1 /***************************************************************************
2 * Copyright (c) 2013 Nikita Mikhaylov <nslqqq@gmail.com>
3 *
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 ***************************************************************************/
19 
20 #include "KeyboardModel.h"
21 #include "KeyboardModel_p.h"
22 #include "XcbKeyboardBackend.h"
23 
24 namespace SDDM {
25     /**********************************************/
26     /* KeyboardModel                              */
27     /**********************************************/
28 
KeyboardModel()29     KeyboardModel::KeyboardModel() : d(new KeyboardModelPrivate) {
30         m_backend = new XcbKeyboardBackend(d);
31         m_backend->init();
32         m_backend->connectEventsDispatcher(this);
33     }
34 
~KeyboardModel()35     KeyboardModel::~KeyboardModel() {
36         m_backend->disconnect();
37         delete m_backend;
38 
39         for (QObject *layout: d->layouts) {
40             delete layout;
41         }
42         delete d;
43     }
44 
numLockState() const45     bool KeyboardModel::numLockState() const {
46         return d->numlock.enabled;
47     }
48 
setNumLockState(bool state)49     void KeyboardModel::setNumLockState(bool state) {
50         if (d->numlock.enabled != state) {
51             d->numlock.enabled = state;
52             m_backend->sendChanges();
53 
54             emit numLockStateChanged();
55         }
56     }
57 
capsLockState() const58     bool KeyboardModel::capsLockState() const {
59         return d->capslock.enabled;
60     }
61 
setCapsLockState(bool state)62     void KeyboardModel::setCapsLockState(bool state) {
63         if (d->capslock.enabled != state) {
64             d->capslock.enabled = state;
65             m_backend->sendChanges();
66 
67             emit capsLockStateChanged();
68         }
69     }
70 
layouts() const71     QList<QObject*> KeyboardModel::layouts() const {
72         return d->layouts;
73     }
74 
currentLayout() const75     int KeyboardModel::currentLayout() const {
76         return d->layout_id;
77     }
78 
setCurrentLayout(int id)79     void KeyboardModel::setCurrentLayout(int id) {
80         if (d->layout_id != id) {
81             d->layout_id = id;
82             m_backend->sendChanges();
83 
84             emit currentLayoutChanged();
85         }
86     }
87 
enabled() const88     bool KeyboardModel::enabled() const {
89         return d->enabled;
90     }
91 
dispatchEvents()92     void KeyboardModel::dispatchEvents() {
93         // Save old states
94         bool num_old = d->numlock.enabled, caps_old = d->capslock.enabled;
95         int layout_old = d->layout_id;
96         QList<QObject*> layouts_old = d->layouts;
97 
98         // Process events
99         m_backend->dispatchEvents();
100 
101         // Send updates
102         if (caps_old != d->capslock.enabled)
103             emit capsLockStateChanged();
104 
105         if (num_old != d->numlock.enabled)
106             emit numLockStateChanged();
107 
108         if (layout_old != d->layout_id)
109             emit currentLayoutChanged();
110 
111         if (layouts_old != d->layouts)
112             emit layoutsChanged();
113     }
114 }
115 
116 #include "moc_KeyboardModel.cpp"
117