1Hacking i3: How To
2==================
3Michael Stapelberg <michael@i3wm.org>
4February 2013
5
6This document is intended to be the first thing you read before looking and/or
7touching i3’s source code. It should contain all important information to help
8you understand why things are like they are. If it does not mention something
9you find necessary, please do not hesitate to contact me.
10
11++++
12<div style="background-color:red; color:white; padding:20px;">
13<strong style="color:white;">WARNING!</strong>
14<p>
15++++
16This document is not 100% up to date. Specifically, everything up to and
17including <<data_structures>> has been updated recently. The rest might contain
18outdated information.
19++++
20</p>
21</div>
22++++
23
24== Building i3
25
26You can build i3 like you build any other software package which uses
27https://mesonbuild.com/[The Meson Build system]; see
28https://mesonbuild.com/Quick-guide.html#compiling-a-meson-project[Quickstart
29Guide → Compiling a Meson project]. In case you’re unfamiliar:
30
31    $ mkdir -p build && cd build
32    $ meson ..
33    $ ninja
34
35=== Build system features
36
37* We use the +AX_ENABLE_BUILDDIR+ macro to enforce builds happening in a separate
38  directory. This is a prerequisite for the +AX_EXTEND_SRCDIR+ macro and building
39  in a separate directory is common practice anyway. In case this causes any
40  trouble when packaging i3 for your distribution, please open an issue.
41
42* +make check+ runs the i3 testsuite. See docs/testsuite for details.
43
44* +make distcheck+ (runs testsuite on +make dist+ result, tiny bit quicker
45  feedback cycle than waiting for the travis build to catch the issue).
46
47* +make uninstall+ (occasionally requested by users who compile from source)
48
49* +make+ will build manpages/docs by default if the tools are installed.
50  Conversely, manpages/docs are not tried to be built for users who don’t want
51  to install all these dependencies to get started hacking on i3. Manpages and
52  docs can be disabled with the +--disable-mans++ and ++--disable-docs++
53  configure options respectively.
54
55* non-release builds will enable address sanitizer by default. Use the
56  +--disable-sanitizers+ configure option to turn off all sanitizers, and see
57  +--help+ for available sanitizers.
58
59* Coverage reports are now generated using +make check-code-coverage+, which
60  requires specifying +--enable-code-coverage+ when calling configure.
61
62== Pull requests
63
64Please talk to us before working on new features to see whether they will be
65accepted. A good way for this is to open an issue and asking for opinions on it.
66Even for accepted features, this can be a good way to refine an idea upfront.
67However, we don't want to see certain features in i3, e.g., switching window
68focus in an Alt+Tab like way.
69
70When working on bugfixes, please make sure you mention that you are working on it
71in the corresponding bug report at https://github.com/i3/i3/issues. In case there
72is no bug report yet, please create one.
73
74After you are done, please submit your work for review as a pull request at
75https://github.com/i3/i3. In order to make your review go as fast as possible,
76you could have a look at previous reviews and see what the common mistakes are.
77
78=== Which branch to use?
79
80Work on i3 generally happens in two branches: “next” (default) and “stable”.
81
82The contents of “stable” are always stable. That is, it contains the source code
83of the latest release, plus any bugfixes that were applied since that release.
84
85New features are only found in the “next” branch. Always use this branch when
86writing new code (both bugfixes and features).
87
88== Window Managers
89
90A window manager is not necessarily needed to run X, but it is usually used in
91combination with X to facilitate some things. The window manager's job is to
92take care of the placement of windows, to provide the user with some mechanisms
93to change the position/size of windows and to communicate with clients to a
94certain extent (for example handle fullscreen requests of clients such as
95MPlayer).
96
97There are no different contexts in which X11 clients run, so a window manager
98is just another client, like all other X11 applications. However, it handles
99some events which normal clients usually don’t handle.
100
101In the case of i3, the tasks (and order of them) are the following:
102
103. Grab the key bindings (events will be sent upon keypress/keyrelease)
104. Iterate through all existing windows (if the window manager is not started as
105  the first client of X) and manage them (reparent them, create window
106  decorations, etc.)
107. When new windows are created, manage them
108. Handle the client’s +_WM_STATE+ property, but only +_WM_STATE_FULLSCREEN+ and
109  +_NET_WM_STATE_DEMANDS_ATTENTION+
110. Handle the client’s +WM_NAME+ property
111. Handle the client’s size hints to display them proportionally
112. Handle the client’s urgency hint
113. Handle enter notifications (focus follows mouse)
114. Handle button (as in mouse buttons) presses for focus/raise on click
115. Handle expose events to re-draw own windows such as decorations
116. React to the user’s commands: Change focus, Move windows, Switch workspaces,
117  Change the layout mode of a container (default/stacking/tabbed), start a new
118  application, restart the window manager
119
120In the following chapters, each of these tasks and their implementation details
121will be discussed.
122
123=== Tiling window managers
124
125Traditionally, there are two approaches to managing windows: The most common one
126nowadays is stacking (or floating, using i3's terminology), which means the user
127can freely move/resize the windows, potentially overlapping them. The other
128approach is called tiling, which means that the window manager distributes
129windows to use as much space as possible while not overlapping each other.
130
131The idea behind tiling is that you should not need to waste your time
132moving/resizing windows while you usually want to get some work done. After
133all, most users sooner or later tend to lay out their windows in a way which
134corresponds to tiling or stacking mode in i3. Therefore, why not let i3 do this
135for you? Certainly, it’s faster than you could ever do it.
136
137The problem with most tiling window managers is that they are too inflexible.
138In my opinion, a window manager is just another tool, and similar to vim which
139can edit all kinds of text files (like source code, HTML, …) and is not limited
140to a specific file type, a window manager should not limit itself to a certain
141layout (like dwm, awesome, …) but provide mechanisms for you to easily create
142the layout you need at the moment.
143
144=== The layout tree
145
146The data structure which i3 uses to keep track of your windows is a tree. Every
147node in the tree is a container (type +Con+). Some containers represent actual
148windows (every container with a +window != NULL+), some represent split
149containers and a few have special purposes: they represent workspaces, outputs
150(like VGA1, LVDS1, …) or the X11 root window.
151
152So, when you open a terminal and immediately open another one, they reside in
153the same split container, which uses the default layout. In case of an empty
154workspace, the split container we are talking about is the workspace.
155
156To get an impression of how different layouts are represented, just play around
157and look at the data structures -- they are exposed as a JSON hash. See
158https://i3wm.org/docs/ipc.html#_tree_reply for documentation on that and an
159example.
160
161== Files
162
163i3's source code is in the +src+ folder while header files reside in +include+.
164Other tools such as i3bar and i3-nagbar have their own folders. i3 and its tools
165share an internal library called ``libi3'' which also has its own folder.
166
167The following list gives an overview of the codebase, explaining the
168functionality of the most important, core source code files. Other files in the
169tree that are not mentioned here implement specific functionalities: for example,
170+src/scratchpad.c+ is obviously about the scratchpad functionality.
171
172include/data.h::
173Contains data definitions used by nearly all files.
174
175include/*.h::
176Contains forward definitions for all public functions, as well as
177doxygen-compatible comments (so if you want to get a bit more of the big
178picture, either browse all header files or use doxygen if you prefer that).
179
180src/config_directives.c::
181src/commands.c::
182Contain the definitions for all high-level config and command directives. These
183are excellent places to start with a top-to-bottom approach to understand
184specific i3 behavior. For example, if you want to investigate a bug that happens
185for the +move to mark+ command, you can use gdb to pause in
186+cmd_move_con_to_mark+ and then work your way from there, stepping into
187lower-level functions.
188
189src/con.c::
190Contains all functions which deal with containers directly (creating containers,
191searching containers, getting specific properties from containers, …). Contains
192abstractions and auxiliary functions necessary to work with the container
193structure which is used in almost all parts of the codebase.
194
195src/tree.c::
196Contains functions which deal with the tree abstraction. However, be aware that
197+src/con.c+ also contains functions that heavily interact with the tree
198structure. Some functions that are included in +str/tree.c+ are those that handle
199opening and closing containers in the tree, finding the container that should be
200focused next and flattening the tree. See also +src/move.c+ for other
201move-specific functions that interact with the tree, which were moved into their
202own file because they are so long.
203
204src/workspace.c::
205Contains functions which deal with workspaces. Includes code that creates new
206workspaces, shows existing ones and deals with workspace assignments.
207
208src/handlers.c::
209Contains all handlers for all kinds of X events (new window title, new hints,
210unmapping, key presses, button presses, …). This is a very important file to
211understand how i3 interacts with changes to its environment.
212
213src/command_parser.c::
214src/config_parser.c::
215Contain a hand-written parser to parse commands and configuration (commands are what
216you bind on keys and what you can send to i3 using the IPC interface, like
217+move left+ or +workspace 4+). +src/config.c+ is responsible for calling the
218configuration parser.
219
220src/click.c::
221src/resize.c::
222Contain functions which handle mouse button clicks (right mouse button
223clicks initiate resizing and thus are relatively complex).
224
225src/manage.c::
226Looks at existing or new windows and decides whether to manage them. If so, it
227reparents the window and inserts it into our data structures.
228
229src/match.c::
230A "match" is a data structure which acts like a mask or expression to match
231certain windows or not. For example, when using commands, you can specify a
232command like this: +[title="*Firefox*"] kill+. The title member of the match
233data structure will then be filled and i3 will check each window using
234+match_matches_window()+ to find the windows affected by this command.
235
236src/randr.c::
237The RandR API is used to get (and re-query) the configured outputs (monitors,
238…). Legacy Xinerama support resides in +src/xinerama.c+.
239
240src/render.c::
241Renders the tree data structure by assigning coordinates to every node. These
242values will later be pushed to X11 in +src/x.c+.
243
244src/sighandler.c::
245Handles +SIGSEGV+, +SIGABRT+ and +SIGFPE+ by showing a dialog that i3 crashed.
246You can choose to let it dump core and restart i3 in-place (either trying to
247preserve layout or forget about it).
248
249src/window.c::
250Handlers to update X11 window properties like +WM_CLASS+, +_NET_WM_NAME+,
251+CLIENT_LEADER+, etc.
252
253include/*.xmacro.*::
254A file containing all X11 atoms which i3 uses. This file will be included
255various times (for defining, requesting and receiving the atoms), each time
256with a different definition of xmacro().
257
258[[data_structures]]
259== Data structures
260
261See +include/data.h+ for documented data structures. The most important ones are
262explained here.
263
264The following picture is generated by the +contrib/dump-asy.pl+ script.
265
266image:bigpicture.png["The Big Picture",width=1000,link="bigpicture.png"]
267
268The hierarchy is:
269
270. *Root container*
271. *Output containers*: +eDP-1+ in this example and the internal +__i3++ output
272. *Content and 2 dockarea containers*
273. *Workspaces*: Numbered workspace ``1'' and a ``Named workspace''
274. *Split containers*: One horizontal in the first workspace and a tabbed one in
275  the named one.
276. *Leaf containers*: Windows like vim and an i3bar dock.
277
278The data type is +Con+, in all cases.
279
280=== Root container
281
282The root container (global variable +croot+) is the up-most ascendant of every i3
283container. It can be used to iterate over the whole tree structure. E.g., it is
284used to reply to the +GET_WORKSPACES+ request, iterating over it's children to
285find all workspaces. This is different from the X11 root window.
286
287The X11 root window (global variable +root+) is a single window per X11 display
288(a display is identified by +:0+ or +:1+ etc.). The root window is what you draw
289your background image on. It spans all the available outputs, e.g. +VGA1+ is a
290specific part of the root window and +LVDS1+ is a specific part of the root
291window.
292
293=== Output container
294
295Every active output obtained through RandR is represented by one output
296container. Outputs are considered active when a mode is configured (meaning
297something is actually displayed on the output) and the output is not a clone.
298
299For example, if your notebook has a screen resolution of 1280x800 px and you
300connect a video projector with a resolution of 1024x768 px, set it up in clone
301mode (+xrandr \--output VGA1 \--mode 1024x768 \--same-as LVDS1+), i3 will
302reduce the resolution to the lowest common resolution and disable one of the
303cloned outputs afterwards.
304
305However, if you configure it using +xrandr \--output VGA1 \--mode 1024x768
306\--right-of LVDS1+, i3 will set both outputs active. For each output, a new
307workspace will be assigned. New workspaces are created on the output you are
308currently on.
309
310=== Content container
311
312Each output has multiple children. Two of them are dock containers which hold
313the top and bottom dock clients. The other one is the content container, which
314holds the actual content (workspaces) of this output.
315
316=== Workspace
317
318A workspace is identified by its name. Basically, you could think of
319workspaces as different desks in your office, if you like the desktop
320metaphor. They just contain different sets of windows and are completely
321separate of each other. Other window managers also call this ``Virtual
322desktops''.
323
324=== Split container
325
326A split container is a container which holds an arbitrary amount of split
327containers or X11 window containers. It has an orientation (horizontal or
328vertical) and a layout.
329
330Split containers (and X11 window containers, which are a subtype of split
331containers) can have different border styles.
332
333=== Leaf containers
334
335A leaf container holds exactly one X11 window. They can't have any children.
336
337== List/queue macros
338
339i3 makes heavy use of the list macros defined in BSD operating systems. To
340ensure that the operating system on which i3 is compiled has all the expected
341features, i3 comes with +include/queue.h+. On BSD systems, you can use +man
342queue(3)+. On Linux, you have to use google (or read the source).
343
344The lists used are +SLIST+ (single linked lists), +CIRCLEQ+ (circular
345queues) and +TAILQ+ (tail queues). Usually, only forward traversal is necessary,
346so an +SLIST+ works fine. If inserting elements at arbitrary positions or at
347the end of a list is necessary, a +TAILQ+ is used instead. However, for the
348windows inside a container, a +CIRCLEQ+ is necessary to go from the currently
349selected window to the window above/below.
350
351== Naming conventions
352
353There is a row of standard variables used in many events. The following names
354should be chosen for those:
355
356 * +conn+ is the xcb_connection_t
357 * +event+ is the event of the particular type
358 * +con+ names a container
359 * +current+ is a loop variable when using +TAILQ_FOREACH+ etc.
360
361== Startup (src/mainx.c, main())
362
363 * Establish the xcb connection
364 * Check for XKB extension on the separate X connection, load Xcursor
365 * Check for RandR screens (with a fall-back to Xinerama)
366 * Grab the keycodes for which bindings exist
367 * Manage all existing windows
368 * Enter the event loop
369
370== Keybindings
371
372=== Grabbing the bindings
373
374Grabbing the bindings is quite straight-forward. You pass X your combination of
375modifiers and the keycode you want to grab and whether you want to grab them
376actively or passively. Most bindings (everything except for bindings using
377Mode_switch) are grabbed passively, that is, just the window manager gets the
378event and cannot replay it.
379
380We need to grab bindings that use Mode_switch actively because of a bug in X.
381When the window manager receives the keypress/keyrelease event for an actively
382grabbed keycode, it has to decide what to do with this event: It can either
383replay it so that other applications get it or it can prevent other
384applications from receiving it.
385
386So, why do we need to grab keycodes actively? Because X does not set the
387state-property of keypress/keyrelease events properly. The Mode_switch bit is
388not set and we need to get it using XkbGetState. This means we cannot pass X
389our combination of modifiers containing Mode_switch when grabbing the key and
390therefore need to grab the keycode itself without any modifiers. This means,
391if you bind Mode_switch + keycode 38 ("a"), i3 will grab keycode 38 ("a") and
392check on each press of "a" if the Mode_switch bit is set using XKB. If yes, it
393will handle the event, if not, it will replay the event.
394
395=== Handling a keypress
396
397As mentioned in "Grabbing the bindings", upon a keypress event, i3 first gets
398the correct state.
399
400Then, it looks through all bindings and gets the one which matches the received
401event.
402
403The bound command is parsed by the i3 parser, see +parse_command+ in
404+src/commands_parser.c+.
405
406== Manage windows (src/main.c, manage_window() and reparent_window())
407
408+manage_window()+ does some checks to decide whether the window should be
409managed at all:
410
411 * Windows have to be mapped, that is, visible on screen
412 * The override_redirect must not be set. Windows with override_redirect shall
413   not be managed by a window manager
414
415Afterwards, i3 gets the initial geometry and reparents the window (see
416+reparent_window()+) if it wasn’t already managed.
417
418Reparenting means that for each window which is reparented, a new window,
419slightly larger than the original one, is created. The original window is then
420reparented to the bigger one (called "frame").
421
422After reparenting, the window type (+_NET_WM_WINDOW_TYPE+) is checked to see
423whether this window is a dock (+_NET_WM_WINDOW_TYPE_DOCK+), like dzen2 for
424example. Docks are handled differently, they don’t have decorations and are not
425assigned to a specific container. Instead, they are positioned at the bottom
426or top of the screen (in the appropriate dock area containers). To get the
427height which needs to be reserved for the window, the +_NET_WM_STRUT_PARTIAL+
428property is used.
429
430Furthermore, the list of assignments (to other workspaces, which may be on
431other screens) is checked. If the window matches one of the user’s criteria,
432it may either be put in floating mode or moved to a different workspace. If the
433target workspace is not visible, the window will not be mapped.
434
435== What happens when an application is started?
436
437i3 does not care about applications. All it notices is when new windows are
438mapped (see +src/handlers.c+, +handle_map_request()+). The window is then
439reparented (see section "Manage windows").
440
441After reparenting the window, +render_tree()+ is called which renders the
442internal layout table. The new window has been placed in the currently focused
443container and therefore the new window and the old windows (if any) need to be
444moved/resized so that the currently active layout (default/stacking/tabbed mode)
445is rendered correctly. To move/resize windows, a window is ``configured'' in
446X11-speak.
447
448Some applications, such as MPlayer obviously assume the window manager is
449stupid and try to configure their windows by themselves. This generates an
450event called configurerequest. i3 handles these events and tells the window the
451size it had before the configurerequest (with the exception of not yet mapped
452windows, which get configured like they want to, and floating windows, which
453can reconfigure themselves).
454
455== _NET_WM_STATE
456
457Only the _NET_WM_STATE_FULLSCREEN and _NET_WM_STATE_DEMANDS_ATTENTION atoms
458are handled.
459
460The former calls +toggle_fullscreen()+ for the specific client which just
461configures the client to use the whole screen on which it currently is.
462Also, it is set as fullscreen_client for the i3Screen.
463
464The latter is used to set, read and display urgency hints.
465
466== WM_NAME
467
468When the WM_NAME property of a window changes, its decoration (containing the
469title) is re-rendered. Note that WM_NAME is in COMPOUND_TEXT encoding which is
470totally uncommon and cumbersome. Therefore, the _NET_WM_NAME atom will be used
471if present.
472
473== _NET_WM_NAME
474
475Like WM_NAME, this atom contains the title of a window. However, _NET_WM_NAME
476is encoded in UTF-8. i3 will recode it to UCS-2 in order to be able to pass it
477to X. Using an appropriate font (ISO-10646), you can see most special
478characters (every special character contained in your font).
479
480== Size hints
481
482Size hints specify the minimum/maximum size for a given window as well as its
483aspect ratio.  This is important for clients like mplayer, who only set the
484aspect ratio and resize their window to be as small as possible (but only with
485some video outputs, for example in Xv, while when using x11, mplayer does the
486necessary centering for itself).
487
488So, when an aspect ratio was specified, i3 adjusts the height of the window
489until the size maintains the correct aspect ratio. For the code to do this, see
490src/layout.c, function resize_client().
491
492== Rendering (src/layout.c, render_layout() and render_container())
493
494Rendering in i3 version 4 is the step which assigns the correct sizes for
495borders, decoration windows, child windows and the stacking order of all
496windows. In a separate step (+x_push_changes()+), these changes are pushed to
497X11.
498
499Keep in mind that all these properties (+rect+, +window_rect+ and +deco_rect+)
500are temporary, meaning they will be overwritten by calling +render_con+.
501Persistent position/size information is kept in +geometry+.
502
503The entry point for every rendering operation (except for the case of moving
504floating windows around) currently is +tree_render()+ which will re-render
505everything that’s necessary (for every output, only the currently displayed
506workspace is rendered). This behavior is expected to change in the future,
507since for a lot of updates, re-rendering everything is not actually necessary.
508Focus was on getting it working correct, not getting it work very fast.
509
510What +tree_render()+ actually does is calling +render_con()+ on the root
511container and then pushing the changes to X11. The following sections talk
512about the different rendering steps, in the order of "top of the tree" (root
513container) to the bottom.
514
515=== Rendering the root container
516
517The i3 root container (+con->type == CT_ROOT+) represents the X11 root window.
518It contains one child container for every output (like LVDS1, VGA1, …), which
519is available on your computer.
520
521Rendering the root will first render all tiling windows and then all floating
522windows. This is necessary because a floating window can be positioned in such
523a way that it is visible on two different outputs. Therefore, by first
524rendering all the tiling windows (of all outputs), we make sure that floating
525windows can never be obscured by tiling windows.
526
527Essentially, though, this code path will just call +render_con()+ for every
528output and +x_raise_con(); render_con()+ for every floating window.
529
530In the special case of having a "global fullscreen" window (fullscreen mode
531spanning all outputs), a shortcut is taken and +x_raise_con(); render_con()+ is
532only called for the global fullscreen window.
533
534=== Rendering an output
535
536Output containers (+con->layout == L_OUTPUT+) represent a hardware output like
537LVDS1, VGA1, etc. An output container has three children (at the moment): One
538content container (having workspaces as children) and the top/bottom dock area
539containers.
540
541The rendering happens in the function +render_l_output()+ in the following
542steps:
543
5441. Find the content container (+con->type == CT_CON+)
5452. Get the currently visible workspace (+con_get_fullscreen_con(content,
546   CF_OUTPUT)+).
5473. If there is a fullscreened window on that workspace, directly render it and
548   return, thus ignoring the dock areas.
5494. Sum up the space used by all the dock windows (they have a variable height
550   only).
5515. Set the workspace rects (x/y/width/height) based on the position of the
552   output (stored in +con->rect+) and the usable space
553   (+con->rect.{width,height}+ without the space used for dock windows).
5546. Recursively raise and render the output’s child containers (meaning dock
555   area containers and the content container).
556
557=== Rendering a workspace or split container
558
559From here on, there really is no difference anymore. All containers are of
560+con->type == CT_CON+ (whether workspace or split container) and some of them
561have a +con->window+, meaning they represent an actual window instead of a
562split container.
563
564==== Default layout
565
566In default layout, containers are placed horizontally or vertically next to
567each other (depending on the +con->orientation+). If a child is a leaf node (as
568opposed to a split container) and has border style "normal", appropriate space
569will be reserved for its window decoration.
570
571==== Stacked layout
572
573In stacked layout, only the focused window is actually shown (this is achieved
574by calling +x_raise_con()+ in reverse focus order at the end of +render_con()+).
575
576The available space for the focused window is the size of the container minus
577the height of the window decoration for all windows inside this stacked
578container.
579
580If border style is "1pixel" or "none", no window decoration height will be
581reserved (or displayed later on), unless there is more than one window inside
582the stacked container.
583
584==== Tabbed layout
585
586Tabbed layout works precisely like stacked layout, but the window decoration
587position/size is different: They are placed next to each other on a single line
588(fixed height).
589
590==== Dock area layout
591
592This is a special case. Users cannot choose the dock area layout, but it will be
593set for the dock area containers. In the dockarea layout (at the moment!),
594windows will be placed above each other.
595
596=== Rendering a window
597
598A window’s size and position will be determined in the following way:
599
6001. Subtract the border if border style is not "none" (but "normal" or "1pixel").
6012. Subtract the X11 border, if the window has an X11 border > 0.
6023. Obey the aspect ratio of the window (think MPlayer).
6034. Obey the height- and width-increments of the window (think terminal emulator
604   which can only be resized in one-line or one-character steps).
605
606== Pushing updates to X11 / Drawing
607
608A big problem with i3 before version 4 was that we just sent requests to X11
609anywhere in the source code. This was bad because nobody could understand the
610entirety of our interaction with X11, it lead to subtle bugs and a lot of edge
611cases which we had to consider all over again.
612
613Therefore, since version 4, we have a single file, +src/x.c+, which is
614responsible for repeatedly transferring parts of our tree datastructure to X11.
615
616+src/x.c+ consists of multiple parts:
617
6181. The state pushing: +x_push_changes()+, which calls +x_push_node()+.
6192. State modification functions: +x_con_init+, +x_reinit+,
620   +x_reparent_child+, +x_move_win+, +x_con_kill+, +x_raise_con+, +x_set_name+
621   and +x_set_warp_to+.
6223. Expose event handling (drawing decorations): +x_deco_recurse()+ and
623   +x_draw_decoration()+.
624
625=== Pushing state to X11
626
627In general, the function +x_push_changes+ should be called to push state
628changes. Only when the scope of the state change is clearly defined (for
629example only the title of a window) and its impact is known beforehand, one can
630optimize this and call +x_push_node+ on the appropriate con directly.
631
632+x_push_changes+ works in the following steps:
633
6341. Clear the eventmask for all mapped windows. This leads to not getting
635   useless ConfigureNotify or EnterNotify events which are caused by our
636   requests. In general, we only want to handle user input.
6372. Stack windows above each other, in reverse stack order (starting with the
638   most obscured/bottom window). This is relevant for floating windows which
639   can overlap each other, but also for tiling windows in stacked or tabbed
640   containers. We also update the +_NET_CLIENT_LIST_STACKING+ hint which is
641   necessary for tab drag and drop in Chromium.
6423. +x_push_node+ will be called for the root container, recursively calling
643   itself for the container’s children. This function actually pushes the
644   state, see the next paragraph.
6454. If the pointer needs to be warped to a different position (for example when
646   changing focus to a different output), it will be warped now.
6475. The eventmask is restored for all mapped windows.
6486. Window decorations will be rendered by calling +x_deco_recurse+ on the root
649   container, which then recursively calls itself for the children.
6507. If the input focus needs to be changed (because the user focused a different
651   window), it will be updated now.
6528. +x_push_node_unmaps+ will be called for the root container. This function
653   only pushes UnmapWindow requests. Separating the state pushing is necessary
654   to handle fullscreen windows (and workspace switches) in a smooth fashion:
655   The newly visible windows should be visible before the old windows are
656   unmapped.
657
658+x_push_node+ works in the following steps:
659
6601. Update the window’s +WM_NAME+, if changed (the +WM_NAME+ is set on i3
661   containers mainly for debugging purposes).
6622. Reparents a child window into the i3 container if the container was created
663   for a specific managed window.
6643. If the size/position of the i3 container changed (due to opening a new
665   window or switching layouts for example), the window will be reconfigured.
666   Also, the pixmap which is used to draw the window decoration/border on is
667   reconfigured (pixmaps are size-dependent).
6684. Size/position for the child window is adjusted.
6695. The i3 container is mapped if it should be visible and was not yet mapped.
670   When mapping, +WM_STATE+ is set to +WM_STATE_NORMAL+. Also, the eventmask of
671   the child window is updated and the i3 container’s contents are copied from
672   the pixmap.
6736. +x_push_node+ is called recursively for all children of the current
674   container.
675
676+x_push_node_unmaps+ handles the remaining case of an i3 container being
677unmapped if it should not be visible anymore. +WM_STATE+ will be set to
678+WM_STATE_WITHDRAWN+.
679
680
681=== Drawing window decorations/borders/backgrounds
682
683+x_draw_decoration+ draws window decorations. It is run for every leaf
684container (representing an actual X11 window) and for every non-leaf container
685which is in a stacked/tabbed container (because stacked/tabbed containers
686display a window decoration for split containers, which consists of a representation
687of the child container's names.
688
689Then, parameters are collected to be able to determine whether this decoration
690drawing is actually necessary or was already done. This saves a substantial
691number of redraws (depending on your workload, but far over 50%).
692
693Assuming that we need to draw this decoration, we start by filling the empty
694space around the child window (think of MPlayer with a specific aspect ratio)
695in the user-configured client background color.
696
697Afterwards, we draw the appropriate border (in case of border styles "normal"
698and "1pixel") and the top bar (in case of border style "normal").
699
700The last step is drawing the window title on the top bar.
701
702
703/////////////////////////////////////////////////////////////////////////////////
704
705== Resizing containers
706
707By clicking and dragging the border of a container, you can resize the whole
708column (respectively row) which this container is in. This is necessary to keep
709the table layout working and consistent.
710
711The resizing works similarly to the resizing of floating windows or movement of
712floating windows:
713
714* A new, invisible window with the size of the root window is created
715  (+grabwin+)
716* Another window, 2px width and as high as your screen (or vice versa for
717  horizontal resizing) is created. Its background color is the border color and
718  it is only there to inform the user how big the container will be (it
719  creates the impression of dragging the border out of the container).
720* The +drag_pointer+ function of +src/floating.c+ is called to grab the pointer
721  and enter its own event loop which will pass all events (expose events) but
722  motion notify events. This function then calls the specified callback
723  (+resize_callback+) which does some boundary checking and moves the helper
724  window. As soon as the mouse button is released, this loop will be
725  terminated.
726* The new width_factor for each involved column (respectively row) will be
727  calculated.
728
729/////////////////////////////////////////////////////////////////////////////////
730
731== User commands (parser-specs/commands.spec)
732
733In the configuration file and when using i3 interactively (with +i3-msg+, for
734example), you use commands to make i3 do things, like focus a different window,
735set a window to fullscreen, and so on. An example command is +floating enable+,
736which enables floating mode for the currently focused window. See the
737appropriate section in the link:userguide.html[User’s Guide] for a reference of
738all commands.
739
740In earlier versions of i3, interpreting these commands was done using lex and
741yacc, but experience has shown that lex and yacc are not well suited for our
742command language. Therefore, starting from version 4.2, we use a custom parser
743for user commands and the configuration file.
744The input specification for this parser can be found in the file
745+parser-specs/*.spec+. Should you happen to use Vim as an editor, use
746:source parser-specs/highlighting.vim to get syntax highlighting for this file
747(highlighting files for other editors are welcome).
748
749.Excerpt from commands.spec
750-----------------------------------------------------------------------
751state INITIAL:
752  '[' -> call cmd_criteria_init(); CRITERIA
753  'move' -> MOVE
754  'exec' -> EXEC
755  'workspace' -> WORKSPACE
756  'exit' -> call cmd_exit()
757  'restart' -> call cmd_restart()
758  'reload' -> call cmd_reload()
759-----------------------------------------------------------------------
760
761The input specification is written in an extremely simple format. The
762specification is then converted into C code by the Perl script
763generate-commands-parser.pl (the output file names begin with GENERATED and the
764files are stored in the +include+ directory). The parser implementation
765+src/commands_parser.c+ includes the generated C code at compile-time.
766
767The above excerpt from commands.spec illustrates nearly all features of our
768specification format: You describe different states and what can happen within
769each state. State names are all-caps; the state in the above excerpt is called
770INITIAL. A list of tokens and their actions (separated by an ASCII arrow)
771follows. In the excerpt, all tokens are literals, that is, simple text strings
772which will be compared with the input. An action is either the name of a state
773in which the parser will transition into, or the keyword 'call', followed by
774the name of a function (and optionally a state).
775
776=== Example: The WORKSPACE state
777
778Let’s have a look at the WORKSPACE state, which is a good example of all
779features. This is its definition:
780
781.WORKSPACE state (commands.spec)
782----------------------------------------------------------------
783# workspace next|prev|next_on_output|prev_on_output
784# workspace back_and_forth
785# workspace <name>
786# workspace number <number>
787state WORKSPACE:
788  direction = 'next_on_output', 'prev_on_output', 'next', 'prev'
789      -> call cmd_workspace($direction)
790  'back_and_forth'
791      -> call cmd_workspace_back_and_forth()
792  'number'
793      -> WORKSPACE_NUMBER
794  workspace = string
795      -> call cmd_workspace_name($workspace)
796----------------------------------------------------------------
797
798As you can see from the commands, there are multiple different valid variants
799of the workspace command:
800
801workspace <direction>::
802	The word 'workspace' can be followed by any of the tokens 'next',
803	'prev', 'next_on_output' or 'prev_on_output'. This command will
804	switch to the next or previous workspace (optionally on the same
805	output). +
806	There is one function called +cmd_workspace+, which is defined
807	in +src/commands.c+. It will handle this kind of command. To know which
808	direction was specified, the direction token is stored on the stack
809	with the name "direction", which is what the "direction = " means in
810	the beginning. +
811
812NOTE: Note that you can specify multiple literals in the same line. This has
813	exactly the same effect as if you specified +direction =
814	'next_on_output' -> call cmd_workspace($direction)+ and so forth. +
815
816NOTE: Also note that the order of literals is important here: If 'next' were
817	ordered before 'next_on_output', then 'next_on_output' would never
818	match.
819
820workspace back_and_forth::
821	This is a very simple case: When the literal 'back_and_forth' is found
822	in the input, the function +cmd_workspace_back_and_forth+ will be
823	called without parameters and the parser will return to the INITIAL
824	state (since no other state was specified).
825workspace <name>::
826	In this case, the workspace command is followed by an arbitrary string,
827	possibly in quotes, for example "workspace 3" or "workspace bleh". +
828	This is the first time that the token is actually not a literal (not in
829	single quotes), but just called string. Other possible tokens are word
830	(the same as string, but stops matching at a whitespace) and end
831	(matches the end of the input).
832workspace number <number>::
833        The workspace command has to be followed by the keyword +number+. It
834        then transitions into the state +WORKSPACE_NUMBER+, where the actual
835        parameter will be read.
836
837=== Introducing a new command
838
839The following steps have to be taken in order to properly introduce a new
840command (or possibly extend an existing command):
841
8421. Define a function beginning with +cmd_+ in the file +src/commands.c+. Copy
843   the prototype of an existing function.
8442. After adding a comment on what the function does, copy the comment and
845   function definition to +include/commands.h+. Make the comment in the header
846   file use double asterisks to make doxygen pick it up.
8473. Write a test case (or extend an existing test case) for your feature, see
848   link:testsuite.html[i3 testsuite]. For now, it is sufficient to simply call
849   your command in all the various possible ways.
8504. Extend the parser specification in +parser-specs/commands.spec+. Run the
851   testsuite and see if your new function gets called with the appropriate
852   arguments for the appropriate input.
8535. Actually implement the feature.
8546. Document the feature in the link:userguide.html[User’s Guide].
855
856== Moving containers
857
858The movement code is pretty delicate. You need to consider all cases before
859making any changes or before being able to fully understand how it works.
860
861=== Case 1: Moving inside the same container
862
863The reference layout for this case is a single workspace in horizontal
864orientation with two containers on it. Focus is on the left container (1).
865
866
867[width="15%",cols="^,^"]
868|========
869| 1 | 2
870|========
871
872When moving the left window to the right (command +move right+), tree_move will
873look for a container with horizontal orientation and finds the parent of the
874left container, that is, the workspace. Afterwards, it runs the code branch
875commented with "the easy case": it calls TAILQ_NEXT to get the container right
876of the current one and swaps both containers.
877
878=== Case 2: Move a container into a split container
879
880The reference layout for this case is a horizontal workspace with two
881containers. The right container is a v-split with two containers. Focus is on
882the left container (1).
883
884[width="15%",cols="^,^"]
885|========
8861.2+^.^| 1 | 2
887| 3
888|========
889
890When moving to the right (command +move right+), i3 will work like in case 1
891("the easy case"). However, as the right container is not a leaf container, but
892a v-split, the left container (1) will be inserted at the right position (below
8932, assuming that 2 is focused inside the v-split) by calling +insert_con_into+.
894
895+insert_con_into+ detaches the container from its parent and inserts it
896before/after the given target container. Afterwards, the on_remove_child
897callback is called on the old parent container which will then be closed, if
898empty.
899
900Afterwards, +con_focus+ will be called to fix the focus stack and the tree will
901be flattened.
902
903=== Case 3: Moving to non-existent top/bottom
904
905Like in case 1, the reference layout for this case is a single workspace in
906horizontal orientation with two containers on it. Focus is on the left
907container:
908
909[width="15%",cols="^,^"]
910|========
911| 1 | 2
912|========
913
914This time however, the command is +move up+ or +move down+. tree_move will look
915for a container with vertical orientation. As it will not find any,
916+same_orientation+ is NULL and therefore i3 will perform a forced orientation
917change on the workspace by creating a new h-split container, moving the
918workspace contents into it and then changing the workspace orientation to
919vertical. Now it will again search for parent containers with vertical
920orientation and it will find the workspace.
921
922This time, the easy case code path will not be run as we are not moving inside
923the same container. Instead, +insert_con_into+ will be called with the focused
924container and the container above/below the current one (on the level of
925+same_orientation+).
926
927Now, +con_focus+ will be called to fix the focus stack and the tree will be
928flattened.
929
930=== Case 4: Moving to existent top/bottom
931
932The reference layout for this case is a vertical workspace with two containers.
933The bottom one is a h-split containing two containers (1 and 2). Focus is on
934the bottom left container (1).
935
936[width="15%",cols="^,^"]
937|========
9382+| 3
939| 1 | 2
940|========
941
942This case is very much like case 3, only this time the forced workspace
943orientation change does not need to be performed because the workspace already
944is in vertical orientation.
945
946=== Case 5: Moving in one-child h-split
947
948The reference layout for this case is a horizontal workspace with two
949containers having a v-split on the left side with a one-child h-split on the
950bottom. Focus is on the bottom left container (2(h)):
951
952[width="15%",cols="^,^"]
953|========
954| 1 1.2+^.^| 3
955| 2(h)
956|========
957
958In this case, +same_orientation+ will be set to the h-split container around
959the focused container. However, when trying the easy case, the next/previous
960container +swap+ will be NULL. Therefore, i3 will search again for a
961+same_orientation+ container, this time starting from the parent of the h-split
962container.
963
964After determining a new +same_orientation+ container (if it is NULL, the
965orientation will be force-changed), this case is equivalent to case 2 or case
9664.
967
968
969=== Case 6: Floating containers
970
971The reference layout for this case is a horizontal workspace with two
972containers plus one floating h-split container. Focus is on the floating
973container.
974
975TODO: nice illustration. table not possible?
976
977When moving up/down, the container needs to leave the floating container and it
978needs to be placed on the workspace (at workspace level). This is accomplished
979by calling the function +attach_to_workspace+.
980
981== Click handling
982
983Without much ado, here is the list of cases which need to be considered:
984
985* click to focus (tiling + floating) and raise (floating)
986* click to focus/raise when in stacked/tabbed mode
987* floating_modifier + left mouse button to drag a floating con
988* floating_modifier + right mouse button to resize a floating con
989* click on decoration in a floating con to either initiate a resize (if there
990  is more than one child in the floating con) or to drag the
991  floating con (if it’s the one at the top).
992* click on border in a floating con to resize the floating con
993* floating_modifier + right mouse button to resize a tiling con
994* click on border/decoration to resize a tiling con
995
996== Gotchas
997
998* Forgetting to call +xcb_flush(conn);+ after sending a request. This usually
999  leads to code which looks like it works fine but which does not work under
1000  certain conditions.
1001
1002* Forgetting to call +floating_fix_coordinates(con, old_rect, new_rect)+ after
1003  moving workspaces across outputs. Coordinates for floating containers are
1004  not relative to workspace boundaries, so you must correct their coordinates
1005  or those containers will show up in the wrong workspace or not at all.
1006
1007== Thought experiments
1008
1009In this section, we collect thought experiments, so that we don’t forget our
1010thoughts about specific topics. They are not necessary to get into hacking i3,
1011but if you are interested in one of the topics they cover, you should read them
1012before asking us why things are the way they are or why we don’t implement
1013things.
1014
1015=== Using cgroups per workspace
1016
1017cgroups (control groups) are a linux-only feature which provides the ability to
1018group multiple processes. For each group, you can individually set resource
1019limits, like allowed memory usage. Furthermore, and more importantly for our
1020purposes, they serve as a namespace, a label which you can attach to processes
1021and their children.
1022
1023One interesting use for cgroups is having one cgroup per workspace (or
1024container, doesn’t really matter). That way, you could set different priorities
1025and have a workspace for important stuff (say, writing a LaTeX document or
1026programming) and a workspace for unimportant background stuff (say,
1027JDownloader). Both tasks can obviously consume a lot of I/O resources, but in
1028this example it doesn’t really matter if JDownloader unpacks the download a
1029minute earlier or not. However, your compiler should work as fast as possible.
1030Having one cgroup per workspace, you would assign more resources to the
1031programming workspace.
1032
1033Another interesting feature is that an inherent problem of the workspace
1034concept could be solved by using cgroups: When starting an application on
1035workspace 1, then switching to workspace 2, you will get the application’s
1036window(s) on workspace 2 instead of the one you started it on. This is because
1037the window manager does not have any mapping between the process it starts (or
1038gets started in any way) and the window(s) which appear.
1039
1040Imagine for example using dmenu: The user starts dmenu by pressing Mod+d, dmenu
1041gets started with PID 3390. The user then decides to launch Firefox, which
1042takes a long time. So they enter firefox into dmenu and press enter. Firefox
1043gets started with PID 4001. When it finally finishes loading, it creates an X11
1044window and uses MapWindow to make it visible. This is the first time i3
1045actually gets in touch with Firefox. It decides to map the window, but it has
1046no way of knowing that this window (even though it has the _NET_WM_PID property
1047set to 4001) belongs to the dmenu the user started before.
1048
1049How do cgroups help with this? Well, when pressing Mod+d to launch dmenu, i3
1050would create a new cgroup, let’s call it i3-3390-1. It launches dmenu in that
1051cgroup, which gets PID 3390. As before, the user enters firefox and Firefox
1052gets launched with PID 4001. This time, though, the Firefox process with PID
10534001 is *also* member of the cgroup i3-3390-1 (because fork()ing in a cgroup
1054retains the cgroup property). Therefore, when mapping the window, i3 can look
1055up in which cgroup the process is and can establish a mapping between the
1056workspace and the window.
1057
1058There are multiple problems with this approach:
1059
1060. Every application has to properly set +_NET_WM_PID+. This is acceptable and
1061  patches can be written for the few applications which don’t set the hint yet.
1062. It does only work on Linux, since cgroups are a Linux-only feature. Again,
1063  this is acceptable.
1064. The main problem is that some applications create X11 windows completely
1065  independent of UNIX processes. An example for this is Chromium (or
1066  gnome-terminal), which, when being started a second time, communicates with
1067  the first process and lets the first process open a new window. Therefore, if
1068  you have a Chromium window on workspace 2 and you are currently working on
1069  workspace 3, starting +chromium+ does not lead to the desired result (the
1070  window will open on workspace 2).
1071
1072Therefore, my conclusion is that the only proper way of fixing the "window gets
1073opened on the wrong workspace" problem is in the application itself. Most
1074modern applications support freedesktop startup-notifications  which can be
1075used for this.
1076