1 /*
2  * Copyright 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SF_DISPLAY_SURFACE_H
18 #define ANDROID_SF_DISPLAY_SURFACE_H
19 
20 #include <gui/ConsumerBase.h>
21 #include <system/window.h>
22 #include <utils/Errors.h>
23 #include <utils/RefBase.h>
24 #include <utils/StrongPointer.h>
25 
26 // ---------------------------------------------------------------------------
27 namespace android {
28 // ---------------------------------------------------------------------------
29 
30 class IGraphicBufferProducer;
31 class String8;
32 
33 #if ANDROID_VERSION >= 21
34 typedef IGraphicBufferConsumer StreamConsumer;
35 #else
36 typedef BufferQueue StreamConsumer;
37 #endif
38 
39 class DisplaySurface : public ConsumerBase {
40 public:
41     // beginFrame is called at the beginning of the composition loop, before
42     // the configuration is known. The DisplaySurface should do anything it
43     // needs to do to enable HWComposer to decide how to compose the frame.
44     // We pass in mustRecompose so we can keep VirtualDisplaySurface's state
45     // machine happy without actually queueing a buffer if nothing has changed.
46     virtual status_t beginFrame(bool mustRecompose) = 0;
47 
48     // prepareFrame is called after the composition configuration is known but
49     // before composition takes place. The DisplaySurface can use the
50     // composition type to decide how to manage the flow of buffers between
51     // GLES and HWC for this frame.
52     enum CompositionType {
53         COMPOSITION_UNKNOWN = 0,
54         COMPOSITION_GLES    = 1,
55         COMPOSITION_HWC     = 2,
56         COMPOSITION_MIXED   = COMPOSITION_GLES | COMPOSITION_HWC
57     };
58     virtual status_t prepareFrame(CompositionType compositionType) = 0;
59 
60     // Should be called when composition rendering is complete for a frame (but
61     // eglSwapBuffers hasn't necessarily been called). Required by certain
62     // older drivers for synchronization.
63     // TODO: Remove this when we drop support for HWC 1.0.
64     virtual status_t compositionComplete() = 0;
65 
66     // Inform the surface that GLES composition is complete for this frame, and
67     // the surface should make sure that HWComposer has the correct buffer for
68     // this frame. Some implementations may only push a new buffer to
69     // HWComposer if GLES composition took place, others need to push a new
70     // buffer on every frame.
71     //
72     // advanceFrame must be followed by a call to  onFrameCommitted before
73     // advanceFrame may be called again.
74     virtual status_t advanceFrame() = 0;
75 
76     // onFrameCommitted is called after the frame has been committed to the
77     // hardware composer. The surface collects the release fence for this
78     // frame's buffer.
79     virtual void onFrameCommitted() = 0;
80 
81     virtual void resizeBuffers(const uint32_t w, const uint32_t h) = 0;
82 
83     // setReleaseFenceFd stores a fence file descriptor that will signal when the
84     // current buffer is no longer being read. This fence will be returned to
85     // the producer when the current buffer is released by updateTexImage().
86     // Multiple fences can be set for a given buffer; they will be merged into
87     // a single union fence. The SurfaceTexture will close the file descriptor
88     // when finished with it.
89     virtual status_t setReleaseFenceFd(int fenceFd) = 0;
90 
91     virtual int GetPrevDispAcquireFd() = 0;
92 
93     buffer_handle_t lastHandle;
94 
95 protected:
DisplaySurface(const sp<StreamConsumer> & sc)96     DisplaySurface(const sp<StreamConsumer>& sc)
97 #if ANDROID_VERSION >= 19
98         : ConsumerBase(sc, true)
99 #else
100         : ConsumerBase(sc)
101 #endif
102         , lastHandle(0)
103     { }
~DisplaySurface()104     virtual ~DisplaySurface() {}
105 };
106 
107 // ---------------------------------------------------------------------------
108 } // namespace android
109 // ---------------------------------------------------------------------------
110 
111 #endif // ANDROID_SF_DISPLAY_SURFACE_H
112 
113