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debian/H27-Apr-2003-223125

src/H03-May-2022-3,0932,421

win32/H21-Jun-2003-5036

COMPILEH A D09-Dec-20052.2 KiB5346

COPYINGH A D17-Apr-200317.6 KiB341281

ChangeLogH A D09-Dec-20053 KiB7967

Make.include.inH A D03-May-2022371 1410

MakefileH A D03-May-2022971 5340

READMEH A D09-Dec-20052.5 KiB6254

TODOH A D17-Apr-20030

add-xscreensaverH A D05-May-2003425 1811

config.h.inH A D17-Apr-200357 63

configureH A D09-Dec-2005123 KiB4,2273,521

configure.acH A D09-Dec-20052.6 KiB10083

fireflies.spec.inH A D09-Dec-20051.3 KiB5948

fireflies.xmlH A D23-Jun-20035.6 KiB328322

install-shH A D17-Apr-20035.4 KiB252153

installit.inH A D17-Apr-2003952 3530

README

1Fireflies v2.07
2===============
3by Matt Perry <guy@somewhere.fscked.org>
4
5For information on how to compile, read COMPILE.
6
7-- MODES:
8New to 2.0 are modes.  There are two types, per-swarm modes, and major
9modes.  Per-swarm modes affect a single swarm (but two swarms may decide to
10switch to the same mode), while major modes affect the whole scene.  They
11are activated with a certain probability, which is entirely relative.  For
12example, if mode A has probability=1, and mode B has probability=5, that
13means mode B is 5 times as likely to occur as mode A.  The mode numbers,
14names, and descriptions are as follows:
15
16Per-Swarm modes:
17Normal mode (0) - normal swarm flight
18Stop mode (1) - the bait comes to a halt, and the flies circle in around
19	it.
20Loop mode (2) - the bait travels in a loop, and the flies chase it.
21Psychadelic mode (3) - color cycling speed for this swarm is increased, and
22	the tails look like rainbows.
23Glow mode (4) - the tails increase by glow_factor (an option).
24Hyperspeed mode (5) - the bait and flies get hyper, and increase speed and
25	acceleration.
26Faded mode (6) - the colors fade
27
28Major Modes:
29All-Swarm mode (0) - activate a per-swarm mode for all swarms.
30FlyKill mode (1) - kill a bunch of fireflies.
31FlyBirth mode (2) - create a bunch of fireflies.
32Windy mode (3) - wind speed increases.
33Matrix mode (4) - Matrix-style pause and rotate.
34Swarmsplit mode (5) - a random swarm is split in 2.
35Swarmmerge mode (6) - 2 random swarms are merged.
36
37-- SDL standalone program:
38If you have SDL, and you compiled fireflies with SDL support as a
39standalone program (as opposed to a screensaver), you can enjoy a few neat
40features (mostly there so I could test things, but what the hell, they're
41fun for all).
42
43Mouse input:
44    * Left-click and drag to move the camera left/right/up/down.
45    * Right-click and drag up/down to zoom the camera in/out.
46    * Hold control and Left-click and drag to rotate the camera about the
47      origin.
48
49Keyboard input:
50    * q = quit
51    * p = pause the screensaver (you can move the camera, but nothing else
52	  happens)
53    * t = display elapsed time in seconds to the console window (this won't
54	  work in windows if you don't have a console window open)
55    * up arrow = fast forward 2x
56    * down arrow = fast forward 1/2x
57    * right arrow = fast forward +1x
58    * left arrow = fast forward -1x
59    * 0-6 = activate major mode corresponding to that digit
60    * shift + 0-6 = activate swarm mode corresponding to that digit
61    * control + 0-6 = stop swarm mode corresponding to that digit
62