1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        wx/memory.h
3 // Purpose:     Memory operations
4 // Author:      Arthur Seaton, Julian Smart
5 // Modified by:
6 // Created:     29/01/98
7 // Copyright:   (c) 1998 Julian Smart
8 // Licence:     wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10 
11 #ifndef _WX_MEMORY_H_
12 #define _WX_MEMORY_H_
13 
14 #include "wx/defs.h"
15 #include "wx/string.h"
16 #include "wx/msgout.h"
17 
18 #if wxUSE_MEMORY_TRACING || wxUSE_DEBUG_CONTEXT
19 
20 #include <stddef.h>
21 
22 WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = false);
23 WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = false);
24 
25 //**********************************************************************************
26 /*
27   The global operator new used for everything apart from getting
28   dynamic storage within this function itself.
29 */
30 
31 // We'll only do malloc and free for the moment: leave the interesting
32 // stuff for the wxObject versions.
33 
34 
35 #if wxUSE_GLOBAL_MEMORY_OPERATORS
36 
37 // Undefine temporarily (new is #defined in object.h) because we want to
38 // declare some new operators.
39 #ifdef new
40     #undef new
41 #endif
42 
43 #if defined(__SUNCC__)
44     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
45 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
46     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
47 #elif defined (__SGI_CC_)
48     // only supported by -n32 compilers
49     #ifndef __EDG_ABI_COMPATIBILITY_VERSION
50         #define wxUSE_ARRAY_MEMORY_OPERATORS 0
51     #endif
52 #elif !( defined (__VISUALC__) && (__VISUALC__ <= 1020) )
53     #define wxUSE_ARRAY_MEMORY_OPERATORS 1
54 #else
55     // ::operator new[] is a recent C++ feature, so assume it's not supported
56     #define wxUSE_ARRAY_MEMORY_OPERATORS 0
57 #endif
58 
59 // devik 2000-8-29: All new/delete ops are now inline because they can't
60 // be marked as dllexport/dllimport. It then leads to weird bugs when
61 // used on MSW as DLL
62 #if defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
new(size_t size,wxChar * fileName,int lineNum)63 inline void * operator new (size_t size, wxChar * fileName, int lineNum)
64 {
65     return wxDebugAlloc(size, fileName, lineNum, false, false);
66 }
67 
new(size_t size)68 inline void * operator new (size_t size)
69 {
70     return wxDebugAlloc(size, NULL, 0, false);
71 }
72 
delete(void * buf)73 inline void operator delete (void * buf)
74 {
75     wxDebugFree(buf, false);
76 }
77 
78 #if wxUSE_ARRAY_MEMORY_OPERATORS
79 inline void * operator new[] (size_t size)
80 {
81     return wxDebugAlloc(size, NULL, 0, false, true);
82 }
83 
84 inline void * operator new[] (size_t size, wxChar * fileName, int lineNum)
85 {
86     return wxDebugAlloc(size, fileName, lineNum, false, true);
87 }
88 
89 inline void operator delete[] (void * buf)
90 {
91     wxDebugFree(buf, true);
92 }
93 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
94 
95 #else
96 
97 void * operator new (size_t size, wxChar * fileName, int lineNum);
98 
99 void * operator new (size_t size);
100 
101 void operator delete (void * buf);
102 
103 #if wxUSE_ARRAY_MEMORY_OPERATORS
104 void * operator new[] (size_t size);
105 
106 void * operator new[] (size_t size, wxChar * fileName, int lineNum);
107 
108 void operator delete[] (void * buf);
109 #endif // wxUSE_ARRAY_MEMORY_OPERATORS
110 #endif // defined(__WINDOWS__) && (defined(WXUSINGDLL) || defined(WXMAKINGDLL_BASE))
111 
112 // VC++ 6.0
113 #if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) )
delete(void * pData,wxChar *,int)114 inline void operator delete(void* pData, wxChar* /* fileName */, int /* lineNum */)
115 {
116     wxDebugFree(pData, false);
117 }
118 inline void operator delete[](void* pData, wxChar* /* fileName */, int /* lineNum */)
119 {
120     wxDebugFree(pData, true);
121 }
122 #endif // __VISUALC__>=1200
123 #endif // wxUSE_GLOBAL_MEMORY_OPERATORS
124 
125 //**********************************************************************************
126 
127 typedef unsigned int wxMarkerType;
128 
129 /*
130   Define the struct which will be placed at the start of all dynamically
131   allocated memory.
132 */
133 
134 class WXDLLIMPEXP_BASE wxMemStruct {
135 
136 friend class WXDLLIMPEXP_FWD_BASE wxDebugContext; // access to the m_next pointer for list traversal.
137 
138 public:
139 public:
140     int AssertList ();
141 
RequestSize()142     size_t RequestSize () { return m_reqSize; }
Marker()143     wxMarkerType Marker () { return m_firstMarker; }
144 
145     // When an object is deleted we set the id slot to a specific value.
146     inline void SetDeleted ();
147     inline int IsDeleted ();
148 
149     int Append ();
150     int Unlink ();
151 
152     // Used to determine if the object is really a wxMemStruct.
153     // Not a foolproof test by any means, but better than none I hope!
154     int AssertIt ();
155 
156     // Do all validation on a node.
157     int ValidateNode ();
158 
159     // Check the integrity of a node and of the list, node by node.
160     int CheckBlock ();
161     int CheckAllPrevious ();
162 
163     // Print a single node.
164     void PrintNode ();
165 
166     // Called when the memory linking functions get an error.
167     void ErrorMsg (const char *);
168     void ErrorMsg ();
169 
GetActualData(void)170     inline void *GetActualData(void) const { return m_actualData; }
171 
172     void Dump(void);
173 
174 public:
175     // Check for underwriting. There are 2 of these checks. This one
176     // inside the struct and another right after the struct.
177     wxMarkerType        m_firstMarker;
178 
179     // File name and line number are from cpp.
180     wxChar*             m_fileName;
181     int                 m_lineNum;
182 
183     // The amount of memory requested by the caller.
184     size_t              m_reqSize;
185 
186     // Used to try to verify that we really are dealing with an object
187     // of the required class. Can be 1 of 2 values these indicating a valid
188     // wxMemStruct object, or a deleted wxMemStruct object.
189     wxMarkerType        m_id;
190 
191     wxMemStruct *       m_prev;
192     wxMemStruct *       m_next;
193 
194     void *              m_actualData;
195     bool                m_isObject;
196 };
197 
198 
199 typedef void (wxMemStruct::*PmSFV) ();
200 
201 // Type of the app function that can be installed and called at wxWidgets shutdown
202 // (after all other registered files with global destructors have been closed down).
203 typedef void (*wxShutdownNotifyFunction)();
204 
205 /*
206   Debugging class. This will only have a single instance, but it's
207   a reasonable way to keep everything together and to make this
208   available for change if needed by someone else.
209   A lot of this stuff would be better off within the wxMemStruct class, but
210   it's stuff which we need to access at times when there is no wxMemStruct
211   object so we use this class instead. Think of it as a collection of
212   globals which have to do with the wxMemStruct class.
213 */
214 
215 class WXDLLIMPEXP_BASE wxDebugContext {
216 
217 protected:
218     // Used to set alignment for markers.
219     static size_t CalcAlignment ();
220 
221     // Returns the amount of padding needed after something of the given
222     // size. This is so that when we cast pointers backwards and forwards
223     // the pointer value will be valid for a wxMarkerType.
224     static size_t GetPadding (const size_t size) ;
225 
226     // Traverse the list.
227     static void TraverseList (PmSFV, wxMemStruct *from = NULL);
228 
229     static int debugLevel;
230     static bool debugOn;
231 
232     static int m_balign;            // byte alignment
233     static int m_balignmask;        // mask for performing byte alignment
234 public:
235     // Set a checkpoint to dump only the memory from
236     // a given point
237     static wxMemStruct *checkPoint;
238 
239     wxDebugContext(void);
240     ~wxDebugContext(void);
241 
GetLevel(void)242     static int GetLevel(void) { return debugLevel; }
SetLevel(int level)243     static void SetLevel(int level) { debugLevel = level; }
244 
GetDebugMode(void)245     static bool GetDebugMode(void) { return debugOn; }
SetDebugMode(bool flag)246     static void SetDebugMode(bool flag) { debugOn = flag; }
247 
248     static void SetCheckpoint(bool all = false);
GetCheckpoint(void)249     static wxMemStruct *GetCheckpoint(void) { return checkPoint; }
250 
251     // Calculated from the request size and any padding needed
252     // before the final marker.
253     static size_t PaddedSize (const size_t reqSize);
254 
255     // Calc the total amount of space we need from the system
256     // to satisfy a caller request. This includes all padding.
257     static size_t TotSize (const size_t reqSize);
258 
259     // Return valid pointers to offsets within the allocated memory.
260     static char * StructPos (const char * buf);
261     static char * MidMarkerPos (const char * buf);
262     static char * CallerMemPos (const char * buf);
263     static char * EndMarkerPos (const char * buf, const size_t size);
264 
265     // Given a pointer to the start of the caller requested area
266     // return a pointer to the start of the entire alloc\'d buffer.
267     static char * StartPos (const char * caller);
268 
269     // Access to the list.
GetHead()270     static wxMemStruct * GetHead () { return m_head; }
GetTail()271     static wxMemStruct * GetTail () { return m_tail; }
272 
273     // Set the list sentinals.
SetHead(wxMemStruct * st)274     static wxMemStruct * SetHead (wxMemStruct * st) { return (m_head = st); }
SetTail(wxMemStruct * st)275     static wxMemStruct * SetTail (wxMemStruct * st) { return (m_tail = st); }
276 
277     // If this is set then every new operation checks the validity
278     // of the all previous nodes in the list.
GetCheckPrevious()279     static bool GetCheckPrevious () { return m_checkPrevious; }
SetCheckPrevious(bool value)280     static void SetCheckPrevious (bool value) { m_checkPrevious = value; }
281 
282     // Checks all nodes, or all nodes if checkAll is true
283     static int Check(bool checkAll = false);
284 
285     // Print out the list of wxMemStruct nodes.
286     static bool PrintList(void);
287 
288     // Dump objects
289     static bool Dump(void);
290 
291     // Print statistics
292     static bool PrintStatistics(bool detailed = true);
293 
294     // Print out the classes in the application.
295     static bool PrintClasses(void);
296 
297     // Count the number of non-wxDebugContext-related objects
298     // that are outstanding
299     static int CountObjectsLeft(bool sinceCheckpoint = false);
300 
301     // This function is used to output the dump
302     static void OutputDumpLine(const wxChar *szFormat, ...);
303 
304     static void SetShutdownNotifyFunction(wxShutdownNotifyFunction shutdownFn);
305 
306 private:
307     // Store these here to allow access to the list without
308     // needing to have a wxMemStruct object.
309     static wxMemStruct*         m_head;
310     static wxMemStruct*         m_tail;
311 
312     // Set to false if we're not checking all previous nodes when
313     // we do a new. Set to true when we are.
314     static bool                 m_checkPrevious;
315 
316     // Holds a pointer to an optional application function to call at shutdown.
317     static wxShutdownNotifyFunction sm_shutdownFn;
318 
319     // Have to access our shutdown hook
320     friend class wxDebugContextDumpDelayCounter;
321 };
322 
323 // Final cleanup (e.g. deleting the log object and doing memory leak checking)
324 // will be delayed until all wxDebugContextDumpDelayCounter objects have been
325 // destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
326 // memory leak checking until after destructing all global objects.
327 
328 class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
329 {
330 public:
331     wxDebugContextDumpDelayCounter();
332     ~wxDebugContextDumpDelayCounter();
333 
334 private:
335     void DoDump();
336     static int sm_count;
337 };
338 
339 // make leak dump after all globals have been destructed
340 static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
341 #define WXDEBUG_DUMPDELAYCOUNTER \
342     static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
343 
344 // Output a debug message, in a system dependent fashion.
345 void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_1;
346 void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) WX_ATTRIBUTE_PRINTF_2;
347 
348 #define WXTRACE wxTrace
349 #define WXTRACELEVEL wxTraceLevel
350 
351 #else // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
352 
353 #define WXDEBUG_DUMPDELAYCOUNTER
354 
355 // Borland C++ Builder 6 seems to have troubles with inline functions (see bug
356 // 819700)
357 #if 0
358     inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
359     inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
360 #else
361     #define wxTrace(fmt)
362     #define wxTraceLevel(l, fmt)
363 #endif
364 
365 #define WXTRACE true ? (void)0 : wxTrace
366 #define WXTRACELEVEL true ? (void)0 : wxTraceLevel
367 
368 #endif // wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
369 
370 #endif // _WX_MEMORY_H_
371