1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        event.cpp
3 // Purpose:     wxWidgets sample demonstrating different event usage
4 // Author:      Vadim Zeitlin
5 // Modified by:
6 // Created:     31.01.01
7 // RCS-ID:      $Id: event.cpp 58732 2009-02-07 22:51:03Z VZ $
8 // Copyright:   (c) 2001 Vadim Zeitlin
9 // Licence:     wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 
12 // ============================================================================
13 // declarations
14 // ============================================================================
15 
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19 
20 // For compilers that support precompilation, includes "wx/wx.h".
21 #include "wx/wxprec.h"
22 
23 #ifdef __BORLANDC__
24     #pragma hdrstop
25 #endif
26 
27 // for all others, include the necessary headers (this file is usually all you
28 // need because it includes almost all "standard" wxWidgets headers)
29 #ifndef WX_PRECOMP
30     #include "wx/wx.h"
31 #endif
32 
33 // ----------------------------------------------------------------------------
34 // event constants
35 // ----------------------------------------------------------------------------
36 
37 // declare a custom event type
38 //
39 // note that in wxWin 2.3+ these macros expand simply into the following code:
40 //
41 //  extern const wxEventType wxEVT_MY_CUSTOM_COMMAND;
42 //
43 //  const wxEventType wxEVT_MY_CUSTOM_COMMAND = wxNewEventType();
44 //
45 // and you may use this code directly if you don't care about 2.2 compatibility
46 BEGIN_DECLARE_EVENT_TYPES()
47     DECLARE_LOCAL_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND, 7777)
48 END_DECLARE_EVENT_TYPES()
49 
50 DEFINE_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND)
51 
52 // it may also be convenient to define an event table macro for this event type
53 #define EVT_MY_CUSTOM_COMMAND(id, fn) \
54     DECLARE_EVENT_TABLE_ENTRY( \
55         wxEVT_MY_CUSTOM_COMMAND, id, wxID_ANY, \
56         (wxObjectEventFunction)(wxEventFunction) wxStaticCastEvent( wxCommandEventFunction, &fn ), \
57         (wxObject *) NULL \
58     ),
59 
60 // ----------------------------------------------------------------------------
61 // private classes
62 // ----------------------------------------------------------------------------
63 
64 // Define a new application type, each program should derive a class from wxApp
65 class MyApp : public wxApp
66 {
67 public:
68     // override base class virtuals
69     // ----------------------------
70 
71     // this one is called on application startup and is a good place for the app
72     // initialization (doing it here and not in the ctor allows to have an error
73     // return: if OnInit() returns false, the application terminates)
74     virtual bool OnInit();
75 };
76 
77 // Define a new frame type: this is going to be our main frame
78 class MyFrame : public wxFrame
79 {
80 public:
81     // ctor(s)
82     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
83     virtual ~MyFrame();
84 
85     void OnQuit(wxCommandEvent& event);
86     void OnAbout(wxCommandEvent& event);
87     void OnConnect(wxCommandEvent& event);
88     void OnDynamic(wxCommandEvent& event);
89     void OnPushEventHandler(wxCommandEvent& event);
90     void OnPopEventHandler(wxCommandEvent& event);
91     void OnTest(wxCommandEvent& event);
92 
93     void OnFireCustom(wxCommandEvent& event);
94     void OnProcessCustom(wxCommandEvent& event);
95 
96     void OnUpdateUIPop(wxUpdateUIEvent& event);
97 
98 protected:
99     // number of pushed event handlers
100     unsigned m_nPush;
101 
102 private:
103     // any class wishing to process wxWidgets events must use this macro
104     DECLARE_EVENT_TABLE()
105 };
106 
107 // Define a custom event handler
108 class MyEvtHandler : public wxEvtHandler
109 {
110 public:
MyEvtHandler(size_t level)111     MyEvtHandler(size_t level) { m_level = level; }
112 
OnTest(wxCommandEvent & event)113     void OnTest(wxCommandEvent& event)
114     {
115         wxLogMessage(_T("This is the pushed test event handler #%u"), m_level);
116 
117         // if we don't skip the event, the other event handlers won't get it:
118         // try commenting out this line and see what changes
119         event.Skip();
120     }
121 
122 private:
123     unsigned m_level;
124 
125     DECLARE_EVENT_TABLE()
126 };
127 
128 // ----------------------------------------------------------------------------
129 // constants
130 // ----------------------------------------------------------------------------
131 
132 // IDs for the controls and the menu commands
133 enum
134 {
135     // menu items
136     Event_Quit = 1,
137     Event_About,
138     Event_Connect,
139     Event_Dynamic,
140     Event_Push,
141     Event_Pop,
142     Event_Custom,
143     Event_Test
144 };
145 
146 // status bar fields
147 enum
148 {
149     Status_Main = 0,
150     Status_Dynamic,
151     Status_Push
152 };
153 
154 // ----------------------------------------------------------------------------
155 // event tables and other macros for wxWidgets
156 // ----------------------------------------------------------------------------
157 
158 // the event tables connect the wxWidgets events with the functions (event
159 // handlers) which process them. It can be also done at run-time, but for the
160 // simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame,wxFrame)161 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
162     EVT_MENU(Event_Quit,  MyFrame::OnQuit)
163     EVT_MENU(Event_About, MyFrame::OnAbout)
164 
165     EVT_MENU(Event_Connect, MyFrame::OnConnect)
166 
167     EVT_MENU(Event_Custom, MyFrame::OnFireCustom)
168     EVT_MENU(Event_Test, MyFrame::OnTest)
169     EVT_MENU(Event_Push, MyFrame::OnPushEventHandler)
170     EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler)
171 
172     EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop)
173 
174     EVT_MY_CUSTOM_COMMAND(wxID_ANY, MyFrame::OnProcessCustom)
175 
176     // the line below would also work if OnProcessCustom() were defined as
177     // taking a wxEvent (as required by EVT_CUSTOM) and not wxCommandEvent
178     //EVT_CUSTOM(wxEVT_MY_CUSTOM_COMMAND, wxID_ANY, MyFrame::OnProcessCustom)
179 END_EVENT_TABLE()
180 
181 BEGIN_EVENT_TABLE(MyEvtHandler, wxEvtHandler)
182     EVT_MENU(Event_Test, MyEvtHandler::OnTest)
183 END_EVENT_TABLE()
184 
185 // Create a new application object: this macro will allow wxWidgets to create
186 // the application object during program execution (it's better than using a
187 // static object for many reasons) and also declares the accessor function
188 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
189 // not wxApp)
190 IMPLEMENT_APP(MyApp)
191 
192 // ============================================================================
193 // implementation
194 // ============================================================================
195 
196 // ----------------------------------------------------------------------------
197 // the application class
198 // ----------------------------------------------------------------------------
199 
200 // 'Main program' equivalent: the program execution "starts" here
201 bool MyApp::OnInit()
202 {
203     // create the main application window
204     MyFrame *frame = new MyFrame(_T("Event wxWidgets Sample"),
205                                  wxPoint(50, 50), wxSize(600, 340));
206 
207     // and show it (the frames, unlike simple controls, are not shown when
208     // created initially)
209     frame->Show(true);
210 
211     // success: wxApp::OnRun() will be called which will enter the main message
212     // loop and the application will run. If we returned false here, the
213     // application would exit immediately.
214     return true;
215 }
216 
217 // ----------------------------------------------------------------------------
218 // main frame
219 // ----------------------------------------------------------------------------
220 
221 // frame constructor
MyFrame(const wxString & title,const wxPoint & pos,const wxSize & size)222 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
223        : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
224 {
225     // init members
226     m_nPush = 0;
227 
228     // create a menu bar
229     wxMenu *menuFile = new wxMenu;
230 
231     menuFile->Append(Event_About, _T("&About...\tCtrl-A"), _T("Show about dialog"));
232     menuFile->AppendSeparator();
233     menuFile->Append(Event_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
234 
235     wxMenu *menuEvent = new wxMenu;
236     menuEvent->Append(Event_Connect, _T("&Connect\tCtrl-C"),
237                      _T("Connect or disconnect the dynamic event handler"),
238                      true /* checkable */);
239     menuEvent->Append(Event_Dynamic, _T("&Dynamic event\tCtrl-D"),
240                       _T("Dynamic event sample - only works after Connect"));
241     menuEvent->AppendSeparator();
242     menuEvent->Append(Event_Push, _T("&Push event handler\tCtrl-P"),
243                       _T("Push event handler for test event"));
244     menuEvent->Append(Event_Pop, _T("P&op event handler\tCtrl-O"),
245                       _T("Pop event handler for test event"));
246     menuEvent->Append(Event_Test, _T("Test event\tCtrl-T"),
247                       _T("Test event processed by pushed event handler"));
248     menuEvent->AppendSeparator();
249     menuEvent->Append(Event_Custom, _T("Fire c&ustom event\tCtrl-U"),
250                       _T("Generate a custom event"));
251 
252     // now append the freshly created menu to the menu bar...
253     wxMenuBar *menuBar = new wxMenuBar();
254     menuBar->Append(menuFile, _T("&File"));
255     menuBar->Append(menuEvent, _T("&Event"));
256 
257     // ... and attach this menu bar to the frame
258     SetMenuBar(menuBar);
259 
260 #if wxUSE_STATUSBAR
261     CreateStatusBar(3);
262     SetStatusText(_T("Welcome to wxWidgets event sample"));
263     SetStatusText(_T("Dynamic: off"), Status_Dynamic);
264     SetStatusText(_T("Push count: 0"), Status_Push);
265 #endif // wxUSE_STATUSBAR
266 }
267 
~MyFrame()268 MyFrame::~MyFrame()
269 {
270     // we must pop any remaining event handlers to avoid memory leaks and
271     // crashes!
272     while ( m_nPush-- != 0 )
273     {
274         PopEventHandler(true /* delete handler */);
275     }
276 }
277 
278 // ----------------------------------------------------------------------------
279 // standard event handlers
280 // ----------------------------------------------------------------------------
281 
OnQuit(wxCommandEvent & WXUNUSED (event))282 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
283 {
284     // true is to force the frame to close
285     Close(true);
286 }
287 
OnAbout(wxCommandEvent & WXUNUSED (event))288 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
289 {
290     wxMessageBox( wxT("Event sample shows different ways of using events\n")
291                   wxT("(c) 2001 Vadim Zeitlin"),
292                   wxT("About Event Sample"), wxOK | wxICON_INFORMATION, this );
293 }
294 
295 // ----------------------------------------------------------------------------
296 // dynamic event handling stuff
297 // ----------------------------------------------------------------------------
298 
OnDynamic(wxCommandEvent & WXUNUSED (event))299 void MyFrame::OnDynamic(wxCommandEvent& WXUNUSED(event))
300 {
301     wxMessageBox
302     (
303         wxT("This is a dynamic event handler which can be connected ")
304         wxT("and disconnected at run-time."),
305         wxT("Dynamic Event Handler"), wxOK | wxICON_INFORMATION, this
306     );
307 }
308 
OnConnect(wxCommandEvent & event)309 void MyFrame::OnConnect(wxCommandEvent& event)
310 {
311     if ( event.IsChecked() )
312     {
313         // disconnect
314         Connect(Event_Dynamic, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED,
315                 (wxObjectEventFunction)
316                 (wxEventFunction)
317                 (wxCommandEventFunction)&MyFrame::OnDynamic);
318 
319 #if wxUSE_STATUSBAR
320         SetStatusText(_T("You can now use \"Dynamic\" item in the menu"));
321         SetStatusText(_T("Dynamic: on"), Status_Dynamic);
322 #endif // wxUSE_STATUSBAR
323     }
324     else // connect
325     {
326         Disconnect(Event_Dynamic, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED);
327 
328 #if wxUSE_STATUSBAR
329         SetStatusText(_T("You can no more use \"Dynamic\" item in the menu"));
330         SetStatusText(_T("Dynamic: off"), Status_Dynamic);
331 #endif // wxUSE_STATUSBAR
332     }
333 }
334 
335 // ----------------------------------------------------------------------------
336 // push/pop event handlers support
337 // ----------------------------------------------------------------------------
338 
OnPushEventHandler(wxCommandEvent & WXUNUSED (event))339 void MyFrame::OnPushEventHandler(wxCommandEvent& WXUNUSED(event))
340 {
341     PushEventHandler(new MyEvtHandler(++m_nPush));
342 
343 #if wxUSE_STATUSBAR
344     SetStatusText(wxString::Format(_T("Push count: %u"), m_nPush), Status_Push);
345 #endif // wxUSE_STATUSBAR
346 }
347 
OnPopEventHandler(wxCommandEvent & WXUNUSED (event))348 void MyFrame::OnPopEventHandler(wxCommandEvent& WXUNUSED(event))
349 {
350     wxCHECK_RET( m_nPush, _T("this command should be disabled!") );
351 
352     PopEventHandler(true /* delete handler */);
353     m_nPush--;
354 
355 #if wxUSE_STATUSBAR
356     SetStatusText(wxString::Format(_T("Push count: %u"), m_nPush), Status_Push);
357 #endif // wxUSE_STATUSBAR
358 }
359 
OnTest(wxCommandEvent & WXUNUSED (event))360 void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
361 {
362     wxLogMessage(_T("This is the test event handler in the main frame"));
363 }
364 
OnUpdateUIPop(wxUpdateUIEvent & event)365 void MyFrame::OnUpdateUIPop(wxUpdateUIEvent& event)
366 {
367     event.Enable( m_nPush > 0 );
368 }
369 
370 // ----------------------------------------------------------------------------
371 // custom event methods
372 // ----------------------------------------------------------------------------
373 
OnFireCustom(wxCommandEvent & WXUNUSED (event))374 void MyFrame::OnFireCustom(wxCommandEvent& WXUNUSED(event))
375 {
376     wxCommandEvent eventCustom(wxEVT_MY_CUSTOM_COMMAND);
377 
378     wxPostEvent(this, eventCustom);
379 }
380 
OnProcessCustom(wxCommandEvent & WXUNUSED (event))381 void MyFrame::OnProcessCustom(wxCommandEvent& WXUNUSED(event))
382 {
383     wxLogMessage(_T("Got a custom event!"));
384 }
385 
386