1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/gpu/GrBlurUtils.h"
9 
10 #include "include/private/GrRecordingContext.h"
11 #include "src/gpu/GrBitmapTextureMaker.h"
12 #include "src/gpu/GrCaps.h"
13 #include "src/gpu/GrFixedClip.h"
14 #include "src/gpu/GrProxyProvider.h"
15 #include "src/gpu/GrRecordingContextPriv.h"
16 #include "src/gpu/GrRenderTargetContext.h"
17 #include "src/gpu/GrRenderTargetContextPriv.h"
18 #include "src/gpu/GrSoftwarePathRenderer.h"
19 #include "src/gpu/GrStyle.h"
20 #include "src/gpu/GrTextureProxy.h"
21 #include "src/gpu/effects/GrTextureEffect.h"
22 #include "src/gpu/geometry/GrShape.h"
23 
24 #include "include/core/SkPaint.h"
25 #include "src/core/SkDraw.h"
26 #include "src/core/SkMaskFilterBase.h"
27 #include "src/core/SkTLazy.h"
28 #include "src/gpu/SkGr.h"
29 
clip_bounds_quick_reject(const SkIRect & clipBounds,const SkIRect & rect)30 static bool clip_bounds_quick_reject(const SkIRect& clipBounds, const SkIRect& rect) {
31     return clipBounds.isEmpty() || rect.isEmpty() || !SkIRect::Intersects(clipBounds, rect);
32 }
33 
34 // Draw a mask using the supplied paint. Since the coverage/geometry
35 // is already burnt into the mask this boils down to a rect draw.
36 // Return true if the mask was successfully drawn.
draw_mask(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkMatrix & viewMatrix,const SkIRect & maskRect,GrPaint && paint,GrSurfaceProxyView mask)37 static bool draw_mask(GrRenderTargetContext* renderTargetContext,
38                       const GrClip& clip,
39                       const SkMatrix& viewMatrix,
40                       const SkIRect& maskRect,
41                       GrPaint&& paint,
42                       GrSurfaceProxyView mask) {
43     SkMatrix inverse;
44     if (!viewMatrix.invert(&inverse)) {
45         return false;
46     }
47 
48     SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft),
49                                           -SkIntToScalar(maskRect.fTop));
50     matrix.preConcat(viewMatrix);
51     paint.addCoverageFragmentProcessor(
52             GrTextureEffect::Make(std::move(mask), kUnknown_SkAlphaType, matrix));
53 
54     renderTargetContext->fillRectWithLocalMatrix(clip, std::move(paint), GrAA::kNo, SkMatrix::I(),
55                                                  SkRect::Make(maskRect), inverse);
56     return true;
57 }
58 
mask_release_proc(void * addr,void *)59 static void mask_release_proc(void* addr, void* /*context*/) {
60     SkMask::FreeImage(addr);
61 }
62 
sw_draw_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clipData,const SkMatrix & viewMatrix,const GrShape & shape,const SkMaskFilter * filter,const SkIRect & clipBounds,GrPaint && paint,const GrUniqueKey & key)63 static bool sw_draw_with_mask_filter(GrRecordingContext* context,
64                                      GrRenderTargetContext* renderTargetContext,
65                                      const GrClip& clipData,
66                                      const SkMatrix& viewMatrix,
67                                      const GrShape& shape,
68                                      const SkMaskFilter* filter,
69                                      const SkIRect& clipBounds,
70                                      GrPaint&& paint,
71                                      const GrUniqueKey& key) {
72     SkASSERT(filter);
73     SkASSERT(!shape.style().applies());
74 
75     auto proxyProvider = context->priv().proxyProvider();
76 
77     GrSurfaceProxyView filteredMaskView;
78 
79     SkStrokeRec::InitStyle fillOrHairline = shape.style().isSimpleHairline()
80                                                     ? SkStrokeRec::kHairline_InitStyle
81                                                     : SkStrokeRec::kFill_InitStyle;
82 
83     if (key.isValid()) {
84         // TODO: this cache look up is duplicated in draw_shape_with_mask_filter for gpu
85         static const GrSurfaceOrigin kCacheOrigin = kTopLeft_GrSurfaceOrigin;
86         auto filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(key);
87         if (filteredMask) {
88             GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(
89                     filteredMask->backendFormat(), GrColorType::kAlpha_8);
90             filteredMaskView = GrSurfaceProxyView(std::move(filteredMask), kCacheOrigin, swizzle);
91         }
92     }
93 
94     SkIRect drawRect;
95     if (filteredMaskView.proxy()) {
96         SkRect devBounds = shape.bounds();
97         viewMatrix.mapRect(&devBounds);
98 
99         // Here we need to recompute the destination bounds in order to draw the mask correctly
100         SkMask srcM, dstM;
101         if (!SkDraw::ComputeMaskBounds(devBounds, &clipBounds, filter, &viewMatrix,
102                                        &srcM.fBounds)) {
103             return false;
104         }
105 
106         srcM.fFormat = SkMask::kA8_Format;
107 
108         if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
109             return false;
110         }
111 
112         // Unfortunately, we cannot double check that the computed bounds (i.e., dstM.fBounds)
113         // match the stored bounds of the mask bc the proxy may have been recreated and,
114         // when it is recreated, it just gets the bounds of the underlying GrTexture (which
115         // might be a loose fit).
116         drawRect = dstM.fBounds;
117     } else {
118         // TODO: it seems like we could create an SkDraw here and set its fMatrix field rather
119         // than explicitly transforming the path to device space.
120         SkPath devPath;
121 
122         shape.asPath(&devPath);
123 
124         devPath.transform(viewMatrix);
125 
126         SkMask srcM, dstM;
127         if (!SkDraw::DrawToMask(devPath, &clipBounds, filter, &viewMatrix, &srcM,
128                                 SkMask::kComputeBoundsAndRenderImage_CreateMode, fillOrHairline)) {
129             return false;
130         }
131         SkAutoMaskFreeImage autoSrc(srcM.fImage);
132 
133         SkASSERT(SkMask::kA8_Format == srcM.fFormat);
134 
135         if (!as_MFB(filter)->filterMask(&dstM, srcM, viewMatrix, nullptr)) {
136             return false;
137         }
138         // this will free-up dstM when we're done (allocated in filterMask())
139         SkAutoMaskFreeImage autoDst(dstM.fImage);
140 
141         if (clip_bounds_quick_reject(clipBounds, dstM.fBounds)) {
142             return false;
143         }
144 
145         // we now have a device-aligned 8bit mask in dstM, ready to be drawn using
146         // the current clip (and identity matrix) and GrPaint settings
147         SkBitmap bm;
148         if (!bm.installPixels(SkImageInfo::MakeA8(dstM.fBounds.width(), dstM.fBounds.height()),
149                               autoDst.release(), dstM.fRowBytes, mask_release_proc, nullptr)) {
150             return false;
151         }
152         bm.setImmutable();
153 
154         GrBitmapTextureMaker maker(context, bm, SkBackingFit::kApprox);
155         filteredMaskView = maker.view(GrMipMapped::kNo);
156         if (!filteredMaskView.proxy()) {
157             return false;
158         }
159 
160         SkASSERT(kTopLeft_GrSurfaceOrigin == filteredMaskView.origin());
161 
162         drawRect = dstM.fBounds;
163 
164         if (key.isValid()) {
165             proxyProvider->assignUniqueKeyToProxy(key, filteredMaskView.asTextureProxy());
166         }
167     }
168 
169     return draw_mask(renderTargetContext, clipData, viewMatrix, drawRect, std::move(paint),
170                      std::move(filteredMaskView));
171 }
172 
173 // Create a mask of 'shape' and return the resulting renderTargetContext
create_mask_GPU(GrRecordingContext * context,const SkIRect & maskRect,const SkMatrix & origViewMatrix,const GrShape & shape,int sampleCnt)174 static std::unique_ptr<GrRenderTargetContext> create_mask_GPU(GrRecordingContext* context,
175                                                               const SkIRect& maskRect,
176                                                               const SkMatrix& origViewMatrix,
177                                                               const GrShape& shape,
178                                                               int sampleCnt) {
179     // Use GrResourceProvider::MakeApprox to implement our own approximate size matching, but demand
180     // a "SkBackingFit::kExact" size match on the actual render target. We do this because the
181     // filter will reach outside the src bounds, so we need to pre-clear these values to ensure a
182     // "decal" sampling effect (i.e., ensure reads outside the src bounds return alpha=0).
183     //
184     // FIXME: Reads outside the left and top edges will actually clamp to the edge pixel. And in the
185     // event that MakeApprox does not change the size, reads outside the right and/or bottom will do
186     // the same. We should offset our filter within the render target and expand the size as needed
187     // to guarantee at least 1px of padding on all sides.
188     auto approxSize = GrResourceProvider::MakeApprox(maskRect.size());
189     auto rtContext = GrRenderTargetContext::MakeWithFallback(
190             context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kExact, approxSize, sampleCnt,
191             GrMipMapped::kNo, GrProtected::kNo, kTopLeft_GrSurfaceOrigin);
192     if (!rtContext) {
193         return nullptr;
194     }
195 
196     rtContext->clear(SK_PMColor4fTRANSPARENT);
197 
198     GrPaint maskPaint;
199     maskPaint.setCoverageSetOpXPFactory(SkRegion::kReplace_Op);
200 
201     // setup new clip
202     const SkIRect clipRect = SkIRect::MakeWH(maskRect.width(), maskRect.height());
203     GrFixedClip clip(clipRect);
204 
205     // Draw the mask into maskTexture with the path's integerized top-left at
206     // the origin using maskPaint.
207     SkMatrix viewMatrix = origViewMatrix;
208     viewMatrix.postTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
209     rtContext->drawShape(clip, std::move(maskPaint), GrAA::kYes, viewMatrix, shape);
210     return rtContext;
211 }
212 
get_unclipped_shape_dev_bounds(const GrShape & shape,const SkMatrix & matrix,SkIRect * devBounds)213 static bool get_unclipped_shape_dev_bounds(const GrShape& shape, const SkMatrix& matrix,
214                                            SkIRect* devBounds) {
215     SkRect shapeBounds = shape.styledBounds();
216     if (shapeBounds.isEmpty()) {
217         return false;
218     }
219     SkRect shapeDevBounds;
220     matrix.mapRect(&shapeDevBounds, shapeBounds);
221     // Even though these are "unclipped" bounds we still clip to the int32_t range.
222     // This is the largest int32_t that is representable exactly as a float. The next 63 larger ints
223     // would round down to this value when cast to a float, but who really cares.
224     // INT32_MIN is exactly representable.
225     static constexpr int32_t kMaxInt = 2147483520;
226     if (!shapeDevBounds.intersect(SkRect::MakeLTRB(INT32_MIN, INT32_MIN, kMaxInt, kMaxInt))) {
227         return false;
228     }
229     // Make sure that the resulting SkIRect can have representable width and height
230     if (SkScalarRoundToInt(shapeDevBounds.width()) > kMaxInt ||
231         SkScalarRoundToInt(shapeDevBounds.height()) > kMaxInt) {
232         return false;
233     }
234     shapeDevBounds.roundOut(devBounds);
235     return true;
236 }
237 
238 // Gets the shape bounds, the clip bounds, and the intersection (if any). Returns false if there
239 // is no intersection.
get_shape_and_clip_bounds(GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,const SkMatrix & matrix,SkIRect * unclippedDevShapeBounds,SkIRect * devClipBounds)240 static bool get_shape_and_clip_bounds(GrRenderTargetContext* renderTargetContext,
241                                       const GrClip& clip,
242                                       const GrShape& shape,
243                                       const SkMatrix& matrix,
244                                       SkIRect* unclippedDevShapeBounds,
245                                       SkIRect* devClipBounds) {
246     // compute bounds as intersection of rt size, clip, and path
247     clip.getConservativeBounds(renderTargetContext->width(),
248                                renderTargetContext->height(),
249                                devClipBounds);
250 
251     if (!get_unclipped_shape_dev_bounds(shape, matrix, unclippedDevShapeBounds)) {
252         *unclippedDevShapeBounds = SkIRect::MakeEmpty();
253         return false;
254     }
255 
256     return true;
257 }
258 
draw_shape_with_mask_filter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilterBase * maskFilter,const GrShape & origShape)259 static void draw_shape_with_mask_filter(GrRecordingContext* context,
260                                         GrRenderTargetContext* renderTargetContext,
261                                         const GrClip& clip,
262                                         GrPaint&& paint,
263                                         const SkMatrix& viewMatrix,
264                                         const SkMaskFilterBase* maskFilter,
265                                         const GrShape& origShape) {
266     SkASSERT(maskFilter);
267 
268     const GrShape* shape = &origShape;
269     SkTLazy<GrShape> tmpShape;
270 
271     if (origShape.style().applies()) {
272         SkScalar styleScale =  GrStyle::MatrixToScaleFactor(viewMatrix);
273         if (0 == styleScale) {
274             return;
275         }
276 
277         tmpShape.init(origShape.applyStyle(GrStyle::Apply::kPathEffectAndStrokeRec, styleScale));
278         if (tmpShape.get()->isEmpty()) {
279             return;
280         }
281 
282         shape = tmpShape.get();
283     }
284 
285     if (maskFilter->directFilterMaskGPU(context,
286                                         renderTargetContext,
287                                         std::move(paint),
288                                         clip,
289                                         viewMatrix,
290                                         *shape)) {
291         // the mask filter was able to draw itself directly, so there's nothing
292         // left to do.
293         return;
294     }
295     assert_alive(paint);
296 
297     // If the path is hairline, ignore inverse fill.
298     bool inverseFilled = shape->inverseFilled() &&
299                          !GrPathRenderer::IsStrokeHairlineOrEquivalent(shape->style(),
300                                                                        viewMatrix, nullptr);
301 
302     SkIRect unclippedDevShapeBounds, devClipBounds;
303     if (!get_shape_and_clip_bounds(renderTargetContext, clip, *shape, viewMatrix,
304                                    &unclippedDevShapeBounds,
305                                    &devClipBounds)) {
306         // TODO: just cons up an opaque mask here
307         if (!inverseFilled) {
308             return;
309         }
310     }
311 
312     // To prevent overloading the cache with entries during animations we limit the cache of masks
313     // to cases where the matrix preserves axis alignment.
314 #ifdef SK_DISABLE_MASKFILTERED_MASK_CACHING
315     bool useCache = false;
316 #else
317     bool useCache = !inverseFilled && viewMatrix.preservesAxisAlignment() &&
318                     shape->hasUnstyledKey() && as_MFB(maskFilter)->asABlur(nullptr);
319 #endif
320 
321     const SkIRect* boundsForClip = &devClipBounds;
322     if (useCache) {
323         SkIRect clippedMaskRect, unClippedMaskRect;
324         maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, devClipBounds,
325                                      viewMatrix, &clippedMaskRect);
326         maskFilter->canFilterMaskGPU(*shape, unclippedDevShapeBounds, unclippedDevShapeBounds,
327                                      viewMatrix, &unClippedMaskRect);
328         if (clippedMaskRect.isEmpty()) {
329             return;
330         }
331 
332         // Use the cache only if >50% of the filtered mask is visible.
333         int unclippedWidth = unClippedMaskRect.width();
334         int unclippedHeight = unClippedMaskRect.height();
335         int64_t unclippedArea = sk_64_mul(unclippedWidth, unclippedHeight);
336         int64_t clippedArea = sk_64_mul(clippedMaskRect.width(), clippedMaskRect.height());
337         int maxTextureSize = renderTargetContext->caps()->maxTextureSize();
338         if (unclippedArea > 2 * clippedArea || unclippedWidth > maxTextureSize ||
339             unclippedHeight > maxTextureSize) {
340             useCache = false;
341         } else {
342             // Make the clip not affect the mask
343             boundsForClip = &unclippedDevShapeBounds;
344         }
345     }
346 
347     GrUniqueKey maskKey;
348     if (useCache) {
349         static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
350         GrUniqueKey::Builder builder(&maskKey, kDomain, 5 + 2 + shape->unstyledKeySize(),
351                                      "Mask Filtered Masks");
352 
353         // We require the upper left 2x2 of the matrix to match exactly for a cache hit.
354         SkScalar sx = viewMatrix.get(SkMatrix::kMScaleX);
355         SkScalar sy = viewMatrix.get(SkMatrix::kMScaleY);
356         SkScalar kx = viewMatrix.get(SkMatrix::kMSkewX);
357         SkScalar ky = viewMatrix.get(SkMatrix::kMSkewY);
358         SkScalar tx = viewMatrix.get(SkMatrix::kMTransX);
359         SkScalar ty = viewMatrix.get(SkMatrix::kMTransY);
360         // Allow 8 bits each in x and y of subpixel positioning.
361         SkFixed fracX = SkScalarToFixed(SkScalarFraction(tx)) & 0x0000FF00;
362         SkFixed fracY = SkScalarToFixed(SkScalarFraction(ty)) & 0x0000FF00;
363 
364         builder[0] = SkFloat2Bits(sx);
365         builder[1] = SkFloat2Bits(sy);
366         builder[2] = SkFloat2Bits(kx);
367         builder[3] = SkFloat2Bits(ky);
368         // Distinguish between hairline and filled paths. For hairlines, we also need to include
369         // the cap. (SW grows hairlines by 0.5 pixel with round and square caps). Note that
370         // stroke-and-fill of hairlines is turned into pure fill by SkStrokeRec, so this covers
371         // all cases we might see.
372         uint32_t styleBits = shape->style().isSimpleHairline()
373                                     ? ((shape->style().strokeRec().getCap() << 1) | 1)
374                                     : 0;
375         builder[4] = fracX | (fracY >> 8) | (styleBits << 16);
376 
377         SkMaskFilterBase::BlurRec rec;
378         SkAssertResult(as_MFB(maskFilter)->asABlur(&rec));
379 
380         builder[5] = rec.fStyle;  // TODO: we could put this with the other style bits
381         builder[6] = SkFloat2Bits(rec.fSigma);
382         shape->writeUnstyledKey(&builder[7]);
383     }
384 
385     SkIRect maskRect;
386     if (maskFilter->canFilterMaskGPU(*shape,
387                                      unclippedDevShapeBounds,
388                                      *boundsForClip,
389                                      viewMatrix,
390                                      &maskRect)) {
391         if (clip_bounds_quick_reject(*boundsForClip, maskRect)) {
392             // clipped out
393             return;
394         }
395 
396         GrSurfaceProxyView filteredMaskView;
397 
398         GrProxyProvider* proxyProvider = context->priv().proxyProvider();
399 
400         if (maskKey.isValid()) {
401             // TODO: this cache look up is duplicated in sw_draw_with_mask_filter for raster
402             static const GrSurfaceOrigin kCacheOrigin = kTopLeft_GrSurfaceOrigin;
403             auto filteredMask = proxyProvider->findOrCreateProxyByUniqueKey(maskKey);
404             if (filteredMask) {
405                 GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(
406                         filteredMask->backendFormat(), GrColorType::kAlpha_8);
407                 filteredMaskView = GrSurfaceProxyView(std::move(filteredMask), kCacheOrigin,
408                                                       swizzle);
409             }
410         }
411 
412         if (!filteredMaskView.proxy()) {
413             std::unique_ptr<GrRenderTargetContext> maskRTC(create_mask_GPU(
414                                                            context,
415                                                            maskRect,
416                                                            viewMatrix,
417                                                            *shape,
418                                                            renderTargetContext->numSamples()));
419             if (maskRTC) {
420                 filteredMaskView = maskFilter->filterMaskGPU(context,
421                                                              maskRTC->readSurfaceView(),
422                                                              maskRTC->colorInfo().colorType(),
423                                                              maskRTC->colorInfo().alphaType(),
424                                                              viewMatrix,
425                                                              maskRect);
426                 if (filteredMaskView.proxy() && maskKey.isValid()) {
427                     SkASSERT(filteredMaskView.asTextureProxy());
428                     proxyProvider->assignUniqueKeyToProxy(maskKey,
429                                                           filteredMaskView.asTextureProxy());
430                 }
431             }
432         }
433 
434         if (filteredMaskView.proxy()) {
435             if (draw_mask(renderTargetContext, clip, viewMatrix, maskRect, std::move(paint),
436                           std::move(filteredMaskView))) {
437                 // This path is completely drawn
438                 return;
439             }
440             assert_alive(paint);
441         }
442     }
443 
444     sw_draw_with_mask_filter(context, renderTargetContext, clip, viewMatrix, *shape,
445                              maskFilter, *boundsForClip, std::move(paint), maskKey);
446 }
447 
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const GrShape & shape,GrPaint && paint,const SkMatrix & viewMatrix,const SkMaskFilter * mf)448 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
449                                           GrRenderTargetContext* renderTargetContext,
450                                           const GrClip& clip,
451                                           const GrShape& shape,
452                                           GrPaint&& paint,
453                                           const SkMatrix& viewMatrix,
454                                           const SkMaskFilter* mf) {
455     draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(paint),
456                                 viewMatrix, as_MFB(mf), shape);
457 }
458 
drawShapeWithMaskFilter(GrRecordingContext * context,GrRenderTargetContext * renderTargetContext,const GrClip & clip,const SkPaint & paint,const SkMatrix & viewMatrix,const GrShape & shape)459 void GrBlurUtils::drawShapeWithMaskFilter(GrRecordingContext* context,
460                                           GrRenderTargetContext* renderTargetContext,
461                                           const GrClip& clip,
462                                           const SkPaint& paint,
463                                           const SkMatrix& viewMatrix,
464                                           const GrShape& shape) {
465     if (context->priv().abandoned()) {
466         return;
467     }
468 
469     GrPaint grPaint;
470     if (!SkPaintToGrPaint(context, renderTargetContext->colorInfo(), paint, viewMatrix, &grPaint)) {
471         return;
472     }
473 
474     SkMaskFilterBase* mf = as_MFB(paint.getMaskFilter());
475     if (mf && !mf->hasFragmentProcessor()) {
476         // The MaskFilter wasn't already handled in SkPaintToGrPaint
477         draw_shape_with_mask_filter(context, renderTargetContext, clip, std::move(grPaint),
478                                     viewMatrix, mf, shape);
479     } else {
480         GrAA aa = GrAA(paint.isAntiAlias());
481         renderTargetContext->drawShape(clip, std::move(grPaint), aa, viewMatrix, shape);
482     }
483 }
484