1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrGpuResource.h"
9 #include "GrContext.h"
10 #include "GrResourceCache.h"
11 #include "GrGpu.h"
12 #include "GrGpuResourcePriv.h"
13 #include "SkTraceMemoryDump.h"
14 
15 static inline GrResourceCache* get_resource_cache(GrGpu* gpu) {
16     SkASSERT(gpu);
17     SkASSERT(gpu->getContext());
18     SkASSERT(gpu->getContext()->getResourceCache());
19     return gpu->getContext()->getResourceCache();
20 }
21 
22 GrGpuResource::GrGpuResource(GrGpu* gpu)
23     : fExternalFlushCntWhenBecamePurgeable(0)
24     , fGpu(gpu)
25     , fGpuMemorySize(kInvalidGpuMemorySize)
operator =(const GrMesh & di)26     , fBudgeted(SkBudgeted::kNo)
27     , fRefsWrappedObjects(false)
28     , fUniqueID(CreateUniqueID()) {
29     SkDEBUGCODE(fCacheArrayIndex = -1);
30 }
31 
32 void GrGpuResource::registerWithCache(SkBudgeted budgeted) {
33     SkASSERT(fBudgeted == SkBudgeted::kNo);
34     fBudgeted = budgeted;
35     this->computeScratchKey(&fScratchKey);
36     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
37 }
38 
39 void GrGpuResource::registerWithCacheWrapped() {
40     SkASSERT(fBudgeted == SkBudgeted::kNo);
41     // Currently resources referencing wrapped objects are not budgeted.
42     fRefsWrappedObjects = true;
43     get_resource_cache(fGpu)->resourceAccess().insertResource(this);
44 }
45 
GrGpu(GrContext * context)46 GrGpuResource::~GrGpuResource() {
47     // The cache should have released or destroyed this resource.
48     SkASSERT(this->wasDestroyed());
49 }
50 
51 void GrGpuResource::release() {
52     SkASSERT(fGpu);
~GrGpu()53     this->onRelease();
54     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
disconnect(DisconnectType)55     fGpu = nullptr;
56     fGpuMemorySize = 0;
57 }
58 
makeCopyForTextureParams(int width,int height,const GrTextureParams & textureParams,GrTextureProducer::CopyParams * copyParams) const59 void GrGpuResource::abandon() {
60     if (this->wasDestroyed()) {
61         return;
62     }
63     SkASSERT(fGpu);
64     this->onAbandon();
65     get_resource_cache(fGpu)->resourceAccess().removeResource(this);
66     fGpu = nullptr;
67     fGpuMemorySize = 0;
68 }
69 
70 void GrGpuResource::dumpMemoryStatistics(SkTraceMemoryDump* traceMemoryDump) const {
71     // Dump resource as "skia/gpu_resources/resource_#".
72     SkString dumpName("skia/gpu_resources/resource_");
73     dumpName.appendS32(this->uniqueID());
74 
75     traceMemoryDump->dumpNumericValue(dumpName.c_str(), "size", "bytes", this->gpuMemorySize());
76 
77     if (this->isPurgeable()) {
78         traceMemoryDump->dumpNumericValue(dumpName.c_str(), "purgeable_size", "bytes",
79                                           this->gpuMemorySize());
80     }
resolve_origin(GrSurfaceOrigin origin,bool renderTarget)81 
82     // Call setMemoryBacking to allow sub-classes with implementation specific backings (such as GL
83     // objects) to provide additional information.
84     this->setMemoryBacking(traceMemoryDump, dumpName);
85 }
86 
87 const GrContext* GrGpuResource::getContext() const {
88     if (fGpu) {
89         return fGpu->getContext();
90     } else {
91         return nullptr;
92     }
93 }
94 
95 GrContext* GrGpuResource::getContext() {
96     if (fGpu) {
97         return fGpu->getContext();
98     } else {
99         return nullptr;
check_texture_creation_params(const GrCaps & caps,const GrSurfaceDesc & desc,bool * isRT,const SkTArray<GrMipLevel> & texels)100     }
101 }
102 
103 void GrGpuResource::didChangeGpuMemorySize() const {
104     if (this->wasDestroyed()) {
105         return;
106     }
107 
108     size_t oldSize = fGpuMemorySize;
109     SkASSERT(kInvalidGpuMemorySize != oldSize);
110     fGpuMemorySize = kInvalidGpuMemorySize;
111     get_resource_cache(fGpu)->resourceAccess().didChangeGpuMemorySize(this, oldSize);
112 }
113 
114 void GrGpuResource::removeUniqueKey() {
115     if (this->wasDestroyed()) {
116         return;
117     }
118     SkASSERT(fUniqueKey.isValid());
119     get_resource_cache(fGpu)->resourceAccess().removeUniqueKey(this);
120 }
121 
122 void GrGpuResource::setUniqueKey(const GrUniqueKey& key) {
123     SkASSERT(this->internalHasRef());
124     SkASSERT(key.isValid());
125 
126     // Wrapped and uncached resources can never have a unique key.
127     if (SkBudgeted::kNo == this->resourcePriv().isBudgeted()) {
128         return;
129     }
130 
131     if (this->wasDestroyed()) {
132         return;
133     }
134 
135     get_resource_cache(fGpu)->resourceAccess().changeUniqueKey(this, key);
createTexture(const GrSurfaceDesc & origDesc,SkBudgeted budgeted,const SkTArray<GrMipLevel> & texels)136 }
137 
138 void GrGpuResource::notifyAllCntsAreZero(CntType lastCntTypeToReachZero) const {
139     if (this->wasDestroyed()) {
140         // We've already been removed from the cache. Goodbye cruel world!
141         delete this;
142         return;
143     }
144 
145     // We should have already handled this fully in notifyRefCntIsZero().
146     SkASSERT(kRef_CntType != lastCntTypeToReachZero);
147 
148     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
149     static const uint32_t kFlag =
150         GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag;
151     get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, kFlag);
152 }
153 
154 bool GrGpuResource::notifyRefCountIsZero() const {
155     if (this->wasDestroyed()) {
156         // handle this in notifyAllCntsAreZero().
157         return true;
158     }
159 
160     GrGpuResource* mutableThis = const_cast<GrGpuResource*>(this);
161     uint32_t flags =
162         GrResourceCache::ResourceAccess::kRefCntReachedZero_RefNotificationFlag;
163     if (!this->internalHasPendingIO()) {
164         flags |= GrResourceCache::ResourceAccess::kAllCntsReachedZero_RefNotificationFlag;
165     }
166     get_resource_cache(fGpu)->resourceAccess().notifyCntReachedZero(mutableThis, flags);
167 
168     // There is no need to call our notifyAllCntsAreZero function at this point since we already
169     // told the cache about the state of cnts.
170     return false;
171 }
172 
173 void GrGpuResource::removeScratchKey() {
174     if (!this->wasDestroyed() && fScratchKey.isValid()) {
175         get_resource_cache(fGpu)->resourceAccess().willRemoveScratchKey(this);
176         fScratchKey.reset();
177     }
178 }
179 
180 void GrGpuResource::makeBudgeted() {
181     if (!this->wasDestroyed() && SkBudgeted::kNo == fBudgeted) {
182         // Currently resources referencing wrapped objects are not budgeted.
183         SkASSERT(!fRefsWrappedObjects);
184         fBudgeted = SkBudgeted::kYes;
185         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
186     }
187 }
188 
189 void GrGpuResource::makeUnbudgeted() {
190     if (!this->wasDestroyed() && SkBudgeted::kYes == fBudgeted &&
191         !fUniqueKey.isValid()) {
192         fBudgeted = SkBudgeted::kNo;
wrapBackendTexture(const GrBackendTextureDesc & desc,GrWrapOwnership ownership)193         get_resource_cache(fGpu)->resourceAccess().didChangeBudgetStatus(this);
194     }
195 }
196 
197 uint32_t GrGpuResource::CreateUniqueID() {
198     static int32_t gUniqueID = SK_InvalidUniqueID;
199     uint32_t id;
200     do {
201         id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1);
202     } while (id == SK_InvalidUniqueID);
203     return id;
204 }
205