1 /*
2  *  Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
3  *
4  *  Use of this source code is governed by a BSD-style license
5  *  that can be found in the LICENSE file in the root of the source
6  *  tree. An additional intellectual property rights grant can be found
7  *  in the file PATENTS.  All contributing project authors may
8  *  be found in the AUTHORS file in the root of the source tree.
9  */
10 
11 #include "modules/video_coding/timing.h"
12 
13 #include <assert.h>
14 
15 #include <algorithm>
16 
17 #include "rtc_base/experiments/field_trial_parser.h"
18 #include "rtc_base/time/timestamp_extrapolator.h"
19 #include "system_wrappers/include/clock.h"
20 #include "system_wrappers/include/field_trial.h"
21 
22 namespace webrtc {
23 
VCMTiming(Clock * clock)24 VCMTiming::VCMTiming(Clock* clock)
25     : clock_(clock),
26       ts_extrapolator_(std::make_unique<TimestampExtrapolator>(
27           clock_->TimeInMilliseconds())),
28       codec_timer_(std::make_unique<VCMCodecTimer>()),
29       render_delay_ms_(kDefaultRenderDelayMs),
30       min_playout_delay_ms_(0),
31       max_playout_delay_ms_(10000),
32       jitter_delay_ms_(0),
33       current_delay_ms_(0),
34       prev_frame_timestamp_(0),
35       timing_frame_info_(),
36       num_decoded_frames_(0),
37       low_latency_renderer_enabled_("enabled", true) {
38   ParseFieldTrial({&low_latency_renderer_enabled_},
39                   field_trial::FindFullName("WebRTC-LowLatencyRenderer"));
40 }
41 
Reset()42 void VCMTiming::Reset() {
43   MutexLock lock(&mutex_);
44   ts_extrapolator_->Reset(clock_->TimeInMilliseconds());
45   codec_timer_ = std::make_unique<VCMCodecTimer>();
46   render_delay_ms_ = kDefaultRenderDelayMs;
47   min_playout_delay_ms_ = 0;
48   jitter_delay_ms_ = 0;
49   current_delay_ms_ = 0;
50   prev_frame_timestamp_ = 0;
51 }
52 
set_render_delay(int render_delay_ms)53 void VCMTiming::set_render_delay(int render_delay_ms) {
54   MutexLock lock(&mutex_);
55   render_delay_ms_ = render_delay_ms;
56 }
57 
set_min_playout_delay(int min_playout_delay_ms)58 void VCMTiming::set_min_playout_delay(int min_playout_delay_ms) {
59   MutexLock lock(&mutex_);
60   min_playout_delay_ms_ = min_playout_delay_ms;
61 }
62 
min_playout_delay()63 int VCMTiming::min_playout_delay() {
64   MutexLock lock(&mutex_);
65   return min_playout_delay_ms_;
66 }
67 
set_max_playout_delay(int max_playout_delay_ms)68 void VCMTiming::set_max_playout_delay(int max_playout_delay_ms) {
69   MutexLock lock(&mutex_);
70   max_playout_delay_ms_ = max_playout_delay_ms;
71 }
72 
max_playout_delay()73 int VCMTiming::max_playout_delay() {
74   MutexLock lock(&mutex_);
75   return max_playout_delay_ms_;
76 }
77 
SetJitterDelay(int jitter_delay_ms)78 void VCMTiming::SetJitterDelay(int jitter_delay_ms) {
79   MutexLock lock(&mutex_);
80   if (jitter_delay_ms != jitter_delay_ms_) {
81     jitter_delay_ms_ = jitter_delay_ms;
82     // When in initial state, set current delay to minimum delay.
83     if (current_delay_ms_ == 0) {
84       current_delay_ms_ = jitter_delay_ms_;
85     }
86   }
87 }
88 
UpdateCurrentDelay(uint32_t frame_timestamp)89 void VCMTiming::UpdateCurrentDelay(uint32_t frame_timestamp) {
90   MutexLock lock(&mutex_);
91   int target_delay_ms = TargetDelayInternal();
92 
93   if (current_delay_ms_ == 0) {
94     // Not initialized, set current delay to target.
95     current_delay_ms_ = target_delay_ms;
96   } else if (target_delay_ms != current_delay_ms_) {
97     int64_t delay_diff_ms =
98         static_cast<int64_t>(target_delay_ms) - current_delay_ms_;
99     // Never change the delay with more than 100 ms every second. If we're
100     // changing the delay in too large steps we will get noticeable freezes. By
101     // limiting the change we can increase the delay in smaller steps, which
102     // will be experienced as the video is played in slow motion. When lowering
103     // the delay the video will be played at a faster pace.
104     int64_t max_change_ms = 0;
105     if (frame_timestamp < 0x0000ffff && prev_frame_timestamp_ > 0xffff0000) {
106       // wrap
107       max_change_ms = kDelayMaxChangeMsPerS *
108                       (frame_timestamp + (static_cast<int64_t>(1) << 32) -
109                        prev_frame_timestamp_) /
110                       90000;
111     } else {
112       max_change_ms = kDelayMaxChangeMsPerS *
113                       (frame_timestamp - prev_frame_timestamp_) / 90000;
114     }
115 
116     if (max_change_ms <= 0) {
117       // Any changes less than 1 ms are truncated and will be postponed.
118       // Negative change will be due to reordering and should be ignored.
119       return;
120     }
121     delay_diff_ms = std::max(delay_diff_ms, -max_change_ms);
122     delay_diff_ms = std::min(delay_diff_ms, max_change_ms);
123 
124     current_delay_ms_ = current_delay_ms_ + delay_diff_ms;
125   }
126   prev_frame_timestamp_ = frame_timestamp;
127 }
128 
UpdateCurrentDelay(int64_t render_time_ms,int64_t actual_decode_time_ms)129 void VCMTiming::UpdateCurrentDelay(int64_t render_time_ms,
130                                    int64_t actual_decode_time_ms) {
131   MutexLock lock(&mutex_);
132   uint32_t target_delay_ms = TargetDelayInternal();
133   int64_t delayed_ms =
134       actual_decode_time_ms -
135       (render_time_ms - RequiredDecodeTimeMs() - render_delay_ms_);
136   if (delayed_ms < 0) {
137     return;
138   }
139   if (current_delay_ms_ + delayed_ms <= target_delay_ms) {
140     current_delay_ms_ += delayed_ms;
141   } else {
142     current_delay_ms_ = target_delay_ms;
143   }
144 }
145 
StopDecodeTimer(uint32_t,int32_t decode_time_ms,int64_t now_ms,int64_t)146 void VCMTiming::StopDecodeTimer(uint32_t /*time_stamp*/,
147                                 int32_t decode_time_ms,
148                                 int64_t now_ms,
149                                 int64_t /*render_time_ms*/) {
150   StopDecodeTimer(decode_time_ms, now_ms);
151 }
152 
StopDecodeTimer(int32_t decode_time_ms,int64_t now_ms)153 void VCMTiming::StopDecodeTimer(int32_t decode_time_ms, int64_t now_ms) {
154   MutexLock lock(&mutex_);
155   codec_timer_->AddTiming(decode_time_ms, now_ms);
156   assert(decode_time_ms >= 0);
157   ++num_decoded_frames_;
158 }
159 
IncomingTimestamp(uint32_t time_stamp,int64_t now_ms)160 void VCMTiming::IncomingTimestamp(uint32_t time_stamp, int64_t now_ms) {
161   MutexLock lock(&mutex_);
162   ts_extrapolator_->Update(now_ms, time_stamp);
163 }
164 
RenderTimeMs(uint32_t frame_timestamp,int64_t now_ms) const165 int64_t VCMTiming::RenderTimeMs(uint32_t frame_timestamp,
166                                 int64_t now_ms) const {
167   MutexLock lock(&mutex_);
168   return RenderTimeMsInternal(frame_timestamp, now_ms);
169 }
170 
RenderTimeMsInternal(uint32_t frame_timestamp,int64_t now_ms) const171 int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp,
172                                         int64_t now_ms) const {
173   constexpr int kLowLatencyRendererMaxPlayoutDelayMs = 500;
174   if (min_playout_delay_ms_ == 0 &&
175       (max_playout_delay_ms_ == 0 ||
176        (low_latency_renderer_enabled_ &&
177         max_playout_delay_ms_ <= kLowLatencyRendererMaxPlayoutDelayMs))) {
178     // Render as soon as possible or with low-latency renderer algorithm.
179     return 0;
180   }
181   // Note that TimestampExtrapolator::ExtrapolateLocalTime is not a const
182   // method; it mutates the object's wraparound state.
183   int64_t estimated_complete_time_ms =
184       ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp);
185   if (estimated_complete_time_ms == -1) {
186     estimated_complete_time_ms = now_ms;
187   }
188 
189   // Make sure the actual delay stays in the range of |min_playout_delay_ms_|
190   // and |max_playout_delay_ms_|.
191   int actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_);
192   actual_delay = std::min(actual_delay, max_playout_delay_ms_);
193   return estimated_complete_time_ms + actual_delay;
194 }
195 
RequiredDecodeTimeMs() const196 int VCMTiming::RequiredDecodeTimeMs() const {
197   const int decode_time_ms = codec_timer_->RequiredDecodeTimeMs();
198   assert(decode_time_ms >= 0);
199   return decode_time_ms;
200 }
201 
MaxWaitingTime(int64_t render_time_ms,int64_t now_ms) const202 int64_t VCMTiming::MaxWaitingTime(int64_t render_time_ms,
203                                   int64_t now_ms) const {
204   MutexLock lock(&mutex_);
205 
206   const int64_t max_wait_time_ms =
207       render_time_ms - now_ms - RequiredDecodeTimeMs() - render_delay_ms_;
208 
209   return max_wait_time_ms;
210 }
211 
TargetVideoDelay() const212 int VCMTiming::TargetVideoDelay() const {
213   MutexLock lock(&mutex_);
214   return TargetDelayInternal();
215 }
216 
TargetDelayInternal() const217 int VCMTiming::TargetDelayInternal() const {
218   return std::max(min_playout_delay_ms_,
219                   jitter_delay_ms_ + RequiredDecodeTimeMs() + render_delay_ms_);
220 }
221 
GetTimings(int * max_decode_ms,int * current_delay_ms,int * target_delay_ms,int * jitter_buffer_ms,int * min_playout_delay_ms,int * render_delay_ms) const222 bool VCMTiming::GetTimings(int* max_decode_ms,
223                            int* current_delay_ms,
224                            int* target_delay_ms,
225                            int* jitter_buffer_ms,
226                            int* min_playout_delay_ms,
227                            int* render_delay_ms) const {
228   MutexLock lock(&mutex_);
229   *max_decode_ms = RequiredDecodeTimeMs();
230   *current_delay_ms = current_delay_ms_;
231   *target_delay_ms = TargetDelayInternal();
232   *jitter_buffer_ms = jitter_delay_ms_;
233   *min_playout_delay_ms = min_playout_delay_ms_;
234   *render_delay_ms = render_delay_ms_;
235   return (num_decoded_frames_ > 0);
236 }
237 
SetTimingFrameInfo(const TimingFrameInfo & info)238 void VCMTiming::SetTimingFrameInfo(const TimingFrameInfo& info) {
239   MutexLock lock(&mutex_);
240   timing_frame_info_.emplace(info);
241 }
242 
GetTimingFrameInfo()243 absl::optional<TimingFrameInfo> VCMTiming::GetTimingFrameInfo() {
244   MutexLock lock(&mutex_);
245   return timing_frame_info_;
246 }
247 
SetMaxCompositionDelayInFrames(absl::optional<int> max_composition_delay_in_frames)248 void VCMTiming::SetMaxCompositionDelayInFrames(
249     absl::optional<int> max_composition_delay_in_frames) {
250   MutexLock lock(&mutex_);
251   max_composition_delay_in_frames_ = max_composition_delay_in_frames;
252 }
253 
MaxCompositionDelayInFrames() const254 absl::optional<int> VCMTiming::MaxCompositionDelayInFrames() const {
255   MutexLock lock(&mutex_);
256   return max_composition_delay_in_frames_;
257 }
258 
259 }  // namespace webrtc
260