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README.md

1# Finite State Entropy
2
3This package provides Finite State Entropy encoding and decoding.
4
5Finite State Entropy (also referenced as [tANS](https://en.wikipedia.org/wiki/Asymmetric_numeral_systems#tANS))
6encoding provides a fast near-optimal symbol encoding/decoding
7for byte blocks as implemented in [zstandard](https://github.com/facebook/zstd).
8
9This can be used for compressing input with a lot of similar input values to the smallest number of bytes.
10This does not perform any multi-byte [dictionary coding](https://en.wikipedia.org/wiki/Dictionary_coder) as LZ coders,
11but it can be used as a secondary step to compressors (like Snappy) that does not do entropy encoding.
12
13* [Godoc documentation](https://godoc.org/github.com/klauspost/compress/fse)
14
15## News
16
17 * Feb 2018: First implementation released. Consider this beta software for now.
18
19# Usage
20
21This package provides a low level interface that allows to compress single independent blocks.
22
23Each block is separate, and there is no built in integrity checks.
24This means that the caller should keep track of block sizes and also do checksums if needed.
25
26Compressing a block is done via the [`Compress`](https://godoc.org/github.com/klauspost/compress/fse#Compress) function.
27You must provide input and will receive the output and maybe an error.
28
29These error values can be returned:
30
31| Error               | Description                                                                 |
32|---------------------|-----------------------------------------------------------------------------|
33| `<nil>`             | Everything ok, output is returned                                           |
34| `ErrIncompressible` | Returned when input is judged to be too hard to compress                    |
35| `ErrUseRLE`         | Returned from the compressor when the input is a single byte value repeated |
36| `(error)`           | An internal error occurred.                                                 |
37
38As can be seen above there are errors that will be returned even under normal operation so it is important to handle these.
39
40To reduce allocations you can provide a [`Scratch`](https://godoc.org/github.com/klauspost/compress/fse#Scratch) object
41that can be re-used for successive calls. Both compression and decompression accepts a `Scratch` object, and the same
42object can be used for both.
43
44Be aware, that when re-using a `Scratch` object that the *output* buffer is also re-used, so if you are still using this
45you must set the `Out` field in the scratch to nil. The same buffer is used for compression and decompression output.
46
47Decompressing is done by calling the [`Decompress`](https://godoc.org/github.com/klauspost/compress/fse#Decompress) function.
48You must provide the output from the compression stage, at exactly the size you got back. If you receive an error back
49your input was likely corrupted.
50
51It is important to note that a successful decoding does *not* mean your output matches your original input.
52There are no integrity checks, so relying on errors from the decompressor does not assure your data is valid.
53
54For more detailed usage, see examples in the [godoc documentation](https://godoc.org/github.com/klauspost/compress/fse#pkg-examples).
55
56# Performance
57
58A lot of factors are affecting speed. Block sizes and compressibility of the material are primary factors.
59All compression functions are currently only running on the calling goroutine so only one core will be used per block.
60
61The compressor is significantly faster if symbols are kept as small as possible. The highest byte value of the input
62is used to reduce some of the processing, so if all your input is above byte value 64 for instance, it may be
63beneficial to transpose all your input values down by 64.
64
65With moderate block sizes around 64k speed are typically 200MB/s per core for compression and
66around 300MB/s decompression speed.
67
68The same hardware typically does Huffman (deflate) encoding at 125MB/s and decompression at 100MB/s.
69
70# Plans
71
72At one point, more internals will be exposed to facilitate more "expert" usage of the components.
73
74A streaming interface is also likely to be implemented. Likely compatible with [FSE stream format](https://github.com/Cyan4973/FiniteStateEntropy/blob/dev/programs/fileio.c#L261).
75
76# Contributing
77
78Contributions are always welcome. Be aware that adding public functions will require good justification and breaking
79changes will likely not be accepted. If in doubt open an issue before writing the PR.