1 // Copyright 2013 The Servo Project Developers. See the COPYRIGHT 2 // file at the top-level directory of this distribution. 3 // 4 // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or 5 // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license 6 // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your 7 // option. This file may not be copied, modified, or distributed 8 // except according to those terms. 9 10 #![cfg_attr(not(test), no_std)] 11 12 //! A collection of strongly typed math tools for computer graphics with an inclination 13 //! towards 2d graphics and layout. 14 //! 15 //! All types are generic over the scalar type of their component (`f32`, `i32`, etc.), 16 //! and tagged with a generic Unit parameter which is useful to prevent mixing 17 //! values from different spaces. For example it should not be legal to translate 18 //! a screen-space position by a world-space vector and this can be expressed using 19 //! the generic Unit parameter. 20 //! 21 //! This unit system is not mandatory and all structures have an alias 22 //! with the default unit: `UnknownUnit`. 23 //! for example ```default::Point2D<T>``` is equivalent to ```Point2D<T, UnknownUnit>```. 24 //! Client code typically creates a set of aliases for each type and doesn't need 25 //! to deal with the specifics of typed units further. For example: 26 //! 27 //! ```rust 28 //! use euclid::*; 29 //! pub struct ScreenSpace; 30 //! pub type ScreenPoint = Point2D<f32, ScreenSpace>; 31 //! pub type ScreenSize = Size2D<f32, ScreenSpace>; 32 //! pub struct WorldSpace; 33 //! pub type WorldPoint = Point3D<f32, WorldSpace>; 34 //! pub type ProjectionMatrix = Transform3D<f32, WorldSpace, ScreenSpace>; 35 //! // etc... 36 //! ``` 37 //! 38 //! All euclid types are marked `#[repr(C)]` in order to facilitate exposing them to 39 //! foreign function interfaces (provided the underlying scalar type is also `repr(C)`). 40 //! 41 #![deny(unconditional_recursion)] 42 43 #[cfg(feature = "serde")] 44 #[macro_use] 45 extern crate serde; 46 47 #[cfg(feature = "mint")] 48 pub extern crate mint; 49 extern crate num_traits; 50 #[cfg(test)] 51 use std as core; 52 53 pub use angle::Angle; 54 pub use box2d::Box2D; 55 pub use length::Length; 56 pub use scale::Scale; 57 pub use transform2d::Transform2D; 58 pub use transform3d::Transform3D; 59 pub use point::{Point2D, Point3D, point2, point3}; 60 pub use vector::{Vector2D, Vector3D, vec2, vec3}; 61 pub use vector::{BoolVector2D, BoolVector3D, bvec2, bvec3}; 62 pub use homogen::HomogeneousVector; 63 pub use nonempty::NonEmpty; 64 65 pub use rect::{rect, Rect}; 66 pub use rigid::{RigidTransform3D}; 67 pub use box3d::{box3d, Box3D}; 68 pub use translation::{Translation2D, Translation3D}; 69 pub use rotation::{Rotation2D, Rotation3D}; 70 pub use side_offsets::SideOffsets2D; 71 pub use size::{Size2D, Size3D, size2, size3}; 72 pub use trig::Trig; 73 74 #[macro_use] 75 mod macros; 76 77 mod angle; 78 pub mod approxeq; 79 pub mod approxord; 80 mod box2d; 81 mod homogen; 82 pub mod num; 83 mod length; 84 mod point; 85 mod rect; 86 mod rigid; 87 mod rotation; 88 mod scale; 89 mod side_offsets; 90 mod size; 91 mod transform2d; 92 mod transform3d; 93 mod translation; 94 mod trig; 95 mod vector; 96 mod box3d; 97 mod nonempty; 98 99 /// The default unit. 100 #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash)] 101 pub struct UnknownUnit; 102 103 pub mod default { 104 //! A set of aliases for all types, tagged with the default unknown unit. 105 106 use super::UnknownUnit; 107 pub type Length<T> = super::Length<T, UnknownUnit>; 108 pub type Point2D<T> = super::Point2D<T, UnknownUnit>; 109 pub type Point3D<T> = super::Point3D<T, UnknownUnit>; 110 pub type Vector2D<T> = super::Vector2D<T, UnknownUnit>; 111 pub type Vector3D<T> = super::Vector3D<T, UnknownUnit>; 112 pub type HomogeneousVector<T> = super::HomogeneousVector<T, UnknownUnit>; 113 pub type Size2D<T> = super::Size2D<T, UnknownUnit>; 114 pub type Size3D<T> = super::Size3D<T, UnknownUnit>; 115 pub type Rect<T> = super::Rect<T, UnknownUnit>; 116 pub type Box2D<T> = super::Box2D<T, UnknownUnit>; 117 pub type Box3D<T> = super::Box3D<T, UnknownUnit>; 118 pub type SideOffsets2D<T> = super::SideOffsets2D<T, UnknownUnit>; 119 pub type Transform2D<T> = super::Transform2D<T, UnknownUnit, UnknownUnit>; 120 pub type Transform3D<T> = super::Transform3D<T, UnknownUnit, UnknownUnit>; 121 pub type Rotation2D<T> = super::Rotation2D<T, UnknownUnit, UnknownUnit>; 122 pub type Rotation3D<T> = super::Rotation3D<T, UnknownUnit, UnknownUnit>; 123 pub type Translation2D<T> = super::Translation2D<T, UnknownUnit, UnknownUnit>; 124 pub type Translation3D<T> = super::Translation3D<T, UnknownUnit, UnknownUnit>; 125 pub type Scale<T> = super::Scale<T, UnknownUnit, UnknownUnit>; 126 pub type RigidTransform3D<T> = super::RigidTransform3D<T, UnknownUnit, UnknownUnit>; 127 } 128