1 // Copyright 2013 Google Inc. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 //
16 // Author: dsites@google.com (Dick Sites)
17 //
18 
19 // NOTE:
20 // Baybayin (ancient script of the Philippines) is detected as TAGALOG.
21 // Chu Nom (Vietnamese ancient Han characters) is detected as VIETNAMESE.
22 // HAITIAN_CREOLE is detected as such.
23 // NORWEGIAN and NORWEGIAN_N are detected separately (but not robustly)
24 // PORTUGUESE, PORTUGUESE_P, and PORTUGUESE_B are all detected as PORTUGUESE.
25 // ROMANIAN-Latin is detected as ROMANIAN; ROMANIAN-Cyrillic as ROMANIAN.
26 // BOSNIAN is not detected as such, but likely scores as Croatian or Serbian.
27 // MONTENEGRIN is not detected as such, but likely scores as Serbian.
28 // CROATIAN is detected in the Latin script
29 // SERBIAN is detected in the Cyrililc and Latin scripts
30 // Zhuang is detected in the Latin script only.
31 //
32 // The languages X_PIG_LATIN and X_KLINGON are detected in the
33 //  extended calls ExtDetectLanguageSummary().
34 //
35 // UNKNOWN_LANGUAGE is returned if no language's internal reliablity measure
36 //  is high enough. This happens with non-text input such as the bytes of a
37 //  JPEG, and also with text in languages outside training set.
38 //
39 // The following languages are to be detected in multiple scripts:
40 //  AZERBAIJANI (Latin, Cyrillic*, Arabic*)
41 //  BURMESE (Latin, Myanmar)
42 //  HAUSA (Latin, Arabic)
43 //  KASHMIRI (Arabic, Devanagari)
44 //  KAZAKH (Latin, Cyrillic, Arabic)
45 //  KURDISH (Latin*, Arabic)
46 //  KYRGYZ (Cyrillic, Arabic)
47 //  LIMBU (Devanagari, Limbu)
48 //  MONGOLIAN (Cyrillic, Mongolian)
49 //  SANSKRIT (Latin, Devanagari)
50 //  SINDHI (Arabic, Devanagari)
51 //  TAGALOG (Latin, Tagalog)
52 //  TAJIK (Cyrillic, Arabic*)
53 //  TATAR (Latin, Cyrillic, Arabic)
54 //  TURKMEN (Latin, Cyrillic, Arabic)
55 //  UIGHUR (Latin, Cyrillic, Arabic)
56 //  UZBEK (Latin, Cyrillic, Arabic)
57 //
58 // * Due to a shortage of training text, AZERBAIJANI is not currently detected
59 //   in Arabic or Cyrillic scripts, nor KURDISH in Latin script, nor TAJIK in
60 //   Arabic script.
61 //
62 
63 #ifndef I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
64 #define I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
65 
66 #include <vector>
67 #include "../internal/lang_script.h"  // For Language
68 
69 namespace CLD2 {
70 
71   // Scan interchange-valid UTF-8 bytes and detect most likely language,
72   // or set of languages.
73   //
74   // Design goals:
75   //   Skip over big stretches of HTML tags
76   //   Able to return ranges of different languages
77   //   Relatively small tables and relatively fast processing
78   //   Thread safe
79   //
80   // For HTML documents, tags are skipped, along with <script> ... </script>
81   // and <style> ... </style> sequences, and entities are expanded.
82   //
83   // We distinguish between bytes of the raw input buffer and bytes of non-tag
84   // text letters. Since tags can be over 50% of the bytes of an HTML Page,
85   // and are nearly all seven-bit ASCII English, we prefer to distinguish
86   // language mixture fractions based on just the non-tag text.
87   //
88   // Inputs: text and text_length
89   //  Code skips HTML tags and expands HTML entities, unless
90   //  is_plain_text is true
91   // Outputs:
92   //  language3 is an array of the top 3 languages or UNKNOWN_LANGUAGE
93   //  percent3 is an array of the text percentages 0..100 of the top 3 languages
94   //  text_bytes is the amount of non-tag/letters-only text found
95   //  is_reliable set true if the returned Language is some amount more
96   //   probable then the second-best Language. Calculation is a complex function
97   //   of the length of the text and the different-script runs of text.
98   // Return value: the most likely Language for the majority of the input text
99   //  Length 0 input returns UNKNOWN_LANGUAGE. Very short indeterminate text
100   //  defaults to ENGLISH.
101   //
102   // The first two versions return ENGLISH instead of UNKNOWN_LANGUAGE, for
103   // backwards compatibility with a different detector.
104   //
105   // The third version may return UNKNOWN_LANGUAGE, and also returns extended
106   // language codes from lang_script.h
107   //
108 
109 
110   // Instead of individual arguments, pass in hints as an initialized struct
111   // Init to {NULL, NULL, UNKNOWN_ENCODING, UNKNOWN_LANGUAGE} if not known.
112   //
113   // Pass in hints whenever possible; doing so improves detection accuracy. The
114   // set of passed-in hints are all information that is external to the text
115   // itself.
116   //
117   // The content_language_hint is intended to come from an HTTP header
118   // Content-Language: field, the tld_hint from the hostname of a URL, the
119   // encoding-hint from an encoding detector applied to the input
120   // document, and the language hint from any other context you might have.
121   // The lang= tags inside an HTML document will be picked up as hints
122   // by code within the compact language detector.
123 
124   typedef struct {
125     const char* content_language_hint;      // "mi,en" boosts Maori and English
126     const char* tld_hint;                   // "id" boosts Indonesian
127     int encoding_hint;                      // SJS boosts Japanese
128     Language language_hint;                 // ITALIAN boosts it
129   } CLDHints;
130 
131   static const int kMaxResultChunkBytes = 65535;
132 
133   // For returning a vector of per-language pieces of the input buffer
134   // Unreliable and too-short are mapped to UNKNOWN_LANGUAGE
135   typedef struct {
136     int offset;                 // Starting byte offset in original buffer
137     uint16 bytes;               // Number of bytes in chunk
138     uint16 lang1;               // Top lang, as full Language. Apply
139                                 // static_cast<Language>() to this short value.
140   } ResultChunk;
141   typedef std::vector<ResultChunk> ResultChunkVector;
142 
143 
144   // Scan interchange-valid UTF-8 bytes and detect most likely language
145   Language DetectLanguage(
146                           const char* buffer,
147                           int buffer_length,
148                           bool is_plain_text,
149                           bool* is_reliable);
150 
151   // Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
152   // language3[0] is usually also the return value
153   Language DetectLanguageSummary(
154                           const char* buffer,
155                           int buffer_length,
156                           bool is_plain_text,
157                           Language* language3,
158                           int* percent3,
159                           int* text_bytes,
160                           bool* is_reliable);
161 
162   // Same as above, with hints supplied
163   // Scan interchange-valid UTF-8 bytes and detect list of top 3 languages.
164   // language3[0] is usually also the return value
165   Language DetectLanguageSummary(
166                           const char* buffer,
167                           int buffer_length,
168                           bool is_plain_text,
169                           const char* tld_hint,       // "id" boosts Indonesian
170                           int encoding_hint,          // SJS boosts Japanese
171                           Language language_hint,     // ITALIAN boosts it
172                           Language* language3,
173                           int* percent3,
174                           int* text_bytes,
175                           bool* is_reliable);
176 
177   // Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
178   // languages.
179   //
180   // Extended languages are additional interface languages and Unicode
181   // single-language scripts, from lang_script.h
182   //
183   // language3[0] is usually also the return value
184   Language ExtDetectLanguageSummary(
185                           const char* buffer,
186                           int buffer_length,
187                           bool is_plain_text,
188                           Language* language3,
189                           int* percent3,
190                           int* text_bytes,
191                           bool* is_reliable);
192 
193   // Same as above, with hints supplied
194   // Scan interchange-valid UTF-8 bytes and detect list of top 3 extended
195   // languages.
196   //
197   // Extended languages are additional Google interface languages and Unicode
198   // single-language scripts, from lang_script.h
199   //
200   // language3[0] is usually also the return value
201   Language ExtDetectLanguageSummary(
202                           const char* buffer,
203                           int buffer_length,
204                           bool is_plain_text,
205                           const char* tld_hint,       // "id" boosts Indonesian
206                           int encoding_hint,          // SJS boosts Japanese
207                           Language language_hint,     // ITALIAN boosts it
208                           Language* language3,
209                           int* percent3,
210                           int* text_bytes,
211                           bool* is_reliable);
212 
213   // Same as above, and also returns 3 internal language scores as a ratio to
214   // normal score for real text in that language. Scores close to 1.0 indicate
215   // normal text, while scores far away from 1.0 indicate badly-skewed text or
216   // gibberish
217   //
218   Language ExtDetectLanguageSummary(
219                           const char* buffer,
220                           int buffer_length,
221                           bool is_plain_text,
222                           const char* tld_hint,       // "id" boosts Indonesian
223                           int encoding_hint,          // SJS boosts Japanese
224                           Language language_hint,     // ITALIAN boosts it
225                           Language* language3,
226                           int* percent3,
227                           double* normalized_score3,
228                           int* text_bytes,
229                           bool* is_reliable);
230 
231 
232   // Use this one.
233   // Hints are collected into a struct.
234   // Flags are passed in (normally zero).
235   //
236   // Also returns 3 internal language scores as a ratio to
237   // normal score for real text in that language. Scores close to 1.0 indicate
238   // normal text, while scores far away from 1.0 indicate badly-skewed text or
239   // gibberish
240   //
241   // Returns a vector of chunks in different languages, so that caller may
242   // spell-check, translate, or otherwaise process different parts of the input
243   // buffer in language-dependant ways.
244   //
245   Language ExtDetectLanguageSummary(
246                           const char* buffer,
247                           int buffer_length,
248                           bool is_plain_text,
249                           const CLDHints* cld_hints,
250                           int flags,
251                           Language* language3,
252                           int* percent3,
253                           double* normalized_score3,
254                           ResultChunkVector* resultchunkvector,
255                           int* text_bytes,
256                           bool* is_reliable);
257 
258   // Return version text string
259   // String is "code_version - data_build_date"
260   const char* DetectLanguageVersion();
261 
262 
263   // Public use flags, debug output controls
264   static const int kCLDFlagScoreAsQuads = 0x0100;  // Force Greek, etc. => quads
265   static const int kCLDFlagHtml =         0x0200;  // Debug HTML => stderr
266   static const int kCLDFlagCr =           0x0400;  // <cr> per chunk if HTML
267   static const int kCLDFlagVerbose =      0x0800;  // More debug HTML => stderr
268   static const int kCLDFlagQuiet =        0x1000;  // Less debug HTML => stderr
269   static const int kCLDFlagEcho =         0x2000;  // Echo input => stderr
270 
271 
272 /***
273 
274 Flag meanings:
275  kCLDFlagScoreAsQuads
276    Normally, several languages are detected solely by their Unicode script.
277    Combined with appropritate lookup tables, this flag forces them instead
278    to be detected via quadgrams. This can be a useful refinement when looking
279    for meaningful text in these languages, instead of just character sets.
280    The default tables do not support this use.
281  kCLDFlagHtml
282    For each detection call, write an HTML file to stderr, showing the text
283    chunks and their detected languages.
284  kCLDFlagCr
285    In that HTML file, force a new line for each chunk.
286  kCLDFlagVerbose
287    In that HTML file, show every lookup entry.
288  kCLDFlagQuiet
289    In that HTML file, suppress most of the output detail.
290  kCLDFlagEcho
291   Echo every input buffer to stderr.
292 ***/
293 
294 // Debug output: Print the resultchunkvector to file f
295 void DumpResultChunkVector(FILE* f, const char* src,
296                            ResultChunkVector* resultchunkvector);
297 
298 #ifdef CLD2_DYNAMIC_MODE
299 
300 // If compiled with dynamic mode, load data from the specified file location.
301 // If other data has already been loaded, it is discarded and the data is read
302 // in from the specified file location again (even if the file has not changed).
303 // WARNING: Before calling this method, language detection will always fail
304 // and will always return the unknown language.
305 void loadData(const char* fileName);
306 
307 // If compiled with dynamic mode, unload the previously-loaded data.
308 // WARNING: After calling this method, language detection will no longer work
309 // and will always return the unknown language.
310 void unloadData();
311 
312 // Returns true if and only if data has been loaded via a call to loadData(...)
313 // and has not been subsequently unladed via a call to unloadDate().
314 bool isDataLoaded();
315 
316 #endif // #ifdef CLD2_DYNAMIC_MODE
317 
318 };      // End namespace CLD2
319 
320 #endif  // I18N_ENCODINGS_CLD2_PUBLIC_COMPACT_LANG_DET_H_
321