1// Copyright 2016 The Chromium Authors. All rights reserved. 2// Use of this source code is governed by a BSD-style license that can be 3// found in the LICENSE file. 4 5// Internal message types that should not be seen outside the protocol 6// directory. 7 8syntax = "proto2"; 9 10option optimize_for = LITE_RUNTIME; 11 12package remoting; 13 14// Next Id: 14 15message FrameStatsMessage { 16 // Frame ID. 17 optional uint32 frame_id = 1; 18 19 // Frame size. 20 optional int32 frame_size = 2; 21 22 // Id of the last event that was injected before this frame was captured. 23 optional int64 latest_event_timestamp = 3; 24 25 // Time from when the last event was injected until capturing has started. 26 optional int32 capture_pending_time_ms = 4; 27 28 // Time in milliseconds spent in capturing this video frame. 29 optional int32 capture_time_ms = 5; 30 31 // Total overhead time for IPC and threading when capturing frames. 32 optional int32 capture_overhead_time_ms = 6; 33 34 // Time between when the frame was captured and when encoding started. 35 optional int32 encode_pending_time_ms = 7; 36 37 // Time in milliseconds spent in encoding this video frame. 38 optional int32 encode_time_ms = 8; 39 40 // Time for which the frame is blocked until it's sent to the client. 41 optional int32 send_pending_time_ms = 9; 42 43 // Current network RTT estimate. 44 optional int32 rtt_estimate_ms = 10; 45 46 // Current bandwidth estimate in kb/s. 47 optional int32 bandwidth_estimate_kbps = 11; 48 49 // The capturer Id to indicate the implementation of ScreenCapturer that 50 // generates this frame. 51 optional uint32 capturer_id = 12; 52 53 // A simple indication of the quality of the frame, scored between 0 and 100, 54 // with 100 representing a lossless encoded frame. 55 optional uint32 frame_quality = 13; 56} 57