1 /* Copyright ©2004-2006 Anselm R. Garbe <garbeam at gmail dot com>
2  * Copyright ©2006-2007 Kris Maglione <fbsdaemon@gmail.com>
3  * See LICENSE file for license details.
4  */
5 #include "dat.h"
6 #include <stdlib.h>
7 #include <stdio.h>
8 #include <string.h>
9 #include "fns.h"
10 
11 static Bool
is_empty(View * v)12 is_empty(View *v) {
13 	Area *a;
14 	for(a=v->area; a; a=a->next)
15 		if(a->frame)
16 			return False;
17 	return True;
18 }
19 
20 Frame *
view_clientframe(View * v,Client * c)21 view_clientframe(View *v, Client *c) {
22 	Frame *f;
23 
24 	for(f=c->frame; f; f=f->cnext)
25 		if(f->area->view == v)
26 			break;
27 	return f;
28 }
29 
30 static void
assign_sel_view(View * v)31 assign_sel_view(View *v) {
32 	if(screen->sel != v) {
33 		if(screen->sel)
34 			write_event("UnfocusTag %s\n",screen->sel->name);
35 		screen->sel = v;
36 		write_event("FocusTag %s\n", screen->sel->name);
37 	}
38 }
39 
40 Client *
view_selclient(View * v)41 view_selclient(View *v) {
42 	return v->sel && v->sel->sel ? v->sel->sel->client : nil;
43 }
44 
45 View *
get_view(const char * name)46 get_view(const char *name) {
47 	View *v;
48 	int cmp;
49 
50 	SET(cmp);
51 	for(v = view; v; v=v->next)
52 		if((cmp=strcmp(name, v->name)) >= 0)
53 			break;
54 	if(!v || cmp != 0)
55 		v = create_view(name);
56 	return v;
57 }
58 
59 View *
create_view(const char * name)60 create_view(const char *name) {
61 	static ushort id = 1;
62 	View **i, *v;
63 
64 	v = emallocz(sizeof(View));
65 	v->id = id++;
66 
67 	utflcpy(v->name, name, sizeof(v->name));
68 
69 	write_event("CreateTag %s\n", v->name);
70 	create_area(v, nil, 0);
71 	new_column(v, v->area, 0);
72 
73 	focus_area(v->area->next);
74 
75 	for(i=&view; *i; i=&(*i)->next)
76 		if(strcmp((*i)->name, name) < 0)
77 			break;
78 	v->next = *i;
79 	*i = v;
80 
81 	if(!screen->sel)
82 		assign_sel_view(v);
83 	return v;
84 }
85 
86 void
destroy_view(View * v)87 destroy_view(View *v) {
88 	Area *a;
89 	View **i, *tv;
90 
91 	while((a = v->area->next))
92 		destroy_area(a);
93 	destroy_area(v->area);
94 
95 	for(i=&view; *i; i=&(*i)->next)
96 		if(*i == v) break;
97 	*i = v->next;
98 
99 	write_event("DestroyTag %s\n", v->name);
100 
101 	if(v == screen->sel) {
102 		for(tv=view; tv; tv=tv->next)
103 			if(tv->next == *i) break;
104 		if(tv == nil)
105 			tv = view;
106 		if(tv)
107 			focus_view(screen, tv);
108 	}
109 	free(v);
110 }
111 
112 static void
update_frame_selectors(View * v)113 update_frame_selectors(View *v) {
114 	Area *a;
115 	Frame *f;
116 
117 	for(a=v->area; a; a=a->next)
118 		for(f=a->frame; f; f=f->anext)
119 			f->client->sel = f;
120 }
121 
122 void
focus_view(WMScreen * s,View * v)123 focus_view(WMScreen *s, View *v) {
124 	Frame *f;
125 	Client *c;
126 
127 	USED(s);
128 
129 	XGrabServer(display);
130 
131 	assign_sel_view(v);
132 	update_frame_selectors(v);
133 	update_divs();
134 	for(c=client; c; c=c->next)
135 		if((f = c->sel)) {
136 			if(f->view == v)
137 				resize_client(c, &f->r);
138 			else {
139 				unmap_frame(c);
140 				unmap_client(c, IconicState);
141 			}
142 		}
143 
144 	restack_view(v);
145 	focus_area(v->sel);
146 	draw_frames();
147 
148 	XSync(display, False);
149 	XUngrabServer(display);
150 	flushevents(EnterWindowMask, False);
151 }
152 
153 void
select_view(const char * arg)154 select_view(const char *arg) {
155 	char buf[256];
156 
157 	utflcpy(buf, arg, sizeof(buf));
158 	trim(buf, " \t+/");
159 
160 	if(strlen(buf) == 0)
161 		return;
162 	if(!strcmp(buf, ".") || !strcmp(buf, ".."))
163 		return;
164 
165 	assign_sel_view(get_view(buf));
166 	update_views(); /* performs focus_view */
167 }
168 
169 void
attach_to_view(View * v,Frame * f)170 attach_to_view(View *v, Frame *f) {
171 	Client *c;
172 
173 	c = f->client;
174 	c->revert = nil;
175 	if(c->trans || c->floating || c->fixedsize
176 	|| c->titleless || c->borderless || c->fullscreen)
177 		focus_area(v->area);
178 	else if(starting && v->sel->floating)
179 		focus_area(v->area->next);
180 	attach_to_area(v->sel, f);
181 }
182 
183 void
restack_view(View * v)184 restack_view(View *v) {
185 	static XWindow *wins;
186 	static uint winssz;
187 	Divide *d;
188 	Frame *f;
189 	Client *c;
190 	Area *a;
191 	uint n, i;
192 
193 	if(v != screen->sel)
194 		return;
195 
196 	i = 0;
197 	for(c = client; c; c = c->next)
198 		i++;
199 	if(i == 0)
200 		return;
201 
202 	for(a = v->area; a; a = a->next)
203 		i++;
204 
205 	if(i >= winssz) {
206 		winssz = 2 * i;
207 		wins = erealloc(wins, sizeof(Window) * winssz);
208 	}
209 
210 	n = 0;
211 	wins[n++] = screen->barwin->w;
212 	for(f = v->area->frame; f; f = f->anext)
213 		if(f->client->fullscreen) {
214 			n--;
215 			break;
216 		}
217 
218 	for(f=v->area->stack; f; f=f->snext)
219 		wins[n++] = f->client->framewin->w;
220 
221 	for(d = divs; d && d->w->mapped; d = d->next)
222 		wins[n++] = d->w->w;
223 
224 	for(a=v->area->next; a; a=a->next)
225 		if(a->frame) {
226 			wins[n++] = a->sel->client->framewin->w;
227 			for(f=a->frame; f; f=f->anext)
228 				if(f != a->sel)
229 					wins[n++] = f->client->framewin->w;
230 		}
231 	if(n) {
232 		XRaiseWindow(display, wins[0]);
233 		XRestackWindows(display, wins, n);
234 	}
235 }
236 
237 void
scale_view(View * v,int w)238 scale_view(View *v, int w) {
239 	uint xoff, numcol;
240 	uint minwidth;
241 	Area *a;
242 	float scale;
243 	int wdiff, dx;
244 
245 	minwidth = Dx(screen->r)/NCOL;
246 
247 	if(!v->area->next)
248 		return;
249 
250 	numcol = 0;
251 	dx = 0;
252 	for(a=v->area->next; a; a=a->next) {
253 		numcol++;
254 		dx += Dx(a->r);
255 	}
256 
257 	scale = (float)w / dx;
258 	xoff = 0;
259 	for(a=v->area->next; a; a=a->next) {
260 		a->r.max.x = xoff + Dx(a->r) * scale;
261 		a->r.min.x = xoff;
262 		if(!a->next)
263 			a->r.max.x = w;
264 		xoff = a->r.max.x;
265 	}
266 
267 	/* minwidth can only be respected when there is enough space;
268 	 * the caller should guarantee this */
269 	if(numcol * minwidth > w)
270 		return;
271 
272 	xoff = 0;
273 	for(a=v->area->next, numcol--; a; a=a->next, numcol--) {
274 		a->r.min.x = xoff;
275 		dx = numcol * minwidth;
276 
277 		if(Dx(a->r) < minwidth)
278 			a->r.max.x = xoff + minwidth;
279 		else if((wdiff = xoff + Dx(a->r) - w + dx) > 0)
280 			a->r.max.x -= wdiff;
281 		if(!a->next)
282 			a->r.max.x = w;
283 		xoff = a->r.max.x;
284 	}
285 }
286 
287 void
arrange_view(View * v)288 arrange_view(View *v) {
289 	uint xoff;
290 	Area *a;
291 
292 	if(!v->area->next)
293 		return;
294 
295 	scale_view(v, Dx(screen->r));
296 	xoff = 0;
297 	for(a=v->area->next; a; a=a->next) {
298 		a->r.min.x = xoff;
299 		a->r.min.y = 0;
300 		a->r.max.y = screen->brect.min.y;
301 		xoff = a->r.max.x;
302 		arrange_column(a, False);
303 	}
304 	if(v == screen->sel)
305 		update_divs();
306 }
307 
308 Rectangle *
rects_of_view(View * v,uint * num,Frame * ignore)309 rects_of_view(View *v, uint *num, Frame *ignore) {
310 	Rectangle *result;
311 	Frame *f;
312 	int i;
313 
314 	i = 2;
315 	for(f=v->area->frame; f; f=f->anext)
316 		i++;
317 
318 	result = emallocz(i * sizeof(Rectangle));
319 
320 	i = 0;
321 	for(f=v->area->frame; f; f=f->anext)
322 		if(f != ignore)
323 			result[i++] = f->r;
324 	result[i++] = screen->r;
325 	result[i++] = screen->brect;
326 
327 	*num = i;
328 	return result;
329 }
330 
331 /* XXX: This will need cleanup */
332 uchar *
view_index(View * v)333 view_index(View *v) {
334 	Rectangle *r;
335 	Frame *f;
336 	Area *a;
337 	char *buf, *end;
338 	uint i;
339 
340 	buf = buffer;
341 	end = buffer+sizeof(buffer)-1;
342 	for((a=v->area), (i=0); a && buf < end-1; (a=a->next), i++) {
343 		if(a->floating)
344 			buf = seprint(buf, end, "# ~ %d %d\n",
345 					Dx(a->r), Dy(a->r));
346 		else
347 			buf = seprint(buf, end, "# %d %d %d\n",
348 					i, a->r.min.x, Dx(a->r));
349 
350 		for(f=a->frame; f && buf < end-1; f=f->anext) {
351 			r = &f->r;
352 			if(a->floating)
353 				buf = seprint(buf, end, "~ %C %d %d %d %d %s\n",
354 						f->client,
355 						r->min.x, r->min.y,
356 						Dx(*r), Dy(*r),
357 						f->client->props);
358 			else
359 				buf = seprint(buf, end, "%d %C %d %d %s\n",
360 						i, f->client,
361 						r->min.y, Dy(*r),
362 						f->client->props);
363 		}
364 	}
365 	return (uchar*)buffer;
366 }
367 
368 uchar *
view_ctl(View * v)369 view_ctl(View *v) {
370 	Area *a;
371 	char *buf, *end;
372 	uint i;
373 
374 	buf = buffer;
375 	end = buffer+sizeof(buffer)-1;
376 
377 	buf = seprint(buf, end, "%s\n", v->name);
378 
379 	/* select <area>[ <frame>] */
380 	buf = seprint(buf, end, "select %s", area_name(v->sel));
381 	if(v->sel->sel)
382 		buf  = seprint(buf, end, " %d", frame_idx(v->sel->sel));
383 	buf = seprint(buf, end, "\n");
384 
385 	/* select client <client> */
386 	if(v->sel->sel)
387 		buf = seprint(buf, end, "select client %C\n", v->sel->sel->client);
388 
389 	for(a = v->area->next, i = 1; a && buf < end-1; a = a->next, i++) {
390 		buf = seprint(buf, end, "colmode %d %s\n",
391 			i, colmode2str(a->mode));
392 	}
393 	return (uchar*)buffer;
394 }
395 
396 void
update_views(void)397 update_views(void) {
398 	View *n, *v, *old;
399 	Bool found;
400 
401 	old = screen->sel;
402 	for(v=view; v; v=v->next)
403 		update_frame_selectors(v);
404 
405 	found = False;
406 	for(v=view; v; v=n) {
407 		n=v->next;
408 		if(v != old) {
409 			if(is_empty(v))
410 				destroy_view(v);
411 			else
412 				found = True;
413 		}
414 	}
415 
416 	if(found && !strcmp(old->name, "nil") && is_empty(old))
417 		destroy_view(old);
418 	focus_view(screen, screen->sel);
419 }
420 
421 uint
newcolw(View * v,int num)422 newcolw(View *v, int num) {
423 	Rule *r;
424 	ulong n;
425 
426 	for(r=def.colrules.rule; r; r=r->next)
427 		if(regexec(r->regex, v->name, nil, 0)) {
428 			char buf[sizeof r->value];
429 			char *toks[16];
430 
431 			strcpy(buf, r->value);
432 
433 			n = tokenize(toks, 16, buf, '+');
434 			if(num < n)
435 				if(getulong(toks[num], &n))
436 					return Dx(screen->r) * (n / 100.0);
437 			break;
438 		}
439 	return 0;
440 }
441