1 #![allow(unused_imports)] 2 use super::*; 3 use wasm_bindgen::prelude::*; 4 #[wasm_bindgen] 5 extern "C" { 6 # [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_depth_texture , typescript_type = "WEBGL_depth_texture")] 7 #[derive(Debug, Clone, PartialEq, Eq)] 8 #[doc = "The `WebglDepthTexture` class."] 9 #[doc = ""] 10 #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture)"] 11 #[doc = ""] 12 #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"] 13 pub type WebglDepthTexture; 14 } 15 impl WebglDepthTexture { 16 #[doc = "The `WEBGL_depth_texture.UNSIGNED_INT_24_8_WEBGL` const."] 17 #[doc = ""] 18 #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"] 19 pub const UNSIGNED_INT_24_8_WEBGL: u32 = 34042u64 as u32; 20 } 21