1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm/gm.h"
9 #include "include/codec/SkCodec.h"
10 #include "include/core/SkBitmap.h"
11 #include "include/core/SkCanvas.h"
12 #include "include/core/SkColor.h"
13 #include "include/core/SkColorSpace.h"
14 #include "include/core/SkData.h"
15 #include "include/core/SkImage.h"
16 #include "include/core/SkImageInfo.h"
17 #include "include/core/SkRefCnt.h"
18 #include "include/core/SkSize.h"
19 #include "include/core/SkString.h"
20 #include "include/gpu/GrDirectContext.h"
21 #include "src/core/SkImagePriv.h"
22 #include "tools/Resources.h"
23 
24 #include <initializer_list>
25 #include <memory>
26 
make_raster_image(const char * path)27 sk_sp<SkImage> make_raster_image(const char* path) {
28     sk_sp<SkData> resourceData = GetResourceAsData(path);
29     std::unique_ptr<SkCodec> codec = SkCodec::MakeFromData(resourceData);
30 
31     SkBitmap bitmap;
32     bitmap.allocPixels(codec->getInfo());
33 
34     codec->getPixels(codec->getInfo(), bitmap.getPixels(), bitmap.rowBytes());
35     return SkImage::MakeFromBitmap(bitmap);
36 }
37 
make_color_space(sk_sp<SkImage> orig,sk_sp<SkColorSpace> colorSpace,GrDirectContext * direct)38 sk_sp<SkImage> make_color_space(
39         sk_sp<SkImage> orig, sk_sp<SkColorSpace> colorSpace, GrDirectContext* direct) {
40     sk_sp<SkImage> xform = orig->makeColorSpace(colorSpace, direct);
41 
42     // Assign an sRGB color space on the xformed image, so we can see the effects of the xform
43     // when we draw.
44     sk_sp<SkColorSpace> srgb = SkColorSpace::MakeSRGB();
45     if (colorSpace->gammaIsLinear()) {
46         srgb = SkColorSpace::MakeSRGBLinear();
47     }
48     return xform->reinterpretColorSpace(std::move(srgb));
49 }
50 
51 DEF_SIMPLE_GM_CAN_FAIL(makecolorspace, canvas, errorMsg, 128 * 3, 128 * 4) {
52     sk_sp<SkColorSpace> wideGamut = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB,
53                                                           SkNamedGamut::kAdobeRGB);
54     sk_sp<SkColorSpace> wideGamutLinear = wideGamut->makeLinearGamma();
55 
56     // Lazy images
57     sk_sp<SkImage> opaqueImage = GetResourceAsImage("images/mandrill_128.png");
58     sk_sp<SkImage> premulImage = GetResourceAsImage("images/color_wheel.png");
59     if (!opaqueImage || !premulImage) {
60         *errorMsg = "Failed to load images. Did you forget to set the resourcePath?";
61         return skiagm::DrawResult::kFail;
62     }
63     auto direct = GrAsDirectContext(canvas->recordingContext());
64     canvas->drawImage(opaqueImage, 0.0f, 0.0f);
65     canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
66     canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
67     canvas->drawImage(premulImage, 0.0f, 128.0f);
68     canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
69     canvas->drawImage(make_color_space(premulImage, wideGamutLinear, direct), 256.0f, 128.0f);
70     canvas->translate(0.0f, 256.0f);
71 
72     // Raster images
73     opaqueImage = make_raster_image("images/mandrill_128.png");
74     premulImage = make_raster_image("images/color_wheel.png");
75     canvas->drawImage(opaqueImage, 0.0f, 0.0f);
76     canvas->drawImage(make_color_space(opaqueImage, wideGamut, direct), 128.0f, 0.0f);
77     canvas->drawImage(make_color_space(opaqueImage, wideGamutLinear, direct), 256.0f, 0.0f);
78     canvas->drawImage(premulImage, 0.0f, 128.0f);
79     canvas->drawImage(make_color_space(premulImage, wideGamut, direct), 128.0f, 128.0f);
80     canvas->drawImage(make_color_space(premulImage, wideGamutLinear, direct), 256.0f, 128.0f);
81     return skiagm::DrawResult::kOk;
82 }
83 
84 DEF_SIMPLE_GM_BG(makecolortypeandspace, canvas, 128 * 3, 128 * 4, SK_ColorWHITE) {
85     sk_sp<SkImage> images[] = {
86         GetResourceAsImage("images/mandrill_128.png"),
87         GetResourceAsImage("images/color_wheel.png"),
88     };
89     auto rec2020 = SkColorSpace::MakeRGB(SkNamedTransferFn::kSRGB, SkNamedGamut::kRec2020);
90 
91     // Use the lazy images on the first iteration, and concrete (raster/GPU) images on the second
92     auto direct = GrAsDirectContext(canvas->recordingContext());
93     for (bool lazy : {true, false}) {
94         for (int j = 0; j < 2; ++j) {
95             const SkImage* image = images[j].get();
96             if (!image) {
97                 // Can happen on bots that abandon the GPU context
98                 continue;
99             }
100 
101             // Unmodified
102             canvas->drawImage(image, 0, 0);
103 
104             // Change the color type/space of the image in a couple ways. In both cases, codec
105             // may fail, because we refude to decode transparent sources to opaque color types.
106             // Guard against that, to avoid cascading failures in DDL.
107 
108             // 565 in a wide color space (should be visibly quantized). Fails with the color_wheel,
109             // because of the codec issues mentioned above.
110             auto image565 = image->makeColorTypeAndColorSpace(kRGB_565_SkColorType,
111                                                               rec2020, direct);
112             if (!lazy || image565->makeRasterImage()) {
113                 canvas->drawImage(image565, 128, 0);
114             }
115 
116             // Grayscale in the original color space. This fails in even more cases, due to the
117             // above opaque issue, and because Ganesh doesn't support drawing to gray, at all.
118             auto imageGray = image->makeColorTypeAndColorSpace(kGray_8_SkColorType,
119                                                                image->refColorSpace(),
120                                                                direct);
121             if (!lazy || imageGray->makeRasterImage()) {
122                 canvas->drawImage(imageGray, 256, 0);
123             }
124 
125             images[j] = direct ? image->makeTextureImage(direct) : image->makeRasterImage();
126 
127             canvas->translate(0, 128);
128         }
129     }
130 }
131 
132 DEF_SIMPLE_GM_CAN_FAIL(reinterpretcolorspace, canvas, errorMsg, 128 * 3, 128 * 3) {
133     // We draw a 3x3 grid. The three rows are lazy (encoded), raster, and GPU (or another copy of
134     // raster so all configs look similar). In each row, we draw three variants:
135     // - The original image (should look normal).
136     // - The image, reinterpreted as being in the color-spin space. The pixel data isn't changed,
137     //   so in untagged configs, this looks like the first column. In tagged configs, this has the
138     //   the effect of rotating the colors (RGB -> GBR).
139     // - The image converted to the color-spin space, then reinterpreted as being sRGB. In all
140     //   configs, this appears to be spun backwards (RGB -> BRG), and tests the composition of
141     //   these two APIs.
142 
143     // In all cases, every column should be identical. In tagged configs, the 'R' in the columns
144     // should be Red, Green, Blue.
145 
146     sk_sp<SkColorSpace> srgb = SkColorSpace::MakeSRGB();
147     sk_sp<SkColorSpace> spin = srgb->makeColorSpin();
148     sk_sp<SkImage> image = GetResourceAsImage("images/color_wheel.png");
149     if (!image) {
150         *errorMsg = "Failed to load image. Did you forget to set the resourcePath?";
151         return skiagm::DrawResult::kFail;
152     }
153 
154     // Lazy images
155     canvas->drawImage(image, 0.0f, 0.0f);
156     canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
157     canvas->drawImage(image->makeColorSpace(spin, nullptr)->reinterpretColorSpace(srgb),
158                       256.0f, 0.0f);
159 
160     canvas->translate(0.0f, 128.0f);
161 
162     // Raster images
163     image = image->makeRasterImage();
164     canvas->drawImage(image, 0.0f, 0.0f);
165     canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
166     canvas->drawImage(image->makeColorSpace(spin, nullptr)->reinterpretColorSpace(srgb),
167                       256.0f, 0.0f);
168 
169     canvas->translate(0.0f, 128.0f);
170 
171     // GPU images
172     auto direct = GrAsDirectContext(canvas->recordingContext());
173     if (auto gpuImage = image->makeTextureImage(direct)) {
174         image = gpuImage;
175     }
176 
177     canvas->drawImage(image, 0.0f, 0.0f);
178     canvas->drawImage(image->reinterpretColorSpace(spin), 128.0f, 0.0f);
179     canvas->drawImage(image->makeColorSpace(spin, direct)->reinterpretColorSpace(srgb),
180                       256.0f, 0.0f);
181 
182     return skiagm::DrawResult::kOk;
183 }
184