1 ///////////////////////////////////////////////////////////////////////////// 2 // Name: wx/msw/sound.h 3 // Purpose: wxSound class 4 // Author: Julian Smart 5 // Modified by: 6 // Created: 01/02/97 7 // RCS-ID: $Id: sound.h 35650 2005-09-23 12:56:45Z MR $ 8 // Copyright: (c) Julian Smart 9 // Licence: wxWindows licence 10 ///////////////////////////////////////////////////////////////////////////// 11 12 #ifndef _WX_SOUND_H_ 13 #define _WX_SOUND_H_ 14 15 #if wxUSE_SOUND 16 17 class WXDLLIMPEXP_ADV wxSound : public wxSoundBase 18 { 19 public: 20 wxSound(); 21 wxSound(const wxString& fileName, bool isResource = false); 22 wxSound(int size, const wxByte* data); 23 virtual ~wxSound(); 24 25 // Create from resource or file 26 bool Create(const wxString& fileName, bool isResource = false); 27 28 // Create from data 29 bool Create(int size, const wxByte* data); 30 IsOk()31 bool IsOk() const { return m_data != NULL; } 32 33 static void Stop(); 34 35 protected: Init()36 void Init() { m_data = NULL; } 37 bool CheckCreatedOk(); 38 void Free(); 39 40 virtual bool DoPlay(unsigned flags) const; 41 42 private: 43 // data of this object 44 class wxSoundData *m_data; 45 46 DECLARE_NO_COPY_CLASS(wxSound) 47 }; 48 49 #endif // wxUSE_SOUND 50 51 #endif // _WX_SOUND_H_ 52 53