1 #![allow(unused_imports)]
2 use super::*;
3 use wasm_bindgen::prelude::*;
4 #[wasm_bindgen]
5 extern "C" {
6     # [wasm_bindgen (is_type_of = | _ | false , extends = :: js_sys :: Object , js_name = WEBGL_depth_texture , typescript_type = "WEBGL_depth_texture")]
7     #[derive(Debug, Clone, PartialEq, Eq)]
8     #[doc = "The `WebglDepthTexture` class."]
9     #[doc = ""]
10     #[doc = "[MDN Documentation](https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_depth_texture)"]
11     #[doc = ""]
12     #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"]
13     pub type WebglDepthTexture;
14 }
15 impl WebglDepthTexture {
16     #[doc = "The `WEBGL_depth_texture.UNSIGNED_INT_24_8_WEBGL` const."]
17     #[doc = ""]
18     #[doc = "*This API requires the following crate features to be activated: `WebglDepthTexture`*"]
19     pub const UNSIGNED_INT_24_8_WEBGL: u32 = 34042u64 as u32;
20 }
21