1 /* 2 Copyright (C) 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org> 3 2004, 2005 Rob Buis <buis@kde.org> 4 2005 Eric Seidel <eric@webkit.org> 5 6 This library is free software; you can redistribute it and/or 7 modify it under the terms of the GNU Library General Public 8 License as published by the Free Software Foundation; either 9 version 2 of the License, or (at your option) any later version. 10 11 This library is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 Library General Public License for more details. 15 16 You should have received a copy of the GNU Library General Public License 17 aint with this library; see the file COPYING.LIB. If not, write to 18 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 Boston, MA 02110-1301, USA. 20 */ 21 22 #ifndef SVGSpotLightSource_h 23 #define SVGSpotLightSource_h 24 25 #if ENABLE(SVG) && ENABLE(SVG_FILTERS) 26 #include "FloatPoint3D.h" 27 #include "SVGLightSource.h" 28 29 namespace WebCore 30 { 31 32 class SVGSpotLightSource : public SVGLightSource 33 { 34 public: SVGSpotLightSource(const FloatPoint3D & position,const FloatPoint3D & direction,float specularExponent,float limitingConeAngle)35 SVGSpotLightSource(const FloatPoint3D &position, const FloatPoint3D &direction, float specularExponent, float limitingConeAngle) 36 : SVGLightSource(LS_SPOT) 37 , m_position(position) 38 , m_direction(direction) 39 , m_specularExponent(specularExponent) 40 , m_limitingConeAngle(limitingConeAngle) 41 { } 42 position()43 const FloatPoint3D &position() const 44 { 45 return m_position; 46 } direction()47 const FloatPoint3D &direction() const 48 { 49 return m_direction; 50 } 51 specularExponent()52 float specularExponent() const 53 { 54 return m_specularExponent; 55 } limitingConeAngle()56 float limitingConeAngle() const 57 { 58 return m_limitingConeAngle; 59 } 60 61 virtual TextStream &externalRepresentation(TextStream &) const; 62 63 private: 64 FloatPoint3D m_position; 65 FloatPoint3D m_direction; 66 67 float m_specularExponent; 68 float m_limitingConeAngle; 69 }; 70 71 } // namespace WebCore 72 73 #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS) 74 75 #endif // SVGSpotLightSource_h 76