1// +build wflib 2 3package writefreely 4 5import ( 6 "bytes" 7 "compress/gzip" 8 "fmt" 9 "io" 10 "strings" 11) 12 13func bindata_read(data []byte, name string) ([]byte, error) { 14 gz, err := gzip.NewReader(bytes.NewBuffer(data)) 15 if err != nil { 16 return nil, fmt.Errorf("Read %q: %v", name, err) 17 } 18 19 var buf bytes.Buffer 20 _, err = io.Copy(&buf, gz) 21 gz.Close() 22 23 if err != nil { 24 return nil, fmt.Errorf("Read %q: %v", name, err) 25 } 26 27 return buf.Bytes(), nil 28} 29 30var _schema_sql = 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31 32func schema_sql() ([]byte, error) { 33 return bindata_read( 34 _schema_sql, 35 "schema.sql", 36 ) 37} 38 39// Asset loads and returns the asset for the given name. 40// It returns an error if the asset could not be found or 41// could not be loaded. 42func Asset(name string) ([]byte, error) { 43 cannonicalName := strings.Replace(name, "\\", "/", -1) 44 if f, ok := _bindata[cannonicalName]; ok { 45 return f() 46 } 47 return nil, fmt.Errorf("Asset %s not found", name) 48} 49 50// AssetNames returns the names of the assets. 51func AssetNames() []string { 52 names := make([]string, 0, len(_bindata)) 53 for name := range _bindata { 54 names = append(names, name) 55 } 56 return names 57} 58 59// _bindata is a table, holding each asset generator, mapped to its name. 60var _bindata = map[string]func() ([]byte, error){ 61 "schema.sql": schema_sql, 62} 63 64// AssetDir returns the file names below a certain 65// directory embedded in the file by go-bindata. 66// For example if you run go-bindata on data/... and data contains the 67// following hierarchy: 68// data/ 69// foo.txt 70// img/ 71// a.png 72// b.png 73// then AssetDir("data") would return []string{"foo.txt", "img"} 74// AssetDir("data/img") would return []string{"a.png", "b.png"} 75// AssetDir("foo.txt") and AssetDir("notexist") would return an error 76// AssetDir("") will return []string{"data"}. 77func AssetDir(name string) ([]string, error) { 78 node := _bintree 79 if len(name) != 0 { 80 cannonicalName := strings.Replace(name, "\\", "/", -1) 81 pathList := strings.Split(cannonicalName, "/") 82 for _, p := range pathList { 83 node = node.Children[p] 84 if node == nil { 85 return nil, fmt.Errorf("Asset %s not found", name) 86 } 87 } 88 } 89 if node.Func != nil { 90 return nil, fmt.Errorf("Asset %s not found", name) 91 } 92 rv := make([]string, 0, len(node.Children)) 93 for name := range node.Children { 94 rv = append(rv, name) 95 } 96 return rv, nil 97} 98 99type _bintree_t struct { 100 Func func() ([]byte, error) 101 Children map[string]*_bintree_t 102} 103 104var _bintree = &_bintree_t{nil, map[string]*_bintree_t{ 105 "schema.sql": &_bintree_t{schema_sql, map[string]*_bintree_t{}}, 106}} 107