1 use alloc::vec::Vec;
2 use std::fmt;
3 use std::iter::once;
4
5 use super::lazy_buffer::LazyBuffer;
6
7 /// An iterator adaptor that iterates through all the `k`-permutations of the
8 /// elements from an iterator.
9 ///
10 /// See [`.permutations()`](crate::Itertools::permutations) for
11 /// more information.
12 #[must_use = "iterator adaptors are lazy and do nothing unless consumed"]
13 pub struct Permutations<I: Iterator> {
14 vals: LazyBuffer<I>,
15 state: PermutationState,
16 }
17
18 impl<I> Clone for Permutations<I>
19 where I: Clone + Iterator,
20 I::Item: Clone,
21 {
22 clone_fields!(vals, state);
23 }
24
25 #[derive(Clone, Debug)]
26 enum PermutationState {
27 StartUnknownLen {
28 k: usize,
29 },
30 OngoingUnknownLen {
31 k: usize,
32 min_n: usize,
33 },
34 Complete(CompleteState),
35 Empty,
36 }
37
38 #[derive(Clone, Debug)]
39 enum CompleteState {
40 Start {
41 n: usize,
42 k: usize,
43 },
44 Ongoing {
45 indices: Vec<usize>,
46 cycles: Vec<usize>,
47 }
48 }
49
50 enum CompleteStateRemaining {
51 Known(usize),
52 Overflow,
53 }
54
55 impl<I> fmt::Debug for Permutations<I>
56 where I: Iterator + fmt::Debug,
57 I::Item: fmt::Debug,
58 {
59 debug_fmt_fields!(Permutations, vals, state);
60 }
61
permutations<I: Iterator>(iter: I, k: usize) -> Permutations<I>62 pub fn permutations<I: Iterator>(iter: I, k: usize) -> Permutations<I> {
63 let mut vals = LazyBuffer::new(iter);
64
65 if k == 0 {
66 // Special case, yields single empty vec; `n` is irrelevant
67 let state = PermutationState::Complete(CompleteState::Start { n: 0, k: 0 });
68
69 return Permutations {
70 vals,
71 state
72 };
73 }
74
75 let mut enough_vals = true;
76
77 while vals.len() < k {
78 if !vals.get_next() {
79 enough_vals = false;
80 break;
81 }
82 }
83
84 let state = if enough_vals {
85 PermutationState::StartUnknownLen { k }
86 } else {
87 PermutationState::Empty
88 };
89
90 Permutations {
91 vals,
92 state
93 }
94 }
95
96 impl<I> Iterator for Permutations<I>
97 where
98 I: Iterator,
99 I::Item: Clone
100 {
101 type Item = Vec<I::Item>;
102
next(&mut self) -> Option<Self::Item>103 fn next(&mut self) -> Option<Self::Item> {
104 self.advance();
105
106 let &mut Permutations { ref vals, ref state } = self;
107
108 match *state {
109 PermutationState::StartUnknownLen { .. } => panic!("unexpected iterator state"),
110 PermutationState::OngoingUnknownLen { k, min_n } => {
111 let latest_idx = min_n - 1;
112 let indices = (0..(k - 1)).chain(once(latest_idx));
113
114 Some(indices.map(|i| vals[i].clone()).collect())
115 }
116 PermutationState::Complete(CompleteState::Start { .. }) => None,
117 PermutationState::Complete(CompleteState::Ongoing { ref indices, ref cycles }) => {
118 let k = cycles.len();
119
120 Some(indices[0..k].iter().map(|&i| vals[i].clone()).collect())
121 },
122 PermutationState::Empty => None
123 }
124 }
125
count(self) -> usize126 fn count(self) -> usize {
127 let Permutations { vals, state } = self;
128
129 fn from_complete(complete_state: CompleteState) -> usize {
130 match complete_state.remaining() {
131 CompleteStateRemaining::Known(count) => count,
132 CompleteStateRemaining::Overflow => {
133 panic!("Iterator count greater than usize::MAX");
134 }
135 }
136 }
137
138 match state {
139 PermutationState::StartUnknownLen { k } => {
140 let n = vals.len() + vals.it.count();
141 let complete_state = CompleteState::Start { n, k };
142
143 from_complete(complete_state)
144 }
145 PermutationState::OngoingUnknownLen { k, min_n } => {
146 let prev_iteration_count = min_n - k + 1;
147 let n = vals.len() + vals.it.count();
148 let complete_state = CompleteState::Start { n, k };
149
150 from_complete(complete_state) - prev_iteration_count
151 },
152 PermutationState::Complete(state) => from_complete(state),
153 PermutationState::Empty => 0
154 }
155 }
156
size_hint(&self) -> (usize, Option<usize>)157 fn size_hint(&self) -> (usize, Option<usize>) {
158 match self.state {
159 PermutationState::StartUnknownLen { .. } |
160 PermutationState::OngoingUnknownLen { .. } => (0, None), // TODO can we improve this lower bound?
161 PermutationState::Complete(ref state) => match state.remaining() {
162 CompleteStateRemaining::Known(count) => (count, Some(count)),
163 CompleteStateRemaining::Overflow => (::std::usize::MAX, None)
164 }
165 PermutationState::Empty => (0, Some(0))
166 }
167 }
168 }
169
170 impl<I> Permutations<I>
171 where
172 I: Iterator,
173 I::Item: Clone
174 {
advance(&mut self)175 fn advance(&mut self) {
176 let &mut Permutations { ref mut vals, ref mut state } = self;
177
178 *state = match *state {
179 PermutationState::StartUnknownLen { k } => {
180 PermutationState::OngoingUnknownLen { k, min_n: k }
181 }
182 PermutationState::OngoingUnknownLen { k, min_n } => {
183 if vals.get_next() {
184 PermutationState::OngoingUnknownLen { k, min_n: min_n + 1 }
185 } else {
186 let n = min_n;
187 let prev_iteration_count = n - k + 1;
188 let mut complete_state = CompleteState::Start { n, k };
189
190 // Advance the complete-state iterator to the correct point
191 for _ in 0..(prev_iteration_count + 1) {
192 complete_state.advance();
193 }
194
195 PermutationState::Complete(complete_state)
196 }
197 }
198 PermutationState::Complete(ref mut state) => {
199 state.advance();
200
201 return;
202 }
203 PermutationState::Empty => { return; }
204 };
205 }
206 }
207
208 impl CompleteState {
advance(&mut self)209 fn advance(&mut self) {
210 *self = match *self {
211 CompleteState::Start { n, k } => {
212 let indices = (0..n).collect();
213 let cycles = ((n - k)..n).rev().collect();
214
215 CompleteState::Ongoing {
216 cycles,
217 indices
218 }
219 },
220 CompleteState::Ongoing { ref mut indices, ref mut cycles } => {
221 let n = indices.len();
222 let k = cycles.len();
223
224 for i in (0..k).rev() {
225 if cycles[i] == 0 {
226 cycles[i] = n - i - 1;
227
228 let to_push = indices.remove(i);
229 indices.push(to_push);
230 } else {
231 let swap_index = n - cycles[i];
232 indices.swap(i, swap_index);
233
234 cycles[i] -= 1;
235 return;
236 }
237 }
238
239 CompleteState::Start { n, k }
240 }
241 }
242 }
243
remaining(&self) -> CompleteStateRemaining244 fn remaining(&self) -> CompleteStateRemaining {
245 use self::CompleteStateRemaining::{Known, Overflow};
246
247 match *self {
248 CompleteState::Start { n, k } => {
249 if n < k {
250 return Known(0);
251 }
252
253 let count: Option<usize> = (n - k + 1..n + 1).fold(Some(1), |acc, i| {
254 acc.and_then(|acc| acc.checked_mul(i))
255 });
256
257 match count {
258 Some(count) => Known(count),
259 None => Overflow
260 }
261 }
262 CompleteState::Ongoing { ref indices, ref cycles } => {
263 let mut count: usize = 0;
264
265 for (i, &c) in cycles.iter().enumerate() {
266 let radix = indices.len() - i;
267 let next_count = count.checked_mul(radix)
268 .and_then(|count| count.checked_add(c));
269
270 count = match next_count {
271 Some(count) => count,
272 None => { return Overflow; }
273 };
274 }
275
276 Known(count)
277 }
278 }
279 }
280 }
281