1-- automatically generated by the FlatBuffers compiler, do not modify 2 3-- namespace: Example 4 5local flatbuffers = require('flatbuffers') 6 7-- an example documentation comment: "monster object" 8local Monster = {} -- the module 9local Monster_mt = {} -- the class metatable 10 11function Monster.New() 12 local o = {} 13 setmetatable(o, {__index = Monster_mt}) 14 return o 15end 16function Monster.GetRootAsMonster(buf, offset) 17 if type(buf) == "string" then 18 buf = flatbuffers.binaryArray.New(buf) 19 end 20 local n = flatbuffers.N.UOffsetT:Unpack(buf, offset) 21 local o = Monster.New() 22 o:Init(buf, n + offset) 23 return o 24end 25function Monster_mt:Init(buf, pos) 26 self.view = flatbuffers.view.New(buf, pos) 27end 28function Monster_mt:Pos() 29 local o = self.view:Offset(4) 30 if o ~= 0 then 31 local x = o + self.view.pos 32 local obj = require('MyGame.Example.Vec3').New() 33 obj:Init(self.view.bytes, x) 34 return obj 35 end 36end 37function Monster_mt:Mana() 38 local o = self.view:Offset(6) 39 if o ~= 0 then 40 return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) 41 end 42 return 150 43end 44function Monster_mt:Hp() 45 local o = self.view:Offset(8) 46 if o ~= 0 then 47 return self.view:Get(flatbuffers.N.Int16, o + self.view.pos) 48 end 49 return 100 50end 51function Monster_mt:Name() 52 local o = self.view:Offset(10) 53 if o ~= 0 then 54 return self.view:String(o + self.view.pos) 55 end 56end 57function Monster_mt:Inventory(j) 58 local o = self.view:Offset(14) 59 if o ~= 0 then 60 local a = self.view:Vector(o) 61 return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) 62 end 63 return 0 64end 65function Monster_mt:InventoryAsString(start, stop) 66 return self.view:VectorAsString(14, start, stop) 67end 68function Monster_mt:InventoryLength() 69 local o = self.view:Offset(14) 70 if o ~= 0 then 71 return self.view:VectorLen(o) 72 end 73 return 0 74end 75function Monster_mt:Color() 76 local o = self.view:Offset(16) 77 if o ~= 0 then 78 return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) 79 end 80 return 8 81end 82function Monster_mt:TestType() 83 local o = self.view:Offset(18) 84 if o ~= 0 then 85 return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) 86 end 87 return 0 88end 89function Monster_mt:Test() 90 local o = self.view:Offset(20) 91 if o ~= 0 then 92 local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) 93 self.view:Union(obj, o) 94 return obj 95 end 96end 97function Monster_mt:Test4(j) 98 local o = self.view:Offset(22) 99 if o ~= 0 then 100 local x = self.view:Vector(o) 101 x = x + ((j-1) * 4) 102 local obj = require('MyGame.Example.Test').New() 103 obj:Init(self.view.bytes, x) 104 return obj 105 end 106end 107function Monster_mt:Test4Length() 108 local o = self.view:Offset(22) 109 if o ~= 0 then 110 return self.view:VectorLen(o) 111 end 112 return 0 113end 114function Monster_mt:Testarrayofstring(j) 115 local o = self.view:Offset(24) 116 if o ~= 0 then 117 local a = self.view:Vector(o) 118 return self.view:String(a + ((j-1) * 4)) 119 end 120 return '' 121end 122function Monster_mt:TestarrayofstringLength() 123 local o = self.view:Offset(24) 124 if o ~= 0 then 125 return self.view:VectorLen(o) 126 end 127 return 0 128end 129-- an example documentation comment: this will end up in the generated code 130-- multiline too 131function Monster_mt:Testarrayoftables(j) 132 local o = self.view:Offset(26) 133 if o ~= 0 then 134 local x = self.view:Vector(o) 135 x = x + ((j-1) * 4) 136 x = self.view:Indirect(x) 137 local obj = require('MyGame.Example.Monster').New() 138 obj:Init(self.view.bytes, x) 139 return obj 140 end 141end 142function Monster_mt:TestarrayoftablesLength() 143 local o = self.view:Offset(26) 144 if o ~= 0 then 145 return self.view:VectorLen(o) 146 end 147 return 0 148end 149function Monster_mt:Enemy() 150 local o = self.view:Offset(28) 151 if o ~= 0 then 152 local x = self.view:Indirect(o + self.view.pos) 153 local obj = require('MyGame.Example.Monster').New() 154 obj:Init(self.view.bytes, x) 155 return obj 156 end 157end 158function Monster_mt:Testnestedflatbuffer(j) 159 local o = self.view:Offset(30) 160 if o ~= 0 then 161 local a = self.view:Vector(o) 162 return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) 163 end 164 return 0 165end 166function Monster_mt:TestnestedflatbufferAsString(start, stop) 167 return self.view:VectorAsString(30, start, stop) 168end 169function Monster_mt:TestnestedflatbufferLength() 170 local o = self.view:Offset(30) 171 if o ~= 0 then 172 return self.view:VectorLen(o) 173 end 174 return 0 175end 176function Monster_mt:Testempty() 177 local o = self.view:Offset(32) 178 if o ~= 0 then 179 local x = self.view:Indirect(o + self.view.pos) 180 local obj = require('MyGame.Example.Stat').New() 181 obj:Init(self.view.bytes, x) 182 return obj 183 end 184end 185function Monster_mt:Testbool() 186 local o = self.view:Offset(34) 187 if o ~= 0 then 188 return (self.view:Get(flatbuffers.N.Bool, o + self.view.pos) ~= 0) 189 end 190 return false 191end 192function Monster_mt:Testhashs32Fnv1() 193 local o = self.view:Offset(36) 194 if o ~= 0 then 195 return self.view:Get(flatbuffers.N.Int32, o + self.view.pos) 196 end 197 return 0 198end 199function Monster_mt:Testhashu32Fnv1() 200 local o = self.view:Offset(38) 201 if o ~= 0 then 202 return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos) 203 end 204 return 0 205end 206function Monster_mt:Testhashs64Fnv1() 207 local o = self.view:Offset(40) 208 if o ~= 0 then 209 return self.view:Get(flatbuffers.N.Int64, o + self.view.pos) 210 end 211 return 0 212end 213function Monster_mt:Testhashu64Fnv1() 214 local o = self.view:Offset(42) 215 if o ~= 0 then 216 return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) 217 end 218 return 0 219end 220function Monster_mt:Testhashs32Fnv1a() 221 local o = self.view:Offset(44) 222 if o ~= 0 then 223 return self.view:Get(flatbuffers.N.Int32, o + self.view.pos) 224 end 225 return 0 226end 227function Monster_mt:Testhashu32Fnv1a() 228 local o = self.view:Offset(46) 229 if o ~= 0 then 230 return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos) 231 end 232 return 0 233end 234function Monster_mt:Testhashs64Fnv1a() 235 local o = self.view:Offset(48) 236 if o ~= 0 then 237 return self.view:Get(flatbuffers.N.Int64, o + self.view.pos) 238 end 239 return 0 240end 241function Monster_mt:Testhashu64Fnv1a() 242 local o = self.view:Offset(50) 243 if o ~= 0 then 244 return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) 245 end 246 return 0 247end 248function Monster_mt:Testarrayofbools(j) 249 local o = self.view:Offset(52) 250 if o ~= 0 then 251 local a = self.view:Vector(o) 252 return self.view:Get(flatbuffers.N.Bool, a + ((j-1) * 1)) 253 end 254 return 0 255end 256function Monster_mt:TestarrayofboolsLength() 257 local o = self.view:Offset(52) 258 if o ~= 0 then 259 return self.view:VectorLen(o) 260 end 261 return 0 262end 263function Monster_mt:Testf() 264 local o = self.view:Offset(54) 265 if o ~= 0 then 266 return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) 267 end 268 return 3.14159 269end 270function Monster_mt:Testf2() 271 local o = self.view:Offset(56) 272 if o ~= 0 then 273 return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) 274 end 275 return 3.0 276end 277function Monster_mt:Testf3() 278 local o = self.view:Offset(58) 279 if o ~= 0 then 280 return self.view:Get(flatbuffers.N.Float32, o + self.view.pos) 281 end 282 return 0.0 283end 284function Monster_mt:Testarrayofstring2(j) 285 local o = self.view:Offset(60) 286 if o ~= 0 then 287 local a = self.view:Vector(o) 288 return self.view:String(a + ((j-1) * 4)) 289 end 290 return '' 291end 292function Monster_mt:Testarrayofstring2Length() 293 local o = self.view:Offset(60) 294 if o ~= 0 then 295 return self.view:VectorLen(o) 296 end 297 return 0 298end 299function Monster_mt:Testarrayofsortedstruct(j) 300 local o = self.view:Offset(62) 301 if o ~= 0 then 302 local x = self.view:Vector(o) 303 x = x + ((j-1) * 8) 304 local obj = require('MyGame.Example.Ability').New() 305 obj:Init(self.view.bytes, x) 306 return obj 307 end 308end 309function Monster_mt:TestarrayofsortedstructLength() 310 local o = self.view:Offset(62) 311 if o ~= 0 then 312 return self.view:VectorLen(o) 313 end 314 return 0 315end 316function Monster_mt:Flex(j) 317 local o = self.view:Offset(64) 318 if o ~= 0 then 319 local a = self.view:Vector(o) 320 return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) 321 end 322 return 0 323end 324function Monster_mt:FlexAsString(start, stop) 325 return self.view:VectorAsString(64, start, stop) 326end 327function Monster_mt:FlexLength() 328 local o = self.view:Offset(64) 329 if o ~= 0 then 330 return self.view:VectorLen(o) 331 end 332 return 0 333end 334function Monster_mt:Test5(j) 335 local o = self.view:Offset(66) 336 if o ~= 0 then 337 local x = self.view:Vector(o) 338 x = x + ((j-1) * 4) 339 local obj = require('MyGame.Example.Test').New() 340 obj:Init(self.view.bytes, x) 341 return obj 342 end 343end 344function Monster_mt:Test5Length() 345 local o = self.view:Offset(66) 346 if o ~= 0 then 347 return self.view:VectorLen(o) 348 end 349 return 0 350end 351function Monster_mt:VectorOfLongs(j) 352 local o = self.view:Offset(68) 353 if o ~= 0 then 354 local a = self.view:Vector(o) 355 return self.view:Get(flatbuffers.N.Int64, a + ((j-1) * 8)) 356 end 357 return 0 358end 359function Monster_mt:VectorOfLongsLength() 360 local o = self.view:Offset(68) 361 if o ~= 0 then 362 return self.view:VectorLen(o) 363 end 364 return 0 365end 366function Monster_mt:VectorOfDoubles(j) 367 local o = self.view:Offset(70) 368 if o ~= 0 then 369 local a = self.view:Vector(o) 370 return self.view:Get(flatbuffers.N.Float64, a + ((j-1) * 8)) 371 end 372 return 0 373end 374function Monster_mt:VectorOfDoublesLength() 375 local o = self.view:Offset(70) 376 if o ~= 0 then 377 return self.view:VectorLen(o) 378 end 379 return 0 380end 381function Monster_mt:ParentNamespaceTest() 382 local o = self.view:Offset(72) 383 if o ~= 0 then 384 local x = self.view:Indirect(o + self.view.pos) 385 local obj = require('MyGame.InParentNamespace').New() 386 obj:Init(self.view.bytes, x) 387 return obj 388 end 389end 390function Monster_mt:VectorOfReferrables(j) 391 local o = self.view:Offset(74) 392 if o ~= 0 then 393 local x = self.view:Vector(o) 394 x = x + ((j-1) * 4) 395 x = self.view:Indirect(x) 396 local obj = require('MyGame.Example.Referrable').New() 397 obj:Init(self.view.bytes, x) 398 return obj 399 end 400end 401function Monster_mt:VectorOfReferrablesLength() 402 local o = self.view:Offset(74) 403 if o ~= 0 then 404 return self.view:VectorLen(o) 405 end 406 return 0 407end 408function Monster_mt:SingleWeakReference() 409 local o = self.view:Offset(76) 410 if o ~= 0 then 411 return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) 412 end 413 return 0 414end 415function Monster_mt:VectorOfWeakReferences(j) 416 local o = self.view:Offset(78) 417 if o ~= 0 then 418 local a = self.view:Vector(o) 419 return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) 420 end 421 return 0 422end 423function Monster_mt:VectorOfWeakReferencesLength() 424 local o = self.view:Offset(78) 425 if o ~= 0 then 426 return self.view:VectorLen(o) 427 end 428 return 0 429end 430function Monster_mt:VectorOfStrongReferrables(j) 431 local o = self.view:Offset(80) 432 if o ~= 0 then 433 local x = self.view:Vector(o) 434 x = x + ((j-1) * 4) 435 x = self.view:Indirect(x) 436 local obj = require('MyGame.Example.Referrable').New() 437 obj:Init(self.view.bytes, x) 438 return obj 439 end 440end 441function Monster_mt:VectorOfStrongReferrablesLength() 442 local o = self.view:Offset(80) 443 if o ~= 0 then 444 return self.view:VectorLen(o) 445 end 446 return 0 447end 448function Monster_mt:CoOwningReference() 449 local o = self.view:Offset(82) 450 if o ~= 0 then 451 return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) 452 end 453 return 0 454end 455function Monster_mt:VectorOfCoOwningReferences(j) 456 local o = self.view:Offset(84) 457 if o ~= 0 then 458 local a = self.view:Vector(o) 459 return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) 460 end 461 return 0 462end 463function Monster_mt:VectorOfCoOwningReferencesLength() 464 local o = self.view:Offset(84) 465 if o ~= 0 then 466 return self.view:VectorLen(o) 467 end 468 return 0 469end 470function Monster_mt:NonOwningReference() 471 local o = self.view:Offset(86) 472 if o ~= 0 then 473 return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos) 474 end 475 return 0 476end 477function Monster_mt:VectorOfNonOwningReferences(j) 478 local o = self.view:Offset(88) 479 if o ~= 0 then 480 local a = self.view:Vector(o) 481 return self.view:Get(flatbuffers.N.Uint64, a + ((j-1) * 8)) 482 end 483 return 0 484end 485function Monster_mt:VectorOfNonOwningReferencesLength() 486 local o = self.view:Offset(88) 487 if o ~= 0 then 488 return self.view:VectorLen(o) 489 end 490 return 0 491end 492function Monster_mt:AnyUniqueType() 493 local o = self.view:Offset(90) 494 if o ~= 0 then 495 return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) 496 end 497 return 0 498end 499function Monster_mt:AnyUnique() 500 local o = self.view:Offset(92) 501 if o ~= 0 then 502 local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) 503 self.view:Union(obj, o) 504 return obj 505 end 506end 507function Monster_mt:AnyAmbiguousType() 508 local o = self.view:Offset(94) 509 if o ~= 0 then 510 return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos) 511 end 512 return 0 513end 514function Monster_mt:AnyAmbiguous() 515 local o = self.view:Offset(96) 516 if o ~= 0 then 517 local obj = flatbuffers.view.New(require('flatbuffers.binaryarray').New(0), 0) 518 self.view:Union(obj, o) 519 return obj 520 end 521end 522function Monster_mt:VectorOfEnums(j) 523 local o = self.view:Offset(98) 524 if o ~= 0 then 525 local a = self.view:Vector(o) 526 return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) 527 end 528 return 0 529end 530function Monster_mt:VectorOfEnumsAsString(start, stop) 531 return self.view:VectorAsString(98, start, stop) 532end 533function Monster_mt:VectorOfEnumsLength() 534 local o = self.view:Offset(98) 535 if o ~= 0 then 536 return self.view:VectorLen(o) 537 end 538 return 0 539end 540function Monster_mt:SignedEnum() 541 local o = self.view:Offset(100) 542 if o ~= 0 then 543 return self.view:Get(flatbuffers.N.Int8, o + self.view.pos) 544 end 545 return -1 546end 547function Monster_mt:Testrequirednestedflatbuffer(j) 548 local o = self.view:Offset(102) 549 if o ~= 0 then 550 local a = self.view:Vector(o) 551 return self.view:Get(flatbuffers.N.Uint8, a + ((j-1) * 1)) 552 end 553 return 0 554end 555function Monster_mt:TestrequirednestedflatbufferAsString(start, stop) 556 return self.view:VectorAsString(102, start, stop) 557end 558function Monster_mt:TestrequirednestedflatbufferLength() 559 local o = self.view:Offset(102) 560 if o ~= 0 then 561 return self.view:VectorLen(o) 562 end 563 return 0 564end 565function Monster_mt:ScalarKeySortedTables(j) 566 local o = self.view:Offset(104) 567 if o ~= 0 then 568 local x = self.view:Vector(o) 569 x = x + ((j-1) * 4) 570 x = self.view:Indirect(x) 571 local obj = require('MyGame.Example.Stat').New() 572 obj:Init(self.view.bytes, x) 573 return obj 574 end 575end 576function Monster_mt:ScalarKeySortedTablesLength() 577 local o = self.view:Offset(104) 578 if o ~= 0 then 579 return self.view:VectorLen(o) 580 end 581 return 0 582end 583function Monster.Start(builder) builder:StartObject(51) end 584function Monster.AddPos(builder, pos) builder:PrependStructSlot(0, pos, 0) end 585function Monster.AddMana(builder, mana) builder:PrependInt16Slot(1, mana, 150) end 586function Monster.AddHp(builder, hp) builder:PrependInt16Slot(2, hp, 100) end 587function Monster.AddName(builder, name) builder:PrependUOffsetTRelativeSlot(3, name, 0) end 588function Monster.AddInventory(builder, inventory) builder:PrependUOffsetTRelativeSlot(5, inventory, 0) end 589function Monster.StartInventoryVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 590function Monster.AddColor(builder, color) builder:PrependUint8Slot(6, color, 8) end 591function Monster.AddTestType(builder, testType) builder:PrependUint8Slot(7, testType, 0) end 592function Monster.AddTest(builder, test) builder:PrependUOffsetTRelativeSlot(8, test, 0) end 593function Monster.AddTest4(builder, test4) builder:PrependUOffsetTRelativeSlot(9, test4, 0) end 594function Monster.StartTest4Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end 595function Monster.AddTestarrayofstring(builder, testarrayofstring) builder:PrependUOffsetTRelativeSlot(10, testarrayofstring, 0) end 596function Monster.StartTestarrayofstringVector(builder, numElems) return builder:StartVector(4, numElems, 4) end 597function Monster.AddTestarrayoftables(builder, testarrayoftables) builder:PrependUOffsetTRelativeSlot(11, testarrayoftables, 0) end 598function Monster.StartTestarrayoftablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end 599function Monster.AddEnemy(builder, enemy) builder:PrependUOffsetTRelativeSlot(12, enemy, 0) end 600function Monster.AddTestnestedflatbuffer(builder, testnestedflatbuffer) builder:PrependUOffsetTRelativeSlot(13, testnestedflatbuffer, 0) end 601function Monster.StartTestnestedflatbufferVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 602function Monster.AddTestempty(builder, testempty) builder:PrependUOffsetTRelativeSlot(14, testempty, 0) end 603function Monster.AddTestbool(builder, testbool) builder:PrependBoolSlot(15, testbool, 0) end 604function Monster.AddTesthashs32Fnv1(builder, testhashs32Fnv1) builder:PrependInt32Slot(16, testhashs32Fnv1, 0) end 605function Monster.AddTesthashu32Fnv1(builder, testhashu32Fnv1) builder:PrependUint32Slot(17, testhashu32Fnv1, 0) end 606function Monster.AddTesthashs64Fnv1(builder, testhashs64Fnv1) builder:PrependInt64Slot(18, testhashs64Fnv1, 0) end 607function Monster.AddTesthashu64Fnv1(builder, testhashu64Fnv1) builder:PrependUint64Slot(19, testhashu64Fnv1, 0) end 608function Monster.AddTesthashs32Fnv1a(builder, testhashs32Fnv1a) builder:PrependInt32Slot(20, testhashs32Fnv1a, 0) end 609function Monster.AddTesthashu32Fnv1a(builder, testhashu32Fnv1a) builder:PrependUint32Slot(21, testhashu32Fnv1a, 0) end 610function Monster.AddTesthashs64Fnv1a(builder, testhashs64Fnv1a) builder:PrependInt64Slot(22, testhashs64Fnv1a, 0) end 611function Monster.AddTesthashu64Fnv1a(builder, testhashu64Fnv1a) builder:PrependUint64Slot(23, testhashu64Fnv1a, 0) end 612function Monster.AddTestarrayofbools(builder, testarrayofbools) builder:PrependUOffsetTRelativeSlot(24, testarrayofbools, 0) end 613function Monster.StartTestarrayofboolsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 614function Monster.AddTestf(builder, testf) builder:PrependFloat32Slot(25, testf, 3.14159) end 615function Monster.AddTestf2(builder, testf2) builder:PrependFloat32Slot(26, testf2, 3.0) end 616function Monster.AddTestf3(builder, testf3) builder:PrependFloat32Slot(27, testf3, 0.0) end 617function Monster.AddTestarrayofstring2(builder, testarrayofstring2) builder:PrependUOffsetTRelativeSlot(28, testarrayofstring2, 0) end 618function Monster.StartTestarrayofstring2Vector(builder, numElems) return builder:StartVector(4, numElems, 4) end 619function Monster.AddTestarrayofsortedstruct(builder, testarrayofsortedstruct) builder:PrependUOffsetTRelativeSlot(29, testarrayofsortedstruct, 0) end 620function Monster.StartTestarrayofsortedstructVector(builder, numElems) return builder:StartVector(8, numElems, 4) end 621function Monster.AddFlex(builder, flex) builder:PrependUOffsetTRelativeSlot(30, flex, 0) end 622function Monster.StartFlexVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 623function Monster.AddTest5(builder, test5) builder:PrependUOffsetTRelativeSlot(31, test5, 0) end 624function Monster.StartTest5Vector(builder, numElems) return builder:StartVector(4, numElems, 2) end 625function Monster.AddVectorOfLongs(builder, vectorOfLongs) builder:PrependUOffsetTRelativeSlot(32, vectorOfLongs, 0) end 626function Monster.StartVectorOfLongsVector(builder, numElems) return builder:StartVector(8, numElems, 8) end 627function Monster.AddVectorOfDoubles(builder, vectorOfDoubles) builder:PrependUOffsetTRelativeSlot(33, vectorOfDoubles, 0) end 628function Monster.StartVectorOfDoublesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end 629function Monster.AddParentNamespaceTest(builder, parentNamespaceTest) builder:PrependUOffsetTRelativeSlot(34, parentNamespaceTest, 0) end 630function Monster.AddVectorOfReferrables(builder, vectorOfReferrables) builder:PrependUOffsetTRelativeSlot(35, vectorOfReferrables, 0) end 631function Monster.StartVectorOfReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end 632function Monster.AddSingleWeakReference(builder, singleWeakReference) builder:PrependUint64Slot(36, singleWeakReference, 0) end 633function Monster.AddVectorOfWeakReferences(builder, vectorOfWeakReferences) builder:PrependUOffsetTRelativeSlot(37, vectorOfWeakReferences, 0) end 634function Monster.StartVectorOfWeakReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end 635function Monster.AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables) builder:PrependUOffsetTRelativeSlot(38, vectorOfStrongReferrables, 0) end 636function Monster.StartVectorOfStrongReferrablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end 637function Monster.AddCoOwningReference(builder, coOwningReference) builder:PrependUint64Slot(39, coOwningReference, 0) end 638function Monster.AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences) builder:PrependUOffsetTRelativeSlot(40, vectorOfCoOwningReferences, 0) end 639function Monster.StartVectorOfCoOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end 640function Monster.AddNonOwningReference(builder, nonOwningReference) builder:PrependUint64Slot(41, nonOwningReference, 0) end 641function Monster.AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences) builder:PrependUOffsetTRelativeSlot(42, vectorOfNonOwningReferences, 0) end 642function Monster.StartVectorOfNonOwningReferencesVector(builder, numElems) return builder:StartVector(8, numElems, 8) end 643function Monster.AddAnyUniqueType(builder, anyUniqueType) builder:PrependUint8Slot(43, anyUniqueType, 0) end 644function Monster.AddAnyUnique(builder, anyUnique) builder:PrependUOffsetTRelativeSlot(44, anyUnique, 0) end 645function Monster.AddAnyAmbiguousType(builder, anyAmbiguousType) builder:PrependUint8Slot(45, anyAmbiguousType, 0) end 646function Monster.AddAnyAmbiguous(builder, anyAmbiguous) builder:PrependUOffsetTRelativeSlot(46, anyAmbiguous, 0) end 647function Monster.AddVectorOfEnums(builder, vectorOfEnums) builder:PrependUOffsetTRelativeSlot(47, vectorOfEnums, 0) end 648function Monster.StartVectorOfEnumsVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 649function Monster.AddSignedEnum(builder, signedEnum) builder:PrependInt8Slot(48, signedEnum, -1) end 650function Monster.AddTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer) builder:PrependUOffsetTRelativeSlot(49, testrequirednestedflatbuffer, 0) end 651function Monster.StartTestrequirednestedflatbufferVector(builder, numElems) return builder:StartVector(1, numElems, 1) end 652function Monster.AddScalarKeySortedTables(builder, scalarKeySortedTables) builder:PrependUOffsetTRelativeSlot(50, scalarKeySortedTables, 0) end 653function Monster.StartScalarKeySortedTablesVector(builder, numElems) return builder:StartVector(4, numElems, 4) end 654function Monster.End(builder) return builder:EndObject() end 655 656return Monster -- return the module