1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrTextureProxy_DEFINED
9 #define GrTextureProxy_DEFINED
10 
11 #include "src/gpu/GrSamplerState.h"
12 #include "src/gpu/GrSurfaceProxy.h"
13 
14 class GrCaps;
15 class GrDeferredProxyUploader;
16 class GrProxyProvider;
17 class GrResourceProvider;
18 class GrTextureProxyPriv;
19 
20 // This class delays the acquisition of textures until they are actually required
21 class GrTextureProxy : virtual public GrSurfaceProxy {
22 public:
asTextureProxy()23     GrTextureProxy* asTextureProxy() override { return this; }
asTextureProxy()24     const GrTextureProxy* asTextureProxy() const override { return this; }
25 
26     // Actually instantiate the backing texture, if necessary
27     bool instantiate(GrResourceProvider*) override;
28 
29     GrSamplerState::Filter highestFilterMode() const;
30 
31     // If we are instantiated and have a target, return the mip state of that target. Otherwise
32     // returns the proxy's mip state from creation time. This is useful for lazy proxies which may
33     // claim to not need mips at creation time, but the instantiation happens to give us a mipped
34     // target. In that case we should use that for our benefit to avoid possible copies/mip
35     // generation later.
36     GrMipMapped mipMapped() const;
37 
mipMapsAreDirty()38     bool mipMapsAreDirty() const {
39         SkASSERT((GrMipMapped::kNo == fMipMapped) ==
40                  (GrMipMapsStatus::kNotAllocated == fMipMapsStatus));
41         return GrMipMapped::kYes == fMipMapped && GrMipMapsStatus::kValid != fMipMapsStatus;
42     }
markMipMapsDirty()43     void markMipMapsDirty() {
44         SkASSERT(GrMipMapped::kYes == fMipMapped);
45         fMipMapsStatus = GrMipMapsStatus::kDirty;
46     }
markMipMapsClean()47     void markMipMapsClean() {
48         SkASSERT(GrMipMapped::kYes == fMipMapped);
49         fMipMapsStatus = GrMipMapsStatus::kValid;
50     }
51 
52     // Returns the GrMipMapped value of the proxy from creation time regardless of whether it has
53     // been instantiated or not.
proxyMipMapped()54     GrMipMapped proxyMipMapped() const { return fMipMapped; }
55 
textureType()56     GrTextureType textureType() const { return this->backendFormat().textureType(); }
57 
58     /** If true then the texture does not support MIP maps and only supports clamp wrap mode. */
hasRestrictedSampling()59     bool hasRestrictedSampling() const {
60         return GrTextureTypeHasRestrictedSampling(this->textureType());
61     }
62 
63     // Returns true if the passed in proxies can be used as dynamic state together when flushing
64     // draws to the gpu.
65     static bool ProxiesAreCompatibleAsDynamicState(const GrTextureProxy* first,
66                                                    const GrTextureProxy* second);
67 
68     /**
69      * Return the texture proxy's unique key. It will be invalid if the proxy doesn't have one.
70      */
getUniqueKey()71     const GrUniqueKey& getUniqueKey() const {
72 #ifdef SK_DEBUG
73         if (this->isInstantiated() && fUniqueKey.isValid() && fSyncTargetKey) {
74             GrSurface* surface = this->peekSurface();
75             SkASSERT(surface);
76 
77             SkASSERT(surface->getUniqueKey().isValid());
78             // It is possible for a non-keyed proxy to have a uniquely keyed resource assigned to
79             // it. This just means that a future user of the resource will be filling it with unique
80             // data. However, if the proxy has a unique key its attached resource should also
81             // have that key.
82             SkASSERT(fUniqueKey == surface->getUniqueKey());
83         }
84 #endif
85 
86         return fUniqueKey;
87     }
88 
89     /**
90      * Internal-only helper class used for manipulations of the resource by the cache.
91      */
92     class CacheAccess;
93     inline CacheAccess cacheAccess();
94     inline const CacheAccess cacheAccess() const;
95 
96     // Provides access to special purpose functions.
97     GrTextureProxyPriv texPriv();
98     const GrTextureProxyPriv texPriv() const;
99 
100 protected:
101     // DDL TODO: rm the GrSurfaceProxy friending
102     friend class GrSurfaceProxy;   // for ctors
103     friend class GrProxyProvider;  // for ctors
104     friend class GrTextureProxyPriv;
105     friend class GrSurfaceProxyPriv;  // ability to change key sync state after lazy instantiation.
106 
107     // Deferred version - no data.
108     GrTextureProxy(const GrBackendFormat&,
109                    const GrSurfaceDesc&,
110                    GrSurfaceOrigin,
111                    GrMipMapped,
112                    GrMipMapsStatus,
113                    const GrSwizzle& textureSwizzle,
114                    SkBackingFit,
115                    SkBudgeted,
116                    GrProtected,
117                    GrInternalSurfaceFlags,
118                    UseAllocator);
119 
120     // Lazy-callback version
121     // There are two main use cases for lazily-instantiated proxies:
122     //   basic knowledge - width, height, config, origin are known
123     //   minimal knowledge - only config is known.
124     //
125     // The basic knowledge version is used for DDL where we know the type of proxy we are going to
126     // use, but we don't have access to the GPU yet to instantiate it.
127     //
128     // The minimal knowledge version is used for CCPR where we are generating an atlas but we do not
129     // know the final size until flush time.
130     GrTextureProxy(LazyInstantiateCallback&&,
131                    const GrBackendFormat&,
132                    const GrSurfaceDesc& desc,
133                    GrSurfaceOrigin,
134                    GrMipMapped,
135                    GrMipMapsStatus,
136                    const GrSwizzle& textureSwizzle,
137                    SkBackingFit,
138                    SkBudgeted,
139                    GrProtected,
140                    GrInternalSurfaceFlags,
141                    UseAllocator);
142 
143     // Wrapped version
144     GrTextureProxy(sk_sp<GrSurface>, GrSurfaceOrigin, const GrSwizzle&, UseAllocator);
145 
146     ~GrTextureProxy() override;
147 
148     sk_sp<GrSurface> createSurface(GrResourceProvider*) const override;
149 
setTargetKeySync(bool sync)150     void setTargetKeySync(bool sync) { fSyncTargetKey = sync; }
151 
152 private:
153     // WARNING: Be careful when adding or removing fields here. ASAN is likely to trigger warnings
154     // when instantiating GrTextureRenderTargetProxy. The std::function in GrSurfaceProxy makes
155     // each class in the diamond require 16 byte alignment. Clang appears to layout the fields for
156     // each class to achieve the necessary alignment. However, ASAN checks the alignment of 'this'
157     // in the constructors, and always looks for the full 16 byte alignment, even if the fields in
158     // that particular class don't require it. Changing the size of this object can move the start
159     // address of other types, leading to this problem.
160 
161     GrMipMapped      fMipMapped;
162 
163     // This tracks the mipmap status at the proxy level and is thus somewhat distinct from the
164     // backing GrTexture's mipmap status. In particular, this status is used to determine when
165     // mipmap levels need to be explicitly regenerated during the execution of a DAG of opsTasks.
166     GrMipMapsStatus  fMipMapsStatus;
167     // TEMPORARY: We are in the process of moving GrMipMapsStatus from the texture to the proxy.
168     // We track the fInitialMipMapsStatus here so we can assert that the proxy did indeed expect
169     // the correct mipmap status immediately after instantiation.
170     //
171     // NOTE: fMipMapsStatus may no longer be equal to fInitialMipMapsStatus by the time the texture
172     // is instantiated, since it tracks mipmaps in the time frame in which the DAG is being built.
173     SkDEBUGCODE(const GrMipMapsStatus fInitialMipMapsStatus);
174 
175     bool             fSyncTargetKey = true;  // Should target's unique key be sync'ed with ours.
176 
177     GrUniqueKey      fUniqueKey;
178     GrProxyProvider* fProxyProvider; // only set when fUniqueKey is valid
179 
180     // Only used for proxies whose contents are being prepared on a worker thread. This object
181     // stores the texture data, allowing the proxy to remain uninstantiated until flush. At that
182     // point, the proxy is instantiated, and this data is used to perform an ASAP upload.
183     std::unique_ptr<GrDeferredProxyUploader> fDeferredUploader;
184 
185     size_t onUninstantiatedGpuMemorySize(const GrCaps&) const override;
186 
187     // Methods made available via GrTextureProxy::CacheAccess
188     void setUniqueKey(GrProxyProvider*, const GrUniqueKey&);
189     void clearUniqueKey();
190 
191     SkDEBUGCODE(void onValidateSurface(const GrSurface*) override;)
192 
193     typedef GrSurfaceProxy INHERITED;
194 };
195 
196 #endif
197