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28 
29 // libfuzzer-based fuzzer for public APIs.
30 
31 #include <assert.h>
32 #include <stdint.h>
33 #include <stdlib.h>
34 #include <string.h>
35 #include <unistd.h>
36 
37 #include <epoxy/egl.h>
38 
39 #include "virglrenderer.h"
40 
41 int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size);
42 
43 #ifndef CLEANUP_EACH_INPUT
44 // eglInitialize leaks unless eglTeriminate is called (which only happens
45 // with CLEANUP_EACH_INPUT), so suppress leak detection on everything
46 // allocated by it.
47 
48 #if !defined(__has_feature)
49 #define __has_feature(x) 0
50 #endif
51 
52 #if __has_feature(address_sanitizer)
53 const char* __lsan_default_suppressions(void);
54 
__lsan_default_suppressions()55 const char* __lsan_default_suppressions() {
56    return "leak:eglInitialize\n";
57 }
58 #endif // __has_feature(address_sanitizer)
59 
60 #endif // !CLEANUP_EACH_INPUT
61 
62 struct fuzzer_cookie
63 {
64    EGLDisplay display;
65    EGLConfig egl_config;
66    EGLContext ctx;
67 };
68 
fuzzer_write_fence(void * opaque,uint32_t fence)69 static void fuzzer_write_fence(void *opaque, uint32_t fence)
70 {
71 }
72 
fuzzer_create_gl_context(void * cookie,int scanout_idx,struct virgl_renderer_gl_ctx_param * param)73 static virgl_renderer_gl_context fuzzer_create_gl_context(
74       void *cookie, int scanout_idx, struct virgl_renderer_gl_ctx_param *param)
75 {
76    struct fuzzer_cookie *cookie_data = cookie;
77    EGLContext shared = param->shared ? eglGetCurrentContext() : NULL;
78    const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3,
79                                       EGL_NONE };
80    EGLContext ctx = eglCreateContext(cookie_data->display,
81                                      cookie_data->egl_config,
82                                      shared,
83                                      context_attribs);
84    assert(ctx);
85 
86    return ctx;
87 }
88 
fuzzer_destroy_gl_context(void * cookie,virgl_renderer_gl_context ctx)89 static void fuzzer_destroy_gl_context(void *cookie,
90                                       virgl_renderer_gl_context ctx)
91 {
92    struct fuzzer_cookie *cookie_data = cookie;
93    eglDestroyContext(cookie_data->display, ctx);
94 }
95 
fuzzer_make_current(void * cookie,int scanout_idx,virgl_renderer_gl_context ctx)96 static int fuzzer_make_current(void *cookie, int scanout_idx, virgl_renderer_gl_context ctx)
97 {
98    return 0;
99 }
100 
101 const int FUZZER_CTX_ID = 1;
102 const char *SWRAST_ENV = "LIBGL_ALWAYS_SOFTWARE";
103 
104 static struct fuzzer_cookie cookie;
105 
106 static struct virgl_renderer_callbacks fuzzer_cbs = {
107    .version = 1,
108    .write_fence = fuzzer_write_fence,
109    .create_gl_context = fuzzer_create_gl_context,
110    .destroy_gl_context = fuzzer_destroy_gl_context,
111    .make_current = fuzzer_make_current,
112 };
113 
114 static bool initialized = false;
115 
initialize_environment()116 static int initialize_environment()
117 {
118    if (!initialized) {
119       // Force SW rendering unless env variable is already set.
120       setenv(SWRAST_ENV, "true", 0);
121 
122       cookie.display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
123       assert(cookie.display != EGL_NO_DISPLAY);
124 
125       assert(eglInitialize(cookie.display, NULL, NULL));
126 
127       const EGLint config_attribs[] = { EGL_SURFACE_TYPE, EGL_DONT_CARE,
128                                         EGL_NONE };
129       EGLint num_configs;
130       assert(eglChooseConfig(cookie.display, config_attribs,
131                              &cookie.egl_config, 1, &num_configs));
132 
133       assert(eglBindAPI(EGL_OPENGL_ES_API));
134 
135       const EGLint context_attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 3,
136                                          EGL_NONE };
137       cookie.ctx = eglCreateContext(cookie.display, cookie.egl_config,
138                                     EGL_NO_CONTEXT, context_attribs);
139       assert(cookie.ctx != EGL_NO_CONTEXT);
140 
141       assert(eglMakeCurrent(cookie.display, EGL_NO_SURFACE, EGL_NO_SURFACE,
142                             cookie.ctx));
143 
144       initialized = true;
145    }
146 
147    return FUZZER_CTX_ID;
148 }
149 
150 #ifdef CLEANUP_EACH_INPUT
cleanup_environment()151 static void cleanup_environment()
152 {
153    if (cookie.ctx != EGL_NO_CONTEXT) {
154       eglMakeCurrent(cookie.display, NULL, NULL, NULL);
155       eglDestroyContext(cookie.display, cookie.ctx);
156    }
157 
158    if (cookie.display != EGL_NO_DISPLAY) {
159       eglTerminate(cookie.display);
160    }
161 
162    initialized = false;
163 }
164 #endif
165 
LLVMFuzzerTestOneInput(const uint8_t * data,size_t size)166 int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
167 {
168    uint32_t ctx_id = initialize_environment();
169 
170    // There are trade-offs here between ensuring that state is not persisted
171    // between invocations of virgl_renderer_submit_cmd, and to avoid leaking
172    // resources that comes with repeated dlopen()/dlclose()ing the mesa
173    // driver with each eglInitialize()/eglTerminate() if CLEANUP_EACH_INPUT
174    // is set.
175 
176    assert(!virgl_renderer_init(&cookie, 0, &fuzzer_cbs));
177 
178    const char *name = "fuzzctx";
179    assert(!virgl_renderer_context_create(ctx_id, strlen(name), name));
180 
181    virgl_renderer_submit_cmd((void *) data, ctx_id, size / sizeof(uint32_t));
182 
183    virgl_renderer_context_destroy(ctx_id);
184 
185    virgl_renderer_cleanup(&cookie);
186 
187 #ifdef CLEANUP_EACH_INPUT
188    // The following cleans up between each input which is a lot slower.
189    cleanup_environment();
190 #endif
191 
192    return 0;
193 }
194