add(line0BS, line4BS);
1359     line4CS = vec_sub(line0BS, line4BS);
1360     line1CS = vec_add(line1BS, line5BS);
1361     line5CS = vec_sub(line1BS, line5BS);
1362     line2CS = vec_add(line2BS, line6BS);
1363     line6CS = vec_sub(line2BS, line6BS);
1364     line3CS = vec_add(line3BS, line7BS);
1365     line7CS = vec_sub(line3BS, line7BS);
1366 
1367     vsum = vec_sum4s(vec_abs(line0CS), vsum);
1368     vsum = vec_sum4s(vec_abs(line1CS), vsum);
1369     vsum = vec_sum4s(vec_abs(line2CS), vsum);
1370     vsum = vec_sum4s(vec_abs(line3CS), vsum);
1371     vsum = vec_sum4s(vec_abs(line4CS), vsum);
1372     vsum = vec_sum4s(vec_abs(line5CS), vsum);
1373     vsum = vec_sum4s(vec_abs(line6CS), vsum);
1374     vsum = vec_sum4s(vec_abs(line7CS), vsum);
1375     vsum = vec_sums(vsum, (vector signed int)vzero);
1376     vsum = vec_splat(vsum, 3);
1377     vec_ste(vsum, 0, &sum);
1378   }
1379   return sum;
1380 }
1381 
hadamard8_diff16_altivec(void * s,uint8_t * dst,uint8_t * src,int stride,int h)1382 int hadamard8_diff16_altivec(/*MpegEncContext*/ void *s, uint8_t *dst, uint8_t *src, int stride, int h){
1383 POWERPC_PERF_DECLARE(altivec_hadamard8_diff16_num, 1);
1384     int score;
1385 POWERPC_PERF_START_COUNT(altivec_hadamard8_diff16_num, 1);
1386     score = hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
1387     if (h==16) {
1388         dst += 8*stride;
1389         src += 8*stride;
1390         score += hadamard8_diff16x8_altivec(s, dst, src, stride, 8);
1391     }
1392 POWERPC_PERF_STOP_COUNT(altivec_hadamard8_diff16_num, 1);
1393     return score;
1394 }
1395 
vorbis_inverse_coupling_altivec(float * mag,float * ang,int blocksize)1396 static void vorbis_inverse_coupling_altivec(float *mag, float *ang,
1397                                             int blocksize)
1398 {
1399     int i;
1400     vector float m, a;
1401     vector bool int t0, t1;
1402     const vector unsigned int v_31 = //XXX
1403         vec_add(vec_add(vec_splat_u32(15),vec_splat_u32(15)),vec_splat_u32(1));
1404     for(i=0; i<blocksize; i+=4) {
1405         m = vec_ld(0, mag+i);
1406         a = vec_ld(0, ang+i);
1407         t0 = vec_cmple(m, (vector float)vec_splat_u32(0));
1408         t1 = vec_cmple(a, (vector float)vec_splat_u32(0));
1409         a = vec_xor(a, (vector float) vec_sl((vector unsigned int)t0, v_31));
1410         t0 = (vector bool int)vec_and(a, t1);
1411         t1 = (vector bool int)vec_andc(a, t1);
1412         a = vec_sub(m, (vector float)t1);
1413         m = vec_add(m, (vector float)t0);
1414         vec_stl(a, 0, ang+i);
1415         vec_stl(m, 0, mag+i);
1416     }
1417 }
1418 
1419 /* next one assumes that ((line_size % 8) == 0) */
avg_pixels8_xy2_altivec(uint8_t * block,const uint8_t * pixels,int line_size,int h)1420 void avg_pixels8_xy2_altivec(uint8_t *block, const uint8_t *pixels, int line_size, int h)
1421 {
1422 POWERPC_PERF_DECLARE(altivec_avg_pixels8_xy2_num, 1);
1423     register int i;
1424     register vector unsigned char pixelsv1, pixelsv2, pixelsavg;
1425     register vector unsigned char blockv, temp1, temp2, blocktemp;
1426     register vector unsigned short pixelssum1, pixelssum2, temp3;
1427 
1428     register const vector unsigned char vczero = (const vector unsigned char)
1429                                         vec_splat_u8(0);
1430     register const vector unsigned short vctwo = (const vector unsigned short)
1431                                         vec_splat_u16(2);
1432 
1433     temp1 = vec_ld(0, pixels);
1434     temp2 = vec_ld(16, pixels);
1435     pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(0, pixels));
1436     if ((((unsigned long)pixels) & 0x0000000F) ==  0x0000000F) {
1437         pixelsv2 = temp2;
1438     } else {
1439         pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(1, pixels));
1440     }
1441     pixelsv1 = vec_mergeh(vczero, pixelsv1);
1442     pixelsv2 = vec_mergeh(vczero, pixelsv2);
1443     pixelssum1 = vec_add((vector unsigned short)pixelsv1,
1444                          (vector unsigned short)pixelsv2);
1445     pixelssum1 = vec_add(pixelssum1, vctwo);
1446 
1447 POWERPC_PERF_START_COUNT(altivec_avg_pixels8_xy2_num, 1);
1448     for (i = 0; i < h ; i++) {
1449         int rightside = ((unsigned long)block & 0x0000000F);
1450         blockv = vec_ld(0, block);
1451 
1452         temp1 = vec_ld(line_size, pixels);
1453         temp2 = vec_ld(line_size + 16, pixels);
1454         pixelsv1 = vec_perm(temp1, temp2, vec_lvsl(line_size, pixels));
1455         if (((((unsigned long)pixels) + line_size) & 0x0000000F) ==  0x0000000F)
1456         {
1457             pixelsv2 = temp2;
1458         } else {
1459             pixelsv2 = vec_perm(temp1, temp2, vec_lvsl(line_size + 1, pixels));
1460         }
1461 
1462         pixelsv1 = vec_mergeh(vczero, pixelsv1);
1463         pixelsv2 = vec_mergeh(vczero, pixelsv2);
1464         pixelssum2 = vec_add((vector unsigned short)pixelsv1,
1465                              (vector unsigned short)pixelsv2);
1466         temp3 = vec_add(pixelssum1, pixelssum2);
1467         temp3 = vec_sra(temp3, vctwo);
1468         pixelssum1 = vec_add(pixelssum2, vctwo);
1469         pixelsavg = vec_packsu(temp3, (vector unsigned short) vczero);
1470 
1471         if (rightside) {
1472             blocktemp = vec_perm(blockv, pixelsavg, vcprm(0, 1, s0, s1));
1473         } else {
1474             blocktemp = vec_perm(blockv, pixelsavg, vcprm(s0, s1, 2, 3));
1475         }
1476 
1477         blockv = vec_avg(blocktemp, blockv);
1478         vec_st(blockv, 0, block);
1479 
1480         block += line_size;
1481         pixels += line_size;
1482     }
1483 
1484 POWERPC_PERF_STOP_COUNT(altivec_avg_pixels8_xy2_num, 1);
1485 }
1486 
dsputil_init_altivec(DSPContext * c,AVCodecContext * avctx)1487 void dsputil_init_altivec(DSPContext* c, AVCodecContext *avctx)
1488 {
1489     c->pix_abs[0][1] = sad16_x2_altivec;
1490     c->pix_abs[0][2] = sad16_y2_altivec;
1491     c->pix_abs[0][3] = sad16_xy2_altivec;
1492     c->pix_abs[0][0] = sad16_altivec;
1493     c->pix_abs[1][0] = sad8_altivec;
1494     c->sad[0]= sad16_altivec;
1495     c->sad[1]= sad8_altivec;
1496     c->pix_norm1 = pix_norm1_altivec;
1497     c->sse[1]= sse8_altivec;
1498     c->sse[0]= sse16_altivec;
1499     c->pix_sum = pix_sum_altivec;
1500     c->diff_pixels = diff_pixels_altivec;
1501     c->get_pixels = get_pixels_altivec;
1502     c->add_bytes= add_bytes_altivec;
1503     c->put_pixels_tab[0][0] = put_pixels16_altivec;
1504     /* the two functions do the same thing, so use the same code */
1505     c->put_no_rnd_pixels_tab[0][0] = put_pixels16_altivec;
1506     c->avg_pixels_tab[0][0] = avg_pixels16_altivec;
1507     c->avg_pixels_tab[1][0] = avg_pixels8_altivec;
1508     c->avg_pixels_tab[1][3] = avg_pixels8_xy2_altivec;
1509     c->put_pixels_tab[1][3] = put_pixels8_xy2_altivec;
1510     c->put_no_rnd_pixels_tab[1][3] = put_no_rnd_pixels8_xy2_altivec;
1511     c->put_pixels_tab[0][3] = put_pixels16_xy2_altivec;
1512     c->put_no_rnd_pixels_tab[0][3] = put_no_rnd_pixels16_xy2_altivec;
1513 
1514     c->hadamard8_diff[0] = hadamard8_diff16_altivec;
1515     c->hadamard8_diff[1] = hadamard8_diff8x8_altivec;
1516     if (ENABLE_VORBIS_DECODER)
1517         c->vorbis_inverse_coupling = vorbis_inverse_coupling_altivec;
1518 }
1519