1 /*
2 
3     OpenGL loader generated by glad 0.1.29 on Fri Mar  8 20:32:43 2019.
4 
5     Language/Generator: C/C++
6     Specification: gl
7     APIs: gl=4.6
8     Profile: core
9     Extensions:
10 
11     Loader: False
12     Local files: False
13     Omit khrplatform: False
14     Reproducible: False
15 
16     Commandline:
17         --profile="core" --api="gl=4.6" --generator="c" --spec="gl" --no-loader --extensions=""
18     Online:
19         https://glad.dav1d.de/#profile=core&language=c&specification=gl&api=gl%3D4.6
20 */
21 
22 #include <stdio.h>
23 #include <stdlib.h>
24 #include <string.h>
25 #include <glad/glad.h>
26 
27 struct gladGLversionStruct GLVersion = { 0, 0 };
28 
29 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
30 #define _GLAD_IS_SOME_NEW_VERSION 1
31 #endif
32 
33 static int max_loaded_major;
34 static int max_loaded_minor;
35 
36 static const char *exts = NULL;
37 static int num_exts_i = 0;
38 static char **exts_i = NULL;
39 
get_exts(void)40 static int get_exts(void) {
41 #ifdef _GLAD_IS_SOME_NEW_VERSION
42     if(max_loaded_major < 3) {
43 #endif
44         exts = (const char *)glGetString(GL_EXTENSIONS);
45 #ifdef _GLAD_IS_SOME_NEW_VERSION
46     } else {
47         unsigned int index;
48 
49         num_exts_i = 0;
50         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
51         if (num_exts_i > 0) {
52             exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
53         }
54 
55         if (exts_i == NULL) {
56             return 0;
57         }
58 
59         for(index = 0; index < (unsigned)num_exts_i; index++) {
60             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
61             size_t len = strlen(gl_str_tmp);
62 
63             char *local_str = (char*)malloc((len+1) * sizeof(char));
64             if(local_str != NULL) {
65                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
66             }
67             exts_i[index] = local_str;
68         }
69     }
70 #endif
71     return 1;
72 }
73 
free_exts(void)74 static void free_exts(void) {
75     if (exts_i != NULL) {
76         int index;
77         for(index = 0; index < num_exts_i; index++) {
78             free((char *)exts_i[index]);
79         }
80         free((void *)exts_i);
81         exts_i = NULL;
82     }
83 }
84 
has_ext(const char * ext)85 static int has_ext(const char *ext) {
86 #ifdef _GLAD_IS_SOME_NEW_VERSION
87     if(max_loaded_major < 3) {
88 #endif
89         const char *extensions;
90         const char *loc;
91         const char *terminator;
92         extensions = exts;
93         if(extensions == NULL || ext == NULL) {
94             return 0;
95         }
96 
97         while(1) {
98             loc = strstr(extensions, ext);
99             if(loc == NULL) {
100                 return 0;
101             }
102 
103             terminator = loc + strlen(ext);
104             if((loc == extensions || *(loc - 1) == ' ') &&
105                 (*terminator == ' ' || *terminator == '\0')) {
106                 return 1;
107             }
108             extensions = terminator;
109         }
110 #ifdef _GLAD_IS_SOME_NEW_VERSION
111     } else {
112         int index;
113         if(exts_i == NULL) return 0;
114         for(index = 0; index < num_exts_i; index++) {
115             const char *e = exts_i[index];
116 
117             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
118                 return 1;
119             }
120         }
121     }
122 #endif
123 
124     return 0;
125 }
126 int GLAD_GL_VERSION_1_0 = 0;
127 int GLAD_GL_VERSION_1_1 = 0;
128 int GLAD_GL_VERSION_1_2 = 0;
129 int GLAD_GL_VERSION_1_3 = 0;
130 int GLAD_GL_VERSION_1_4 = 0;
131 int GLAD_GL_VERSION_1_5 = 0;
132 int GLAD_GL_VERSION_2_0 = 0;
133 int GLAD_GL_VERSION_2_1 = 0;
134 int GLAD_GL_VERSION_3_0 = 0;
135 int GLAD_GL_VERSION_3_1 = 0;
136 int GLAD_GL_VERSION_3_2 = 0;
137 int GLAD_GL_VERSION_3_3 = 0;
138 int GLAD_GL_VERSION_4_0 = 0;
139 int GLAD_GL_VERSION_4_1 = 0;
140 int GLAD_GL_VERSION_4_2 = 0;
141 int GLAD_GL_VERSION_4_3 = 0;
142 int GLAD_GL_VERSION_4_4 = 0;
143 int GLAD_GL_VERSION_4_5 = 0;
144 int GLAD_GL_VERSION_4_6 = 0;
145 PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL;
146 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
147 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
148 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
149 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
150 PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL;
151 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
152 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
153 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
154 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
155 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
156 PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL;
157 PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL;
158 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
159 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
160 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
161 PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL;
162 PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL;
163 PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL;
164 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
165 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
166 PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL;
167 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
168 PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL;
169 PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL;
170 PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL;
171 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
172 PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL;
173 PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL;
174 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
175 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
176 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
177 PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL;
178 PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL;
179 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
180 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
181 PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL;
182 PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL;
183 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
184 PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL;
185 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
186 PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL;
187 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
188 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
189 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL;
190 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
191 PFNGLCLEARPROC glad_glClear = NULL;
192 PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL;
193 PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL;
194 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
195 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
196 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
197 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
198 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
199 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
200 PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL;
201 PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL;
202 PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL;
203 PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL;
204 PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL;
205 PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL;
206 PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL;
207 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
208 PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL;
209 PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL;
210 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
211 PFNGLCLIPCONTROLPROC glad_glClipControl = NULL;
212 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
213 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
214 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
215 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
216 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
217 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
218 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
219 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
220 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
221 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
222 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
223 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
224 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
225 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL;
226 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL;
227 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL;
228 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
229 PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL;
230 PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL;
231 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
232 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
233 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
234 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
235 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
236 PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL;
237 PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL;
238 PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL;
239 PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL;
240 PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL;
241 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
242 PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL;
243 PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL;
244 PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL;
245 PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL;
246 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
247 PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL;
248 PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL;
249 PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL;
250 PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL;
251 PFNGLCULLFACEPROC glad_glCullFace = NULL;
252 PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL;
253 PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL;
254 PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL;
255 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
256 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
257 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
258 PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL;
259 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
260 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
261 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
262 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
263 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
264 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
265 PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL;
266 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
267 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
268 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
269 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
270 PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
271 PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
272 PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
273 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
274 PFNGLDISABLEPROC glad_glDisable = NULL;
275 PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL;
276 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
277 PFNGLDISABLEIPROC glad_glDisablei = NULL;
278 PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL;
279 PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL;
280 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
281 PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL;
282 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
283 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL;
284 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
285 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
286 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
287 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
288 PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL;
289 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
290 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL;
291 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
292 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL;
293 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
294 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
295 PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL;
296 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL;
297 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL;
298 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL;
299 PFNGLENABLEPROC glad_glEnable = NULL;
300 PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL;
301 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
302 PFNGLENABLEIPROC glad_glEnablei = NULL;
303 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
304 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
305 PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL;
306 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
307 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
308 PFNGLFINISHPROC glad_glFinish = NULL;
309 PFNGLFLUSHPROC glad_glFlush = NULL;
310 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
311 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL;
312 PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL;
313 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
314 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
315 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
316 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
317 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
318 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
319 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
320 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
321 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
322 PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL;
323 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
324 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
325 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
326 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
327 PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL;
328 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
329 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
330 PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL;
331 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL;
332 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
333 PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL;
334 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL;
335 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL;
336 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
337 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
338 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
339 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
340 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
341 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
342 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
343 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
344 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
345 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
346 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
347 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
348 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
349 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
350 PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL;
351 PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL;
352 PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL;
353 PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL;
354 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
355 PFNGLGETERRORPROC glad_glGetError = NULL;
356 PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL;
357 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
358 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
359 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
360 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
361 PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL;
362 PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL;
363 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
364 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
365 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
366 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
367 PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL;
368 PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL;
369 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
370 PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL;
371 PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL;
372 PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL;
373 PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL;
374 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL;
375 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL;
376 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL;
377 PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL;
378 PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL;
379 PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL;
380 PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL;
381 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
382 PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL;
383 PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL;
384 PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL;
385 PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL;
386 PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL;
387 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL;
388 PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL;
389 PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL;
390 PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL;
391 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
392 PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL;
393 PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL;
394 PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL;
395 PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL;
396 PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL;
397 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
398 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
399 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
400 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
401 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
402 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
403 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
404 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
405 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
406 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
407 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
408 PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL;
409 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
410 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
411 PFNGLGETSTRINGPROC glad_glGetString = NULL;
412 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
413 PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL;
414 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL;
415 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
416 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
417 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
418 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
419 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
420 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
421 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
422 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
423 PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL;
424 PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL;
425 PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL;
426 PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL;
427 PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL;
428 PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL;
429 PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL;
430 PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL;
431 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
432 PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL;
433 PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL;
434 PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL;
435 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
436 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
437 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
438 PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL;
439 PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL;
440 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
441 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
442 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
443 PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL;
444 PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL;
445 PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL;
446 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
447 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
448 PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL;
449 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
450 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
451 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
452 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
453 PFNGLGETNCOLORTABLEPROC glad_glGetnColorTable = NULL;
454 PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL;
455 PFNGLGETNCONVOLUTIONFILTERPROC glad_glGetnConvolutionFilter = NULL;
456 PFNGLGETNHISTOGRAMPROC glad_glGetnHistogram = NULL;
457 PFNGLGETNMAPDVPROC glad_glGetnMapdv = NULL;
458 PFNGLGETNMAPFVPROC glad_glGetnMapfv = NULL;
459 PFNGLGETNMAPIVPROC glad_glGetnMapiv = NULL;
460 PFNGLGETNMINMAXPROC glad_glGetnMinmax = NULL;
461 PFNGLGETNPIXELMAPFVPROC glad_glGetnPixelMapfv = NULL;
462 PFNGLGETNPIXELMAPUIVPROC glad_glGetnPixelMapuiv = NULL;
463 PFNGLGETNPIXELMAPUSVPROC glad_glGetnPixelMapusv = NULL;
464 PFNGLGETNPOLYGONSTIPPLEPROC glad_glGetnPolygonStipple = NULL;
465 PFNGLGETNSEPARABLEFILTERPROC glad_glGetnSeparableFilter = NULL;
466 PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL;
467 PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL;
468 PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL;
469 PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL;
470 PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL;
471 PFNGLHINTPROC glad_glHint = NULL;
472 PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL;
473 PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL;
474 PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL;
475 PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL;
476 PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL;
477 PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL;
478 PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL;
479 PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL;
480 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
481 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
482 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
483 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
484 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
485 PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL;
486 PFNGLISQUERYPROC glad_glIsQuery = NULL;
487 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
488 PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
489 PFNGLISSHADERPROC glad_glIsShader = NULL;
490 PFNGLISSYNCPROC glad_glIsSync = NULL;
491 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
492 PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL;
493 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
494 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
495 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
496 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
497 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
498 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
499 PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL;
500 PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL;
501 PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL;
502 PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL;
503 PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL;
504 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
505 PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL;
506 PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL;
507 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
508 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
509 PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL;
510 PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL;
511 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
512 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
513 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
514 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
515 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
516 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
517 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
518 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
519 PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL;
520 PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL;
521 PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL;
522 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL;
523 PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL;
524 PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL;
525 PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL;
526 PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL;
527 PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL;
528 PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL;
529 PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL;
530 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL;
531 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
532 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
533 PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL;
534 PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL;
535 PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL;
536 PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL;
537 PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL;
538 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
539 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
540 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
541 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
542 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
543 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
544 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
545 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
546 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
547 PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL;
548 PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL;
549 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
550 PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL;
551 PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL;
552 PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL;
553 PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL;
554 PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL;
555 PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL;
556 PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL;
557 PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL;
558 PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL;
559 PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL;
560 PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL;
561 PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL;
562 PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL;
563 PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL;
564 PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL;
565 PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL;
566 PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL;
567 PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL;
568 PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL;
569 PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL;
570 PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL;
571 PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL;
572 PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL;
573 PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL;
574 PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL;
575 PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL;
576 PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL;
577 PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL;
578 PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL;
579 PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL;
580 PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL;
581 PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL;
582 PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL;
583 PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL;
584 PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL;
585 PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL;
586 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL;
587 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL;
588 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL;
589 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL;
590 PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL;
591 PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL;
592 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL;
593 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL;
594 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL;
595 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL;
596 PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL;
597 PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL;
598 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL;
599 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL;
600 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL;
601 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL;
602 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
603 PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL;
604 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
605 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
606 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
607 PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL;
608 PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL;
609 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
610 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
611 PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL;
612 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
613 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
614 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
615 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
616 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
617 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
618 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
619 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
620 PFNGLSCISSORPROC glad_glScissor = NULL;
621 PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL;
622 PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL;
623 PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL;
624 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
625 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
626 PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL;
627 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
628 PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL;
629 PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL;
630 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
631 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
632 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
633 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
634 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
635 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
636 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
637 PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL;
638 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
639 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
640 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
641 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
642 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
643 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
644 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
645 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
646 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
647 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
648 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
649 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
650 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
651 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
652 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
653 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
654 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
655 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
656 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
657 PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL;
658 PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL;
659 PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL;
660 PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL;
661 PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL;
662 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
663 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
664 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
665 PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL;
666 PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL;
667 PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL;
668 PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL;
669 PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL;
670 PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL;
671 PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL;
672 PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL;
673 PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL;
674 PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL;
675 PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL;
676 PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL;
677 PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL;
678 PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL;
679 PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL;
680 PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL;
681 PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL;
682 PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL;
683 PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL;
684 PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL;
685 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
686 PFNGLUNIFORM1DPROC glad_glUniform1d = NULL;
687 PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL;
688 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
689 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
690 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
691 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
692 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
693 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
694 PFNGLUNIFORM2DPROC glad_glUniform2d = NULL;
695 PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL;
696 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
697 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
698 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
699 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
700 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
701 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
702 PFNGLUNIFORM3DPROC glad_glUniform3d = NULL;
703 PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL;
704 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
705 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
706 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
707 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
708 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
709 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
710 PFNGLUNIFORM4DPROC glad_glUniform4d = NULL;
711 PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL;
712 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
713 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
714 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
715 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
716 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
717 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
718 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
719 PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL;
720 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
721 PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL;
722 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
723 PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL;
724 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
725 PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL;
726 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
727 PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL;
728 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
729 PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL;
730 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
731 PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL;
732 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
733 PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL;
734 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
735 PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL;
736 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
737 PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL;
738 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
739 PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL;
740 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
741 PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL;
742 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
743 PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL;
744 PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL;
745 PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL;
746 PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL;
747 PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL;
748 PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL;
749 PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL;
750 PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL;
751 PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL;
752 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
753 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
754 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
755 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
756 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
757 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
758 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
759 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
760 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
761 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
762 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
763 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
764 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
765 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
766 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
767 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
768 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
769 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
770 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
771 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
772 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
773 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
774 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
775 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
776 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
777 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
778 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
779 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
780 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
781 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
782 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
783 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
784 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
785 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
786 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
787 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
788 PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL;
789 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
790 PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL;
791 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
792 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
793 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
794 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
795 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
796 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
797 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
798 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
799 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
800 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
801 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
802 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
803 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
804 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
805 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
806 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
807 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
808 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
809 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
810 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
811 PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL;
812 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
813 PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL;
814 PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL;
815 PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL;
816 PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL;
817 PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL;
818 PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL;
819 PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL;
820 PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL;
821 PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL;
822 PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL;
823 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
824 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
825 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
826 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
827 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
828 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
829 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
830 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
831 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
832 PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL;
833 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
834 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
835 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
836 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
837 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
838 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
839 PFNGLVIEWPORTPROC glad_glViewport = NULL;
840 PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL;
841 PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL;
842 PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL;
843 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
load_GL_VERSION_1_0(GLADloadproc load)844 static void load_GL_VERSION_1_0(GLADloadproc load) {
845 	if(!GLAD_GL_VERSION_1_0) return;
846 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
847 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
848 	glad_glHint = (PFNGLHINTPROC)load("glHint");
849 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
850 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
851 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
852 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
853 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
854 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
855 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
856 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
857 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
858 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
859 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
860 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
861 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
862 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
863 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
864 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
865 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
866 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
867 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
868 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
869 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
870 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
871 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
872 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
873 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
874 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
875 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
876 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
877 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
878 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
879 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
880 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
881 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
882 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
883 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
884 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
885 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
886 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
887 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
888 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
889 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
890 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
891 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
892 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
893 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
894 }
load_GL_VERSION_1_1(GLADloadproc load)895 static void load_GL_VERSION_1_1(GLADloadproc load) {
896 	if(!GLAD_GL_VERSION_1_1) return;
897 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
898 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
899 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
900 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
901 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
902 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
903 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
904 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
905 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
906 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
907 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
908 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
909 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
910 }
load_GL_VERSION_1_2(GLADloadproc load)911 static void load_GL_VERSION_1_2(GLADloadproc load) {
912 	if(!GLAD_GL_VERSION_1_2) return;
913 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
914 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
915 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
916 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
917 }
load_GL_VERSION_1_3(GLADloadproc load)918 static void load_GL_VERSION_1_3(GLADloadproc load) {
919 	if(!GLAD_GL_VERSION_1_3) return;
920 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
921 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
922 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
923 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
924 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
925 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
926 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
927 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
928 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
929 }
load_GL_VERSION_1_4(GLADloadproc load)930 static void load_GL_VERSION_1_4(GLADloadproc load) {
931 	if(!GLAD_GL_VERSION_1_4) return;
932 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
933 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
934 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
935 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
936 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
937 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
938 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
939 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
940 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
941 }
load_GL_VERSION_1_5(GLADloadproc load)942 static void load_GL_VERSION_1_5(GLADloadproc load) {
943 	if(!GLAD_GL_VERSION_1_5) return;
944 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
945 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
946 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
947 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
948 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
949 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
950 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
951 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
952 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
953 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
954 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
955 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
956 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
957 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
958 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
959 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
960 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
961 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
962 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
963 }
load_GL_VERSION_2_0(GLADloadproc load)964 static void load_GL_VERSION_2_0(GLADloadproc load) {
965 	if(!GLAD_GL_VERSION_2_0) return;
966 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
967 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
968 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
969 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
970 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
971 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
972 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
973 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
974 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
975 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
976 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
977 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
978 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
979 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
980 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
981 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
982 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
983 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
984 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
985 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
986 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
987 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
988 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
989 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
990 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
991 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
992 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
993 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
994 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
995 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
996 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
997 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
998 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
999 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
1000 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
1001 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
1002 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
1003 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
1004 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
1005 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
1006 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
1007 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
1008 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
1009 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
1010 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
1011 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
1012 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
1013 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
1014 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
1015 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
1016 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
1017 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
1018 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
1019 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
1020 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
1021 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
1022 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
1023 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
1024 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
1025 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
1026 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
1027 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
1028 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
1029 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
1030 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
1031 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
1032 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
1033 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
1034 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
1035 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
1036 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
1037 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
1038 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
1039 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
1040 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
1041 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
1042 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
1043 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
1044 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
1045 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
1046 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
1047 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
1048 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
1049 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
1050 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
1051 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
1052 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
1053 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
1054 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
1055 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
1056 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
1057 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
1058 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
1059 }
load_GL_VERSION_2_1(GLADloadproc load)1060 static void load_GL_VERSION_2_1(GLADloadproc load) {
1061 	if(!GLAD_GL_VERSION_2_1) return;
1062 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
1063 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
1064 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
1065 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
1066 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
1067 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
1068 }
load_GL_VERSION_3_0(GLADloadproc load)1069 static void load_GL_VERSION_3_0(GLADloadproc load) {
1070 	if(!GLAD_GL_VERSION_3_0) return;
1071 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
1072 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
1073 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1074 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
1075 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
1076 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
1077 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
1078 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
1079 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1080 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1081 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
1082 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
1083 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
1084 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
1085 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
1086 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
1087 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
1088 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
1089 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
1090 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
1091 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
1092 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
1093 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
1094 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
1095 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
1096 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
1097 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
1098 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
1099 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
1100 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
1101 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
1102 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
1103 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
1104 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
1105 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
1106 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
1107 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
1108 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
1109 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
1110 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
1111 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
1112 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
1113 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
1114 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
1115 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
1116 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
1117 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
1118 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
1119 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
1120 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
1121 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
1122 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
1123 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
1124 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
1125 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
1126 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
1127 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
1128 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
1129 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
1130 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
1131 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
1132 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
1133 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
1134 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
1135 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
1136 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
1137 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
1138 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
1139 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
1140 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
1141 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
1142 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
1143 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
1144 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
1145 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
1146 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
1147 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
1148 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
1149 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
1150 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
1151 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
1152 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
1153 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
1154 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
1155 }
load_GL_VERSION_3_1(GLADloadproc load)1156 static void load_GL_VERSION_3_1(GLADloadproc load) {
1157 	if(!GLAD_GL_VERSION_3_1) return;
1158 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
1159 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
1160 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
1161 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
1162 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
1163 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
1164 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
1165 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
1166 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
1167 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
1168 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
1169 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
1170 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
1171 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
1172 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
1173 }
load_GL_VERSION_3_2(GLADloadproc load)1174 static void load_GL_VERSION_3_2(GLADloadproc load) {
1175 	if(!GLAD_GL_VERSION_3_2) return;
1176 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
1177 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
1178 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
1179 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
1180 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
1181 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
1182 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
1183 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
1184 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
1185 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
1186 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
1187 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
1188 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
1189 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
1190 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
1191 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
1192 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
1193 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
1194 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
1195 }
load_GL_VERSION_3_3(GLADloadproc load)1196 static void load_GL_VERSION_3_3(GLADloadproc load) {
1197 	if(!GLAD_GL_VERSION_3_3) return;
1198 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
1199 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
1200 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
1201 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
1202 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
1203 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
1204 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
1205 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
1206 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
1207 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
1208 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
1209 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
1210 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
1211 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
1212 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
1213 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
1214 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
1215 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
1216 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
1217 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
1218 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
1219 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
1220 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
1221 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
1222 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
1223 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
1224 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
1225 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
1226 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
1227 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
1228 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
1229 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
1230 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
1231 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
1232 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
1233 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
1234 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
1235 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
1236 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
1237 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
1238 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
1239 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
1240 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
1241 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
1242 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
1243 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
1244 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
1245 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
1246 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
1247 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
1248 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
1249 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
1250 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
1251 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
1252 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
1253 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
1254 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
1255 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
1256 }
load_GL_VERSION_4_0(GLADloadproc load)1257 static void load_GL_VERSION_4_0(GLADloadproc load) {
1258 	if(!GLAD_GL_VERSION_4_0) return;
1259 	glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)load("glMinSampleShading");
1260 	glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)load("glBlendEquationi");
1261 	glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)load("glBlendEquationSeparatei");
1262 	glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)load("glBlendFunci");
1263 	glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)load("glBlendFuncSeparatei");
1264 	glad_glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)load("glDrawArraysIndirect");
1265 	glad_glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)load("glDrawElementsIndirect");
1266 	glad_glUniform1d = (PFNGLUNIFORM1DPROC)load("glUniform1d");
1267 	glad_glUniform2d = (PFNGLUNIFORM2DPROC)load("glUniform2d");
1268 	glad_glUniform3d = (PFNGLUNIFORM3DPROC)load("glUniform3d");
1269 	glad_glUniform4d = (PFNGLUNIFORM4DPROC)load("glUniform4d");
1270 	glad_glUniform1dv = (PFNGLUNIFORM1DVPROC)load("glUniform1dv");
1271 	glad_glUniform2dv = (PFNGLUNIFORM2DVPROC)load("glUniform2dv");
1272 	glad_glUniform3dv = (PFNGLUNIFORM3DVPROC)load("glUniform3dv");
1273 	glad_glUniform4dv = (PFNGLUNIFORM4DVPROC)load("glUniform4dv");
1274 	glad_glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)load("glUniformMatrix2dv");
1275 	glad_glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)load("glUniformMatrix3dv");
1276 	glad_glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)load("glUniformMatrix4dv");
1277 	glad_glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)load("glUniformMatrix2x3dv");
1278 	glad_glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)load("glUniformMatrix2x4dv");
1279 	glad_glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)load("glUniformMatrix3x2dv");
1280 	glad_glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)load("glUniformMatrix3x4dv");
1281 	glad_glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)load("glUniformMatrix4x2dv");
1282 	glad_glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)load("glUniformMatrix4x3dv");
1283 	glad_glGetUniformdv = (PFNGLGETUNIFORMDVPROC)load("glGetUniformdv");
1284 	glad_glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)load("glGetSubroutineUniformLocation");
1285 	glad_glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)load("glGetSubroutineIndex");
1286 	glad_glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)load("glGetActiveSubroutineUniformiv");
1287 	glad_glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)load("glGetActiveSubroutineUniformName");
1288 	glad_glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)load("glGetActiveSubroutineName");
1289 	glad_glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)load("glUniformSubroutinesuiv");
1290 	glad_glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)load("glGetUniformSubroutineuiv");
1291 	glad_glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)load("glGetProgramStageiv");
1292 	glad_glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)load("glPatchParameteri");
1293 	glad_glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)load("glPatchParameterfv");
1294 	glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)load("glBindTransformFeedback");
1295 	glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)load("glDeleteTransformFeedbacks");
1296 	glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)load("glGenTransformFeedbacks");
1297 	glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)load("glIsTransformFeedback");
1298 	glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)load("glPauseTransformFeedback");
1299 	glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)load("glResumeTransformFeedback");
1300 	glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)load("glDrawTransformFeedback");
1301 	glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)load("glDrawTransformFeedbackStream");
1302 	glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)load("glBeginQueryIndexed");
1303 	glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)load("glEndQueryIndexed");
1304 	glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)load("glGetQueryIndexediv");
1305 }
load_GL_VERSION_4_1(GLADloadproc load)1306 static void load_GL_VERSION_4_1(GLADloadproc load) {
1307 	if(!GLAD_GL_VERSION_4_1) return;
1308 	glad_glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)load("glReleaseShaderCompiler");
1309 	glad_glShaderBinary = (PFNGLSHADERBINARYPROC)load("glShaderBinary");
1310 	glad_glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)load("glGetShaderPrecisionFormat");
1311 	glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)load("glDepthRangef");
1312 	glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)load("glClearDepthf");
1313 	glad_glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)load("glGetProgramBinary");
1314 	glad_glProgramBinary = (PFNGLPROGRAMBINARYPROC)load("glProgramBinary");
1315 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
1316 	glad_glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)load("glUseProgramStages");
1317 	glad_glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)load("glActiveShaderProgram");
1318 	glad_glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)load("glCreateShaderProgramv");
1319 	glad_glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)load("glBindProgramPipeline");
1320 	glad_glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)load("glDeleteProgramPipelines");
1321 	glad_glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)load("glGenProgramPipelines");
1322 	glad_glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)load("glIsProgramPipeline");
1323 	glad_glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)load("glGetProgramPipelineiv");
1324 	glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)load("glProgramParameteri");
1325 	glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)load("glProgramUniform1i");
1326 	glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)load("glProgramUniform1iv");
1327 	glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)load("glProgramUniform1f");
1328 	glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)load("glProgramUniform1fv");
1329 	glad_glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)load("glProgramUniform1d");
1330 	glad_glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)load("glProgramUniform1dv");
1331 	glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)load("glProgramUniform1ui");
1332 	glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)load("glProgramUniform1uiv");
1333 	glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)load("glProgramUniform2i");
1334 	glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)load("glProgramUniform2iv");
1335 	glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)load("glProgramUniform2f");
1336 	glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)load("glProgramUniform2fv");
1337 	glad_glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)load("glProgramUniform2d");
1338 	glad_glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)load("glProgramUniform2dv");
1339 	glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)load("glProgramUniform2ui");
1340 	glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)load("glProgramUniform2uiv");
1341 	glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)load("glProgramUniform3i");
1342 	glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)load("glProgramUniform3iv");
1343 	glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)load("glProgramUniform3f");
1344 	glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)load("glProgramUniform3fv");
1345 	glad_glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)load("glProgramUniform3d");
1346 	glad_glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)load("glProgramUniform3dv");
1347 	glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)load("glProgramUniform3ui");
1348 	glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)load("glProgramUniform3uiv");
1349 	glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)load("glProgramUniform4i");
1350 	glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)load("glProgramUniform4iv");
1351 	glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)load("glProgramUniform4f");
1352 	glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)load("glProgramUniform4fv");
1353 	glad_glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)load("glProgramUniform4d");
1354 	glad_glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)load("glProgramUniform4dv");
1355 	glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)load("glProgramUniform4ui");
1356 	glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)load("glProgramUniform4uiv");
1357 	glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)load("glProgramUniformMatrix2fv");
1358 	glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)load("glProgramUniformMatrix3fv");
1359 	glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)load("glProgramUniformMatrix4fv");
1360 	glad_glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)load("glProgramUniformMatrix2dv");
1361 	glad_glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)load("glProgramUniformMatrix3dv");
1362 	glad_glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)load("glProgramUniformMatrix4dv");
1363 	glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)load("glProgramUniformMatrix2x3fv");
1364 	glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)load("glProgramUniformMatrix3x2fv");
1365 	glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)load("glProgramUniformMatrix2x4fv");
1366 	glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)load("glProgramUniformMatrix4x2fv");
1367 	glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)load("glProgramUniformMatrix3x4fv");
1368 	glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)load("glProgramUniformMatrix4x3fv");
1369 	glad_glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)load("glProgramUniformMatrix2x3dv");
1370 	glad_glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)load("glProgramUniformMatrix3x2dv");
1371 	glad_glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)load("glProgramUniformMatrix2x4dv");
1372 	glad_glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)load("glProgramUniformMatrix4x2dv");
1373 	glad_glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)load("glProgramUniformMatrix3x4dv");
1374 	glad_glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)load("glProgramUniformMatrix4x3dv");
1375 	glad_glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)load("glValidateProgramPipeline");
1376 	glad_glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)load("glGetProgramPipelineInfoLog");
1377 	glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)load("glVertexAttribL1d");
1378 	glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)load("glVertexAttribL2d");
1379 	glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)load("glVertexAttribL3d");
1380 	glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)load("glVertexAttribL4d");
1381 	glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)load("glVertexAttribL1dv");
1382 	glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)load("glVertexAttribL2dv");
1383 	glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)load("glVertexAttribL3dv");
1384 	glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)load("glVertexAttribL4dv");
1385 	glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)load("glVertexAttribLPointer");
1386 	glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)load("glGetVertexAttribLdv");
1387 	glad_glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)load("glViewportArrayv");
1388 	glad_glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)load("glViewportIndexedf");
1389 	glad_glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)load("glViewportIndexedfv");
1390 	glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC)load("glScissorArrayv");
1391 	glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)load("glScissorIndexed");
1392 	glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)load("glScissorIndexedv");
1393 	glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)load("glDepthRangeArrayv");
1394 	glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)load("glDepthRangeIndexed");
1395 	glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)load("glGetFloati_v");
1396 	glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)load("glGetDoublei_v");
1397 }
load_GL_VERSION_4_2(GLADloadproc load)1398 static void load_GL_VERSION_4_2(GLADloadproc load) {
1399 	if(!GLAD_GL_VERSION_4_2) return;
1400 	glad_glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)load("glDrawArraysInstancedBaseInstance");
1401 	glad_glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)load("glDrawElementsInstancedBaseInstance");
1402 	glad_glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)load("glDrawElementsInstancedBaseVertexBaseInstance");
1403 	glad_glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)load("glGetInternalformativ");
1404 	glad_glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)load("glGetActiveAtomicCounterBufferiv");
1405 	glad_glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)load("glBindImageTexture");
1406 	glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)load("glMemoryBarrier");
1407 	glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)load("glTexStorage1D");
1408 	glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)load("glTexStorage2D");
1409 	glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)load("glTexStorage3D");
1410 	glad_glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)load("glDrawTransformFeedbackInstanced");
1411 	glad_glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)load("glDrawTransformFeedbackStreamInstanced");
1412 }
load_GL_VERSION_4_3(GLADloadproc load)1413 static void load_GL_VERSION_4_3(GLADloadproc load) {
1414 	if(!GLAD_GL_VERSION_4_3) return;
1415 	glad_glClearBufferData = (PFNGLCLEARBUFFERDATAPROC)load("glClearBufferData");
1416 	glad_glClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC)load("glClearBufferSubData");
1417 	glad_glDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC)load("glDispatchCompute");
1418 	glad_glDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC)load("glDispatchComputeIndirect");
1419 	glad_glCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC)load("glCopyImageSubData");
1420 	glad_glFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC)load("glFramebufferParameteri");
1421 	glad_glGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC)load("glGetFramebufferParameteriv");
1422 	glad_glGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC)load("glGetInternalformati64v");
1423 	glad_glInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC)load("glInvalidateTexSubImage");
1424 	glad_glInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC)load("glInvalidateTexImage");
1425 	glad_glInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC)load("glInvalidateBufferSubData");
1426 	glad_glInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC)load("glInvalidateBufferData");
1427 	glad_glInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC)load("glInvalidateFramebuffer");
1428 	glad_glInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC)load("glInvalidateSubFramebuffer");
1429 	glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)load("glMultiDrawArraysIndirect");
1430 	glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)load("glMultiDrawElementsIndirect");
1431 	glad_glGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC)load("glGetProgramInterfaceiv");
1432 	glad_glGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC)load("glGetProgramResourceIndex");
1433 	glad_glGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC)load("glGetProgramResourceName");
1434 	glad_glGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC)load("glGetProgramResourceiv");
1435 	glad_glGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC)load("glGetProgramResourceLocation");
1436 	glad_glGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)load("glGetProgramResourceLocationIndex");
1437 	glad_glShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC)load("glShaderStorageBlockBinding");
1438 	glad_glTexBufferRange = (PFNGLTEXBUFFERRANGEPROC)load("glTexBufferRange");
1439 	glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC)load("glTexStorage2DMultisample");
1440 	glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC)load("glTexStorage3DMultisample");
1441 	glad_glTextureView = (PFNGLTEXTUREVIEWPROC)load("glTextureView");
1442 	glad_glBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC)load("glBindVertexBuffer");
1443 	glad_glVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC)load("glVertexAttribFormat");
1444 	glad_glVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC)load("glVertexAttribIFormat");
1445 	glad_glVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC)load("glVertexAttribLFormat");
1446 	glad_glVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC)load("glVertexAttribBinding");
1447 	glad_glVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC)load("glVertexBindingDivisor");
1448 	glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)load("glDebugMessageControl");
1449 	glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
1450 	glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
1451 	glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
1452 	glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
1453 	glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
1454 	glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
1455 	glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
1456 	glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
1457 	glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
1458 	glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
1459 }
load_GL_VERSION_4_4(GLADloadproc load)1460 static void load_GL_VERSION_4_4(GLADloadproc load) {
1461 	if(!GLAD_GL_VERSION_4_4) return;
1462 	glad_glBufferStorage = (PFNGLBUFFERSTORAGEPROC)load("glBufferStorage");
1463 	glad_glClearTexImage = (PFNGLCLEARTEXIMAGEPROC)load("glClearTexImage");
1464 	glad_glClearTexSubImage = (PFNGLCLEARTEXSUBIMAGEPROC)load("glClearTexSubImage");
1465 	glad_glBindBuffersBase = (PFNGLBINDBUFFERSBASEPROC)load("glBindBuffersBase");
1466 	glad_glBindBuffersRange = (PFNGLBINDBUFFERSRANGEPROC)load("glBindBuffersRange");
1467 	glad_glBindTextures = (PFNGLBINDTEXTURESPROC)load("glBindTextures");
1468 	glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC)load("glBindSamplers");
1469 	glad_glBindImageTextures = (PFNGLBINDIMAGETEXTURESPROC)load("glBindImageTextures");
1470 	glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC)load("glBindVertexBuffers");
1471 }
load_GL_VERSION_4_5(GLADloadproc load)1472 static void load_GL_VERSION_4_5(GLADloadproc load) {
1473 	if(!GLAD_GL_VERSION_4_5) return;
1474 	glad_glClipControl = (PFNGLCLIPCONTROLPROC)load("glClipControl");
1475 	glad_glCreateTransformFeedbacks = (PFNGLCREATETRANSFORMFEEDBACKSPROC)load("glCreateTransformFeedbacks");
1476 	glad_glTransformFeedbackBufferBase = (PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)load("glTransformFeedbackBufferBase");
1477 	glad_glTransformFeedbackBufferRange = (PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)load("glTransformFeedbackBufferRange");
1478 	glad_glGetTransformFeedbackiv = (PFNGLGETTRANSFORMFEEDBACKIVPROC)load("glGetTransformFeedbackiv");
1479 	glad_glGetTransformFeedbacki_v = (PFNGLGETTRANSFORMFEEDBACKI_VPROC)load("glGetTransformFeedbacki_v");
1480 	glad_glGetTransformFeedbacki64_v = (PFNGLGETTRANSFORMFEEDBACKI64_VPROC)load("glGetTransformFeedbacki64_v");
1481 	glad_glCreateBuffers = (PFNGLCREATEBUFFERSPROC)load("glCreateBuffers");
1482 	glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)load("glNamedBufferStorage");
1483 	glad_glNamedBufferData = (PFNGLNAMEDBUFFERDATAPROC)load("glNamedBufferData");
1484 	glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)load("glNamedBufferSubData");
1485 	glad_glCopyNamedBufferSubData = (PFNGLCOPYNAMEDBUFFERSUBDATAPROC)load("glCopyNamedBufferSubData");
1486 	glad_glClearNamedBufferData = (PFNGLCLEARNAMEDBUFFERDATAPROC)load("glClearNamedBufferData");
1487 	glad_glClearNamedBufferSubData = (PFNGLCLEARNAMEDBUFFERSUBDATAPROC)load("glClearNamedBufferSubData");
1488 	glad_glMapNamedBuffer = (PFNGLMAPNAMEDBUFFERPROC)load("glMapNamedBuffer");
1489 	glad_glMapNamedBufferRange = (PFNGLMAPNAMEDBUFFERRANGEPROC)load("glMapNamedBufferRange");
1490 	glad_glUnmapNamedBuffer = (PFNGLUNMAPNAMEDBUFFERPROC)load("glUnmapNamedBuffer");
1491 	glad_glFlushMappedNamedBufferRange = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)load("glFlushMappedNamedBufferRange");
1492 	glad_glGetNamedBufferParameteriv = (PFNGLGETNAMEDBUFFERPARAMETERIVPROC)load("glGetNamedBufferParameteriv");
1493 	glad_glGetNamedBufferParameteri64v = (PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)load("glGetNamedBufferParameteri64v");
1494 	glad_glGetNamedBufferPointerv = (PFNGLGETNAMEDBUFFERPOINTERVPROC)load("glGetNamedBufferPointerv");
1495 	glad_glGetNamedBufferSubData = (PFNGLGETNAMEDBUFFERSUBDATAPROC)load("glGetNamedBufferSubData");
1496 	glad_glCreateFramebuffers = (PFNGLCREATEFRAMEBUFFERSPROC)load("glCreateFramebuffers");
1497 	glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)load("glNamedFramebufferRenderbuffer");
1498 	glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)load("glNamedFramebufferParameteri");
1499 	glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)load("glNamedFramebufferTexture");
1500 	glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)load("glNamedFramebufferTextureLayer");
1501 	glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)load("glNamedFramebufferDrawBuffer");
1502 	glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)load("glNamedFramebufferDrawBuffers");
1503 	glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)load("glNamedFramebufferReadBuffer");
1504 	glad_glInvalidateNamedFramebufferData = (PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)load("glInvalidateNamedFramebufferData");
1505 	glad_glInvalidateNamedFramebufferSubData = (PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)load("glInvalidateNamedFramebufferSubData");
1506 	glad_glClearNamedFramebufferiv = (PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)load("glClearNamedFramebufferiv");
1507 	glad_glClearNamedFramebufferuiv = (PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)load("glClearNamedFramebufferuiv");
1508 	glad_glClearNamedFramebufferfv = (PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)load("glClearNamedFramebufferfv");
1509 	glad_glClearNamedFramebufferfi = (PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)load("glClearNamedFramebufferfi");
1510 	glad_glBlitNamedFramebuffer = (PFNGLBLITNAMEDFRAMEBUFFERPROC)load("glBlitNamedFramebuffer");
1511 	glad_glCheckNamedFramebufferStatus = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)load("glCheckNamedFramebufferStatus");
1512 	glad_glGetNamedFramebufferParameteriv = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)load("glGetNamedFramebufferParameteriv");
1513 	glad_glGetNamedFramebufferAttachmentParameteriv = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetNamedFramebufferAttachmentParameteriv");
1514 	glad_glCreateRenderbuffers = (PFNGLCREATERENDERBUFFERSPROC)load("glCreateRenderbuffers");
1515 	glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC)load("glNamedRenderbufferStorage");
1516 	glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glNamedRenderbufferStorageMultisample");
1517 	glad_glGetNamedRenderbufferParameteriv = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)load("glGetNamedRenderbufferParameteriv");
1518 	glad_glCreateTextures = (PFNGLCREATETEXTURESPROC)load("glCreateTextures");
1519 	glad_glTextureBuffer = (PFNGLTEXTUREBUFFERPROC)load("glTextureBuffer");
1520 	glad_glTextureBufferRange = (PFNGLTEXTUREBUFFERRANGEPROC)load("glTextureBufferRange");
1521 	glad_glTextureStorage1D = (PFNGLTEXTURESTORAGE1DPROC)load("glTextureStorage1D");
1522 	glad_glTextureStorage2D = (PFNGLTEXTURESTORAGE2DPROC)load("glTextureStorage2D");
1523 	glad_glTextureStorage3D = (PFNGLTEXTURESTORAGE3DPROC)load("glTextureStorage3D");
1524 	glad_glTextureStorage2DMultisample = (PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)load("glTextureStorage2DMultisample");
1525 	glad_glTextureStorage3DMultisample = (PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)load("glTextureStorage3DMultisample");
1526 	glad_glTextureSubImage1D = (PFNGLTEXTURESUBIMAGE1DPROC)load("glTextureSubImage1D");
1527 	glad_glTextureSubImage2D = (PFNGLTEXTURESUBIMAGE2DPROC)load("glTextureSubImage2D");
1528 	glad_glTextureSubImage3D = (PFNGLTEXTURESUBIMAGE3DPROC)load("glTextureSubImage3D");
1529 	glad_glCompressedTextureSubImage1D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)load("glCompressedTextureSubImage1D");
1530 	glad_glCompressedTextureSubImage2D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)load("glCompressedTextureSubImage2D");
1531 	glad_glCompressedTextureSubImage3D = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)load("glCompressedTextureSubImage3D");
1532 	glad_glCopyTextureSubImage1D = (PFNGLCOPYTEXTURESUBIMAGE1DPROC)load("glCopyTextureSubImage1D");
1533 	glad_glCopyTextureSubImage2D = (PFNGLCOPYTEXTURESUBIMAGE2DPROC)load("glCopyTextureSubImage2D");
1534 	glad_glCopyTextureSubImage3D = (PFNGLCOPYTEXTURESUBIMAGE3DPROC)load("glCopyTextureSubImage3D");
1535 	glad_glTextureParameterf = (PFNGLTEXTUREPARAMETERFPROC)load("glTextureParameterf");
1536 	glad_glTextureParameterfv = (PFNGLTEXTUREPARAMETERFVPROC)load("glTextureParameterfv");
1537 	glad_glTextureParameteri = (PFNGLTEXTUREPARAMETERIPROC)load("glTextureParameteri");
1538 	glad_glTextureParameterIiv = (PFNGLTEXTUREPARAMETERIIVPROC)load("glTextureParameterIiv");
1539 	glad_glTextureParameterIuiv = (PFNGLTEXTUREPARAMETERIUIVPROC)load("glTextureParameterIuiv");
1540 	glad_glTextureParameteriv = (PFNGLTEXTUREPARAMETERIVPROC)load("glTextureParameteriv");
1541 	glad_glGenerateTextureMipmap = (PFNGLGENERATETEXTUREMIPMAPPROC)load("glGenerateTextureMipmap");
1542 	glad_glBindTextureUnit = (PFNGLBINDTEXTUREUNITPROC)load("glBindTextureUnit");
1543 	glad_glGetTextureImage = (PFNGLGETTEXTUREIMAGEPROC)load("glGetTextureImage");
1544 	glad_glGetCompressedTextureImage = (PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)load("glGetCompressedTextureImage");
1545 	glad_glGetTextureLevelParameterfv = (PFNGLGETTEXTURELEVELPARAMETERFVPROC)load("glGetTextureLevelParameterfv");
1546 	glad_glGetTextureLevelParameteriv = (PFNGLGETTEXTURELEVELPARAMETERIVPROC)load("glGetTextureLevelParameteriv");
1547 	glad_glGetTextureParameterfv = (PFNGLGETTEXTUREPARAMETERFVPROC)load("glGetTextureParameterfv");
1548 	glad_glGetTextureParameterIiv = (PFNGLGETTEXTUREPARAMETERIIVPROC)load("glGetTextureParameterIiv");
1549 	glad_glGetTextureParameterIuiv = (PFNGLGETTEXTUREPARAMETERIUIVPROC)load("glGetTextureParameterIuiv");
1550 	glad_glGetTextureParameteriv = (PFNGLGETTEXTUREPARAMETERIVPROC)load("glGetTextureParameteriv");
1551 	glad_glCreateVertexArrays = (PFNGLCREATEVERTEXARRAYSPROC)load("glCreateVertexArrays");
1552 	glad_glDisableVertexArrayAttrib = (PFNGLDISABLEVERTEXARRAYATTRIBPROC)load("glDisableVertexArrayAttrib");
1553 	glad_glEnableVertexArrayAttrib = (PFNGLENABLEVERTEXARRAYATTRIBPROC)load("glEnableVertexArrayAttrib");
1554 	glad_glVertexArrayElementBuffer = (PFNGLVERTEXARRAYELEMENTBUFFERPROC)load("glVertexArrayElementBuffer");
1555 	glad_glVertexArrayVertexBuffer = (PFNGLVERTEXARRAYVERTEXBUFFERPROC)load("glVertexArrayVertexBuffer");
1556 	glad_glVertexArrayVertexBuffers = (PFNGLVERTEXARRAYVERTEXBUFFERSPROC)load("glVertexArrayVertexBuffers");
1557 	glad_glVertexArrayAttribBinding = (PFNGLVERTEXARRAYATTRIBBINDINGPROC)load("glVertexArrayAttribBinding");
1558 	glad_glVertexArrayAttribFormat = (PFNGLVERTEXARRAYATTRIBFORMATPROC)load("glVertexArrayAttribFormat");
1559 	glad_glVertexArrayAttribIFormat = (PFNGLVERTEXARRAYATTRIBIFORMATPROC)load("glVertexArrayAttribIFormat");
1560 	glad_glVertexArrayAttribLFormat = (PFNGLVERTEXARRAYATTRIBLFORMATPROC)load("glVertexArrayAttribLFormat");
1561 	glad_glVertexArrayBindingDivisor = (PFNGLVERTEXARRAYBINDINGDIVISORPROC)load("glVertexArrayBindingDivisor");
1562 	glad_glGetVertexArrayiv = (PFNGLGETVERTEXARRAYIVPROC)load("glGetVertexArrayiv");
1563 	glad_glGetVertexArrayIndexediv = (PFNGLGETVERTEXARRAYINDEXEDIVPROC)load("glGetVertexArrayIndexediv");
1564 	glad_glGetVertexArrayIndexed64iv = (PFNGLGETVERTEXARRAYINDEXED64IVPROC)load("glGetVertexArrayIndexed64iv");
1565 	glad_glCreateSamplers = (PFNGLCREATESAMPLERSPROC)load("glCreateSamplers");
1566 	glad_glCreateProgramPipelines = (PFNGLCREATEPROGRAMPIPELINESPROC)load("glCreateProgramPipelines");
1567 	glad_glCreateQueries = (PFNGLCREATEQUERIESPROC)load("glCreateQueries");
1568 	glad_glGetQueryBufferObjecti64v = (PFNGLGETQUERYBUFFEROBJECTI64VPROC)load("glGetQueryBufferObjecti64v");
1569 	glad_glGetQueryBufferObjectiv = (PFNGLGETQUERYBUFFEROBJECTIVPROC)load("glGetQueryBufferObjectiv");
1570 	glad_glGetQueryBufferObjectui64v = (PFNGLGETQUERYBUFFEROBJECTUI64VPROC)load("glGetQueryBufferObjectui64v");
1571 	glad_glGetQueryBufferObjectuiv = (PFNGLGETQUERYBUFFEROBJECTUIVPROC)load("glGetQueryBufferObjectuiv");
1572 	glad_glMemoryBarrierByRegion = (PFNGLMEMORYBARRIERBYREGIONPROC)load("glMemoryBarrierByRegion");
1573 	glad_glGetTextureSubImage = (PFNGLGETTEXTURESUBIMAGEPROC)load("glGetTextureSubImage");
1574 	glad_glGetCompressedTextureSubImage = (PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)load("glGetCompressedTextureSubImage");
1575 	glad_glGetGraphicsResetStatus = (PFNGLGETGRAPHICSRESETSTATUSPROC)load("glGetGraphicsResetStatus");
1576 	glad_glGetnCompressedTexImage = (PFNGLGETNCOMPRESSEDTEXIMAGEPROC)load("glGetnCompressedTexImage");
1577 	glad_glGetnTexImage = (PFNGLGETNTEXIMAGEPROC)load("glGetnTexImage");
1578 	glad_glGetnUniformdv = (PFNGLGETNUNIFORMDVPROC)load("glGetnUniformdv");
1579 	glad_glGetnUniformfv = (PFNGLGETNUNIFORMFVPROC)load("glGetnUniformfv");
1580 	glad_glGetnUniformiv = (PFNGLGETNUNIFORMIVPROC)load("glGetnUniformiv");
1581 	glad_glGetnUniformuiv = (PFNGLGETNUNIFORMUIVPROC)load("glGetnUniformuiv");
1582 	glad_glReadnPixels = (PFNGLREADNPIXELSPROC)load("glReadnPixels");
1583 	glad_glGetnMapdv = (PFNGLGETNMAPDVPROC)load("glGetnMapdv");
1584 	glad_glGetnMapfv = (PFNGLGETNMAPFVPROC)load("glGetnMapfv");
1585 	glad_glGetnMapiv = (PFNGLGETNMAPIVPROC)load("glGetnMapiv");
1586 	glad_glGetnPixelMapfv = (PFNGLGETNPIXELMAPFVPROC)load("glGetnPixelMapfv");
1587 	glad_glGetnPixelMapuiv = (PFNGLGETNPIXELMAPUIVPROC)load("glGetnPixelMapuiv");
1588 	glad_glGetnPixelMapusv = (PFNGLGETNPIXELMAPUSVPROC)load("glGetnPixelMapusv");
1589 	glad_glGetnPolygonStipple = (PFNGLGETNPOLYGONSTIPPLEPROC)load("glGetnPolygonStipple");
1590 	glad_glGetnColorTable = (PFNGLGETNCOLORTABLEPROC)load("glGetnColorTable");
1591 	glad_glGetnConvolutionFilter = (PFNGLGETNCONVOLUTIONFILTERPROC)load("glGetnConvolutionFilter");
1592 	glad_glGetnSeparableFilter = (PFNGLGETNSEPARABLEFILTERPROC)load("glGetnSeparableFilter");
1593 	glad_glGetnHistogram = (PFNGLGETNHISTOGRAMPROC)load("glGetnHistogram");
1594 	glad_glGetnMinmax = (PFNGLGETNMINMAXPROC)load("glGetnMinmax");
1595 	glad_glTextureBarrier = (PFNGLTEXTUREBARRIERPROC)load("glTextureBarrier");
1596 }
load_GL_VERSION_4_6(GLADloadproc load)1597 static void load_GL_VERSION_4_6(GLADloadproc load) {
1598 	if(!GLAD_GL_VERSION_4_6) return;
1599 	glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)load("glSpecializeShader");
1600 	glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)load("glMultiDrawArraysIndirectCount");
1601 	glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)load("glMultiDrawElementsIndirectCount");
1602 	glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)load("glPolygonOffsetClamp");
1603 }
find_extensionsGL(void)1604 static int find_extensionsGL(void) {
1605 	if (!get_exts()) return 0;
1606 	(void)&has_ext;
1607 	free_exts();
1608 	return 1;
1609 }
1610 
find_coreGL(void)1611 static void find_coreGL(void) {
1612 
1613     /* Thank you @elmindreda
1614      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
1615      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
1616      */
1617     int i, major, minor;
1618 
1619     const char* version;
1620     const char* prefixes[] = {
1621         "OpenGL ES-CM ",
1622         "OpenGL ES-CL ",
1623         "OpenGL ES ",
1624         NULL
1625     };
1626 
1627     version = (const char*) glGetString(GL_VERSION);
1628     if (!version) return;
1629 
1630     for (i = 0;  prefixes[i];  i++) {
1631         const size_t length = strlen(prefixes[i]);
1632         if (strncmp(version, prefixes[i], length) == 0) {
1633             version += length;
1634             break;
1635         }
1636     }
1637 
1638 /* PR #18 */
1639 #ifdef _MSC_VER
1640     sscanf_s(version, "%d.%d", &major, &minor);
1641 #else
1642     sscanf(version, "%d.%d", &major, &minor);
1643 #endif
1644 
1645     GLVersion.major = major; GLVersion.minor = minor;
1646     max_loaded_major = major; max_loaded_minor = minor;
1647 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
1648 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
1649 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
1650 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
1651 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
1652 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
1653 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
1654 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
1655 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
1656 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
1657 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
1658 	GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
1659 	GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4;
1660 	GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4;
1661 	GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4;
1662 	GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4;
1663 	GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4;
1664 	GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4;
1665 	GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4;
1666 	if (GLVersion.major > 4 || (GLVersion.major >= 4 && GLVersion.minor >= 6)) {
1667 		max_loaded_major = 4;
1668 		max_loaded_minor = 6;
1669 	}
1670 }
1671 
gladLoadGLLoader(GLADloadproc load)1672 int gladLoadGLLoader(GLADloadproc load) {
1673 	GLVersion.major = 0; GLVersion.minor = 0;
1674 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1675 	if(glGetString == NULL) return 0;
1676 	if(glGetString(GL_VERSION) == NULL) return 0;
1677 	find_coreGL();
1678 	load_GL_VERSION_1_0(load);
1679 	load_GL_VERSION_1_1(load);
1680 	load_GL_VERSION_1_2(load);
1681 	load_GL_VERSION_1_3(load);
1682 	load_GL_VERSION_1_4(load);
1683 	load_GL_VERSION_1_5(load);
1684 	load_GL_VERSION_2_0(load);
1685 	load_GL_VERSION_2_1(load);
1686 	load_GL_VERSION_3_0(load);
1687 	load_GL_VERSION_3_1(load);
1688 	load_GL_VERSION_3_2(load);
1689 	load_GL_VERSION_3_3(load);
1690 	load_GL_VERSION_4_0(load);
1691 	load_GL_VERSION_4_1(load);
1692 	load_GL_VERSION_4_2(load);
1693 	load_GL_VERSION_4_3(load);
1694 	load_GL_VERSION_4_4(load);
1695 	load_GL_VERSION_4_5(load);
1696 	load_GL_VERSION_4_6(load);
1697 
1698 	if (!find_extensionsGL()) return 0;
1699 	return GLVersion.major != 0 || GLVersion.minor != 0;
1700 }
1701 
1702