1AUX_QML_FILES += \
2    $$PWD/quick3d.metainfo
3AUX_QML_FILES += \
4    $$PWD/PerspectiveCameraSection.qml \
5    $$PWD/PerspectiveCameraSpecifics.qml \
6    $$PWD/OrthographicCameraSection.qml \
7    $$PWD/OrthographicCameraSpecifics.qml \
8    $$PWD/FrustumCameraSection.qml \
9    $$PWD/FrustumCameraSpecifics.qml \
10    $$PWD/CustomCameraSection.qml \
11    $$PWD/CustomCameraSpecifics.qml \
12    $$PWD/DefaultMaterialSection.qml \
13    $$PWD/DefaultMaterialSpecifics.qml \
14    $$PWD/TextureSection.qml \
15    $$PWD/TextureSpecifics.qml \
16    $$PWD/IdComboBox.qml \
17    $$PWD/DirectionalLightSection.qml \
18    $$PWD/DirectionalLightSpecifics.qml \
19    $$PWD/PointLightSection.qml \
20    $$PWD/PointLightSpecifics.qml \
21    $$PWD/PrincipledMaterialSection.qml \
22    $$PWD/PrincipledMaterialSpecifics.qml \
23    $$PWD/AreaLightSection.qml \
24    $$PWD/AreaLightSpecifics.qml \
25    $$PWD/SpotLightSection.qml \
26    $$PWD/SpotLightSpecifics.qml \
27    $$PWD/MaterialSection.qml \
28    $$PWD/ModelSection.qml \
29    $$PWD/ModelSpecifics.qml \
30    $$PWD/NodeSection.qml \
31    $$PWD/NodeSpecifics.qml \
32    $$PWD/Object3DSection.qml \
33    $$PWD/SceneEnvironmentSection.qml \
34    $$PWD/SceneEnvironmentSpecifics.qml \
35    $$PWD/ShadowSection.qml \
36    $$PWD/View3DSection.qml \
37    $$PWD/View3DSpecifics.qml \
38    $$PWD/ShaderSection.qml \
39    $$PWD/ShaderSpecifics.qml \
40    $$PWD/ShaderInfoSection.qml \
41    $$PWD/ShaderInfoSpecifics.qml \
42    $$PWD/TextureInputSection.qml \
43    $$PWD/TextureInputSpecifics.qml \
44    $$PWD/PassSection.qml \
45    $$PWD/PassSpecifics.qml \
46    $$PWD/BufferInputSection.qml \
47    $$PWD/BufferInputSpecifics.qml \
48    $$PWD/BufferBlitSection.qml \
49    $$PWD/BufferBlitSpecifics.qml \
50    $$PWD/BufferSection.qml \
51    $$PWD/BufferSpecifics.qml \
52    $$PWD/BlendingSection.qml \
53    $$PWD/BlendingSpecifics.qml \
54    $$PWD/RenderStateSection.qml \
55    $$PWD/RenderStateSpecifics.qml \
56    $$PWD/CullModeSection.qml \
57    $$PWD/CullModeSpecifics.qml \
58    $$PWD/DepthInputSection.qml \
59    $$PWD/DepthInputSpecifics.qml \
60    $$PWD/SetUniformValueSection.qml \
61    $$PWD/SetUniformValueSpecifics.qml \
62    $$PWD/source/view3D_template.qml \
63    $$PWD/source/cube_model_template.qml \
64    $$PWD/source/sphere_model_template.qml \
65    $$PWD/source/cone_model_template.qml \
66    $$PWD/source/cylinder_model_template.qml \
67    $$PWD/source/plane_model_template.qml
68
69AUX_QML_FILES += \
70    $$PWD/images/dummy.png \
71    $$PWD/images/dummy@2x.png \
72    $$PWD/images/dummy16.png \
73    $$PWD/images/camera.png \
74    $$PWD/images/camera@2x.png \
75    $$PWD/images/camera16.png \
76    $$PWD/images/cone.png \
77    $$PWD/images/cone@2x.png \
78    $$PWD/images/cone16.png \
79    $$PWD/images/cube.png \
80    $$PWD/images/cube@2x.png \
81    $$PWD/images/cube16.png \
82    $$PWD/images/cylinder.png \
83    $$PWD/images/cylinder@2x.png \
84    $$PWD/images/cylinder16.png \
85    $$PWD/images/group.png \
86    $$PWD/images/group@2x.png \
87    $$PWD/images/group16.png \
88    $$PWD/images/light.png \
89    $$PWD/images/light@2x.png \
90    $$PWD/images/light16.png \
91    $$PWD/images/material.png \
92    $$PWD/images/material@2x.png \
93    $$PWD/images/material16.png \
94    $$PWD/images/model16.png \
95    $$PWD/images/plane.png \
96    $$PWD/images/plane@2x.png \
97    $$PWD/images/plane16.png \
98    $$PWD/images/scene.png \
99    $$PWD/images/scene@2x.png \
100    $$PWD/images/scene16.png \
101    $$PWD/images/shadercommand.png \
102    $$PWD/images/shadercommand@2x.png \
103    $$PWD/images/shadercommand16.png \
104    $$PWD/images/shaderutil.png \
105    $$PWD/images/shaderutil@2x.png \
106    $$PWD/images/shaderutil16.png \
107    $$PWD/images/sphere.png \
108    $$PWD/images/sphere@2x.png \
109    $$PWD/images/sphere16.png \
110    $$PWD/images/texture.png \
111    $$PWD/images/texture@2x.png \
112    $$PWD/images/texture16.png \
113    $$PWD/images/view3D.png \
114    $$PWD/images/view3D@2x.png \
115    $$PWD/images/view3D16.png \
116