1VERSION_MAJOR = 1
2VERSION_MINOR = 8
3VERSION_RELEASE = 5
4# Irrlicht Engine 1.8.5
5# Makefile for Linux
6#
7# To use, just run:
8#
9# make
10#
11# This will compile Irrlicht, create a static lib (libIrrlicht.a), and copy it
12# into the subdirectory lib/Linux. That's all.
13#
14# If you want Irrlicht to be compiled as shared lib (libIrrlicht.so.versionnumber), then run:
15#
16# make sharedlib
17# make install
18#
19# If you want to compile in release mode run:
20#
21# make NDEBUG=1
22#
23# For cross-compilation for Win32 under Linux, just use the win32 targets. You have to set
24# at least CXX, CC, and AR to the proper binaries.
25#
26# For compiling on MinGW you can run it with:
27#
28# make win32
29#
30# Or as MinGW by default has CC set to cc - but has no compiler by that name - you might have to do:
31# make CC=gcc win32
32
33#List of object files, separated based on engine architecture
34IRRMESHLOADER = CBSPMeshFileLoader.o CMD2MeshFileLoader.o CMD3MeshFileLoader.o CMS3DMeshFileLoader.o CB3DMeshFileLoader.o C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CColladaFileLoader.o CCSMLoader.o CDMFLoader.o CLMTSMeshFileLoader.o CMY3DMeshFileLoader.o COCTLoader.o CXMeshFileLoader.o CIrrMeshFileLoader.o CSTLMeshFileLoader.o CLWOMeshFileLoader.o CPLYMeshFileLoader.o CSMFMeshFileLoader.o
35IRRMESHWRITER = CColladaMeshWriter.o CIrrMeshWriter.o CSTLMeshWriter.o COBJMeshWriter.o CPLYMeshWriter.o
36IRRMESHOBJ = $(IRRMESHLOADER) $(IRRMESHWRITER) \
37	CSkinnedMesh.o CBoneSceneNode.o CMeshSceneNode.o \
38	CAnimatedMeshSceneNode.o CAnimatedMeshMD2.o CAnimatedMeshMD3.o \
39	CQ3LevelMesh.o CQuake3ShaderSceneNode.o CAnimatedMeshHalfLife.o
40IRROBJ = CBillboardSceneNode.o CCameraSceneNode.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CMeshManipulator.o CMetaTriangleSelector.o COctreeSceneNode.o COctreeTriangleSelector.o CSceneCollisionManager.o CSceneManager.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CSkyDomeSceneNode.o CTerrainSceneNode.o CTerrainTriangleSelector.o CVolumeLightSceneNode.o CCubeSceneNode.o CSphereSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CMeshCache.o CDefaultSceneNodeAnimatorFactory.o CDefaultSceneNodeFactory.o CSceneLoaderIrr.o
41IRRPARTICLEOBJ = CParticleAnimatedMeshSceneNodeEmitter.o CParticleBoxEmitter.o CParticleCylinderEmitter.o CParticleMeshEmitter.o CParticlePointEmitter.o CParticleRingEmitter.o CParticleSphereEmitter.o CParticleAttractionAffector.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticleRotationAffector.o CParticleSystemSceneNode.o CParticleScaleAffector.o
42IRRANIMOBJ = CSceneNodeAnimatorCameraFPS.o CSceneNodeAnimatorCameraMaya.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o
43IRRDRVROBJ = CNullDriver.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o COpenGLSLMaterialRenderer.o COpenGLExtensionHandler.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o
44IRRIMAGEOBJ = CColorConverter.o CImage.o CImageLoaderBMP.o CImageLoaderDDS.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CImageLoaderPPM.o CImageLoaderWAL.o CImageLoaderRGB.o \
45	CImageWriterBMP.o CImageWriterJPG.o CImageWriterPCX.o CImageWriterPNG.o CImageWriterPPM.o CImageWriterPSD.o CImageWriterTGA.o
46IRRVIDEOOBJ = CVideoModeList.o CFPSCounter.o $(IRRDRVROBJ) $(IRRIMAGEOBJ)
47IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRNormalMap.o CTRStencilShadow.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o CTRTextureLightMapGouraud2_M4.o IBurningShader.o CTRTextureBlend.o CTRTextureGouraudAlpha.o CTRTextureGouraudAlphaNoZ.o CDepthBuffer.o CBurningShader_Raster_Reference.o
48IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CWADReader.o CZipReader.o CPakReader.o CNPKReader.o CTarReader.o CMountPointReader.o irrXML.o CAttributes.o lzma/LzmaDec.o
49IRROTHEROBJ = CIrrDeviceSDL.o CIrrDeviceLinux.o CIrrDeviceConsole.o CIrrDeviceStub.o CIrrDeviceWin32.o CIrrDeviceFB.o CLogger.o COSOperator.o Irrlicht.o os.o
50IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISpinBox.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUITable.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o CDefaultGUIElementFactory.o CGUISpriteBank.o CGUIImageList.o CGUITreeView.o
51ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o
52JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/jcarith.o jpeglib/jdarith.o jpeglib/jaricom.o
53LIBPNGOBJ = libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o
54LIBAESGM = aesGladman/aescrypt.o aesGladman/aeskey.o aesGladman/aestab.o aesGladman/fileenc.o aesGladman/hmac.o aesGladman/prng.o aesGladman/pwd2key.o aesGladman/sha1.o aesGladman/sha2.o
55BZIP2OBJ = bzip2/blocksort.o bzip2/huffman.o bzip2/crctable.o bzip2/randtable.o bzip2/bzcompress.o bzip2/decompress.o bzip2/bzlib.o
56
57# Next variable is for additional scene nodes etc. of customized Irrlicht versions
58EXTRAOBJ =
59LINKOBJ = $(IRRMESHOBJ) $(IRROBJ) $(IRRPARTICLEOBJ) $(IRRANIMOBJ) \
60	$(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) \
61	$(IRRGUIOBJ) $(LIBAESGM) \
62	$(EXTRAOBJ)
63
64###############
65#Compiler flags
66CXXINCS = -I../../include -I${LOCALBASE}/include
67CPPFLAGS += $(CXXINCS) -DIRRLICHT_EXPORTS=1
68CXXFLAGS += -Wall -pipe -fno-exceptions -fno-rtti -fstrict-aliasing
69ifndef NDEBUG
70CXXFLAGS += -g -D_DEBUG
71endif
72ifdef PROFILE
73CXXFLAGS += -pg
74endif
75
76sharedlib sharedlib_osx: CXXFLAGS += -fPIC
77sharedlib sharedlib_osx: CFLAGS += -fPIC
78
79#multilib handling
80ifeq ($(HOSTTYPE), x86_64)
81LIBSELECT=64
82endif
83
84#Linux specific options
85staticlib sharedlib install: SYSTEM = FreeBSD
86STATIC_LIB = libIrrlicht.a
87LIB_PATH = ../../lib/$(SYSTEM)
88INSTALL_DIR = ${DESTDIR}${PREFIX}/lib
89sharedlib install: SHARED_LIB = libIrrlicht.so
90sharedlib: LDFLAGS += -L${LOCALBASE}/lib -lGL -lXxf86vm -lX11 -lpng -ljpeg -lbz2 -lz
91staticlib sharedlib: CXXINCS += -I${LOCALBASE}/include
92
93#OSX specific options
94staticlib_osx sharedlib_osx install_osx: SYSTEM = MacOSX
95staticlib_osx sharedlib_osx: IRROTHEROBJ += MacOSX/CIrrDeviceMacOSX.o MacOSX/OSXClipboard.o MacOSX/AppDelegate.o
96staticlib_osx sharedlib_osx: CXXINCS += -IMacOSX -I/usr/X11R6/include
97sharedlib_osx install_osx: SHARED_LIB = libIrrlicht.dylib
98staticlib_osx sharedlib_osx: LDFLAGS += --no-export-all-symbols --add-stdcall-alias
99sharedlib_osx: LDFLAGS += -L/usr/X11R6/lib$(LIBSELECT) -lGL -lXxf86vm
100# for non-X11 app
101#sharedlib_osx: LDFLAGS += -framework cocoa -framework carbon -framework opengl -framework IOKit
102
103#Windows specific options
104IRRLICHT_DLL := ../../bin/Win32-gcc/Irrlicht.dll
105sharedlib_win32 staticlib_win32: SYSTEM = Win32-gcc
106sharedlib_win32: LDFLAGS += -lgdi32 -lopengl32 -ld3dx9d -lwinmm -Wl,--add-stdcall-alias
107#choose either -DIRR_COMPILE_WITH_DX9_DEV_PACK or -DNO_IRR_COMPILE_WITH_DIRECT3D_9_ depending if you need dx9
108#sharedlib_win32 staticlib_win32: CPPFLAGS += -DIRR_COMPILE_WITH_DX9_DEV_PACK
109sharedlib_win32 staticlib_win32: CPPFLAGS += -DNO_IRR_COMPILE_WITH_DIRECTINPUT_JOYSTICK_ -DNO_IRR_COMPILE_WITH_DIRECT3D_9_
110sharedlib_win32 staticlib_win32: CPPFLAGS += -DIRR_COMPILE_WITH_DX9_DEV_PACK -D__GNUWIN32__ -D_WIN32 -DWIN32 -D_WINDOWS -D_MBCS -D_USRDLL
111staticlib_win32: CPPFLAGS += -D_IRR_STATIC_LIB_
112
113VERSION = $(VERSION_MAJOR).$(VERSION_MINOR).$(VERSION_RELEASE)
114SHARED_FULLNAME = $(SHARED_LIB).$(VERSION)
115SONAME = $(SHARED_LIB).$(VERSION_MAJOR).$(VERSION_MINOR)
116
117####################
118# All target, builds Irrlicht as static lib (libIrrlicht.a) and copies it into lib/Linux
119all linux: staticlib
120
121# Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into lib/Linux
122sharedlib: $(LINKOBJ)
123	$(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -Wl,-soname,$(SONAME) -o $(SHARED_FULLNAME) $^ $(LDFLAGS)
124	mkdir -p $(LIB_PATH)
125	cp $(SHARED_FULLNAME) $(LIB_PATH)
126
127# Builds Irrlicht as static lib (libIrrlicht.a)
128$(STATIC_LIB): $(LINKOBJ)
129	$(AR) rs $@ $^
130
131# Copies static lib into lib/Linux
132staticlib staticlib_osx: $(STATIC_LIB)
133	mkdir -p $(LIB_PATH)
134	cp $^ $(LIB_PATH)
135
136# Builds Irrlicht as dll (Irrlicht.dll) into ../../bin/Win32-gcc
137all_win32 win32: sharedlib_win32
138sharedlib_win32: $(IRRLICHT_DLL)
139../../bin/Win32-gcc/Irrlicht.dll: $(LINKOBJ)
140	$(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -o $@ $^ $(LDFLAGS) -Wl,--out-implib,../../lib/Win32-gcc/$(STATIC_LIB)
141# Copies static lib into /lib/Win32-gcc
142staticlib_win32: $(STATIC_LIB)
143	cp $^ $(LIB_PATH)
144
145# Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into /lib/MacOSX
146sharedlib_osx: $(LINKOBJ)
147	$(CXX) $(CPPFLAGS) $(CXXFLAGS) -dynamiclib -Wl,-install_name,$(SONAME) -o $(SHARED_FULLNAME) $^ $(LDFLAGS)
148	cp $(SHARED_FULLNAME) $(LIB_PATH)
149
150# Installs Irrlicht if it was created as shared lib
151install install_osx:
152	$(RM) -r $(INSTALL_DIR)/../include/irrlicht
153	mkdir -p $(INSTALL_DIR)/../include/irrlicht
154	cp ../../include/*.h $(INSTALL_DIR)/../include/irrlicht/
155	cp $(LIB_PATH)/$(SHARED_FULLNAME) $(INSTALL_DIR)
156	cd $(INSTALL_DIR) && ln -s -f $(SHARED_FULLNAME) $(SONAME)
157	cd $(INSTALL_DIR) && ln -s -f $(SONAME) $(SHARED_LIB)
158#	ldconfig -n $(INSTALL_DIR)
159
160TAGS:
161	ctags *.cpp ../../include/*.h *.h
162
163# Create dependency files for automatic recompilation
164%.d:%.cpp
165	$(CXX) $(CPPFLAGS) -MM -MF $@ $<
166
167# Create dependency files for automatic recompilation
168%.d:%.c
169	$(CC) $(CPPFLAGS) -MM -MF $@ $<
170
171# Create object files from objective-c code
172%.o:%.mm
173	$(CXX) $(CPPFLAGS) $(CXXFLAGS) -c -o $@ $<
174
175ifneq ($(MAKECMDGOALS),clean)
176-include $(LINKOBJ:.o=.d)
177endif
178
179help:
180	@echo "Available targets for Irrlicht"
181	@echo " sharedlib: Build shared library Irrlicht.so for Linux"
182	@echo " staticlib: Build static library Irrlicht.a for Linux"
183	@echo " install: Copy shared library to /usr/local/lib"
184	@echo ""
185	@echo " sharedlib_win32: Build shared library Irrlicht.dll for Windows"
186	@echo " staticlib_win32: Build static library Irrlicht.a for Windows"
187	@echo ""
188	@echo " clean: Clean up directory"
189
190# Cleans all temporary files and compilation results.
191clean:
192	$(RM) $(LINKOBJ) $(SHARED_FULLNAME) $(STATIC_LIB) $(LINKOBJ:.o=.d)
193
194.PHONY: all sharedlib staticlib sharedlib_win32 staticlib_win32 help install clean
195
196