1 //
2 // "$Id: Fl_Tree.cxx 8632 2011-05-04 02:59:50Z greg.ercolano $"
3 //
4
5 #include <stdio.h>
6 #include <stdlib.h>
7 #include <string.h>
8
9 #include <FL/Fl_Tree.H>
10 #include <FL/Fl_Preferences.H>
11
12 //////////////////////
13 // Fl_Tree.cxx
14 //////////////////////
15 //
16 // Fl_Tree -- This file is part of the Fl_Tree widget for FLTK
17 // Copyright (C) 2009-2010 by Greg Ercolano.
18 //
19 // This library is free software; you can redistribute it and/or
20 // modify it under the terms of the GNU Library General Public
21 // License as published by the Free Software Foundation; either
22 // version 2 of the License, or (at your option) any later version.
23 //
24 // This library is distributed in the hope that it will be useful,
25 // but WITHOUT ANY WARRANTY; without even the implied warranty of
26 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
27 // Library General Public License for more details.
28 //
29 // You should have received a copy of the GNU Library General Public
30 // License along with this library; if not, write to the Free Software
31 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
32 // USA.
33 //
34
35 // INTERNAL: scroller callback
scroll_cb(Fl_Widget *,void * data)36 static void scroll_cb(Fl_Widget*,void *data) {
37 ((Fl_Tree*)data)->redraw();
38 }
39
40 // INTERNAL: Parse elements from path into an array of null terminated strings
41 // Handles escape characters.
42 // Path="/aa/bb"
43 // Return: arr[0]="aa", arr[1]="bb", arr[2]=0
44 // Caller must call free_path(arr).
45 //
parse_path(const char * path)46 static char **parse_path(const char *path) {
47 while ( *path == '/' ) path++; // skip leading '/'
48 // First pass: identify, null terminate, and count separators
49 int seps = 1; // separator count (1: first item)
50 int arrsize = 1; // array size (1: first item)
51 char *save = strdup(path); // make copy we can modify
52 char *sin = save, *sout = save;
53 while ( *sin ) {
54 if ( *sin == '\\' ) { // handle escape character
55 *sout++ = *++sin;
56 if ( *sin ) ++sin;
57 } else if ( *sin == '/' ) { // handle submenu
58 *sout++ = 0;
59 sin++;
60 seps++;
61 arrsize++;
62 } else { // all other chars
63 *sout++ = *sin++;
64 }
65 }
66 *sout = 0;
67 arrsize++; // (room for terminating NULL)
68 // Second pass: create array, save nonblank elements
69 char **arr = (char**)malloc(sizeof(char*) * arrsize);
70 int t = 0;
71 sin = save;
72 while ( seps-- > 0 ) {
73 if ( *sin ) { arr[t++] = sin; } // skips empty fields, e.g. '//'
74 sin += (strlen(sin) + 1);
75 }
76 arr[t] = 0;
77 return(arr);
78 }
79
80 // INTERNAL: Free the array returned by parse_path()
free_path(char ** arr)81 static void free_path(char **arr) {
82 if ( arr ) {
83 if ( arr[0] ) { free((void*)arr[0]); }
84 free((void*)arr);
85 }
86 }
87
88 // INTERNAL: Recursively descend tree hierarchy, accumulating total child count
find_total_children(Fl_Tree_Item * item,int count=0)89 static int find_total_children(Fl_Tree_Item *item, int count=0) {
90 count++;
91 for ( int t=0; t<item->children(); t++ ) {
92 count = find_total_children(item->child(t), count);
93 }
94 return(count);
95 }
96
97 /// Constructor.
Fl_Tree(int X,int Y,int W,int H,const char * L)98 Fl_Tree::Fl_Tree(int X, int Y, int W, int H, const char *L) : Fl_Group(X,Y,W,H,L) {
99 _root = new Fl_Tree_Item(_prefs);
100 _root->parent(0); // we are root of tree
101 _root->label("ROOT");
102 _item_focus = 0;
103 _callback_item = 0;
104 _callback_reason = FL_TREE_REASON_NONE;
105 _scrollbar_size = 0; // 0: uses Fl::scrollbar_size()
106 box(FL_DOWN_BOX);
107 color(FL_BACKGROUND2_COLOR, FL_SELECTION_COLOR);
108 when(FL_WHEN_CHANGED);
109 _vscroll = new Fl_Scrollbar(0,0,0,0); // will be resized by draw()
110 _vscroll->hide();
111 _vscroll->type(FL_VERTICAL);
112 _vscroll->step(1);
113 _vscroll->callback(scroll_cb, (void*)this);
114 end();
115 }
116
117 /// Destructor.
~Fl_Tree()118 Fl_Tree::~Fl_Tree() {
119 if ( _root ) { delete _root; _root = 0; }
120 }
121
122 /// Adds a new item, given a 'menu style' path, eg: "/Parent/Child/item".
123 /// Any parent nodes that don't already exist are created automatically.
124 /// Adds the item based on the value of sortorder().
125 ///
126 /// To specify items or submenus that contain slashes ('/' or '\')
127 /// use an escape character to protect them, e.g.
128 ///
129 /// \code
130 /// tree->add("/Holidays/Photos/12\\/25\\2010"); // Adds item "12/25/2010"
131 /// tree->add("/Pathnames/c:\\\\Program Files\\\\MyApp"); // Adds item "c:\Program Files\MyApp"
132 /// \endcode
133 ///
134 /// \returns the child item created, or 0 on error.
135 ///
add(const char * path)136 Fl_Tree_Item* Fl_Tree::add(const char *path) {
137 if ( ! _root ) { // Create root if none
138 _root = new Fl_Tree_Item(_prefs);
139 _root->parent(0);
140 _root->label("ROOT");
141 }
142 char **arr = parse_path(path);
143 Fl_Tree_Item *item = _root->add(_prefs, arr);
144 free_path(arr);
145 return(item);
146 }
147
148 /// Inserts a new item above the specified Fl_Tree_Item, with the label set to 'name'.
149 /// \param[in] above -- the item above which to insert the new item. Must not be NULL.
150 /// \param[in] name -- the name of the new item
151 /// \returns the item that was added, or 0 if 'above' could not be found.
152 ///
insert_above(Fl_Tree_Item * above,const char * name)153 Fl_Tree_Item* Fl_Tree::insert_above(Fl_Tree_Item *above, const char *name) {
154 return(above->insert_above(_prefs, name));
155 }
156
157 /// Insert a new item into a tree-item's children at a specified position.
158 ///
159 /// \param[in] item The existing item to insert new child into. Must not be NULL.
160 /// \param[in] name The label for the new item
161 /// \param[in] pos The position of the new item in the child list
162 /// \returns the item that was added.
163 ///
insert(Fl_Tree_Item * item,const char * name,int pos)164 Fl_Tree_Item* Fl_Tree::insert(Fl_Tree_Item *item, const char *name, int pos) {
165 return(item->insert(_prefs, name, pos));
166 }
167
168 /// Add a new child to a tree-item.
169 ///
170 /// \param[in] item The existing item to add new child to. Must not be NULL.
171 /// \param[in] name The label for the new item
172 /// \returns the item that was added.
173 ///
add(Fl_Tree_Item * item,const char * name)174 Fl_Tree_Item* Fl_Tree::add(Fl_Tree_Item *item, const char *name) {
175 return(item->add(_prefs, name));
176 }
177
178 /// Find the item, given a menu style path, eg: "/Parent/Child/item".
179 /// There is both a const and non-const version of this method.
180 /// Const version allows pure const methods to use this method
181 /// to do lookups without causing compiler errors.
182 ///
183 /// To specify items or submenus that contain slashes ('/' or '\')
184 /// use an escape character to protect them, e.g.
185 ///
186 /// \code
187 /// tree->add("/Holidays/Photos/12\\/25\\2010"); // Adds item "12/25/2010"
188 /// tree->add("/Pathnames/c:\\\\Program Files\\\\MyApp"); // Adds item "c:\Program Files\MyApp"
189 /// \endcode
190 ///
191 /// \param[in] path -- the tree item's pathname to be found (e.g. "Flintstones/Fred")
192 /// \returns the item, or NULL if not found.
193 ///
194 /// \see item_pathname()
195 ///
find_item(const char * path)196 Fl_Tree_Item *Fl_Tree::find_item(const char *path) {
197 if ( ! _root ) return(NULL);
198 char **arr = parse_path(path);
199 Fl_Tree_Item *item = _root->find_item(arr);
200 free_path(arr);
201 return(item);
202 }
203
204 /// A const version of Fl_Tree::find_item(const char *path)
find_item(const char * path) const205 const Fl_Tree_Item *Fl_Tree::find_item(const char *path) const {
206 if ( ! _root ) return(NULL);
207 char **arr = parse_path(path);
208 const Fl_Tree_Item *item = _root->find_item(arr);
209 free_path(arr);
210 return(item);
211 }
212
213 // Handle safe 'reverse string concatenation'.
214 // In the following we build the pathname from right-to-left,
215 // since we start at the child and work our way up to the root.
216 //
217 #define SAFE_RCAT(c) { \
218 slen += 1; if ( slen >= pathnamelen ) { pathname[0] = '\0'; return(-2); } \
219 *s-- = c; \
220 }
221
222 /// Find the pathname for the specified \p item.
223 /// If \p item is NULL, root() is used.
224 /// The tree's root will be included in the pathname of showroot() is on.
225 /// Menu items or submenus that contain slashes ('/' or '\') in their names
226 /// will be escaped with a backslash. This is symmetrical with the add()
227 /// function which uses the same escape pattern to set names.
228 /// \param[in] pathname The string to use to return the pathname
229 /// \param[in] pathnamelen The maximum length of the string (including NULL). Must not be zero.
230 /// \param[in] item The item whose pathname is to be returned.
231 /// \returns
232 /// - 0 : OK (\p pathname returns the item's pathname)
233 /// - -1 : item not found (pathname="")
234 /// - -2 : pathname not large enough (pathname="")
235 /// \see find_item()
236 ///
item_pathname(char * pathname,int pathnamelen,const Fl_Tree_Item * item) const237 int Fl_Tree::item_pathname(char *pathname, int pathnamelen, const Fl_Tree_Item *item) const {
238 pathname[0] = '\0';
239 item = item ? item : _root;
240 if ( !item ) return(-1);
241 // Build pathname starting at end
242 char *s = (pathname+pathnamelen-1);
243 int slen = 0; // length of string compiled so far (including NULL)
244 SAFE_RCAT('\0');
245 while ( item ) {
246 if ( item->is_root() && showroot() == 0 ) break; // don't include root in path if showroot() off
247 // Find name of current item
248 const char *name = item->label() ? item->label() : "???"; // name for this item
249 int len = strlen(name);
250 // Add name to end of pathname[]
251 for ( --len; len>=0; len-- ) {
252 SAFE_RCAT(name[len]); // rcat name of item
253 if ( name[len] == '/' || name[len] == '\\' ) {
254 SAFE_RCAT('\\'); // escape front or back slashes within name
255 }
256 }
257 SAFE_RCAT('/'); // rcat leading slash
258 item = item->parent(); // move up tree (NULL==root)
259 }
260 if ( *(++s) == '/' ) ++s; // leave off leading slash from pathname
261 if ( s != pathname ) memmove(pathname, s, slen); // Shift down right-aligned string
262 return(0);
263 }
264
265 /// Standard FLTK draw() method, handles draws the tree widget.
draw()266 void Fl_Tree::draw() {
267 // Let group draw box+label but *NOT* children.
268 // We handle drawing children ourselves by calling each item's draw()
269 //
270 // Handle group's bg
271 Fl_Group::draw_box();
272 Fl_Group::draw_label();
273 // Handle tree
274 if ( ! _root ) return;
275 int cx = x() + Fl::box_dx(box());
276 int cy = y() + Fl::box_dy(box());
277 int cw = w() - Fl::box_dw(box());
278 int ch = h() - Fl::box_dh(box());
279 // These values are changed during drawing
280 // 'Y' will be the lowest point on the tree
281 int X = cx + _prefs.marginleft();
282 int Y = cy + _prefs.margintop() - (_vscroll->visible() ? _vscroll->value() : 0);
283 int W = cw - _prefs.marginleft(); // - _prefs.marginright();
284 int Ysave = Y;
285 fl_push_clip(cx,cy,cw,ch);
286 {
287 fl_font(_prefs.labelfont(), _prefs.labelsize());
288 _root->draw(X, Y, W, this,
289 (Fl::focus()==this)?_item_focus:0, // show focus item ONLY if Fl_Tree has focus
290 _prefs);
291 }
292 fl_pop_clip();
293
294 // Show vertical scrollbar?
295 int ydiff = (Y+_prefs.margintop())-Ysave; // ydiff=size of tree
296 int ytoofar = (cy+ch) - Y; // ytoofar -- scrolled beyond bottom (e.g. stow)
297
298 //printf("ydiff=%d ch=%d Ysave=%d ytoofar=%d value=%d\n",
299 //int(ydiff),int(ch),int(Ysave),int(ytoofar), int(_vscroll->value()));
300
301 if ( ytoofar > 0 ) ydiff += ytoofar;
302 if ( Ysave<cy || ydiff > ch || int(_vscroll->value()) > 1 ) {
303 _vscroll->visible();
304
305 int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
306 int sx = x()+w()-Fl::box_dx(box())-scrollsize;
307 int sy = y()+Fl::box_dy(box());
308 int sw = scrollsize;
309 int sh = h()-Fl::box_dh(box());
310 _vscroll->show();
311 _vscroll->range(0.0,ydiff-ch);
312 _vscroll->resize(sx,sy,sw,sh);
313 _vscroll->slider_size(float(ch)/float(ydiff));
314 } else {
315 _vscroll->Fl_Slider::value(0);
316 _vscroll->hide();
317 }
318 fl_push_clip(cx,cy,cw,ch);
319 Fl_Group::draw_children(); // draws any FLTK children set via Fl_Tree::widget()
320 fl_pop_clip();
321 }
322
323 /// Returns next visible item above (dir==Fl_Up) or below (dir==Fl_Down) the specified \p item.
324 /// If \p item is 0, returns first() if \p dir is Fl_Up, or last() if \p dir is FL_Down.
325 ///
326 /// \param[in] item The item above/below which we'll find the next visible item
327 /// \param[in] dir The direction to search. Can be FL_Up or FL_Down.
328 /// \returns The item found, or 0 if there's no visible items above/below the specified \p item.
329 ///
next_visible_item(Fl_Tree_Item * item,int dir)330 Fl_Tree_Item *Fl_Tree::next_visible_item(Fl_Tree_Item *item, int dir) {
331 if ( ! item ) { // no start item?
332 item = ( dir == FL_Up ) ? last() : first(); // start at top or bottom
333 if ( ! item ) return(0);
334 if ( item->visible_r() ) return(item); // return first/last visible item
335 }
336 switch ( dir ) {
337 case FL_Up: return(item->prev_displayed(_prefs));
338 case FL_Down: return(item->next_displayed(_prefs));
339 default: return(item->next_displayed(_prefs));
340 }
341 }
342
343 /// Set the item that currently should have keyboard focus.
344 /// Handles calling redraw() to update the focus box (if it is visible).
345 ///
346 /// \param[in] item The item that should take focus. If NULL, none will have focus.
347 ///
set_item_focus(Fl_Tree_Item * item)348 void Fl_Tree::set_item_focus(Fl_Tree_Item *item) {
349 if ( _item_focus != item ) { // changed?
350 _item_focus = item; // update
351 if ( visible_focus() ) redraw(); // redraw to update focus box
352 }
353 }
354
355 /// Find the item that was clicked.
356 /// You should use callback_item() instead, which is fast,
357 /// and is meant to be used within a callback to determine the item clicked.
358 ///
359 /// This method walks the entire tree looking for the first item that is
360 /// under the mouse (ie. at Fl::event_x()/Fl:event_y().
361 ///
362 /// Use this method /only/ if you've subclassed Fl_Tree, and are receiving
363 /// events before Fl_Tree has been able to process and update callback_item().
364 ///
365 /// \returns the item clicked, or 0 if no item was under the current event.
366 ///
find_clicked() const367 const Fl_Tree_Item* Fl_Tree::find_clicked() const {
368 if ( ! _root ) return(NULL);
369 return(_root->find_clicked(_prefs));
370 }
371
372 /// Set the item that was last clicked.
373 /// Should only be used by subclasses needing to change this value.
374 /// Normally Fl_Tree manages this value.
375 ///
376 /// Deprecated: use callback_item() instead.
377 ///
item_clicked(Fl_Tree_Item * val)378 void Fl_Tree::item_clicked(Fl_Tree_Item* val) {
379 _callback_item = val;
380 }
381
382 /// Returns the first item in the tree.
383 ///
384 /// Use this to walk the tree in the forward direction, eg:
385 /// \code
386 /// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->next(item) ) {
387 /// printf("Item: %s\n", item->label());
388 /// }
389 /// \endcode
390 ///
391 /// \returns first item in tree, or 0 if none (tree empty).
392 /// \see first(),next(),last(),prev()
393 ///
first()394 Fl_Tree_Item* Fl_Tree::first() {
395 return(_root); // first item always root
396 }
397
398 /// Return the next item after \p item, or 0 if no more items.
399 ///
400 /// Use this code to walk the entire tree:
401 /// \code
402 /// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->next(item) ) {
403 /// printf("Item: %s\n", item->label());
404 /// }
405 /// \endcode
406 ///
407 /// \param[in] item The item to use to find the next item. If NULL, returns 0.
408 /// \returns Next item in tree, or 0 if at last item.
409 ///
410 /// \see first(),next(),last(),prev()
411 ///
next(Fl_Tree_Item * item)412 Fl_Tree_Item *Fl_Tree::next(Fl_Tree_Item *item) {
413 if ( ! item ) return(0);
414 return(item->next());
415 }
416
417 /// Return the previous item before \p item, or 0 if no more items.
418 ///
419 /// This can be used to walk the tree in reverse, eg:
420 ///
421 /// \code
422 /// for ( Fl_Tree_Item *item = tree->first(); item; item = tree->prev(item) ) {
423 /// printf("Item: %s\n", item->label());
424 /// }
425 /// \endcode
426 ///
427 /// \param[in] item The item to use to find the previous item. If NULL, returns 0.
428 /// \returns Previous item in tree, or 0 if at first item.
429 ///
430 /// \see first(),next(),last(),prev()
431 ///
prev(Fl_Tree_Item * item)432 Fl_Tree_Item *Fl_Tree::prev(Fl_Tree_Item *item) {
433 if ( ! item ) return(0);
434 return(item->prev());
435 }
436
437 /// Returns the last item in the tree.
438 ///
439 /// This can be used to walk the tree in reverse, eg:
440 ///
441 /// \code
442 /// for ( Fl_Tree_Item *item = tree->last(); item; item = tree->prev() ) {
443 /// printf("Item: %s\n", item->label());
444 /// }
445 /// \endcode
446 ///
447 /// \returns last item in the tree, or 0 if none (tree empty).
448 ///
449 /// \see first(),next(),last(),prev()
450 ///
last()451 Fl_Tree_Item* Fl_Tree::last() {
452 if ( ! _root ) return(0);
453 Fl_Tree_Item *item = _root;
454 while ( item->has_children() ) {
455 item = item->child(item->children()-1);
456 }
457 return(item);
458 }
459
460 /// Returns the first selected item in the tree.
461 ///
462 /// Use this to walk the tree looking for all the selected items, eg:
463 ///
464 /// \code
465 /// for ( Fl_Tree_Item *item = tree->first_selected_item(); item; item = tree->next_selected_item(item) ) {
466 /// printf("Item: %s\n", item->label());
467 /// }
468 /// \endcode
469 ///
470 /// \returns The next selected item, or 0 if there are no more selected items.
471 ///
first_selected_item()472 Fl_Tree_Item *Fl_Tree::first_selected_item() {
473 return(next_selected_item(0));
474 }
475
476 /// Returns the next selected item after \p item.
477 /// If \p item is 0, search starts at the first item (root).
478 ///
479 /// Use this to walk the tree looking for all the selected items, eg:
480 /// \code
481 /// for ( Fl_Tree_Item *item = tree->first_selected_item(); item; item = tree->next_selected_item(item) ) {
482 /// printf("Item: %s\n", item->label());
483 /// }
484 /// \endcode
485 ///
486 /// \param[in] item The item to use to find the next selected item. If NULL, first() is used.
487 /// \returns The next selected item, or 0 if there are no more selected items.
488 ///
next_selected_item(Fl_Tree_Item * item)489 Fl_Tree_Item *Fl_Tree::next_selected_item(Fl_Tree_Item *item) {
490 if ( ! item ) {
491 if ( ! (item = first()) ) return(0);
492 if ( item->is_selected() ) return(item);
493 }
494 while ( (item = item->next()) )
495 if ( item->is_selected() )
496 return(item);
497 return(0);
498 }
499
500 /// Standard FLTK event handler for this widget.
handle(int e)501 int Fl_Tree::handle(int e) {
502 int ret = 0;
503 // Developer note: Fl_Browser_::handle() used for reference here..
504 // #include <FL/names.h> // for event debugging
505 // fprintf(stderr, "DEBUG: %s (%d)\n", fl_eventnames[e], e);
506 if (e == FL_ENTER || e == FL_LEAVE) return(1);
507 switch (e) {
508 case FL_FOCUS: {
509 // FLTK tests if we want focus.
510 // If a nav key was used to give us focus, and we've got no saved
511 // focus widget, determine which item gets focus depending on nav key.
512 //
513 if ( ! _item_focus ) { // no focus established yet?
514 switch (Fl::event_key()) { // determine if focus was navigated..
515 case FL_Tab: { // received focus via TAB?
516 if ( Fl::event_state(FL_SHIFT) ) { // SHIFT-TAB similar to FL_Up
517 set_item_focus(next_visible_item(0, FL_Up));
518 } else { // TAB similar to FL_Down
519 set_item_focus(next_visible_item(0, FL_Down));
520 }
521 break;
522 }
523 case FL_Left: // received focus via LEFT or UP?
524 case FL_Up: { // XK_ISO_Left_Tab
525 set_item_focus(next_visible_item(0, FL_Up));
526 break;
527 }
528 case FL_Right: // received focus via RIGHT or DOWN?
529 case FL_Down:
530 default: {
531 set_item_focus(next_visible_item(0, FL_Down));
532 break;
533 }
534 }
535 }
536 if ( visible_focus() ) redraw(); // draw focus change
537 return(1);
538 }
539 case FL_UNFOCUS: { // FLTK telling us some other widget took focus.
540 if ( visible_focus() ) redraw(); // draw focus change
541 return(1);
542 }
543 case FL_KEYBOARD: { // keyboard shortcut
544 // Do shortcuts first or scrollbar will get them...
545 if (_prefs.selectmode() > FL_TREE_SELECT_NONE ) {
546 if ( !_item_focus ) {
547 set_item_focus(first());
548 }
549 if ( _item_focus ) {
550 int ekey = Fl::event_key();
551 switch (ekey) {
552 case FL_Enter: // ENTER: selects current item only
553 case FL_KP_Enter:
554 if ( when() & ~FL_WHEN_ENTER_KEY) {
555 select_only(_item_focus);
556 show_item(_item_focus); // STR #2426
557 return(1);
558 }
559 break;
560 case ' ': // toggle selection state
561 switch ( _prefs.selectmode() ) {
562 case FL_TREE_SELECT_NONE:
563 break;
564 case FL_TREE_SELECT_SINGLE:
565 if ( ! _item_focus->is_selected() ) // not selected?
566 select_only(_item_focus); // select only this
567 else
568 deselect_all(); // select nothing
569 break;
570 case FL_TREE_SELECT_MULTI:
571 select_toggle(_item_focus);
572 break;
573 }
574 break;
575 case FL_Right: // open children (if any)
576 case FL_Left: { // close children (if any)
577 if ( _item_focus ) {
578 if ( ekey == FL_Right && _item_focus->is_close() ) {
579 // Open closed item
580 open(_item_focus);
581 redraw();
582 ret = 1;
583 } else if ( ekey == FL_Left && _item_focus->is_open() ) {
584 // Close open item
585 close(_item_focus);
586 redraw();
587 ret = 1;
588 }
589 return(1);
590 }
591 break;
592 }
593 case FL_Up: // next item up
594 case FL_Down: { // next item down
595 set_item_focus(next_visible_item(_item_focus, ekey)); // next item up|dn
596 if ( _item_focus ) { // item in focus?
597 // Autoscroll
598 int itemtop = _item_focus->y();
599 int itembot = _item_focus->y()+_item_focus->h();
600 if ( itemtop < y() ) { show_item_top(_item_focus); }
601 if ( itembot > y()+h() ) { show_item_bottom(_item_focus); }
602 // Extend selection
603 if ( _prefs.selectmode() == FL_TREE_SELECT_MULTI && // multiselect on?
604 (Fl::event_state() & FL_SHIFT) && // shift key?
605 ! _item_focus->is_selected() ) { // not already selected?
606 select(_item_focus); // extend selection..
607 }
608 return(1);
609 }
610 break;
611 }
612 }
613 }
614 }
615 break;
616 }
617 }
618
619 // Let Fl_Group take a shot at handling the event
620 if (Fl_Group::handle(e)) {
621 return(1); // handled? don't continue below
622 }
623
624 // Handle events the child FLTK widgets didn't need
625
626 static Fl_Tree_Item *lastselect = 0;
627 // fprintf(stderr, "ERCODEBUG: Fl_Tree::handle(): Event was %s (%d)\n", fl_eventnames[e], e); // DEBUGGING
628 if ( ! _root ) return(ret);
629 switch ( e ) {
630 case FL_PUSH: { // clicked on a tree item?
631 if (Fl::visible_focus() && handle(FL_FOCUS)) {
632 Fl::focus(this);
633 }
634 lastselect = 0;
635 Fl_Tree_Item *o = _root->find_clicked(_prefs);
636 if ( ! o ) break;
637 set_item_focus(o); // becomes new focus widget
638 redraw();
639 ret |= 1; // handled
640 if ( Fl::event_button() == FL_LEFT_MOUSE ) {
641 if ( o->event_on_collapse_icon(_prefs) ) { // collapse icon clicked?
642 open_toggle(o);
643 } else if ( o->event_on_label(_prefs) && // label clicked?
644 (!o->widget() || !Fl::event_inside(o->widget())) && // not inside widget
645 (!_vscroll->visible() || !Fl::event_inside(_vscroll)) ) { // not on scroller
646 switch ( _prefs.selectmode() ) {
647 case FL_TREE_SELECT_NONE:
648 break;
649 case FL_TREE_SELECT_SINGLE:
650 select_only(o);
651 break;
652 case FL_TREE_SELECT_MULTI: {
653 if ( Fl::event_state() & FL_SHIFT ) { // SHIFT+PUSH?
654 select(o); // add to selection
655 } else if ( Fl::event_state() & FL_CTRL ) { // CTRL+PUSH?
656 select_toggle(o); // toggle selection state
657 lastselect = o; // save toggled item (prevent oscillation)
658 } else {
659 select_only(o);
660 }
661 break;
662 }
663 }
664 }
665 }
666 break;
667 }
668 case FL_DRAG: {
669 // do the scrolling first:
670 int my = Fl::event_y();
671 if ( my < y() ) { // above top?
672 int p = vposition()-(y()-my);
673 if ( p < 0 ) p = 0;
674 vposition(p);
675 } else if ( my > (y()+h()) ) { // below bottom?
676 int p = vposition()+(my-y()-h());
677 if ( p > (int)_vscroll->maximum() ) p = (int)_vscroll->maximum();
678 vposition(p);
679 }
680 if ( Fl::event_button() != FL_LEFT_MOUSE ) break;
681 Fl_Tree_Item *o = _root->find_clicked(_prefs);
682 if ( ! o ) break;
683 set_item_focus(o); // becomes new focus widget
684 redraw();
685 ret |= 1;
686 // Item's label clicked?
687 if ( o->event_on_label(_prefs) &&
688 (!o->widget() || !Fl::event_inside(o->widget())) &&
689 (!_vscroll->visible() || !Fl::event_inside(_vscroll)) ) {
690 // Handle selection behavior
691 switch ( _prefs.selectmode() ) {
692 case FL_TREE_SELECT_NONE: break; // no selection changes
693 case FL_TREE_SELECT_SINGLE:
694 select_only(o);
695 break;
696 case FL_TREE_SELECT_MULTI:
697 if ( Fl::event_state() & FL_CTRL && // CTRL-DRAG: toggle?
698 lastselect != o ) { // not already toggled from last microdrag?
699 select_toggle(o); // toggle selection
700 lastselect = o; // save we toggled it (prevents oscillation)
701 } else {
702 select(o); // select this
703 }
704 break;
705 }
706 }
707 break;
708 }
709 }
710 return(ret);
711 }
712
713 /// Deselect \p item and all its children.
714 /// If item is NULL, first() is used.
715 /// Handles calling redraw() if anything was changed.
716 /// Invokes the callback depending on the value of optional parameter \p docallback.
717 ///
718 /// The callback can use callback_item() and callback_reason() respectively to determine
719 /// the item changed and the reason the callback was called.
720 ///
721 /// \param[in] item The item that will be deselected (along with all its children).
722 /// If NULL, first() is used.
723 /// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
724 /// - 0 - the callback() is not invoked
725 /// - 1 - the callback() is invoked for each item that changed state,
726 /// callback_reason() will be FL_TREE_REASON_DESELECTED
727 ///
728 /// \returns count of how many items were actually changed to the deselected state.
729 ///
deselect_all(Fl_Tree_Item * item,int docallback)730 int Fl_Tree::deselect_all(Fl_Tree_Item *item, int docallback) {
731 item = item ? item : first(); // NULL? use first()
732 if ( ! item ) return(0);
733 int count = 0;
734 // Deselect item
735 if ( item->is_selected() )
736 if ( deselect(item, docallback) )
737 ++count;
738 // Deselect its children
739 for ( int t=0; t<item->children(); t++ ) {
740 count += deselect_all(item->child(t), docallback); // recurse
741 }
742 return(count);
743 }
744
745 /// Select \p item and all its children.
746 /// If item is NULL, first() is used.
747 /// Handles calling redraw() if anything was changed.
748 /// Invokes the callback depending on the value of optional parameter \p docallback.
749 ///
750 /// The callback can use callback_item() and callback_reason() respectively to determine
751 /// the item changed and the reason the callback was called.
752 ///
753 /// \param[in] item The item that will be selected (along with all its children).
754 /// If NULL, first() is used.
755 /// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
756 /// - 0 - the callback() is not invoked
757 /// - 1 - the callback() is invoked for each item that changed state,
758 /// callback_reason() will be FL_TREE_REASON_SELECTED
759 /// \returns count of how many items were actually changed to the selected state.
760 ///
select_all(Fl_Tree_Item * item,int docallback)761 int Fl_Tree::select_all(Fl_Tree_Item *item, int docallback) {
762 item = item ? item : first(); // NULL? use first()
763 if ( ! item ) return(0);
764 int count = 0;
765 // Select item
766 if ( !item->is_selected() )
767 if ( select(item, docallback) )
768 ++count;
769 // Select its children
770 for ( int t=0; t<item->children(); t++ ) {
771 count += select_all(item->child(t), docallback); // recurse
772 }
773 return(count);
774 }
775
776 /// Select only the specified \p item, deselecting all others that might be selected.
777 /// If item is 0, first() is used.
778 /// Handles calling redraw() if anything was changed.
779 /// Invokes the callback depending on the value of optional parameter \p docallback.
780 ///
781 /// The callback can use callback_item() and callback_reason() respectively to determine
782 /// the item changed and the reason the callback was called.
783 ///
784 /// \param[in] selitem The item to be selected. If NULL, first() is used.
785 /// \param[in] docallback -- A flag that determines if the callback() is invoked or not:
786 /// - 0 - the callback() is not invoked
787 /// - 1 - the callback() is invoked for each item that changed state,
788 /// callback_reason() will be either FL_TREE_REASON_SELECTED or
789 /// FL_TREE_REASON_DESELECTED
790 /// \returns the number of items whose selection states were changed, if any.
791 ///
select_only(Fl_Tree_Item * selitem,int docallback)792 int Fl_Tree::select_only(Fl_Tree_Item *selitem, int docallback) {
793 selitem = selitem ? selitem : first(); // NULL? use first()
794 if ( ! selitem ) return(0);
795 int changed = 0;
796 for ( Fl_Tree_Item *item = first(); item; item = item->next() ) {
797 if ( item == selitem ) {
798 if ( item->is_selected() ) continue; // don't count if already selected
799 select(item, docallback);
800 ++changed;
801 } else {
802 if ( item->is_selected() ) {
803 deselect(item, docallback);
804 ++changed;
805 }
806 }
807 }
808 return(changed);
809 }
810
811 /// Adjust the vertical scroll bar so that \p item is visible
812 /// \p yoff pixels from the top of the Fl_Tree widget's display.
813 ///
814 /// For instance, yoff=0 will position the item at the top.
815 ///
816 /// If yoff is larger than the vertical scrollbar's limit,
817 /// the value will be clipped. So if yoff=100, but scrollbar's max
818 /// is 50, then 50 will be used.
819 ///
820 /// \param[in] item The item to be shown. If NULL, first() is used.
821 /// \param[in] yoff The pixel offset from the top for the displayed position.
822 ///
823 /// \see show_item_top(), show_item_middle(), show_item_bottom()
824 ///
show_item(Fl_Tree_Item * item,int yoff)825 void Fl_Tree::show_item(Fl_Tree_Item *item, int yoff) {
826 item = item ? item : first();
827 if (!item) return;
828 int newval = item->y() - y() - yoff + (int)_vscroll->value();
829 if ( newval < _vscroll->minimum() ) newval = (int)_vscroll->minimum();
830 if ( newval > _vscroll->maximum() ) newval = (int)_vscroll->maximum();
831 _vscroll->value(newval);
832 redraw();
833 }
834
835 /// See if \p item is currently displayed on-screen (visible within the widget).
836 /// This can be used to detect if the item is scrolled off-screen.
837 /// Checks to see if the item's vertical position is within the top and bottom
838 /// edges of the display window. This does NOT take into account the hide()/show()
839 /// or open()/close() status of the item.
840 ///
841 /// \param[in] item The item to be checked. If NULL, first() is used.
842 /// \returns 1 if displayed, 0 if scrolled off screen or no items are in tree.
843 ///
displayed(Fl_Tree_Item * item)844 int Fl_Tree::displayed(Fl_Tree_Item *item) {
845 item = item ? item : first();
846 if (!item) return(0);
847 return( (item->y() >= y()) && (item->y() <= (y()+h()-item->h())) ? 1 : 0);
848 }
849
850 /// Adjust the vertical scroll bar to show \p item at the top
851 /// of the display IF it is currently off-screen (e.g. show_item_top()).
852 /// If it is already on-screen, no change is made.
853 ///
854 /// \param[in] item The item to be shown. If NULL, first() is used.
855 ///
856 /// \see show_item_top(), show_item_middle(), show_item_bottom()
857 ///
show_item(Fl_Tree_Item * item)858 void Fl_Tree::show_item(Fl_Tree_Item *item) {
859 item = item ? item : first();
860 if (!item) return;
861 if ( displayed(item) ) return;
862 show_item_top(item);
863 }
864
865 /// Adjust the vertical scrollbar so that \p item is at the top of the display.
866 ///
867 /// \param[in] item The item to be shown. If NULL, first() is used.
868 ///
show_item_top(Fl_Tree_Item * item)869 void Fl_Tree::show_item_top(Fl_Tree_Item *item) {
870 item = item ? item : first();
871 if (item) show_item(item, 0);
872 }
873
874 /// Adjust the vertical scrollbar so that \p item is in the middle of the display.
875 ///
876 /// \param[in] item The item to be shown. If NULL, first() is used.
877 ///
show_item_middle(Fl_Tree_Item * item)878 void Fl_Tree::show_item_middle(Fl_Tree_Item *item) {
879 item = item ? item : first();
880 if (item) show_item(item, (h()/2)-(item->h()/2));
881 }
882
883 /// Adjust the vertical scrollbar so that \p item is at the bottom of the display.
884 ///
885 /// \param[in] item The item to be shown. If NULL, first() is used.
886 ///
show_item_bottom(Fl_Tree_Item * item)887 void Fl_Tree::show_item_bottom(Fl_Tree_Item *item) {
888 item = item ? item : first();
889 if (item) show_item(item, h()-item->h());
890 }
891
892 /// Returns the vertical scroll position as a pixel offset.
893 /// The position returned is how many pixels of the tree are scrolled off the top edge
894 /// of the screen. Example: A position of '3' indicates the top 3 pixels of
895 /// the tree are scrolled off the top edge of the screen.
896 /// \see vposition(), hposition()
897 ///
vposition() const898 int Fl_Tree::vposition() const {
899 return((int)_vscroll->value());
900 }
901
902 /// Sets the vertical scroll offset to position \p pos.
903 /// The position is how many pixels of the tree are scrolled off the top edge
904 /// of the screen. Example: A position of '3' scrolls the top three pixels of
905 /// the tree off the top edge of the screen.
906 /// \param[in] pos The vertical position (in pixels) to scroll the browser to.
907 ///
vposition(int pos)908 void Fl_Tree::vposition(int pos) {
909 if (pos < 0) pos = 0;
910 if (pos > _vscroll->maximum()) pos = (int)_vscroll->maximum();
911 if (pos == _vscroll->value()) return;
912 _vscroll->value(pos);
913 redraw();
914 }
915
916 /// Displays \p item, scrolling the tree as necessary.
917 /// \param[in] item The item to be displayed. If NULL, first() is used.
918 ///
display(Fl_Tree_Item * item)919 void Fl_Tree::display(Fl_Tree_Item *item) {
920 item = item ? item : first();
921 if (item) show_item_middle(item);
922 }
923
924 /**
925 * Read a preferences database into the tree widget.
926 * A preferences database is a hierarchical collection of data which can be
927 * directly loaded into the tree view for inspection.
928 * \param[in] prefs the Fl_Preferences database
929 */
load(Fl_Preferences & prefs)930 void Fl_Tree::load(Fl_Preferences &prefs)
931 {
932 int i, j, n, pn = strlen(prefs.path());
933 char *p;
934 const char *path = prefs.path();
935 if (strcmp(path, ".")==0)
936 path += 1; // root path is empty
937 else
938 path += 2; // child path starts with "./"
939 n = prefs.groups();
940 for (i=0; i<n; i++) {
941 Fl_Preferences prefsChild(prefs, i);
942 add(prefsChild.path()+2); // children always start with "./"
943 load(prefsChild);
944 }
945 n = prefs.entries();
946 for (i=0; i<n; i++) {
947 // We must remove all fwd slashes in the key and value strings. Replace with backslash.
948 char *key = strdup(prefs.entry(i));
949 int kn = strlen(key);
950 for (j=0; j<kn; j++) {
951 if (key[j]=='/') key[j]='\\';
952 }
953 char *val; prefs.get(key, val, "");
954 int vn = strlen(val);
955 for (j=0; j<vn; j++) {
956 if (val[j]=='/') val[j]='\\';
957 }
958 if (vn<40) {
959 int sze = pn + strlen(key) + vn;
960 p = (char*)malloc(sze+5);
961 sprintf(p, "%s/%s = %s", path, key, val);
962 } else {
963 int sze = pn + strlen(key) + 40;
964 p = (char*)malloc(sze+5);
965 sprintf(p, "%s/%s = %.40s...", path, key, val);
966 }
967 add(p[0]=='/'?p+1:p);
968 free(p);
969 free(val);
970 free(key);
971 }
972 }
973
974 //
975 // End of "$Id: Fl_Tree.cxx 8632 2011-05-04 02:59:50Z greg.ercolano $".
976 //
977