1 /*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7 
8 #include "SkTableColorFilter.h"
9 
10 #include "SkBitmap.h"
11 #include "SkColorPriv.h"
12 #include "SkReadBuffer.h"
13 #include "SkString.h"
14 #include "SkUnPreMultiply.h"
15 #include "SkWriteBuffer.h"
16 
17 class SkTable_ColorFilter : public SkColorFilter {
18 public:
SkTable_ColorFilter(const uint8_t tableA[],const uint8_t tableR[],const uint8_t tableG[],const uint8_t tableB[])19     SkTable_ColorFilter(const uint8_t tableA[], const uint8_t tableR[],
20                         const uint8_t tableG[], const uint8_t tableB[]) {
21         fBitmap = nullptr;
22         fFlags = 0;
23 
24         uint8_t* dst = fStorage;
25         if (tableA) {
26             memcpy(dst, tableA, 256);
27             dst += 256;
28             fFlags |= kA_Flag;
29         }
30         if (tableR) {
31             memcpy(dst, tableR, 256);
32             dst += 256;
33             fFlags |= kR_Flag;
34         }
35         if (tableG) {
36             memcpy(dst, tableG, 256);
37             dst += 256;
38             fFlags |= kG_Flag;
39         }
40         if (tableB) {
41             memcpy(dst, tableB, 256);
42             fFlags |= kB_Flag;
43         }
44     }
45 
~SkTable_ColorFilter()46     virtual ~SkTable_ColorFilter() { delete fBitmap; }
47 
48     bool asComponentTable(SkBitmap* table) const override;
49     sk_sp<SkColorFilter> makeComposed(sk_sp<SkColorFilter> inner) const override;
50 
51 #if SK_SUPPORT_GPU
52     sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*) const override;
53 #endif
54 
55     void filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const override;
56 
57     SK_TO_STRING_OVERRIDE()
58 
59     SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTable_ColorFilter)
60 
61     enum {
62         kA_Flag = 1 << 0,
63         kR_Flag = 1 << 1,
64         kG_Flag = 1 << 2,
65         kB_Flag = 1 << 3,
66     };
67 
68 protected:
69     void flatten(SkWriteBuffer&) const override;
70 
71 private:
72     mutable const SkBitmap* fBitmap; // lazily allocated
73 
74     uint8_t fStorage[256 * 4];
75     unsigned fFlags;
76 
77     friend class SkTableColorFilter;
78 
79     typedef SkColorFilter INHERITED;
80 };
81 
82 static const uint8_t gIdentityTable[] = {
83     0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07,
84     0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, 0x0F,
85     0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
86     0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F,
87     0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27,
88     0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
89     0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37,
90     0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x3E, 0x3F,
91     0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
92     0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
93     0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
94     0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F,
95     0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
96     0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F,
97     0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
98     0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7E, 0x7F,
99     0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
100     0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F,
101     0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97,
102     0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D, 0x9E, 0x9F,
103     0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7,
104     0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF,
105     0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7,
106     0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE, 0xBF,
107     0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7,
108     0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF,
109     0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5, 0xD6, 0xD7,
110     0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
111     0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7,
112     0xE8, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xEE, 0xEF,
113     0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5, 0xF6, 0xF7,
114     0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFF
115 };
116 
filterSpan(const SkPMColor src[],int count,SkPMColor dst[]) const117 void SkTable_ColorFilter::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
118     const uint8_t* table = fStorage;
119     const uint8_t* tableA = gIdentityTable;
120     const uint8_t* tableR = gIdentityTable;
121     const uint8_t* tableG = gIdentityTable;
122     const uint8_t* tableB = gIdentityTable;
123     if (fFlags & kA_Flag) {
124         tableA = table; table += 256;
125     }
126     if (fFlags & kR_Flag) {
127         tableR = table; table += 256;
128     }
129     if (fFlags & kG_Flag) {
130         tableG = table; table += 256;
131     }
132     if (fFlags & kB_Flag) {
133         tableB = table;
134     }
135 
136     const SkUnPreMultiply::Scale* scaleTable = SkUnPreMultiply::GetScaleTable();
137     for (int i = 0; i < count; ++i) {
138         SkPMColor c = src[i];
139         unsigned a, r, g, b;
140         if (0 == c) {
141             a = r = g = b = 0;
142         } else {
143             a = SkGetPackedA32(c);
144             r = SkGetPackedR32(c);
145             g = SkGetPackedG32(c);
146             b = SkGetPackedB32(c);
147 
148             if (a < 255) {
149                 SkUnPreMultiply::Scale scale = scaleTable[a];
150                 r = SkUnPreMultiply::ApplyScale(scale, r);
151                 g = SkUnPreMultiply::ApplyScale(scale, g);
152                 b = SkUnPreMultiply::ApplyScale(scale, b);
153             }
154         }
155         dst[i] = SkPremultiplyARGBInline(tableA[a], tableR[r],
156                                          tableG[g], tableB[b]);
157     }
158 }
159 
160 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const161 void SkTable_ColorFilter::toString(SkString* str) const {
162     const uint8_t* table = fStorage;
163     const uint8_t* tableA = gIdentityTable;
164     const uint8_t* tableR = gIdentityTable;
165     const uint8_t* tableG = gIdentityTable;
166     const uint8_t* tableB = gIdentityTable;
167     if (fFlags & kA_Flag) {
168         tableA = table; table += 256;
169     }
170     if (fFlags & kR_Flag) {
171         tableR = table; table += 256;
172     }
173     if (fFlags & kG_Flag) {
174         tableG = table; table += 256;
175     }
176     if (fFlags & kB_Flag) {
177         tableB = table;
178     }
179 
180     str->append("SkTable_ColorFilter (");
181 
182     for (int i = 0; i < 256; ++i) {
183         str->appendf("%d: %d,%d,%d,%d\n",
184                      i, tableR[i], tableG[i], tableB[i], tableA[i]);
185     }
186 
187     str->append(")");
188 }
189 #endif
190 
191 static const uint8_t gCountNibBits[] = {
192     0, 1, 1, 2,
193     1, 2, 2, 3,
194     1, 2, 2, 3,
195     2, 3, 3, 4
196 };
197 
198 #include "SkPackBits.h"
199 
flatten(SkWriteBuffer & buffer) const200 void SkTable_ColorFilter::flatten(SkWriteBuffer& buffer) const {
201     uint8_t storage[5*256];
202     int count = gCountNibBits[fFlags & 0xF];
203     size_t size = SkPackBits::Pack8(fStorage, count * 256, storage,
204                                     sizeof(storage));
205 
206     buffer.write32(fFlags);
207     buffer.writeByteArray(storage, size);
208 }
209 
CreateProc(SkReadBuffer & buffer)210 sk_sp<SkFlattenable> SkTable_ColorFilter::CreateProc(SkReadBuffer& buffer) {
211     const int flags = buffer.read32();
212     const size_t count = gCountNibBits[flags & 0xF];
213     SkASSERT(count <= 4);
214 
215     uint8_t packedStorage[5*256];
216     size_t packedSize = buffer.getArrayCount();
217     if (!buffer.validate(packedSize <= sizeof(packedStorage))) {
218         return nullptr;
219     }
220     if (!buffer.readByteArray(packedStorage, packedSize)) {
221         return nullptr;
222     }
223 
224     uint8_t unpackedStorage[4*256];
225     size_t unpackedSize = SkPackBits::Unpack8(packedStorage, packedSize,
226                               unpackedStorage, sizeof(unpackedStorage));
227     // now check that we got the size we expected
228     if (!buffer.validate(unpackedSize == count*256)) {
229         return nullptr;
230     }
231 
232     const uint8_t* a = nullptr;
233     const uint8_t* r = nullptr;
234     const uint8_t* g = nullptr;
235     const uint8_t* b = nullptr;
236     const uint8_t* ptr = unpackedStorage;
237 
238     if (flags & kA_Flag) {
239         a = ptr;
240         ptr += 256;
241     }
242     if (flags & kR_Flag) {
243         r = ptr;
244         ptr += 256;
245     }
246     if (flags & kG_Flag) {
247         g = ptr;
248         ptr += 256;
249     }
250     if (flags & kB_Flag) {
251         b = ptr;
252         ptr += 256;
253     }
254     return SkTableColorFilter::MakeARGB(a, r, g, b);
255 }
256 
asComponentTable(SkBitmap * table) const257 bool SkTable_ColorFilter::asComponentTable(SkBitmap* table) const {
258     if (table) {
259         if (nullptr == fBitmap) {
260             SkBitmap* bmp = new SkBitmap;
261             bmp->allocPixels(SkImageInfo::MakeA8(256, 4));
262             uint8_t* bitmapPixels = bmp->getAddr8(0, 0);
263             int offset = 0;
264             static const unsigned kFlags[] = { kA_Flag, kR_Flag, kG_Flag, kB_Flag };
265 
266             for (int x = 0; x < 4; ++x) {
267                 if (!(fFlags & kFlags[x])) {
268                     memcpy(bitmapPixels, gIdentityTable, sizeof(gIdentityTable));
269                 } else {
270                     memcpy(bitmapPixels, fStorage + offset, 256);
271                     offset += 256;
272                 }
273                 bitmapPixels += 256;
274             }
275             fBitmap = bmp;
276         }
277         *table = *fBitmap;
278     }
279     return true;
280 }
281 
282 // Combines the two lookup tables so that making a lookup using res[] has
283 // the same effect as making a lookup through inner[] then outer[].
combine_tables(uint8_t res[256],const uint8_t outer[256],const uint8_t inner[256])284 static void combine_tables(uint8_t res[256], const uint8_t outer[256], const uint8_t inner[256]) {
285     for (int i = 0; i < 256; i++) {
286         res[i] = outer[inner[i]];
287     }
288 }
289 
makeComposed(sk_sp<SkColorFilter> innerFilter) const290 sk_sp<SkColorFilter> SkTable_ColorFilter::makeComposed(sk_sp<SkColorFilter> innerFilter) const {
291     SkBitmap innerBM;
292     if (!innerFilter->asComponentTable(&innerBM)) {
293         return nullptr;
294     }
295 
296     innerBM.lockPixels();
297     if (nullptr == innerBM.getPixels()) {
298         return nullptr;
299     }
300 
301     const uint8_t* table = fStorage;
302     const uint8_t* tableA = gIdentityTable;
303     const uint8_t* tableR = gIdentityTable;
304     const uint8_t* tableG = gIdentityTable;
305     const uint8_t* tableB = gIdentityTable;
306     if (fFlags & kA_Flag) {
307         tableA = table; table += 256;
308     }
309     if (fFlags & kR_Flag) {
310         tableR = table; table += 256;
311     }
312     if (fFlags & kG_Flag) {
313         tableG = table; table += 256;
314     }
315     if (fFlags & kB_Flag) {
316         tableB = table;
317     }
318 
319     uint8_t concatA[256];
320     uint8_t concatR[256];
321     uint8_t concatG[256];
322     uint8_t concatB[256];
323 
324     combine_tables(concatA, tableA, innerBM.getAddr8(0, 0));
325     combine_tables(concatR, tableR, innerBM.getAddr8(0, 1));
326     combine_tables(concatG, tableG, innerBM.getAddr8(0, 2));
327     combine_tables(concatB, tableB, innerBM.getAddr8(0, 3));
328 
329     return SkTableColorFilter::MakeARGB(concatA, concatR, concatG, concatB);
330 }
331 
332 #if SK_SUPPORT_GPU
333 
334 #include "GrContext.h"
335 #include "GrFragmentProcessor.h"
336 #include "GrInvariantOutput.h"
337 #include "GrTextureStripAtlas.h"
338 #include "SkGr.h"
339 #include "glsl/GrGLSLFragmentProcessor.h"
340 #include "glsl/GrGLSLFragmentShaderBuilder.h"
341 #include "glsl/GrGLSLProgramDataManager.h"
342 #include "glsl/GrGLSLUniformHandler.h"
343 
344 class ColorTableEffect : public GrFragmentProcessor {
345 public:
346     static sk_sp<GrFragmentProcessor> Make(GrContext* context, SkBitmap bitmap, unsigned flags);
347 
348     virtual ~ColorTableEffect();
349 
name() const350     const char* name() const override { return "ColorTable"; }
351 
atlas() const352     const GrTextureStripAtlas* atlas() const { return fAtlas; }
atlasRow() const353     int atlasRow() const { return fRow; }
354 
355 private:
356     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
357 
358     void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
359 
360     bool onIsEqual(const GrFragmentProcessor&) const override;
361 
362     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
363 
364     ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atlas, int row, unsigned flags);
365 
366     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
367 
368     GrTextureAccess         fTextureAccess;
369 
370     // currently not used in shader code, just to assist onComputeInvariantOutput().
371     unsigned                fFlags;
372 
373     GrTextureStripAtlas*    fAtlas;
374     int                     fRow;
375 
376     typedef GrFragmentProcessor INHERITED;
377 };
378 
379 class GLColorTableEffect : public GrGLSLFragmentProcessor {
380 public:
381     void emitCode(EmitArgs&) override;
382 
GenKey(const GrProcessor &,const GrGLSLCaps &,GrProcessorKeyBuilder *)383     static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) {}
384 
385 protected:
386     void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
387 
388 private:
389     UniformHandle fRGBAYValuesUni;
390     typedef GrGLSLFragmentProcessor INHERITED;
391 };
392 
onSetData(const GrGLSLProgramDataManager & pdm,const GrProcessor & proc)393 void GLColorTableEffect::onSetData(const GrGLSLProgramDataManager& pdm, const GrProcessor& proc) {
394     // The textures are organized in a strip where the rows are ordered a, r, g, b.
395     float rgbaYValues[4];
396     const ColorTableEffect& cte = proc.cast<ColorTableEffect>();
397     if (cte.atlas()) {
398         SkScalar yDelta = cte.atlas()->getNormalizedTexelHeight();
399         rgbaYValues[3] = cte.atlas()->getYOffset(cte.atlasRow()) + SK_ScalarHalf * yDelta;
400         rgbaYValues[0] = rgbaYValues[3] + yDelta;
401         rgbaYValues[1] = rgbaYValues[0] + yDelta;
402         rgbaYValues[2] = rgbaYValues[1] + yDelta;
403     } else {
404         rgbaYValues[3] = 0.125;
405         rgbaYValues[0] = 0.375;
406         rgbaYValues[1] = 0.625;
407         rgbaYValues[2] = 0.875;
408     }
409     pdm.set4fv(fRGBAYValuesUni, 1, rgbaYValues);
410 }
411 
emitCode(EmitArgs & args)412 void GLColorTableEffect::emitCode(EmitArgs& args) {
413     const char* yoffsets;
414     fRGBAYValuesUni = args.fUniformHandler->addUniform(kFragment_GrShaderFlag,
415                                                        kVec4f_GrSLType, kDefault_GrSLPrecision,
416                                                        "yoffsets", &yoffsets);
417     static const float kColorScaleFactor = 255.0f / 256.0f;
418     static const float kColorOffsetFactor = 1.0f / 512.0f;
419     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
420     if (nullptr == args.fInputColor) {
421         // the input color is solid white (all ones).
422         static const float kMaxValue = kColorScaleFactor + kColorOffsetFactor;
423         fragBuilder->codeAppendf("\t\tvec4 coord = vec4(%f, %f, %f, %f);\n",
424                                  kMaxValue, kMaxValue, kMaxValue, kMaxValue);
425 
426     } else {
427         fragBuilder->codeAppendf("\t\tfloat nonZeroAlpha = max(%s.a, .0001);\n", args.fInputColor);
428         fragBuilder->codeAppendf("\t\tvec4 coord = vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha);\n",
429                                  args.fInputColor);
430         fragBuilder->codeAppendf("\t\tcoord = coord * %f + vec4(%f, %f, %f, %f);\n",
431                                  kColorScaleFactor,
432                                  kColorOffsetFactor, kColorOffsetFactor,
433                                  kColorOffsetFactor, kColorOffsetFactor);
434     }
435 
436     SkString coord;
437 
438     fragBuilder->codeAppendf("\t\t%s.a = ", args.fOutputColor);
439     coord.printf("vec2(coord.a, %s.a)", yoffsets);
440     fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str());
441     fragBuilder->codeAppend(".a;\n");
442 
443     fragBuilder->codeAppendf("\t\t%s.r = ", args.fOutputColor);
444     coord.printf("vec2(coord.r, %s.r)", yoffsets);
445     fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str());
446     fragBuilder->codeAppend(".a;\n");
447 
448     fragBuilder->codeAppendf("\t\t%s.g = ", args.fOutputColor);
449     coord.printf("vec2(coord.g, %s.g)", yoffsets);
450     fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str());
451     fragBuilder->codeAppend(".a;\n");
452 
453     fragBuilder->codeAppendf("\t\t%s.b = ", args.fOutputColor);
454     coord.printf("vec2(coord.b, %s.b)", yoffsets);
455     fragBuilder->appendTextureLookup(args.fTexSamplers[0], coord.c_str());
456     fragBuilder->codeAppend(".a;\n");
457 
458     fragBuilder->codeAppendf("\t\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor);
459 }
460 
461 ///////////////////////////////////////////////////////////////////////////////
Make(GrContext * context,SkBitmap bitmap,unsigned flags)462 sk_sp<GrFragmentProcessor> ColorTableEffect::Make(GrContext* context, SkBitmap bitmap,
463                                                   unsigned flags) {
464 
465     GrTextureStripAtlas::Desc desc;
466     desc.fWidth  = bitmap.width();
467     desc.fHeight = 128;
468     desc.fRowHeight = bitmap.height();
469     desc.fContext = context;
470     desc.fConfig = SkImageInfo2GrPixelConfig(bitmap.info(), *context->caps());
471     GrTextureStripAtlas* atlas = GrTextureStripAtlas::GetAtlas(desc);
472     int row = atlas->lockRow(bitmap);
473     SkAutoTUnref<GrTexture> texture;
474     if (-1 == row) {
475         atlas = nullptr;
476         texture.reset(GrRefCachedBitmapTexture(context, bitmap, GrTextureParams::ClampNoFilter(),
477                                                SkSourceGammaTreatment::kRespect));
478     } else {
479         texture.reset(SkRef(atlas->getTexture()));
480     }
481 
482     return sk_sp<GrFragmentProcessor>(new ColorTableEffect(texture, atlas, row, flags));
483 }
484 
ColorTableEffect(GrTexture * texture,GrTextureStripAtlas * atlas,int row,unsigned flags)485 ColorTableEffect::ColorTableEffect(GrTexture* texture, GrTextureStripAtlas* atlas, int row,
486                                    unsigned flags)
487     : fTextureAccess(texture)
488     , fFlags(flags)
489     , fAtlas(atlas)
490     , fRow(row) {
491     this->initClassID<ColorTableEffect>();
492     this->addTextureAccess(&fTextureAccess);
493 }
494 
~ColorTableEffect()495 ColorTableEffect::~ColorTableEffect() {
496     if (fAtlas) {
497         fAtlas->unlockRow(fRow);
498     }
499 }
500 
onGetGLSLProcessorKey(const GrGLSLCaps & caps,GrProcessorKeyBuilder * b) const501 void ColorTableEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
502                                              GrProcessorKeyBuilder* b) const {
503     GLColorTableEffect::GenKey(*this, caps, b);
504 }
505 
onCreateGLSLInstance() const506 GrGLSLFragmentProcessor* ColorTableEffect::onCreateGLSLInstance() const {
507     return new GLColorTableEffect;
508 }
509 
onIsEqual(const GrFragmentProcessor & other) const510 bool ColorTableEffect::onIsEqual(const GrFragmentProcessor& other) const {
511     // For non-atlased instances, the texture (compared by base class) is sufficient to
512     // differentiate different tables. For atlased instances we ensure they are using the
513     // same row.
514     const ColorTableEffect& that = other.cast<ColorTableEffect>();
515     SkASSERT(SkToBool(fAtlas) == SkToBool(that.fAtlas));
516     // Ok to always do this comparison since both would be -1 if non-atlased.
517     return fRow == that.fRow;
518 }
519 
onComputeInvariantOutput(GrInvariantOutput * inout) const520 void ColorTableEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
521     // If we kept the table in the effect then we could actually run known inputs through the
522     // table.
523     GrColorComponentFlags invalidateFlags = kNone_GrColorComponentFlags;
524     if (fFlags & SkTable_ColorFilter::kR_Flag) {
525         invalidateFlags |= kR_GrColorComponentFlag;
526     }
527     if (fFlags & SkTable_ColorFilter::kG_Flag) {
528         invalidateFlags |= kG_GrColorComponentFlag;
529     }
530     if (fFlags & SkTable_ColorFilter::kB_Flag) {
531         invalidateFlags |= kB_GrColorComponentFlag;
532     }
533     if (fFlags & SkTable_ColorFilter::kA_Flag) {
534         invalidateFlags |= kA_GrColorComponentFlag;
535     }
536     inout->invalidateComponents(invalidateFlags, GrInvariantOutput::kWill_ReadInput);
537 }
538 
539 ///////////////////////////////////////////////////////////////////////////////
540 
541 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorTableEffect);
542 
TestCreate(GrProcessorTestData * d)543 sk_sp<GrFragmentProcessor> ColorTableEffect::TestCreate(GrProcessorTestData* d) {
544     int flags = 0;
545     uint8_t luts[256][4];
546     do {
547         for (int i = 0; i < 4; ++i) {
548             flags |= d->fRandom->nextBool() ? (1  << i): 0;
549         }
550     } while (!flags);
551     for (int i = 0; i < 4; ++i) {
552         if (flags & (1 << i)) {
553             for (int j = 0; j < 256; ++j) {
554                 luts[j][i] = SkToU8(d->fRandom->nextBits(8));
555             }
556         }
557     }
558     auto filter(SkTableColorFilter::MakeARGB(
559         (flags & (1 << 0)) ? luts[0] : nullptr,
560         (flags & (1 << 1)) ? luts[1] : nullptr,
561         (flags & (1 << 2)) ? luts[2] : nullptr,
562         (flags & (1 << 3)) ? luts[3] : nullptr
563     ));
564 
565     sk_sp<GrFragmentProcessor> fp = filter->asFragmentProcessor(d->fContext);
566     SkASSERT(fp);
567     return fp;
568 }
569 
asFragmentProcessor(GrContext * context) const570 sk_sp<GrFragmentProcessor> SkTable_ColorFilter::asFragmentProcessor(GrContext* context) const {
571     SkBitmap bitmap;
572     this->asComponentTable(&bitmap);
573 
574     return ColorTableEffect::Make(context, bitmap, fFlags);
575 }
576 
577 #endif // SK_SUPPORT_GPU
578 
579 ///////////////////////////////////////////////////////////////////////////////
580 
581 #ifdef SK_CPU_BENDIAN
582 #else
583     #define SK_A32_INDEX    (3 - (SK_A32_SHIFT >> 3))
584     #define SK_R32_INDEX    (3 - (SK_R32_SHIFT >> 3))
585     #define SK_G32_INDEX    (3 - (SK_G32_SHIFT >> 3))
586     #define SK_B32_INDEX    (3 - (SK_B32_SHIFT >> 3))
587 #endif
588 
589 ///////////////////////////////////////////////////////////////////////////////
590 
Make(const uint8_t table[256])591 sk_sp<SkColorFilter> SkTableColorFilter::Make(const uint8_t table[256]) {
592     return sk_make_sp<SkTable_ColorFilter>(table, table, table, table);
593 }
594 
MakeARGB(const uint8_t tableA[256],const uint8_t tableR[256],const uint8_t tableG[256],const uint8_t tableB[256])595 sk_sp<SkColorFilter> SkTableColorFilter::MakeARGB(const uint8_t tableA[256],
596                                                   const uint8_t tableR[256],
597                                                   const uint8_t tableG[256],
598                                                   const uint8_t tableB[256]) {
599     return sk_make_sp<SkTable_ColorFilter>(tableA, tableR, tableG, tableB);
600 }
601 
602 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkTableColorFilter)
603     SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTable_ColorFilter)
604 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
605