1 /////////////////////////////////////////////////////////////////////////////
2 // Name:        src/common/overlaycmn.cpp
3 // Purpose:     common wxOverlay code
4 // Author:      Stefan Csomor
5 // Modified by:
6 // Created:     2006-10-20
7 // Copyright:   (c) wxWidgets team
8 // Licence:     wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10 
11 // ============================================================================
12 // declarations
13 // ============================================================================
14 
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18 
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21 
22 #ifdef __BORLANDC__
23     #pragma hdrstop
24 #endif
25 
26 #include "wx/overlay.h"
27 #include "wx/private/overlay.h"
28 #include "wx/dcclient.h"
29 #include "wx/dcmemory.h"
30 
31 // ============================================================================
32 // implementation
33 // ============================================================================
34 
35 // ----------------------------------------------------------------------------
36 // wxOverlay
37 // ----------------------------------------------------------------------------
38 
wxOverlay()39 wxOverlay::wxOverlay()
40 {
41     m_impl = new wxOverlayImpl();
42     m_inDrawing = false;
43 }
44 
~wxOverlay()45 wxOverlay::~wxOverlay()
46 {
47     delete m_impl;
48 }
49 
IsOk()50 bool wxOverlay::IsOk()
51 {
52     return m_impl->IsOk();
53 }
54 
Init(wxDC * dc,int x,int y,int width,int height)55 void wxOverlay::Init( wxDC* dc, int x , int y , int width , int height )
56 {
57     m_impl->Init(dc, x, y, width, height);
58 }
59 
BeginDrawing(wxDC * dc)60 void wxOverlay::BeginDrawing( wxDC* dc)
61 {
62     m_impl->BeginDrawing(dc);
63     m_inDrawing = true ;
64 }
65 
EndDrawing(wxDC * dc)66 void wxOverlay::EndDrawing( wxDC* dc)
67 {
68     m_impl->EndDrawing(dc);
69     m_inDrawing = false ;
70 }
71 
Clear(wxDC * dc)72 void wxOverlay::Clear( wxDC* dc)
73 {
74     m_impl->Clear(dc);
75 }
76 
Reset()77 void wxOverlay::Reset()
78 {
79     wxASSERT_MSG(m_inDrawing==false,wxT("cannot reset overlay during drawing"));
80     m_impl->Reset();
81 }
82 
83 
84 // ----------------------------------------------------------------------------
85 // wxDCOverlay
86 // ----------------------------------------------------------------------------
87 
wxDCOverlay(wxOverlay & overlay,wxDC * dc,int x,int y,int width,int height)88 wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxDC *dc, int x , int y , int width , int height) :
89     m_overlay(overlay)
90 {
91     Init(dc, x, y, width, height);
92 }
93 
wxDCOverlay(wxOverlay & overlay,wxDC * dc)94 wxDCOverlay::wxDCOverlay(wxOverlay &overlay, wxDC *dc) :
95     m_overlay(overlay)
96 {
97     int width;
98     int height;
99     dc->GetSize(&width,&height);
100     Init(dc, 0, 0, width, height);
101 }
102 
~wxDCOverlay()103 wxDCOverlay::~wxDCOverlay()
104 {
105     m_overlay.EndDrawing(m_dc);
106 }
107 
Init(wxDC * dc,int x,int y,int width,int height)108 void wxDCOverlay::Init(wxDC *dc, int x , int y , int width , int height )
109 {
110     m_dc = dc ;
111     if ( !m_overlay.IsOk() )
112     {
113         m_overlay.Init(dc,x,y,width,height);
114     }
115     m_overlay.BeginDrawing(dc);
116 }
117 
Clear()118 void wxDCOverlay::Clear()
119 {
120     m_overlay.Clear(m_dc);
121 }
122 
123 // ----------------------------------------------------------------------------
124 // generic implementation of wxOverlayImpl
125 // ----------------------------------------------------------------------------
126 
127 #ifndef wxHAS_NATIVE_OVERLAY
128 
wxOverlayImpl()129 wxOverlayImpl::wxOverlayImpl()
130 {
131      m_window = NULL ;
132      m_x = m_y = m_width = m_height = 0 ;
133 }
134 
~wxOverlayImpl()135 wxOverlayImpl::~wxOverlayImpl()
136 {
137 }
138 
IsOk()139 bool wxOverlayImpl::IsOk()
140 {
141     return m_bmpSaved.IsOk() ;
142 }
143 
Init(wxDC * dc,int x,int y,int width,int height)144 void wxOverlayImpl::Init( wxDC* dc, int x , int y , int width , int height )
145 {
146     m_window = dc->GetWindow();
147     wxMemoryDC dcMem ;
148     m_bmpSaved.Create( width, height );
149     dcMem.SelectObject( m_bmpSaved );
150     m_x = x ;
151     m_y = y ;
152     m_width = width ;
153     m_height = height ;
154     dcMem.Blit(0, 0, m_width, m_height,
155         dc, x, y);
156     dcMem.SelectObject( wxNullBitmap );
157 }
158 
Clear(wxDC * dc)159 void wxOverlayImpl::Clear(wxDC* dc)
160 {
161     wxMemoryDC dcMem ;
162     dcMem.SelectObject( m_bmpSaved );
163     dc->Blit( m_x, m_y, m_width, m_height , &dcMem , 0 , 0 );
164     dcMem.SelectObject( wxNullBitmap );
165 }
166 
Reset()167 void wxOverlayImpl::Reset()
168 {
169     m_bmpSaved = wxBitmap();
170 }
171 
BeginDrawing(wxDC * WXUNUSED (dc))172 void wxOverlayImpl::BeginDrawing(wxDC*  WXUNUSED(dc))
173 {
174 }
175 
EndDrawing(wxDC * WXUNUSED (dc))176 void wxOverlayImpl::EndDrawing(wxDC* WXUNUSED(dc))
177 {
178 }
179 
180 #endif // !wxHAS_NATIVE_OVERLAY
181 
182 
183