1 /*
2 * E-AC-3 encoder
3 * Copyright (c) 2011 Justin Ruggles <justin.ruggles@gmail.com>
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 /**
23 * @file
24 * E-AC-3 encoder
25 */
26
27 #define CONFIG_AC3ENC_FLOAT 1
28
29 #include "libavutil/attributes.h"
30 #include "ac3enc.h"
31 #include "eac3enc.h"
32 #include "eac3_data.h"
33
34
35 #define AC3ENC_TYPE AC3ENC_TYPE_EAC3
36 #include "ac3enc_opts_template.c"
37
38 static const AVClass eac3enc_class = {
39 .class_name = "E-AC-3 Encoder",
40 .item_name = av_default_item_name,
41 .option = ac3_options,
42 .version = LIBAVUTIL_VERSION_INT,
43 };
44
45 /**
46 * LUT for finding a matching frame exponent strategy index from a set of
47 * exponent strategies for a single channel across all 6 blocks.
48 */
49 static int8_t eac3_frame_expstr_index_tab[3][4][4][4][4][4];
50
51
ff_eac3_exponent_init(void)52 av_cold void ff_eac3_exponent_init(void)
53 {
54 int i;
55
56 memset(eac3_frame_expstr_index_tab, -1, sizeof(eac3_frame_expstr_index_tab));
57 for (i = 0; i < 32; i++) {
58 eac3_frame_expstr_index_tab[ff_eac3_frm_expstr[i][0]-1]
59 [ff_eac3_frm_expstr[i][1]]
60 [ff_eac3_frm_expstr[i][2]]
61 [ff_eac3_frm_expstr[i][3]]
62 [ff_eac3_frm_expstr[i][4]]
63 [ff_eac3_frm_expstr[i][5]] = i;
64 }
65 }
66
67
ff_eac3_get_frame_exp_strategy(AC3EncodeContext * s)68 void ff_eac3_get_frame_exp_strategy(AC3EncodeContext *s)
69 {
70 int ch;
71
72 if (s->num_blocks < 6) {
73 s->use_frame_exp_strategy = 0;
74 return;
75 }
76
77 s->use_frame_exp_strategy = 1;
78 for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++) {
79 int expstr = eac3_frame_expstr_index_tab[s->exp_strategy[ch][0]-1]
80 [s->exp_strategy[ch][1]]
81 [s->exp_strategy[ch][2]]
82 [s->exp_strategy[ch][3]]
83 [s->exp_strategy[ch][4]]
84 [s->exp_strategy[ch][5]];
85 if (expstr < 0) {
86 s->use_frame_exp_strategy = 0;
87 break;
88 }
89 s->frame_exp_strategy[ch] = expstr;
90 }
91 }
92
93
94
ff_eac3_set_cpl_states(AC3EncodeContext * s)95 void ff_eac3_set_cpl_states(AC3EncodeContext *s)
96 {
97 int ch, blk;
98 int first_cpl_coords[AC3_MAX_CHANNELS];
99
100 /* set first cpl coords */
101 for (ch = 1; ch <= s->fbw_channels; ch++)
102 first_cpl_coords[ch] = 1;
103 for (blk = 0; blk < s->num_blocks; blk++) {
104 AC3Block *block = &s->blocks[blk];
105 for (ch = 1; ch <= s->fbw_channels; ch++) {
106 if (block->channel_in_cpl[ch]) {
107 if (first_cpl_coords[ch]) {
108 block->new_cpl_coords[ch] = 2;
109 first_cpl_coords[ch] = 0;
110 }
111 } else {
112 first_cpl_coords[ch] = 1;
113 }
114 }
115 }
116
117 /* set first cpl leak */
118 for (blk = 0; blk < s->num_blocks; blk++) {
119 AC3Block *block = &s->blocks[blk];
120 if (block->cpl_in_use) {
121 block->new_cpl_leak = 2;
122 break;
123 }
124 }
125 }
126
127
ff_eac3_output_frame_header(AC3EncodeContext * s)128 void ff_eac3_output_frame_header(AC3EncodeContext *s)
129 {
130 int blk, ch;
131 AC3EncOptions *opt = &s->options;
132
133 put_bits(&s->pb, 16, 0x0b77); /* sync word */
134
135 /* BSI header */
136 put_bits(&s->pb, 2, 0); /* stream type = independent */
137 put_bits(&s->pb, 3, 0); /* substream id = 0 */
138 put_bits(&s->pb, 11, (s->frame_size / 2) - 1); /* frame size */
139 if (s->bit_alloc.sr_shift) {
140 put_bits(&s->pb, 2, 0x3); /* fscod2 */
141 put_bits(&s->pb, 2, s->bit_alloc.sr_code); /* sample rate code */
142 } else {
143 put_bits(&s->pb, 2, s->bit_alloc.sr_code); /* sample rate code */
144 put_bits(&s->pb, 2, s->num_blks_code); /* number of blocks */
145 }
146 put_bits(&s->pb, 3, s->channel_mode); /* audio coding mode */
147 put_bits(&s->pb, 1, s->lfe_on); /* LFE channel indicator */
148 put_bits(&s->pb, 5, s->bitstream_id); /* bitstream id (EAC3=16) */
149 put_bits(&s->pb, 5, -opt->dialogue_level); /* dialogue normalization level */
150 put_bits(&s->pb, 1, 0); /* no compression gain */
151 /* mixing metadata*/
152 put_bits(&s->pb, 1, opt->eac3_mixing_metadata);
153 if (opt->eac3_mixing_metadata) {
154 if (s->channel_mode > AC3_CHMODE_STEREO)
155 put_bits(&s->pb, 2, opt->preferred_stereo_downmix);
156 if (s->has_center) {
157 put_bits(&s->pb, 3, s->ltrt_center_mix_level);
158 put_bits(&s->pb, 3, s->loro_center_mix_level);
159 }
160 if (s->has_surround) {
161 put_bits(&s->pb, 3, s->ltrt_surround_mix_level);
162 put_bits(&s->pb, 3, s->loro_surround_mix_level);
163 }
164 if (s->lfe_on)
165 put_bits(&s->pb, 1, 0);
166 put_bits(&s->pb, 1, 0); /* no program scale */
167 put_bits(&s->pb, 1, 0); /* no ext program scale */
168 put_bits(&s->pb, 2, 0); /* no mixing parameters */
169 if (s->channel_mode < AC3_CHMODE_STEREO)
170 put_bits(&s->pb, 1, 0); /* no pan info */
171 put_bits(&s->pb, 1, 0); /* no frame mix config info */
172 }
173 /* info metadata*/
174 put_bits(&s->pb, 1, opt->eac3_info_metadata);
175 if (opt->eac3_info_metadata) {
176 put_bits(&s->pb, 3, s->bitstream_mode);
177 put_bits(&s->pb, 1, opt->copyright);
178 put_bits(&s->pb, 1, opt->original);
179 if (s->channel_mode == AC3_CHMODE_STEREO) {
180 put_bits(&s->pb, 2, opt->dolby_surround_mode);
181 put_bits(&s->pb, 2, opt->dolby_headphone_mode);
182 }
183 if (s->channel_mode >= AC3_CHMODE_2F2R)
184 put_bits(&s->pb, 2, opt->dolby_surround_ex_mode);
185 put_bits(&s->pb, 1, opt->audio_production_info);
186 if (opt->audio_production_info) {
187 put_bits(&s->pb, 5, opt->mixing_level - 80);
188 put_bits(&s->pb, 2, opt->room_type);
189 put_bits(&s->pb, 1, opt->ad_converter_type);
190 }
191 put_bits(&s->pb, 1, 0);
192 }
193 if (s->num_blocks != 6)
194 put_bits(&s->pb, 1, !(s->avctx->frame_number % 6)); /* converter sync flag */
195 put_bits(&s->pb, 1, 0); /* no additional bit stream info */
196
197 /* frame header */
198 if (s->num_blocks == 6) {
199 put_bits(&s->pb, 1, !s->use_frame_exp_strategy);/* exponent strategy syntax */
200 put_bits(&s->pb, 1, 0); /* aht enabled = no */
201 }
202 put_bits(&s->pb, 2, 0); /* snr offset strategy = 1 */
203 put_bits(&s->pb, 1, 0); /* transient pre-noise processing enabled = no */
204 put_bits(&s->pb, 1, 0); /* block switch syntax enabled = no */
205 put_bits(&s->pb, 1, 0); /* dither flag syntax enabled = no */
206 put_bits(&s->pb, 1, 0); /* bit allocation model syntax enabled = no */
207 put_bits(&s->pb, 1, 0); /* fast gain codes enabled = no */
208 put_bits(&s->pb, 1, 0); /* dba syntax enabled = no */
209 put_bits(&s->pb, 1, 0); /* skip field syntax enabled = no */
210 put_bits(&s->pb, 1, 0); /* spx enabled = no */
211 /* coupling strategy use flags */
212 if (s->channel_mode > AC3_CHMODE_MONO) {
213 put_bits(&s->pb, 1, s->blocks[0].cpl_in_use);
214 for (blk = 1; blk < s->num_blocks; blk++) {
215 AC3Block *block = &s->blocks[blk];
216 put_bits(&s->pb, 1, block->new_cpl_strategy);
217 if (block->new_cpl_strategy)
218 put_bits(&s->pb, 1, block->cpl_in_use);
219 }
220 }
221 /* exponent strategy */
222 if (s->use_frame_exp_strategy) {
223 for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
224 put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
225 } else {
226 for (blk = 0; blk < s->num_blocks; blk++)
227 for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
228 put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
229 }
230 if (s->lfe_on) {
231 for (blk = 0; blk < s->num_blocks; blk++)
232 put_bits(&s->pb, 1, s->exp_strategy[s->lfe_channel][blk]);
233 }
234 /* E-AC-3 to AC-3 converter exponent strategy (not optional when num blocks == 6) */
235 if (s->num_blocks != 6) {
236 put_bits(&s->pb, 1, 0);
237 } else {
238 for (ch = 1; ch <= s->fbw_channels; ch++) {
239 if (s->use_frame_exp_strategy)
240 put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
241 else
242 put_bits(&s->pb, 5, 0);
243 }
244 }
245 /* snr offsets */
246 put_bits(&s->pb, 6, s->coarse_snr_offset);
247 put_bits(&s->pb, 4, s->fine_snr_offset[1]);
248 /* block start info */
249 if (s->num_blocks > 1)
250 put_bits(&s->pb, 1, 0);
251 }
252
253
254 AVCodec ff_eac3_encoder = {
255 .name = "eac3",
256 .long_name = NULL_IF_CONFIG_SMALL("ATSC A/52 E-AC-3"),
257 .type = AVMEDIA_TYPE_AUDIO,
258 .id = AV_CODEC_ID_EAC3,
259 .priv_data_size = sizeof(AC3EncodeContext),
260 .init = ff_ac3_float_encode_init,
261 .encode2 = ff_ac3_float_encode_frame,
262 .close = ff_ac3_encode_close,
263 .sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
264 AV_SAMPLE_FMT_NONE },
265 .priv_class = &eac3enc_class,
266 .supported_samplerates = ff_ac3_sample_rate_tab,
267 .channel_layouts = ff_ac3_channel_layouts,
268 .defaults = ac3_defaults,
269 .caps_internal = FF_CODEC_CAP_INIT_CLEANUP,
270 };
271