1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkCanvas_DEFINED
9 #define SkCanvas_DEFINED
10 
11 #include "SkTypes.h"
12 #include "SkBlendMode.h"
13 #include "SkBitmap.h"
14 #include "SkClipOp.h"
15 #include "SkDeque.h"
16 #include "SkImage.h"
17 #include "SkPaint.h"
18 #include "SkRefCnt.h"
19 #include "SkRegion.h"
20 #include "SkSurfaceProps.h"
21 #include "SkXfermode.h"
22 #include "SkLights.h"
23 #include "../private/SkShadowParams.h"
24 
25 class GrContext;
26 class GrDrawContext;
27 class SkBaseDevice;
28 class SkCanvasClipVisitor;
29 class SkClipStack;
30 class SkData;
31 class SkDraw;
32 class SkDrawable;
33 class SkDrawFilter;
34 class SkImageFilter;
35 class SkMetaData;
36 class SkPath;
37 class SkPicture;
38 class SkPixmap;
39 class SkRasterClip;
40 class SkRRect;
41 struct SkRSXform;
42 class SkSurface;
43 class SkSurface_Base;
44 class SkTextBlob;
45 
46 //#define SK_SUPPORT_LEGACY_CLIP_REGIONOPS
47 
48 /** \class SkCanvas
49 
50     A Canvas encapsulates all of the state about drawing into a device (bitmap).
51     This includes a reference to the device itself, and a stack of matrix/clip
52     values. For any given draw call (e.g. drawRect), the geometry of the object
53     being drawn is transformed by the concatenation of all the matrices in the
54     stack. The transformed geometry is clipped by the intersection of all of
55     the clips in the stack.
56 
57     While the Canvas holds the state of the drawing device, the state (style)
58     of the object being drawn is held by the Paint, which is provided as a
59     parameter to each of the draw() methods. The Paint holds attributes such as
60     color, typeface, textSize, strokeWidth, shader (e.g. gradients, patterns),
61     etc.
62 */
63 class SK_API SkCanvas : public SkRefCnt {
64     enum PrivateSaveLayerFlags {
65         kDontClipToLayer_PrivateSaveLayerFlag   = 1U << 31,
66     };
67 
68 public:
69 #ifdef SK_SUPPORT_LEGACY_CLIP_REGIONOPS
70     typedef SkRegion::Op ClipOp;
71 
72     static const ClipOp kDifference_Op         = SkRegion::kDifference_Op;
73     static const ClipOp kIntersect_Op          = SkRegion::kIntersect_Op;
74     static const ClipOp kUnion_Op              = SkRegion::kUnion_Op;
75     static const ClipOp kXOR_Op                = SkRegion::kXOR_Op;
76     static const ClipOp kReverseDifference_Op  = SkRegion::kReverseDifference_Op;
77     static const ClipOp kReplace_Op            = SkRegion::kReplace_Op;
78 #else
79     typedef SkClipOp ClipOp;
80 
81     static const ClipOp kDifference_Op         = kDifference_SkClipOp;
82     static const ClipOp kIntersect_Op          = kIntersect_SkClipOp;
83     static const ClipOp kUnion_Op              = kUnion_SkClipOp;
84     static const ClipOp kXOR_Op                = kXOR_SkClipOp;
85     static const ClipOp kReverseDifference_Op  = kReverseDifference_SkClipOp;
86     static const ClipOp kReplace_Op            = kReplace_SkClipOp;
87 #endif
88     /**
89      *  Attempt to allocate raster canvas, matching the ImageInfo, that will draw directly into the
90      *  specified pixels. To access the pixels after drawing to them, the caller should call
91      *  flush() or call peekPixels(...).
92      *
93      *  On failure, return NULL. This can fail for several reasons:
94      *  1. invalid ImageInfo (e.g. negative dimensions)
95      *  2. unsupported ImageInfo for a canvas
96      *      - kUnknown_SkColorType, kIndex_8_SkColorType
97      *      - kUnknown_SkAlphaType
98      *      - this list is not complete, so others may also be unsupported
99      *
100      *  Note: it is valid to request a supported ImageInfo, but with zero
101      *  dimensions.
102      */
103     static SkCanvas* NewRasterDirect(const SkImageInfo&, void*, size_t);
104 
NewRasterDirectN32(int width,int height,SkPMColor * pixels,size_t rowBytes)105     static SkCanvas* NewRasterDirectN32(int width, int height, SkPMColor* pixels, size_t rowBytes) {
106         return NewRasterDirect(SkImageInfo::MakeN32Premul(width, height), pixels, rowBytes);
107     }
108 
109     /**
110      *  Creates an empty canvas with no backing device/pixels, and zero
111      *  dimensions.
112      */
113     SkCanvas();
114 
115     /**
116      *  Creates a canvas of the specified dimensions, but explicitly not backed
117      *  by any device/pixels. Typically this use used by subclasses who handle
118      *  the draw calls in some other way.
119      */
120     SkCanvas(int width, int height, const SkSurfaceProps* = NULL);
121 
122     /** Construct a canvas with the specified device to draw into.
123 
124         @param device   Specifies a device for the canvas to draw into.
125     */
126     explicit SkCanvas(SkBaseDevice* device);
127 
128     /** Construct a canvas with the specified bitmap to draw into.
129         @param bitmap   Specifies a bitmap for the canvas to draw into. Its
130                         structure are copied to the canvas.
131     */
132     explicit SkCanvas(const SkBitmap& bitmap);
133 
134     /** Construct a canvas with the specified bitmap to draw into.
135         @param bitmap   Specifies a bitmap for the canvas to draw into. Its
136                         structure are copied to the canvas.
137         @param props    New canvas surface properties.
138     */
139     SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props);
140 
141     virtual ~SkCanvas();
142 
143     SkMetaData& getMetaData();
144 
145     /**
146      *  Return ImageInfo for this canvas. If the canvas is not backed by pixels
147      *  (cpu or gpu), then the info's ColorType will be kUnknown_SkColorType.
148      */
149     SkImageInfo imageInfo() const;
150 
151     /**
152      *  If the canvas is backed by pixels (cpu or gpu), this writes a copy of the SurfaceProps
153      *  for the canvas to the location supplied by the caller, and returns true. Otherwise,
154      *  return false and leave the supplied props unchanged.
155      */
156     bool getProps(SkSurfaceProps*) const;
157 
158     ///////////////////////////////////////////////////////////////////////////
159 
160     /**
161      *  Trigger the immediate execution of all pending draw operations. For the GPU
162      *  backend this will resolve all rendering to the GPU surface backing the
163      *  SkSurface that owns this canvas.
164      */
165     void flush();
166 
167     /**
168      * Gets the size of the base or root layer in global canvas coordinates. The
169      * origin of the base layer is always (0,0). The current drawable area may be
170      * smaller (due to clipping or saveLayer).
171      */
172     virtual SkISize getBaseLayerSize() const;
173 
174     /**
175      *  DEPRECATED: call getBaseLayerSize
176      */
getDeviceSize()177     SkISize getDeviceSize() const { return this->getBaseLayerSize(); }
178 
179     /**
180      *  DEPRECATED.
181      *  Return the canvas' device object, which may be null. The device holds
182      *  the bitmap of the pixels that the canvas draws into. The reference count
183      *  of the returned device is not changed by this call.
184      */
185 #ifndef SK_SUPPORT_LEGACY_GETDEVICE
186 protected:  // Can we make this private?
187 #endif
188     SkBaseDevice* getDevice() const;
189 public:
getDevice_just_for_deprecated_compatibility_testing()190     SkBaseDevice* getDevice_just_for_deprecated_compatibility_testing() const {
191         return this->getDevice();
192     }
193 
194     /**
195      *  saveLayer() can create another device (which is later drawn onto
196      *  the previous device). getTopDevice() returns the top-most device current
197      *  installed. Note that this can change on other calls like save/restore,
198      *  so do not access this device after subsequent canvas calls.
199      *  The reference count of the device is not changed.
200      *
201      * @param updateMatrixClip If this is true, then before the device is
202      *        returned, we ensure that its has been notified about the current
203      *        matrix and clip. Note: this happens automatically when the device
204      *        is drawn to, but is optional here, as there is a small perf hit
205      *        sometimes.
206      */
207 #ifndef SK_SUPPORT_LEGACY_GETTOPDEVICE
208 private:
209 #endif
210     SkBaseDevice* getTopDevice(bool updateMatrixClip = false) const;
211 public:
212 
213     /**
214      *  Create a new surface matching the specified info, one that attempts to
215      *  be maximally compatible when used with this canvas. If there is no matching Surface type,
216      *  NULL is returned.
217      *
218      *  If surfaceprops is specified, those are passed to the new surface, otherwise the new surface
219      *  inherits the properties of the surface that owns this canvas. If this canvas has no parent
220      *  surface, then the new surface is created with default properties.
221      */
222     sk_sp<SkSurface> makeSurface(const SkImageInfo&, const SkSurfaceProps* = nullptr);
223 #ifdef SK_SUPPORT_LEGACY_NEW_SURFACE_API
224     SkSurface* newSurface(const SkImageInfo& info, const SkSurfaceProps* props = NULL);
225 #endif
226 
227     /**
228      * Return the GPU context of the device that is associated with the canvas.
229      * For a canvas with non-GPU device, NULL is returned.
230      */
231     GrContext* getGrContext();
232 
233     ///////////////////////////////////////////////////////////////////////////
234 
235     /**
236      *  If the canvas has writable pixels in its top layer (and is not recording to a picture
237      *  or other non-raster target) and has direct access to its pixels (i.e. they are in
238      *  local RAM) return the address of those pixels, and if not null,
239      *  return the ImageInfo, rowBytes and origin. The returned address is only valid
240      *  while the canvas object is in scope and unchanged. Any API calls made on
241      *  canvas (or its parent surface if any) will invalidate the
242      *  returned address (and associated information).
243      *
244      *  On failure, returns NULL and the info, rowBytes, and origin parameters are ignored.
245      */
246     void* accessTopLayerPixels(SkImageInfo* info, size_t* rowBytes, SkIPoint* origin = NULL);
247 
248     /**
249      *  If the canvas has readable pixels in its base layer (and is not recording to a picture
250      *  or other non-raster target) and has direct access to its pixels (i.e. they are in
251      *  local RAM) return true, and if not null, return in the pixmap parameter information about
252      *  the pixels. The pixmap's pixel address is only valid
253      *  while the canvas object is in scope and unchanged. Any API calls made on
254      *  canvas (or its parent surface if any) will invalidate the pixel address
255      *  (and associated information).
256      *
257      *  On failure, returns false and the pixmap parameter will be ignored.
258      */
259     bool peekPixels(SkPixmap*);
260 
261 #ifdef SK_SUPPORT_LEGACY_PEEKPIXELS_PARMS
262     const void* peekPixels(SkImageInfo* info, size_t* rowBytes);
263 #endif
264 
265     /**
266      *  Copy the pixels from the base-layer into the specified buffer (pixels + rowBytes),
267      *  converting them into the requested format (SkImageInfo). The base-layer pixels are read
268      *  starting at the specified (srcX,srcY) location in the coordinate system of the base-layer.
269      *
270      *  The specified ImageInfo and (srcX,srcY) offset specifies a source rectangle
271      *
272      *      srcR.setXYWH(srcX, srcY, dstInfo.width(), dstInfo.height());
273      *
274      *  srcR is intersected with the bounds of the base-layer. If this intersection is not empty,
275      *  then we have two sets of pixels (of equal size). Replace the dst pixels with the
276      *  corresponding src pixels, performing any colortype/alphatype transformations needed
277      *  (in the case where the src and dst have different colortypes or alphatypes).
278      *
279      *  This call can fail, returning false, for several reasons:
280      *  - If srcR does not intersect the base-layer bounds.
281      *  - If the requested colortype/alphatype cannot be converted from the base-layer's types.
282      *  - If this canvas is not backed by pixels (e.g. picture or PDF)
283      */
284     bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
285                     int srcX, int srcY);
286 
287     /**
288      *  Helper for calling readPixels(info, ...). This call will check if bitmap has been allocated.
289      *  If not, it will attempt to call allocPixels(). If this fails, it will return false. If not,
290      *  it calls through to readPixels(info, ...) and returns its result.
291      */
292     bool readPixels(SkBitmap* bitmap, int srcX, int srcY);
293 
294     /**
295      *  Helper for allocating pixels and then calling readPixels(info, ...). The bitmap is resized
296      *  to the intersection of srcRect and the base-layer bounds. On success, pixels will be
297      *  allocated in bitmap and true returned. On failure, false is returned and bitmap will be
298      *  set to empty.
299      */
300     bool readPixels(const SkIRect& srcRect, SkBitmap* bitmap);
301 
302     /**
303      *  This method affects the pixels in the base-layer, and operates in pixel coordinates,
304      *  ignoring the matrix and clip.
305      *
306      *  The specified ImageInfo and (x,y) offset specifies a rectangle: target.
307      *
308      *      target.setXYWH(x, y, info.width(), info.height());
309      *
310      *  Target is intersected with the bounds of the base-layer. If this intersection is not empty,
311      *  then we have two sets of pixels (of equal size), the "src" specified by info+pixels+rowBytes
312      *  and the "dst" by the canvas' backend. Replace the dst pixels with the corresponding src
313      *  pixels, performing any colortype/alphatype transformations needed (in the case where the
314      *  src and dst have different colortypes or alphatypes).
315      *
316      *  This call can fail, returning false, for several reasons:
317      *  - If the src colortype/alphatype cannot be converted to the canvas' types
318      *  - If this canvas is not backed by pixels (e.g. picture or PDF)
319      */
320     bool writePixels(const SkImageInfo&, const void* pixels, size_t rowBytes, int x, int y);
321 
322     /**
323      *  Helper for calling writePixels(info, ...) by passing its pixels and rowbytes. If the bitmap
324      *  is just wrapping a texture, returns false and does nothing.
325      */
326     bool writePixels(const SkBitmap& bitmap, int x, int y);
327 
328     ///////////////////////////////////////////////////////////////////////////
329 
330     /** This call saves the current matrix, clip, and drawFilter, and pushes a
331         copy onto a private stack. Subsequent calls to translate, scale,
332         rotate, skew, concat or clipRect, clipPath, and setDrawFilter all
333         operate on this copy.
334         When the balancing call to restore() is made, the previous matrix, clip,
335         and drawFilter are restored.
336 
337         @return The value to pass to restoreToCount() to balance this save()
338     */
339     int save();
340 
341     /** This behaves the same as save(), but in addition it allocates an
342         offscreen bitmap. All drawing calls are directed there, and only when
343         the balancing call to restore() is made is that offscreen transfered to
344         the canvas (or the previous layer).
345         @param bounds (may be null) This rect, if non-null, is used as a hint to
346                       limit the size of the offscreen, and thus drawing may be
347                       clipped to it, though that clipping is not guaranteed to
348                       happen. If exact clipping is desired, use clipRect().
349         @param paint (may be null) This is copied, and is applied to the
350                      offscreen when restore() is called
351         @return The value to pass to restoreToCount() to balance this save()
352     */
353     int saveLayer(const SkRect* bounds, const SkPaint* paint);
saveLayer(const SkRect & bounds,const SkPaint * paint)354     int saveLayer(const SkRect& bounds, const SkPaint* paint) {
355         return this->saveLayer(&bounds, paint);
356     }
357 
358     /**
359      *  Temporary name.
360      *  Will allow any requests for LCD text to be respected, so the caller must be careful to
361      *  only draw on top of opaque sections of the layer to get good results.
362      */
363     int saveLayerPreserveLCDTextRequests(const SkRect* bounds, const SkPaint* paint);
364 
365     /** This behaves the same as save(), but in addition it allocates an
366         offscreen bitmap. All drawing calls are directed there, and only when
367         the balancing call to restore() is made is that offscreen transfered to
368         the canvas (or the previous layer).
369         @param bounds (may be null) This rect, if non-null, is used as a hint to
370                       limit the size of the offscreen, and thus drawing may be
371                       clipped to it, though that clipping is not guaranteed to
372                       happen. If exact clipping is desired, use clipRect().
373         @param alpha  This is applied to the offscreen when restore() is called.
374         @return The value to pass to restoreToCount() to balance this save()
375     */
376     int saveLayerAlpha(const SkRect* bounds, U8CPU alpha);
377 
378     enum {
379         kIsOpaque_SaveLayerFlag         = 1 << 0,
380         kPreserveLCDText_SaveLayerFlag  = 1 << 1,
381 
382 #ifdef SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG
383         kDontClipToLayer_Legacy_SaveLayerFlag = kDontClipToLayer_PrivateSaveLayerFlag,
384 #endif
385     };
386     typedef uint32_t SaveLayerFlags;
387 
388     struct SaveLayerRec {
SaveLayerRecSaveLayerRec389         SaveLayerRec()
390             : fBounds(nullptr), fPaint(nullptr), fBackdrop(nullptr), fSaveLayerFlags(0)
391         {}
392         SaveLayerRec(const SkRect* bounds, const SkPaint* paint, SaveLayerFlags saveLayerFlags = 0)
fBoundsSaveLayerRec393             : fBounds(bounds)
394             , fPaint(paint)
395             , fBackdrop(nullptr)
396             , fSaveLayerFlags(saveLayerFlags)
397         {}
SaveLayerRecSaveLayerRec398         SaveLayerRec(const SkRect* bounds, const SkPaint* paint, const SkImageFilter* backdrop,
399                      SaveLayerFlags saveLayerFlags)
400             : fBounds(bounds)
401             , fPaint(paint)
402             , fBackdrop(backdrop)
403             , fSaveLayerFlags(saveLayerFlags)
404         {}
405 
406         const SkRect*           fBounds;    // optional
407         const SkPaint*          fPaint;     // optional
408         const SkImageFilter*    fBackdrop;  // optional
409         SaveLayerFlags          fSaveLayerFlags;
410     };
411 
412     int saveLayer(const SaveLayerRec&);
413 
414     /** This call balances a previous call to save(), and is used to remove all
415         modifications to the matrix/clip/drawFilter state since the last save
416         call.
417         It is an error to call restore() more times than save() was called.
418     */
419     void restore();
420 
421     /** Returns the number of matrix/clip states on the SkCanvas' private stack.
422         This will equal # save() calls - # restore() calls + 1. The save count on
423         a new canvas is 1.
424     */
425     int getSaveCount() const;
426 
427     /** Efficient way to pop any calls to save() that happened after the save
428         count reached saveCount. It is an error for saveCount to be greater than
429         getSaveCount(). To pop all the way back to the initial matrix/clip context
430         pass saveCount == 1.
431         @param saveCount    The number of save() levels to restore from
432     */
433     void restoreToCount(int saveCount);
434 
435     /** Preconcat the current matrix with the specified translation
436         @param dx   The distance to translate in X
437         @param dy   The distance to translate in Y
438     */
439     void translate(SkScalar dx, SkScalar dy);
440 
441     /** Preconcat the current matrix with the specified scale.
442         @param sx   The amount to scale in X
443         @param sy   The amount to scale in Y
444     */
445     void scale(SkScalar sx, SkScalar sy);
446 
447     /** Preconcat the current matrix with the specified rotation about the origin.
448         @param degrees  The amount to rotate, in degrees
449     */
450     void rotate(SkScalar degrees);
451 
452     /** Preconcat the current matrix with the specified rotation about a given point.
453         @param degrees  The amount to rotate, in degrees
454         @param px  The x coordinate of the point to rotate about.
455         @param py  The y coordinate of the point to rotate about.
456     */
457     void rotate(SkScalar degrees, SkScalar px, SkScalar py);
458 
459     /** Preconcat the current matrix with the specified skew.
460         @param sx   The amount to skew in X
461         @param sy   The amount to skew in Y
462     */
463     void skew(SkScalar sx, SkScalar sy);
464 
465     /** Preconcat the current matrix with the specified matrix.
466         @param matrix   The matrix to preconcatenate with the current matrix
467     */
468     void concat(const SkMatrix& matrix);
469 
470     /** Replace the current matrix with a copy of the specified matrix.
471         @param matrix The matrix that will be copied into the current matrix.
472     */
473     void setMatrix(const SkMatrix& matrix);
474 
475     /** Helper for setMatrix(identity). Sets the current matrix to identity.
476     */
477     void resetMatrix();
478 
479 #ifdef SK_EXPERIMENTAL_SHADOWING
480     /** Add the specified translation to the current draw depth of the canvas.
481         @param z    The distance to translate in Z.
482                     Negative into screen, positive out of screen.
483                     Without translation, the draw depth defaults to 0.
484     */
485     void translateZ(SkScalar z);
486 
487     /** Set the current set of lights in the canvas.
488         @param lights   The lights that we want the canvas to have.
489     */
490     void setLights(sk_sp<SkLights> lights);
491 
492     /** Returns the current set of lights the canvas uses
493       */
494     sk_sp<SkLights> getLights() const;
495 #endif
496 
497     /**
498      *  Modify the current clip with the specified rectangle.
499      *  @param rect The rect to combine with the current clip
500      *  @param op The region op to apply to the current clip
501      *  @param doAntiAlias true if the clip should be antialiased
502      */
503     void clipRect(const SkRect& rect, ClipOp, bool doAntiAlias);
clipRect(const SkRect & rect,ClipOp op)504     void clipRect(const SkRect& rect, ClipOp op) {
505         this->clipRect(rect, op, false);
506     }
507     void clipRect(const SkRect& rect, bool doAntiAlias = false) {
508         this->clipRect(rect, kIntersect_Op, doAntiAlias);
509     }
510 
511     /**
512      *  Modify the current clip with the specified SkRRect.
513      *  @param rrect The rrect to combine with the current clip
514      *  @param op The region op to apply to the current clip
515      *  @param doAntiAlias true if the clip should be antialiased
516      */
517     void clipRRect(const SkRRect& rrect, ClipOp op, bool doAntiAlias);
clipRRect(const SkRRect & rrect,ClipOp op)518     void clipRRect(const SkRRect& rrect, ClipOp op) {
519         this->clipRRect(rrect, op, false);
520     }
521     void clipRRect(const SkRRect& rrect, bool doAntiAlias = false) {
522         this->clipRRect(rrect, kIntersect_Op, doAntiAlias);
523     }
524 
525     /**
526      *  Modify the current clip with the specified path.
527      *  @param path The path to combine with the current clip
528      *  @param op The region op to apply to the current clip
529      *  @param doAntiAlias true if the clip should be antialiased
530      */
531     void clipPath(const SkPath& path, ClipOp op, bool doAntiAlias);
clipPath(const SkPath & path,ClipOp op)532     void clipPath(const SkPath& path, ClipOp op) {
533         this->clipPath(path, op, false);
534     }
535     void clipPath(const SkPath& path, bool doAntiAlias = false) {
536         this->clipPath(path, kIntersect_Op, doAntiAlias);
537     }
538 
539     /** EXPERIMENTAL -- only used for testing
540         Set to simplify clip stack using path ops.
541      */
setAllowSimplifyClip(bool allow)542     void setAllowSimplifyClip(bool allow) {
543         fAllowSimplifyClip = allow;
544     }
545 
546     /** Modify the current clip with the specified region. Note that unlike
547         clipRect() and clipPath() which transform their arguments by the current
548         matrix, clipRegion() assumes its argument is already in device
549         coordinates, and so no transformation is performed.
550         @param deviceRgn    The region to apply to the current clip
551         @param op The region op to apply to the current clip
552     */
553     void clipRegion(const SkRegion& deviceRgn, ClipOp op = kIntersect_Op);
554 
555     /** Return true if the specified rectangle, after being transformed by the
556         current matrix, would lie completely outside of the current clip. Call
557         this to check if an area you intend to draw into is clipped out (and
558         therefore you can skip making the draw calls).
559         @param rect the rect to compare with the current clip
560         @return true if the rect (transformed by the canvas' matrix) does not
561                      intersect with the canvas' clip
562     */
563     bool quickReject(const SkRect& rect) const;
564 
565     /** Return true if the specified path, after being transformed by the
566         current matrix, would lie completely outside of the current clip. Call
567         this to check if an area you intend to draw into is clipped out (and
568         therefore you can skip making the draw calls). Note, for speed it may
569         return false even if the path itself might not intersect the clip
570         (i.e. the bounds of the path intersects, but the path does not).
571         @param path The path to compare with the current clip
572         @return true if the path (transformed by the canvas' matrix) does not
573                      intersect with the canvas' clip
574     */
575     bool quickReject(const SkPath& path) const;
576 
577     /** Return the bounds of the current clip (in local coordinates) in the
578         bounds parameter, and return true if it is non-empty. This can be useful
579         in a way similar to quickReject, in that it tells you that drawing
580         outside of these bounds will be clipped out.
581     */
582     virtual bool getClipBounds(SkRect* bounds) const;
583 
584     /** Return the bounds of the current clip, in device coordinates; returns
585         true if non-empty. Maybe faster than getting the clip explicitly and
586         then taking its bounds.
587     */
588     virtual bool getClipDeviceBounds(SkIRect* bounds) const;
589 
590 
591     /** Fill the entire canvas' bitmap (restricted to the current clip) with the
592         specified ARGB color, using the specified mode.
593         @param a    the alpha component (0..255) of the color to fill the canvas
594         @param r    the red component (0..255) of the color to fill the canvas
595         @param g    the green component (0..255) of the color to fill the canvas
596         @param b    the blue component (0..255) of the color to fill the canvas
597         @param mode the mode to apply the color in (defaults to SrcOver)
598     */
599     void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, SkBlendMode mode = SkBlendMode::kSrcOver);
600 #ifdef SK_SUPPORT_LEGACY_XFERMODE_OBJECT
drawARGB(U8CPU a,U8CPU r,U8CPU g,U8CPU b,SkXfermode::Mode mode)601     void drawARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b, SkXfermode::Mode mode) {
602         this->drawARGB(a, r, g, b, (SkBlendMode)mode);
603     }
604 #endif
605 
606     /** Fill the entire canvas' bitmap (restricted to the current clip) with the
607         specified color and mode.
608         @param color    the color to draw with
609         @param mode the mode to apply the color in (defaults to SrcOver)
610     */
611     void drawColor(SkColor color, SkBlendMode mode = SkBlendMode::kSrcOver);
612 #ifdef SK_SUPPORT_LEGACY_XFERMODE_OBJECT
drawColor(SkColor color,SkXfermode::Mode mode)613     void drawColor(SkColor color, SkXfermode::Mode mode) {
614         this->drawColor(color, (SkBlendMode)mode);
615     }
616 #endif
617 
618     /**
619      *  Helper method for drawing a color in SRC mode, completely replacing all the pixels
620      *  in the current clip with this color.
621      */
clear(SkColor color)622     void clear(SkColor color) {
623         this->drawColor(color, SkBlendMode::kSrc);
624     }
625 
626     /**
627      * This makes the contents of the canvas undefined. Subsequent calls that
628      * require reading the canvas contents will produce undefined results. Examples
629      * include blending and readPixels. The actual implementation is backend-
630      * dependent and one legal implementation is to do nothing. This method
631      * ignores the current clip.
632      *
633      * This function should only be called if the caller intends to subsequently
634      * draw to the canvas. The canvas may do real work at discard() time in order
635      * to optimize performance on subsequent draws. Thus, if you call this and then
636      * never draw to the canvas subsequently you may pay a perfomance penalty.
637      */
discard()638     void discard() { this->onDiscard(); }
639 
640     /**
641      *  Fill the entire canvas (restricted to the current clip) with the
642      *  specified paint.
643      *  @param paint    The paint used to fill the canvas
644      */
645     void drawPaint(const SkPaint& paint);
646 
647     enum PointMode {
648         /** drawPoints draws each point separately */
649         kPoints_PointMode,
650         /** drawPoints draws each pair of points as a line segment */
651         kLines_PointMode,
652         /** drawPoints draws the array of points as a polygon */
653         kPolygon_PointMode
654     };
655 
656     /** Draw a series of points, interpreted based on the PointMode mode. For
657         all modes, the count parameter is interpreted as the total number of
658         points. For kLine mode, count/2 line segments are drawn.
659         For kPoint mode, each point is drawn centered at its coordinate, and its
660         size is specified by the paint's stroke-width. It draws as a square,
661         unless the paint's cap-type is round, in which the points are drawn as
662         circles.
663         For kLine mode, each pair of points is drawn as a line segment,
664         respecting the paint's settings for cap/join/width.
665         For kPolygon mode, the entire array is drawn as a series of connected
666         line segments.
667         Note that, while similar, kLine and kPolygon modes draw slightly
668         differently than the equivalent path built with a series of moveto,
669         lineto calls, in that the path will draw all of its contours at once,
670         with no interactions if contours intersect each other (think XOR
671         xfermode). drawPoints always draws each element one at a time.
672         @param mode     PointMode specifying how to draw the array of points.
673         @param count    The number of points in the array
674         @param pts      Array of points to draw
675         @param paint    The paint used to draw the points
676     */
677     void drawPoints(PointMode mode, size_t count, const SkPoint pts[], const SkPaint& paint);
678 
679     /** Helper method for drawing a single point. See drawPoints() for a more
680         details.
681     */
682     void drawPoint(SkScalar x, SkScalar y, const SkPaint& paint);
683 
684     /** Draws a single pixel in the specified color.
685         @param x        The X coordinate of which pixel to draw
686         @param y        The Y coordiante of which pixel to draw
687         @param color    The color to draw
688     */
689     void drawPoint(SkScalar x, SkScalar y, SkColor color);
690 
691     /** Draw a line segment with the specified start and stop x,y coordinates,
692         using the specified paint. NOTE: since a line is always "framed", the
693         paint's Style is ignored.
694         @param x0    The x-coordinate of the start point of the line
695         @param y0    The y-coordinate of the start point of the line
696         @param x1    The x-coordinate of the end point of the line
697         @param y1    The y-coordinate of the end point of the line
698         @param paint The paint used to draw the line
699     */
700     void drawLine(SkScalar x0, SkScalar y0, SkScalar x1, SkScalar y1,
701                   const SkPaint& paint);
702 
703     /** Draw the specified rectangle using the specified paint. The rectangle
704         will be filled or stroked based on the Style in the paint.
705         @param rect     The rect to be drawn
706         @param paint    The paint used to draw the rect
707     */
708     void drawRect(const SkRect& rect, const SkPaint& paint);
709 
710     /** Draw the specified rectangle using the specified paint. The rectangle
711         will be filled or framed based on the Style in the paint.
712         @param rect     The rect to be drawn
713         @param paint    The paint used to draw the rect
714     */
drawIRect(const SkIRect & rect,const SkPaint & paint)715     void drawIRect(const SkIRect& rect, const SkPaint& paint) {
716         SkRect r;
717         r.set(rect);    // promotes the ints to scalars
718         this->drawRect(r, paint);
719     }
720 
721     /** Draw the specified rectangle using the specified paint. The rectangle
722         will be filled or framed based on the Style in the paint.
723         @param left     The left side of the rectangle to be drawn
724         @param top      The top side of the rectangle to be drawn
725         @param right    The right side of the rectangle to be drawn
726         @param bottom   The bottom side of the rectangle to be drawn
727         @param paint    The paint used to draw the rect
728     */
729     void drawRectCoords(SkScalar left, SkScalar top, SkScalar right,
730                         SkScalar bottom, const SkPaint& paint);
731 
732     /** Draw the outline of the specified region using the specified paint.
733         @param region   The region to be drawn
734         @param paint    The paint used to draw the region
735     */
736     void drawRegion(const SkRegion& region, const SkPaint& paint);
737 
738     /** Draw the specified oval using the specified paint. The oval will be
739         filled or framed based on the Style in the paint.
740         @param oval     The rectangle bounds of the oval to be drawn
741         @param paint    The paint used to draw the oval
742     */
743     void drawOval(const SkRect& oval, const SkPaint&);
744 
745     /**
746      *  Draw the specified RRect using the specified paint The rrect will be filled or stroked
747      *  based on the Style in the paint.
748      *
749      *  @param rrect    The round-rect to draw
750      *  @param paint    The paint used to draw the round-rect
751      */
752     void drawRRect(const SkRRect& rrect, const SkPaint& paint);
753 
754     /**
755      *  Draw the annulus formed by the outer and inner rrects. The results
756      *  are undefined if the outer does not contain the inner.
757      */
758     void drawDRRect(const SkRRect& outer, const SkRRect& inner, const SkPaint&);
759 
760     /** Draw the specified circle using the specified paint. If radius is <= 0,
761         then nothing will be drawn. The circle will be filled
762         or framed based on the Style in the paint.
763         @param cx       The x-coordinate of the center of the cirle to be drawn
764         @param cy       The y-coordinate of the center of the cirle to be drawn
765         @param radius   The radius of the cirle to be drawn
766         @param paint    The paint used to draw the circle
767     */
768     void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius,
769                     const SkPaint& paint);
770 
771     /** Draw the specified arc, which will be scaled to fit inside the
772         specified oval. Sweep angles are not treated as modulo 360 and thus can
773         exceed a full sweep of the oval. Note that this differs slightly from
774         SkPath::arcTo, which treats the sweep angle mod 360. If the oval is empty
775         or the sweep angle is zero nothing is drawn. If useCenter is true the oval
776         center is inserted into the implied path before the arc and the path is
777         closed back to the, center forming a wedge. Otherwise, the implied path
778         contains just the arc and is not closed.
779         @param oval The bounds of oval used to define the shape of the arc.
780         @param startAngle Starting angle (in degrees) where the arc begins
781         @param sweepAngle Sweep angle (in degrees) measured clockwise.
782         @param useCenter true means include the center of the oval.
783         @param paint    The paint used to draw the arc
784     */
785     void drawArc(const SkRect& oval, SkScalar startAngle, SkScalar sweepAngle,
786                  bool useCenter, const SkPaint& paint);
787 
788     /** Draw the specified round-rect using the specified paint. The round-rect
789         will be filled or framed based on the Style in the paint.
790         @param rect     The rectangular bounds of the roundRect to be drawn
791         @param rx       The x-radius of the oval used to round the corners
792         @param ry       The y-radius of the oval used to round the corners
793         @param paint    The paint used to draw the roundRect
794     */
795     void drawRoundRect(const SkRect& rect, SkScalar rx, SkScalar ry,
796                        const SkPaint& paint);
797 
798     /** Draw the specified path using the specified paint. The path will be
799         filled or framed based on the Style in the paint.
800         @param path     The path to be drawn
801         @param paint    The paint used to draw the path
802     */
803     void drawPath(const SkPath& path, const SkPaint& paint);
804 
805     /** Draw the specified image, with its top/left corner at (x,y), using the
806         specified paint, transformed by the current matrix.
807 
808         @param image    The image to be drawn
809         @param left     The position of the left side of the image being drawn
810         @param top      The position of the top side of the image being drawn
811         @param paint    The paint used to draw the image, or NULL
812      */
813     void drawImage(const SkImage* image, SkScalar left, SkScalar top, const SkPaint* paint = NULL);
814     void drawImage(const sk_sp<SkImage>& image, SkScalar left, SkScalar top,
815                    const SkPaint* paint = NULL) {
816         this->drawImage(image.get(), left, top, paint);
817     }
818 
819     /**
820      *  Controls the behavior at the edge of the src-rect, when specified in drawImageRect,
821      *  trading off speed for exactness.
822      *
823      *  When filtering is enabled (in the Paint), skia may need to sample in a neighborhood around
824      *  the pixels in the image. If there is a src-rect specified, it is intended to restrict the
825      *  pixels that will be read. However, for performance reasons, some implementations may slow
826      *  down if they cannot read 1-pixel past the src-rect boundary at times.
827      *
828      *  This enum allows the caller to specify if such a 1-pixel "slop" will be visually acceptable.
829      *  If it is, the caller should pass kFast, and it may result in a faster draw. If the src-rect
830      *  must be strictly respected, the caller should pass kStrict.
831      */
832     enum SrcRectConstraint {
833         /**
834          *  If kStrict is specified, the implementation must respect the src-rect
835          *  (if specified) strictly, and will never sample outside of those bounds during sampling
836          *  even when filtering. This may be slower than kFast.
837          */
838         kStrict_SrcRectConstraint,
839 
840         /**
841          *  If kFast is specified, the implementation may sample outside of the src-rect
842          *  (if specified) by half the width of filter. This allows greater flexibility
843          *  to the implementation and can make the draw much faster.
844          */
845         kFast_SrcRectConstraint,
846     };
847 
848     /** Draw the specified image, scaling and translating so that it fills the specified
849      *  dst rect. If the src rect is non-null, only that subset of the image is transformed
850      *  and drawn.
851      *
852      *  @param image      The image to be drawn
853      *  @param src        Optional: specify the subset of the image to be drawn
854      *  @param dst        The destination rectangle where the scaled/translated
855      *                    image will be drawn
856      *  @param paint      The paint used to draw the image, or NULL
857      *  @param constraint Control the tradeoff between speed and exactness w.r.t. the src-rect.
858      */
859     void drawImageRect(const SkImage* image, const SkRect& src, const SkRect& dst,
860                        const SkPaint* paint,
861                        SrcRectConstraint constraint = kStrict_SrcRectConstraint);
862     // variant that takes src SkIRect
863     void drawImageRect(const SkImage* image, const SkIRect& isrc, const SkRect& dst,
864                        const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint);
865     // variant that assumes src == image-bounds
866     void drawImageRect(const SkImage* image, const SkRect& dst, const SkPaint* paint,
867                        SrcRectConstraint = kStrict_SrcRectConstraint);
868 
869     void drawImageRect(const sk_sp<SkImage>& image, const SkRect& src, const SkRect& dst,
870                        const SkPaint* paint,
871                        SrcRectConstraint constraint = kStrict_SrcRectConstraint) {
872         this->drawImageRect(image.get(), src, dst, paint, constraint);
873     }
874     void drawImageRect(const sk_sp<SkImage>& image, const SkIRect& isrc, const SkRect& dst,
875                        const SkPaint* paint, SrcRectConstraint cons = kStrict_SrcRectConstraint) {
876         this->drawImageRect(image.get(), isrc, dst, paint, cons);
877     }
878     void drawImageRect(const sk_sp<SkImage>& image, const SkRect& dst, const SkPaint* paint,
879                        SrcRectConstraint cons = kStrict_SrcRectConstraint) {
880         this->drawImageRect(image.get(), dst, paint, cons);
881     }
882 
883     /**
884      *  Draw the image stretched differentially to fit into dst.
885      *  center is a rect within the image, and logically divides the image
886      *  into 9 sections (3x3). For example, if the middle pixel of a [5x5]
887      *  image is the "center", then the center-rect should be [2, 2, 3, 3].
888      *
889      *  If the dst is >= the image size, then...
890      *  - The 4 corners are not stretched at all.
891      *  - The sides are stretched in only one axis.
892      *  - The center is stretched in both axes.
893      * Else, for each axis where dst < image,
894      *  - The corners shrink proportionally
895      *  - The sides (along the shrink axis) and center are not drawn
896      */
897     void drawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst,
898                        const SkPaint* paint = nullptr);
899     void drawImageNine(const sk_sp<SkImage>& image, const SkIRect& center, const SkRect& dst,
900                        const SkPaint* paint = nullptr) {
901         this->drawImageNine(image.get(), center, dst, paint);
902     }
903 
904     /** Draw the specified bitmap, with its top/left corner at (x,y), using the
905         specified paint, transformed by the current matrix. Note: if the paint
906         contains a maskfilter that generates a mask which extends beyond the
907         bitmap's original width/height, then the bitmap will be drawn as if it
908         were in a Shader with CLAMP mode. Thus the color outside of the original
909         width/height will be the edge color replicated.
910 
911         If a shader is present on the paint it will be ignored, except in the
912         case where the bitmap is kAlpha_8_SkColorType. In that case, the color is
913         generated by the shader.
914 
915         @param bitmap   The bitmap to be drawn
916         @param left     The position of the left side of the bitmap being drawn
917         @param top      The position of the top side of the bitmap being drawn
918         @param paint    The paint used to draw the bitmap, or NULL
919     */
920     void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
921                     const SkPaint* paint = NULL);
922 
923     /** Draw the specified bitmap, scaling and translating so that it fills the specified
924      *  dst rect. If the src rect is non-null, only that subset of the bitmap is transformed
925      *  and drawn.
926      *
927      *  @param bitmap     The bitmap to be drawn
928      *  @param src        Optional: specify the subset of the bitmap to be drawn
929      *  @param dst        The destination rectangle where the scaled/translated
930      *                    bitmap will be drawn
931      *  @param paint      The paint used to draw the bitmap, or NULL
932      *  @param constraint Control the tradeoff between speed and exactness w.r.t. the src-rect.
933      */
934     void drawBitmapRect(const SkBitmap& bitmap, const SkRect& src, const SkRect& dst,
935                         const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint);
936     // variant where src is SkIRect
937     void drawBitmapRect(const SkBitmap& bitmap, const SkIRect& isrc, const SkRect& dst,
938                         const SkPaint* paint, SrcRectConstraint = kStrict_SrcRectConstraint);
939     void drawBitmapRect(const SkBitmap& bitmap, const SkRect& dst, const SkPaint* paint,
940                         SrcRectConstraint = kStrict_SrcRectConstraint);
941 
942     /**
943      *  Draw the bitmap stretched or shrunk differentially to fit into dst.
944      *  center is a rect within the bitmap, and logically divides the bitmap
945      *  into 9 sections (3x3). For example, if the middle pixel of a [5x5]
946      *  bitmap is the "center", then the center-rect should be [2, 2, 3, 3].
947      *
948      *  If the dst is >= the bitmap size, then...
949      *  - The 4 corners are not stretched at all.
950      *  - The sides are stretched in only one axis.
951      *  - The center is stretched in both axes.
952      * Else, for each axis where dst < bitmap,
953      *  - The corners shrink proportionally
954      *  - The sides (along the shrink axis) and center are not drawn
955      */
956     void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center, const SkRect& dst,
957                         const SkPaint* paint = NULL);
958 
959     /**
960      *  Specifies coordinates to divide a bitmap into (xCount*yCount) rects.
961      *
962      *  If the lattice divs or bounds are invalid, the entire lattice
963      *  struct will be ignored on the draw call.
964      */
965     struct Lattice {
966         enum Flags : uint8_t {
967             // If set, indicates that we should not draw corresponding rect.
968             kTransparent_Flags = 1 << 0,
969         };
970 
971         // An array of x-coordinates that divide the bitmap vertically.
972         // These must be unique, increasing, and in the set [fBounds.fLeft, fBounds.fRight).
973         // Does not have ownership.
974         const int*     fXDivs;
975 
976         // An array of y-coordinates that divide the bitmap horizontally.
977         // These must be unique, increasing, and in the set [fBounds.fTop, fBounds.fBottom).
978         // Does not have ownership.
979         const int*     fYDivs;
980 
981         // If non-null, the length of this array must be equal to
982         // (fXCount + 1) * (fYCount + 1).  Note that we allow the first rect
983         // in each direction to be empty (ex: fXDivs[0] = fBounds.fLeft).
984         // In this case, the caller still must specify a flag (as a placeholder)
985         // for these empty rects.
986         // The flags correspond to the rects in the lattice, first moving
987         // left to right and then top to bottom.
988         const Flags*   fFlags;
989 
990         // The number of fXDivs.
991         int            fXCount;
992 
993         // The number of fYDivs.
994         int            fYCount;
995 
996         // The bound to draw from.  Must be contained by the src that is being drawn,
997         // non-empty, and non-inverted.
998         // If nullptr, the bounds are the entire src.
999         const SkIRect* fBounds;
1000     };
1001 
1002     /**
1003      *  Draw the bitmap stretched or shrunk differentially to fit into dst.
1004      *
1005      *  Moving horizontally across the bitmap, alternating rects will be "scalable"
1006      *  (in the x-dimension) to fit into dst or must be left "fixed".  The first rect
1007      *  is treated as "fixed", but it's possible to specify an empty first rect by
1008      *  making lattice.fXDivs[0] = 0.
1009      *
1010      *  The scale factor for all "scalable" rects will be the same, and may be greater
1011      *  than or less than 1 (meaning we can stretch or shrink).  If the number of
1012      *  "fixed" pixels is greater than the width of the dst, we will collapse all of
1013      *  the "scalable" regions and appropriately downscale the "fixed" regions.
1014      *
1015      *  The same interpretation also applies to the y-dimension.
1016      */
1017     void drawBitmapLattice(const SkBitmap& bitmap, const Lattice& lattice, const SkRect& dst,
1018                            const SkPaint* paint = nullptr);
1019     void drawImageLattice(const SkImage* image, const Lattice& lattice, const SkRect& dst,
1020                           const SkPaint* paint = nullptr);
1021 
1022     /** Draw the text, with origin at (x,y), using the specified paint.
1023         The origin is interpreted based on the Align setting in the paint.
1024         @param text The text to be drawn
1025         @param byteLength   The number of bytes to read from the text parameter
1026         @param x        The x-coordinate of the origin of the text being drawn
1027         @param y        The y-coordinate of the origin of the text being drawn
1028         @param paint    The paint used for the text (e.g. color, size, style)
1029     */
1030     void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
1031                   const SkPaint& paint);
1032 
1033     /** Draw the text, with each character/glyph origin specified by the pos[]
1034         array. The origin is interpreted by the Align setting in the paint.
1035         @param text The text to be drawn
1036         @param byteLength   The number of bytes to read from the text parameter
1037         @param pos      Array of positions, used to position each character
1038         @param paint    The paint used for the text (e.g. color, size, style)
1039         */
1040     void drawPosText(const void* text, size_t byteLength, const SkPoint pos[],
1041                      const SkPaint& paint);
1042 
1043     /** Draw the text, with each character/glyph origin specified by the x
1044         coordinate taken from the xpos[] array, and the y from the constY param.
1045         The origin is interpreted by the Align setting in the paint.
1046         @param text The text to be drawn
1047         @param byteLength   The number of bytes to read from the text parameter
1048         @param xpos     Array of x-positions, used to position each character
1049         @param constY   The shared Y coordinate for all of the positions
1050         @param paint    The paint used for the text (e.g. color, size, style)
1051         */
1052     void drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[], SkScalar constY,
1053                       const SkPaint& paint);
1054 
1055     /** Draw the text, with origin at (x,y), using the specified paint, along
1056         the specified path. The paint's Align setting determins where along the
1057         path to start the text.
1058         @param text The text to be drawn
1059         @param byteLength   The number of bytes to read from the text parameter
1060         @param path         The path the text should follow for its baseline
1061         @param hOffset      The distance along the path to add to the text's
1062                             starting position
1063         @param vOffset      The distance above(-) or below(+) the path to
1064                             position the text
1065         @param paint        The paint used for the text
1066     */
1067     void drawTextOnPathHV(const void* text, size_t byteLength, const SkPath& path, SkScalar hOffset,
1068                           SkScalar vOffset, const SkPaint& paint);
1069 
1070     /** Draw the text, with origin at (x,y), using the specified paint, along
1071         the specified path. The paint's Align setting determins where along the
1072         path to start the text.
1073         @param text The text to be drawn
1074         @param byteLength   The number of bytes to read from the text parameter
1075         @param path         The path the text should follow for its baseline
1076         @param matrix       (may be null) Applied to the text before it is
1077                             mapped onto the path
1078         @param paint        The paint used for the text
1079         */
1080     void drawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
1081                         const SkMatrix* matrix, const SkPaint& paint);
1082 
1083     /**
1084      *  Draw the text with each character/glyph individually transformed by its xform.
1085      *  If cullRect is not null, it is a conservative bounds of what will be drawn
1086      *  taking into account the xforms and the paint, and will be used to accelerate culling.
1087      */
1088     void drawTextRSXform(const void* text, size_t byteLength, const SkRSXform[],
1089                          const SkRect* cullRect, const SkPaint& paint);
1090 
1091     /** Draw the text blob, offset by (x,y), using the specified paint.
1092         @param blob     The text blob to be drawn
1093         @param x        The x-offset of the text being drawn
1094         @param y        The y-offset of the text being drawn
1095         @param paint    The paint used for the text (e.g. color, size, style)
1096     */
1097     void drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y, const SkPaint& paint);
drawTextBlob(const sk_sp<SkTextBlob> & blob,SkScalar x,SkScalar y,const SkPaint & paint)1098     void drawTextBlob(const sk_sp<SkTextBlob>& blob, SkScalar x, SkScalar y, const SkPaint& paint) {
1099         this->drawTextBlob(blob.get(), x, y, paint);
1100     }
1101 
1102     /** Draw the picture into this canvas. This method effective brackets the
1103         playback of the picture's draw calls with save/restore, so the state
1104         of this canvas will be unchanged after this call.
1105         @param picture The recorded drawing commands to playback into this
1106                        canvas.
1107     */
drawPicture(const SkPicture * picture)1108     void drawPicture(const SkPicture* picture) {
1109         this->drawPicture(picture, NULL, NULL);
1110     }
drawPicture(const sk_sp<SkPicture> & picture)1111     void drawPicture(const sk_sp<SkPicture>& picture) {
1112         this->drawPicture(picture.get());
1113     }
1114 
1115     /**
1116      *  Draw the picture into this canvas.
1117      *
1118      *  If matrix is non-null, apply that matrix to the CTM when drawing this picture. This is
1119      *  logically equivalent to
1120      *      save/concat/drawPicture/restore
1121      *
1122      *  If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's
1123      *  alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas.
1124      *  This is logically equivalent to
1125      *      saveLayer(paint)/drawPicture/restore
1126      */
1127     void drawPicture(const SkPicture*, const SkMatrix* matrix, const SkPaint* paint);
drawPicture(const sk_sp<SkPicture> & picture,const SkMatrix * matrix,const SkPaint * paint)1128     void drawPicture(const sk_sp<SkPicture>& picture, const SkMatrix* matrix, const SkPaint* paint) {
1129         this->drawPicture(picture.get(), matrix, paint);
1130     }
1131 
1132 #ifdef SK_EXPERIMENTAL_SHADOWING
1133     /**
1134      *  Draw the picture into this canvas, with shadows!
1135      *
1136      *  We will use the canvas's lights along with the picture information (draw depths of
1137      *  objects, etc) to first create a set of shadowmaps for the light-picture pairs, and
1138      *  then use that set of shadowmaps to render the scene with shadows.
1139      *
1140      *  If matrix is non-null, apply that matrix to the CTM when drawing this picture. This is
1141      *  logically equivalent to
1142      *      save/concat/drawPicture/restore
1143      *
1144      *  If paint is non-null, draw the picture into a temporary buffer, and then apply the paint's
1145      *  alpha/colorfilter/imagefilter/xfermode to that buffer as it is drawn to the canvas.
1146      *  This is logically equivalent to
1147      *      saveLayer(paint)/drawPicture/restore
1148      *
1149      *  We also support using variance shadow maps for blurred shadows; the user can specify
1150      *  what shadow mapping algorithm to use with params.
1151      *    - Variance Shadow Mapping works by storing both the depth and depth^2 in the shadow map.
1152      *    - Then, the shadow map can be blurred, and when reading from it, the fragment shader
1153      *      can calculate the variance of the depth at a position by doing E(x^2) - E(x)^2.
1154      *    - We can then use the depth variance and depth at a fragment to arrive at an upper bound
1155      *      of the probability that the current surface is shadowed by using Chebyshev's
1156      *      inequality, and then use that to shade the fragment.
1157      *
1158      *    - There are a few problems with VSM.
1159      *      * Light Bleeding | Areas with high variance, such as near the edges of high up rects,
1160      *                         will cause their shadow penumbras to overwrite otherwise solid
1161      *                         shadows.
1162      *      * Shape Distortion | We can combat Light Bleeding by biasing the shadow (setting
1163      *                           mostly shaded fragments to completely shaded) and increasing
1164      *                           the minimum allowed variance. However, this warps and rounds
1165      *                           out the shape of the shadow.
1166      */
1167     void drawShadowedPicture(const SkPicture*,
1168                              const SkMatrix* matrix,
1169                              const SkPaint* paint,
1170                              const SkShadowParams& params);
drawShadowedPicture(const sk_sp<SkPicture> & picture,const SkMatrix * matrix,const SkPaint * paint,const SkShadowParams & params)1171     void drawShadowedPicture(const sk_sp<SkPicture>& picture,
1172                              const SkMatrix* matrix,
1173                              const SkPaint* paint,
1174                              const SkShadowParams& params) {
1175         this->drawShadowedPicture(picture.get(), matrix, paint, params);
1176     }
1177 #endif
1178 
1179     enum VertexMode {
1180         kTriangles_VertexMode,
1181         kTriangleStrip_VertexMode,
1182         kTriangleFan_VertexMode
1183     };
1184 
1185     /** Draw the array of vertices, interpreted as triangles (based on mode).
1186 
1187         If both textures and vertex-colors are NULL, it strokes hairlines with
1188         the paint's color. This behavior is a useful debugging mode to visualize
1189         the mesh.
1190 
1191         @param vmode How to interpret the array of vertices
1192         @param vertexCount The number of points in the vertices array (and
1193                     corresponding texs and colors arrays if non-null)
1194         @param vertices Array of vertices for the mesh
1195         @param texs May be null. If not null, specifies the coordinate
1196                     in _texture_ space (not uv space) for each vertex.
1197         @param colors May be null. If not null, specifies a color for each
1198                       vertex, to be interpolated across the triangle.
1199         @param xmode Used if both texs and colors are present. In this
1200                     case the colors are combined with the texture using mode,
1201                     before being drawn using the paint. If mode is null, then
1202                     kModulate_Mode is used.
1203         @param indices If not null, array of indices to reference into the
1204                     vertex (texs, colors) array.
1205         @param indexCount number of entries in the indices array (if not null)
1206         @param paint Specifies the shader/texture if present.
1207     */
1208     void drawVertices(VertexMode vmode, int vertexCount,
1209                       const SkPoint vertices[], const SkPoint texs[],
1210                       const SkColor colors[], SkXfermode* xmode,
1211                       const uint16_t indices[], int indexCount,
1212                       const SkPaint& paint);
drawVertices(VertexMode vmode,int vertexCount,const SkPoint vertices[],const SkPoint texs[],const SkColor colors[],const sk_sp<SkXfermode> & xmode,const uint16_t indices[],int indexCount,const SkPaint & paint)1213     void drawVertices(VertexMode vmode, int vertexCount,
1214                       const SkPoint vertices[], const SkPoint texs[],
1215                       const SkColor colors[], const sk_sp<SkXfermode>& xmode,
1216                       const uint16_t indices[], int indexCount,
1217                       const SkPaint& paint) {
1218         this->drawVertices(vmode, vertexCount, vertices, texs, colors, xmode.get(),
1219                            indices, indexCount, paint);
1220     }
1221 
1222     /**
1223      Draw a cubic coons patch
1224 
1225      @param cubic specifies the 4 bounding cubic bezier curves of a patch with clockwise order
1226                     starting at the top left corner.
1227      @param colors specifies the colors for the corners which will be bilerp across the patch,
1228                     their order is clockwise starting at the top left corner.
1229      @param texCoords specifies the texture coordinates that will be bilerp across the patch,
1230                     their order is the same as the colors.
1231      @param xmode specifies how are the colors and the textures combined if both of them are
1232                     present.
1233      @param paint Specifies the shader/texture if present.
1234      */
1235     void drawPatch(const SkPoint cubics[12], const SkColor colors[4],
1236                    const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint);
drawPatch(const SkPoint cubics[12],const SkColor colors[4],const SkPoint texCoords[4],const sk_sp<SkXfermode> & xmode,const SkPaint & paint)1237     void drawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4],
1238                    const sk_sp<SkXfermode>& xmode, const SkPaint& paint) {
1239         this->drawPatch(cubics, colors, texCoords, xmode.get(), paint);
1240     }
1241 
1242     /**
1243      *  Draw a set of sprites from the atlas. Each is specified by a tex rectangle in the
1244      *  coordinate space of the atlas, and a corresponding xform which transforms the tex rectangle
1245      *  into a quad.
1246      *
1247      *      xform maps [0, 0, tex.width, tex.height] -> quad
1248      *
1249      *  The color array is optional. When specified, each color modulates the pixels in its
1250      *  corresponding quad (via the specified SkXfermode::Mode).
1251      *
1252      *  The cullRect is optional. When specified, it must be a conservative bounds of all of the
1253      *  resulting transformed quads, allowing the canvas to skip drawing if the cullRect does not
1254      *  intersect the current clip.
1255      *
1256      *  The paint is optional. If specified, its antialiasing, alpha, color-filter, image-filter
1257      *  and xfermode are used to affect each of the quads.
1258      */
1259     void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[],
1260                    const SkColor colors[], int count, SkXfermode::Mode, const SkRect* cullRect,
1261                    const SkPaint* paint);
1262 
drawAtlas(const SkImage * atlas,const SkRSXform xform[],const SkRect tex[],int count,const SkRect * cullRect,const SkPaint * paint)1263     void drawAtlas(const SkImage* atlas, const SkRSXform xform[], const SkRect tex[], int count,
1264                    const SkRect* cullRect, const SkPaint* paint) {
1265         this->drawAtlas(atlas, xform, tex, NULL, count, SkXfermode::kDst_Mode, cullRect, paint);
1266     }
1267 
drawAtlas(const sk_sp<SkImage> & atlas,const SkRSXform xform[],const SkRect tex[],const SkColor colors[],int count,SkXfermode::Mode mode,const SkRect * cull,const SkPaint * paint)1268     void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[],
1269                    const SkColor colors[], int count, SkXfermode::Mode mode, const SkRect* cull,
1270                    const SkPaint* paint) {
1271         this->drawAtlas(atlas.get(), xform, tex, colors, count, mode, cull, paint);
1272     }
drawAtlas(const sk_sp<SkImage> & atlas,const SkRSXform xform[],const SkRect tex[],int count,const SkRect * cullRect,const SkPaint * paint)1273     void drawAtlas(const sk_sp<SkImage>& atlas, const SkRSXform xform[], const SkRect tex[],
1274                    int count, const SkRect* cullRect, const SkPaint* paint) {
1275         this->drawAtlas(atlas.get(), xform, tex, nullptr, count, SkXfermode::kDst_Mode,
1276                         cullRect, paint);
1277     }
1278 
1279     /**
1280      *  Draw the contents of this drawable into the canvas. If the canvas is async
1281      *  (e.g. it is recording into a picture) then the drawable will be referenced instead,
1282      *  to have its draw() method called when the picture is finalized.
1283      *
1284      *  If the intent is to force the contents of the drawable into this canvas immediately,
1285      *  then drawable->draw(canvas) may be called.
1286      */
1287     void drawDrawable(SkDrawable* drawable, const SkMatrix* = NULL);
1288     void drawDrawable(SkDrawable*, SkScalar x, SkScalar y);
1289 
1290     /**
1291      *  Send an "annotation" to the canvas. The annotation is a key/value pair, where the key is
1292      *  a null-terminated utf8 string, and the value is a blob of data stored in an SkData
1293      *  (which may be null). The annotation is associated with the specified rectangle.
1294      *
1295      *  The caller still retains its ownership of the data (if any).
1296      *
1297      *  Note: on may canvas types, this information is ignored, but some canvases (e.g. recording
1298      *  a picture or drawing to a PDF document) will pass on this information.
1299      */
1300     void drawAnnotation(const SkRect&, const char key[], SkData* value);
drawAnnotation(const SkRect & rect,const char key[],const sk_sp<SkData> & value)1301     void drawAnnotation(const SkRect& rect, const char key[], const sk_sp<SkData>& value) {
1302         this->drawAnnotation(rect, key, value.get());
1303     }
1304 
1305     //////////////////////////////////////////////////////////////////////////
1306 #ifdef SK_INTERNAL
1307 #ifndef SK_SUPPORT_LEGACY_DRAWFILTER
1308     #define SK_SUPPORT_LEGACY_DRAWFILTER
1309 #endif
1310 #endif
1311 
1312 #ifdef SK_SUPPORT_LEGACY_DRAWFILTER
1313     /** Get the current filter object. The filter's reference count is not
1314         affected. The filter is saved/restored, just like the matrix and clip.
1315         @return the canvas' filter (or NULL).
1316     */
1317     SK_ATTR_EXTERNALLY_DEPRECATED("getDrawFilter use is deprecated")
1318     SkDrawFilter* getDrawFilter() const;
1319 
1320     /** Set the new filter (or NULL). Pass NULL to clear any existing filter.
1321         As a convenience, the parameter is returned. If an existing filter
1322         exists, its refcnt is decrement. If the new filter is not null, its
1323         refcnt is incremented. The filter is saved/restored, just like the
1324         matrix and clip.
1325         @param filter the new filter (or NULL)
1326         @return the new filter
1327     */
1328     SK_ATTR_EXTERNALLY_DEPRECATED("setDrawFilter use is deprecated")
1329     virtual SkDrawFilter* setDrawFilter(SkDrawFilter* filter);
1330 #endif
1331     //////////////////////////////////////////////////////////////////////////
1332 
1333     /**
1334      *  Return true if the current clip is empty (i.e. nothing will draw).
1335      *  Note: this is not always a free call, so it should not be used
1336      *  more often than necessary. However, once the canvas has computed this
1337      *  result, subsequent calls will be cheap (until the clip state changes,
1338      *  which can happen on any clip..() or restore() call.
1339      */
1340     virtual bool isClipEmpty() const;
1341 
1342     /**
1343      *  Returns true if the current clip is just a (non-empty) rectangle.
1344      *  Returns false if the clip is empty, or if it is complex.
1345      */
1346     virtual bool isClipRect() const;
1347 
1348     /** Return the current matrix on the canvas.
1349         This does not account for the translate in any of the devices.
1350         @return The current matrix on the canvas.
1351     */
1352     const SkMatrix& getTotalMatrix() const;
1353 
1354     /** Return the clip stack. The clip stack stores all the individual
1355      *  clips organized by the save/restore frame in which they were
1356      *  added.
1357      *  @return the current clip stack ("list" of individual clip elements)
1358      */
getClipStack()1359     const SkClipStack* getClipStack() const {
1360         return fClipStack;
1361     }
1362 
1363     typedef SkCanvasClipVisitor ClipVisitor;
1364     /**
1365      *  Replays the clip operations, back to front, that have been applied to
1366      *  the canvas, calling the appropriate method on the visitor for each
1367      *  clip. All clips have already been transformed into device space.
1368      */
1369     void replayClips(ClipVisitor*) const;
1370 
1371     ///////////////////////////////////////////////////////////////////////////
1372 
1373     // don't call
1374     GrDrawContext* internal_private_accessTopLayerDrawContext();
1375 
1376     // don't call
1377     static void Internal_Private_SetIgnoreSaveLayerBounds(bool);
1378     static bool Internal_Private_GetIgnoreSaveLayerBounds();
1379     static void Internal_Private_SetTreatSpriteAsBitmap(bool);
1380     static bool Internal_Private_GetTreatSpriteAsBitmap();
1381 
1382     // TEMP helpers until we switch virtual over to const& for src-rect
1383     void legacy_drawImageRect(const SkImage* image, const SkRect* src, const SkRect& dst,
1384                               const SkPaint* paint,
1385                               SrcRectConstraint constraint = kStrict_SrcRectConstraint);
1386     void legacy_drawBitmapRect(const SkBitmap& bitmap, const SkRect* src, const SkRect& dst,
1387                                const SkPaint* paint,
1388                                SrcRectConstraint constraint = kStrict_SrcRectConstraint);
1389 
1390     // expose minimum amount of information necessary for transitional refactoring
1391     /**
1392      * Returns CTM and clip bounds, translated from canvas coordinates to top layer coordinates.
1393      */
1394     void temporary_internal_describeTopLayer(SkMatrix* matrix, SkIRect* clip_bounds);
1395 
1396 protected:
1397 #ifdef SK_EXPERIMENTAL_SHADOWING
1398     /** Returns the current (cumulative) draw depth of the canvas.
1399       */
1400     SkScalar getZ() const;
1401 
1402     sk_sp<SkLights> fLights;
1403 #endif
1404 
1405     // default impl defers to getDevice()->newSurface(info)
1406     virtual sk_sp<SkSurface> onNewSurface(const SkImageInfo&, const SkSurfaceProps&);
1407 
1408     // default impl defers to its device
1409     virtual bool onPeekPixels(SkPixmap*);
1410     virtual bool onAccessTopLayerPixels(SkPixmap*);
1411     virtual SkImageInfo onImageInfo() const;
1412     virtual bool onGetProps(SkSurfaceProps*) const;
1413     virtual void onFlush();
1414 
1415     // Subclass save/restore notifiers.
1416     // Overriders should call the corresponding INHERITED method up the inheritance chain.
1417     // getSaveLayerStrategy()'s return value may suppress full layer allocation.
1418     enum SaveLayerStrategy {
1419         kFullLayer_SaveLayerStrategy,
1420         kNoLayer_SaveLayerStrategy,
1421     };
1422 
willSave()1423     virtual void willSave() {}
1424     // Overriders should call the corresponding INHERITED method up the inheritance chain.
getSaveLayerStrategy(const SaveLayerRec &)1425     virtual SaveLayerStrategy getSaveLayerStrategy(const SaveLayerRec&) {
1426         return kFullLayer_SaveLayerStrategy;
1427     }
willRestore()1428     virtual void willRestore() {}
didRestore()1429     virtual void didRestore() {}
didConcat(const SkMatrix &)1430     virtual void didConcat(const SkMatrix&) {}
didSetMatrix(const SkMatrix &)1431     virtual void didSetMatrix(const SkMatrix&) {}
didTranslate(SkScalar dx,SkScalar dy)1432     virtual void didTranslate(SkScalar dx, SkScalar dy) {
1433         this->didConcat(SkMatrix::MakeTrans(dx, dy));
1434     }
1435 
1436 #ifdef SK_EXPERIMENTAL_SHADOWING
didTranslateZ(SkScalar)1437     virtual void didTranslateZ(SkScalar) {}
1438 #endif
1439 
1440     virtual void onDrawAnnotation(const SkRect&, const char key[], SkData* value);
1441     virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
1442 
1443     virtual void onDrawText(const void* text, size_t byteLength, SkScalar x,
1444                             SkScalar y, const SkPaint& paint);
1445 
1446     virtual void onDrawPosText(const void* text, size_t byteLength,
1447                                const SkPoint pos[], const SkPaint& paint);
1448 
1449     virtual void onDrawPosTextH(const void* text, size_t byteLength,
1450                                 const SkScalar xpos[], SkScalar constY,
1451                                 const SkPaint& paint);
1452 
1453     virtual void onDrawTextOnPath(const void* text, size_t byteLength,
1454                                   const SkPath& path, const SkMatrix* matrix,
1455                                   const SkPaint& paint);
1456     virtual void onDrawTextRSXform(const void* text, size_t byteLength, const SkRSXform[],
1457                                    const SkRect* cullRect, const SkPaint& paint);
1458 
1459     virtual void onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
1460                                 const SkPaint& paint);
1461 
1462     virtual void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4],
1463                            const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint);
1464 
1465     virtual void onDrawDrawable(SkDrawable*, const SkMatrix*);
1466 
1467     virtual void onDrawPaint(const SkPaint&);
1468     virtual void onDrawRect(const SkRect&, const SkPaint&);
1469     virtual void onDrawRegion(const SkRegion& region, const SkPaint& paint);
1470     virtual void onDrawOval(const SkRect&, const SkPaint&);
1471     virtual void onDrawArc(const SkRect&, SkScalar startAngle, SkScalar sweepAngle, bool useCenter,
1472                            const SkPaint&);
1473     virtual void onDrawRRect(const SkRRect&, const SkPaint&);
1474     virtual void onDrawPoints(PointMode, size_t count, const SkPoint pts[], const SkPaint&);
1475     virtual void onDrawVertices(VertexMode, int vertexCount, const SkPoint vertices[],
1476                                 const SkPoint texs[], const SkColor colors[], SkXfermode*,
1477                                 const uint16_t indices[], int indexCount, const SkPaint&);
1478 
1479     virtual void onDrawAtlas(const SkImage*, const SkRSXform[], const SkRect[], const SkColor[],
1480                              int count, SkXfermode::Mode, const SkRect* cull, const SkPaint*);
1481     virtual void onDrawPath(const SkPath&, const SkPaint&);
1482     virtual void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*);
1483     virtual void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*,
1484                                  SrcRectConstraint);
1485     virtual void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst,
1486                                  const SkPaint*);
1487     virtual void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst,
1488                                     const SkPaint*);
1489 
1490     virtual void onDrawBitmap(const SkBitmap&, SkScalar dx, SkScalar dy, const SkPaint*);
1491     virtual void onDrawBitmapRect(const SkBitmap&, const SkRect*, const SkRect&, const SkPaint*,
1492                                   SrcRectConstraint);
1493     virtual void onDrawBitmapNine(const SkBitmap&, const SkIRect& center, const SkRect& dst,
1494                                   const SkPaint*);
1495     virtual void onDrawBitmapLattice(const SkBitmap&, const Lattice& lattice, const SkRect& dst,
1496                                      const SkPaint*);
1497 
1498     enum ClipEdgeStyle {
1499         kHard_ClipEdgeStyle,
1500         kSoft_ClipEdgeStyle
1501     };
1502 
1503     virtual void onClipRect(const SkRect& rect, ClipOp, ClipEdgeStyle);
1504     virtual void onClipRRect(const SkRRect& rrect, ClipOp, ClipEdgeStyle);
1505     virtual void onClipPath(const SkPath& path, ClipOp, ClipEdgeStyle);
1506     virtual void onClipRegion(const SkRegion& deviceRgn, ClipOp);
1507 
1508     virtual void onDiscard();
1509 
1510     virtual void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*);
1511 
1512 #ifdef SK_EXPERIMENTAL_SHADOWING
1513     virtual void onDrawShadowedPicture(const SkPicture*,
1514                                        const SkMatrix*,
1515                                        const SkPaint*,
1516                                        const SkShadowParams& params);
1517 #endif
1518 
1519     // Returns the canvas to be used by DrawIter. Default implementation
1520     // returns this. Subclasses that encapsulate an indirect canvas may
1521     // need to overload this method. The impl must keep track of this, as it
1522     // is not released or deleted by the caller.
1523     virtual SkCanvas* canvasForDrawIter();
1524 
1525     // Clip rectangle bounds. Called internally by saveLayer.
1526     // returns false if the entire rectangle is entirely clipped out
1527     // If non-NULL, The imageFilter parameter will be used to expand the clip
1528     // and offscreen bounds for any margin required by the filter DAG.
1529     bool clipRectBounds(const SkRect* bounds, SaveLayerFlags, SkIRect* intersection,
1530                         const SkImageFilter* imageFilter = NULL);
1531 
1532 private:
1533     /** After calling saveLayer(), there can be any number of devices that make
1534      up the top-most drawing area. LayerIter can be used to iterate through
1535      those devices. Note that the iterator is only valid until the next API
1536      call made on the canvas. Ownership of all pointers in the iterator stays
1537      with the canvas, so none of them should be modified or deleted.
1538      */
1539     class LayerIter /*: SkNoncopyable*/ {
1540     public:
1541         /** Initialize iterator with canvas, and set values for 1st device */
1542         LayerIter(SkCanvas*);
1543         ~LayerIter();
1544 
1545         /** Return true if the iterator is done */
done()1546         bool done() const { return fDone; }
1547         /** Cycle to the next device */
1548         void next();
1549 
1550         // These reflect the current device in the iterator
1551 
1552         SkBaseDevice*   device() const;
1553         const SkMatrix& matrix() const;
1554         const SkRasterClip& clip() const;
1555         const SkPaint&  paint() const;
1556         int             x() const;
1557         int             y() const;
1558 
1559     private:
1560         // used to embed the SkDrawIter object directly in our instance, w/o
1561         // having to expose that class def to the public. There is an assert
1562         // in our constructor to ensure that fStorage is large enough
1563         // (though needs to be a compile-time-assert!). We use intptr_t to work
1564         // safely with 32 and 64 bit machines (to ensure the storage is enough)
1565         intptr_t          fStorage[32];
1566         class SkDrawIter* fImpl;    // this points at fStorage
1567         SkPaint           fDefaultPaint;
1568         bool              fDone;
1569     };
1570 
1571     static bool BoundsAffectsClip(SaveLayerFlags);
1572     static SaveLayerFlags LegacySaveFlagsToSaveLayerFlags(uint32_t legacySaveFlags);
1573 
1574     static void DrawDeviceWithFilter(SkBaseDevice* src, const SkImageFilter* filter,
1575                                      SkBaseDevice* dst, const SkMatrix& ctm,
1576                                      const SkClipStack* clipStack);
1577 
1578     enum ShaderOverrideOpacity {
1579         kNone_ShaderOverrideOpacity,        //!< there is no overriding shader (bitmap or image)
1580         kOpaque_ShaderOverrideOpacity,      //!< the overriding shader is opaque
1581         kNotOpaque_ShaderOverrideOpacity,   //!< the overriding shader may not be opaque
1582     };
1583 
1584     // notify our surface (if we have one) that we are about to draw, so it
1585     // can perform copy-on-write or invalidate any cached images
1586     void predrawNotify(bool willOverwritesEntireSurface = false);
1587     void predrawNotify(const SkRect* rect, const SkPaint* paint, ShaderOverrideOpacity);
predrawNotify(const SkRect * rect,const SkPaint * paint,bool shaderOverrideIsOpaque)1588     void predrawNotify(const SkRect* rect, const SkPaint* paint, bool shaderOverrideIsOpaque) {
1589         this->predrawNotify(rect, paint, shaderOverrideIsOpaque ? kOpaque_ShaderOverrideOpacity
1590                                                                 : kNotOpaque_ShaderOverrideOpacity);
1591     }
1592 
1593     class MCRec;
1594 
1595     SkAutoTUnref<SkClipStack> fClipStack;
1596     SkDeque     fMCStack;
1597     // points to top of stack
1598     MCRec*      fMCRec;
1599     // the first N recs that can fit here mean we won't call malloc
1600     enum {
1601         kMCRecSize      = 128,  // most recent measurement
1602         kMCRecCount     = 32,   // common depth for save/restores
1603         kDeviceCMSize   = 176,  // most recent measurement
1604     };
1605     intptr_t fMCRecStorage[kMCRecSize * kMCRecCount / sizeof(intptr_t)];
1606     intptr_t fDeviceCMStorage[kDeviceCMSize / sizeof(intptr_t)];
1607 
1608     const SkSurfaceProps fProps;
1609 
1610     int         fSaveCount;         // value returned by getSaveCount()
1611 
1612     SkMetaData* fMetaData;
1613 
1614     SkSurface_Base*  fSurfaceBase;
getSurfaceBase()1615     SkSurface_Base* getSurfaceBase() const { return fSurfaceBase; }
setSurfaceBase(SkSurface_Base * sb)1616     void setSurfaceBase(SkSurface_Base* sb) {
1617         fSurfaceBase = sb;
1618     }
1619     friend class SkSurface_Base;
1620     friend class SkSurface_Gpu;
1621 
1622     bool fDeviceCMDirty;            // cleared by updateDeviceCMCache()
1623     void updateDeviceCMCache();
1624 
1625     void doSave();
1626     void checkForDeferredSave();
1627     void internalSetMatrix(const SkMatrix&);
1628 
1629     friend class SkDrawIter;        // needs setupDrawForLayerDevice()
1630     friend class AutoDrawLooper;
1631     friend class SkLua;             // needs top layer size and offset
1632     friend class SkDebugCanvas;     // needs experimental fAllowSimplifyClip
1633     friend class SkSurface_Raster;  // needs getDevice()
1634     friend class SkRecorder;        // InitFlags
1635     friend class SkLiteRecorder;        // InitFlags
1636     friend class SkNoSaveLayerCanvas;   // InitFlags
1637     friend class SkPictureImageFilter;  // SkCanvas(SkBaseDevice*, SkSurfaceProps*, InitFlags)
1638     friend class SkPictureRecord;   // predrawNotify (why does it need it? <reed>)
1639     friend class SkPicturePlayback; // SaveFlagsToSaveLayerFlags
1640 
1641     enum InitFlags {
1642         kDefault_InitFlags                  = 0,
1643         kConservativeRasterClip_InitFlag    = 1 << 0,
1644     };
1645     SkCanvas(const SkIRect& bounds, InitFlags);
1646     SkCanvas(SkBaseDevice* device, InitFlags);
1647 
1648     void resetForNextPicture(const SkIRect& bounds);
1649 
1650     // needs gettotalclip()
1651     friend class SkCanvasStateUtils;
1652 
1653     // call this each time we attach ourselves to a device
1654     //  - constructor
1655     //  - internalSaveLayer
1656     void setupDevice(SkBaseDevice*);
1657 
1658     SkBaseDevice* init(SkBaseDevice*, InitFlags);
1659 
1660     /**
1661      * Gets the bounds of the top level layer in global canvas coordinates. We don't want this
1662      * to be public because it exposes decisions about layer sizes that are internal to the canvas.
1663      */
1664     SkIRect getTopLayerBounds() const;
1665 
1666     void internalDrawBitmapRect(const SkBitmap& bitmap, const SkRect* src,
1667                                 const SkRect& dst, const SkPaint* paint,
1668                                 SrcRectConstraint);
1669     void internalDrawPaint(const SkPaint& paint);
1670     void internalSaveLayer(const SaveLayerRec&, SaveLayerStrategy);
1671     void internalDrawDevice(SkBaseDevice*, int x, int y, const SkPaint*);
1672 
1673     // shared by save() and saveLayer()
1674     void internalSave();
1675     void internalRestore();
1676     static void DrawRect(const SkDraw& draw, const SkPaint& paint,
1677                          const SkRect& r, SkScalar textSize);
1678     static void DrawTextDecorations(const SkDraw& draw, const SkPaint& paint,
1679                                     const char text[], size_t byteLength,
1680                                     SkScalar x, SkScalar y);
1681 
1682     // only for canvasutils
1683     const SkRegion& internal_private_getTotalClip() const;
1684 
1685     /*
1686      *  Returns true if drawing the specified rect (or all if it is null) with the specified
1687      *  paint (or default if null) would overwrite the entire root device of the canvas
1688      *  (i.e. the canvas' surface if it had one).
1689      */
1690     bool wouldOverwriteEntireSurface(const SkRect*, const SkPaint*, ShaderOverrideOpacity) const;
1691 
1692     /**
1693      *  Returns true if the paint's imagefilter can be invoked directly, without needed a layer.
1694      */
1695     bool canDrawBitmapAsSprite(SkScalar x, SkScalar y, int w, int h, const SkPaint&);
1696 
1697 
1698     /**
1699      *  Keep track of the device clip bounds and if the matrix is scale-translate.  This allows
1700      *  us to do a fast quick reject in the common case.
1701      */
1702     bool   fIsScaleTranslate;
1703     SkRect fDeviceClipBounds;
1704 
1705     bool fAllowSoftClip;
1706     bool fAllowSimplifyClip;
1707     const bool fConservativeRasterClip;
1708 
1709     class AutoValidateClip : ::SkNoncopyable {
1710     public:
AutoValidateClip(SkCanvas * canvas)1711         explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) {
1712             fCanvas->validateClip();
1713         }
~AutoValidateClip()1714         ~AutoValidateClip() { fCanvas->validateClip(); }
1715 
1716     private:
1717         const SkCanvas* fCanvas;
1718     };
1719 
1720 #ifdef SK_DEBUG
1721     void validateClip() const;
1722 #else
validateClip()1723     void validateClip() const {}
1724 #endif
1725 
1726     typedef SkRefCnt INHERITED;
1727 };
1728 
1729 /** Stack helper class to automatically call restoreToCount() on the canvas
1730     when this object goes out of scope. Use this to guarantee that the canvas
1731     is restored to a known state.
1732 */
1733 class SkAutoCanvasRestore : SkNoncopyable {
1734 public:
SkAutoCanvasRestore(SkCanvas * canvas,bool doSave)1735     SkAutoCanvasRestore(SkCanvas* canvas, bool doSave) : fCanvas(canvas), fSaveCount(0) {
1736         if (fCanvas) {
1737             fSaveCount = canvas->getSaveCount();
1738             if (doSave) {
1739                 canvas->save();
1740             }
1741         }
1742     }
~SkAutoCanvasRestore()1743     ~SkAutoCanvasRestore() {
1744         if (fCanvas) {
1745             fCanvas->restoreToCount(fSaveCount);
1746         }
1747     }
1748 
1749     /**
1750      *  Perform the restore now, instead of waiting for the destructor. Will
1751      *  only do this once.
1752      */
restore()1753     void restore() {
1754         if (fCanvas) {
1755             fCanvas->restoreToCount(fSaveCount);
1756             fCanvas = NULL;
1757         }
1758     }
1759 
1760 private:
1761     SkCanvas*   fCanvas;
1762     int         fSaveCount;
1763 };
1764 #define SkAutoCanvasRestore(...) SK_REQUIRE_LOCAL_VAR(SkAutoCanvasRestore)
1765 
1766 class SkCanvasClipVisitor {
1767 public:
1768     virtual ~SkCanvasClipVisitor();
1769     virtual void clipRect(const SkRect&, SkCanvas::ClipOp, bool antialias) = 0;
1770     virtual void clipRRect(const SkRRect&, SkCanvas::ClipOp, bool antialias) = 0;
1771     virtual void clipPath(const SkPath&, SkCanvas::ClipOp, bool antialias) = 0;
1772 };
1773 
1774 #endif
1775