1 // Copyright 2017 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "src/builtins/builtins-utils-gen.h"
6 #include "src/builtins/builtins.h"
7 #include "src/code-stub-assembler.h"
8 #include "src/frame-constants.h"
9 
10 namespace v8 {
11 namespace internal {
12 
TF_BUILTIN(FastConsoleAssert,CodeStubAssembler)13 TF_BUILTIN(FastConsoleAssert, CodeStubAssembler) {
14   Label runtime(this);
15   Label out(this);
16 
17   // TODO(ishell): use constants from Descriptor once the JSFunction linkage
18   // arguments are reordered.
19   Node* argc = Parameter(BuiltinDescriptor::kArgumentsCount);
20   Node* context = Parameter(BuiltinDescriptor::kContext);
21   Node* new_target = Parameter(BuiltinDescriptor::kNewTarget);
22   GotoIf(Word32Equal(argc, Int32Constant(0)), &runtime);
23 
24   CodeStubArguments args(this, ChangeInt32ToIntPtr(argc));
25   BranchIfToBooleanIsTrue(args.AtIndex(0), &out, &runtime);
26   BIND(&out);
27   args.PopAndReturn(UndefinedConstant());
28 
29   BIND(&runtime);
30   {
31     Node* target = LoadFromFrame(StandardFrameConstants::kFunctionOffset,
32                                  MachineType::TaggedPointer());
33     TailCallBuiltin(Builtins::kConsoleAssert, context, target, new_target,
34                     argc);
35   }
36 }
37 
38 }  // namespace internal
39 }  // namespace v8
40