1 //===-- llvm/CodeGen/TargetFrameLowering.h ----------------------*- C++ -*-===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // Interface to describe the layout of a stack frame on the target machine.
10 //
11 //===----------------------------------------------------------------------===//
12 
13 #ifndef LLVM_CODEGEN_TARGETFRAMELOWERING_H
14 #define LLVM_CODEGEN_TARGETFRAMELOWERING_H
15 
16 #include "llvm/ADT/BitVector.h"
17 #include "llvm/CodeGen/MachineBasicBlock.h"
18 #include "llvm/Support/TypeSize.h"
19 #include <vector>
20 
21 namespace llvm {
22   class BitVector;
23   class CalleeSavedInfo;
24   class MachineFunction;
25   class RegScavenger;
26 
27 namespace TargetStackID {
28 enum Value {
29   Default = 0,
30   SGPRSpill = 1,
31   ScalableVector = 2,
32   WasmLocal = 3,
33   NoAlloc = 255
34 };
35 }
36 
37 /// Information about stack frame layout on the target.  It holds the direction
38 /// of stack growth, the known stack alignment on entry to each function, and
39 /// the offset to the locals area.
40 ///
41 /// The offset to the local area is the offset from the stack pointer on
42 /// function entry to the first location where function data (local variables,
43 /// spill locations) can be stored.
44 class TargetFrameLowering {
45 public:
46   enum StackDirection {
47     StackGrowsUp,        // Adding to the stack increases the stack address
48     StackGrowsDown       // Adding to the stack decreases the stack address
49   };
50 
51   // Maps a callee saved register to a stack slot with a fixed offset.
52   struct SpillSlot {
53     unsigned Reg;
54     int Offset; // Offset relative to stack pointer on function entry.
55   };
56 
57   struct DwarfFrameBase {
58     // The frame base may be either a register (the default), the CFA with an
59     // offset, or a WebAssembly-specific location description.
60     enum FrameBaseKind { Register, CFA, WasmFrameBase } Kind;
61     struct WasmFrameBase {
62       unsigned Kind; // Wasm local, global, or value stack
63       unsigned Index;
64     };
65     union {
66       // Used with FrameBaseKind::Register.
67       unsigned Reg;
68       // Used with FrameBaseKind::CFA.
69       int Offset;
70       struct WasmFrameBase WasmLoc;
71     } Location;
72   };
73 
74 private:
75   StackDirection StackDir;
76   Align StackAlignment;
77   Align TransientStackAlignment;
78   int LocalAreaOffset;
79   bool StackRealignable;
80 public:
81   TargetFrameLowering(StackDirection D, Align StackAl, int LAO,
82                       Align TransAl = Align(1), bool StackReal = true)
StackDir(D)83       : StackDir(D), StackAlignment(StackAl), TransientStackAlignment(TransAl),
84         LocalAreaOffset(LAO), StackRealignable(StackReal) {}
85 
86   virtual ~TargetFrameLowering();
87 
88   // These methods return information that describes the abstract stack layout
89   // of the target machine.
90 
91   /// getStackGrowthDirection - Return the direction the stack grows
92   ///
getStackGrowthDirection()93   StackDirection getStackGrowthDirection() const { return StackDir; }
94 
95   /// getStackAlignment - This method returns the number of bytes to which the
96   /// stack pointer must be aligned on entry to a function.  Typically, this
97   /// is the largest alignment for any data object in the target.
98   ///
getStackAlignment()99   unsigned getStackAlignment() const { return StackAlignment.value(); }
100   /// getStackAlignment - This method returns the number of bytes to which the
101   /// stack pointer must be aligned on entry to a function.  Typically, this
102   /// is the largest alignment for any data object in the target.
103   ///
getStackAlign()104   Align getStackAlign() const { return StackAlignment; }
105 
106   /// getStackThreshold - Return the maximum stack size
107   ///
getStackThreshold()108   virtual uint64_t getStackThreshold() const { return UINT_MAX; }
109 
110   /// alignSPAdjust - This method aligns the stack adjustment to the correct
111   /// alignment.
112   ///
alignSPAdjust(int SPAdj)113   int alignSPAdjust(int SPAdj) const {
114     if (SPAdj < 0) {
115       SPAdj = -alignTo(-SPAdj, StackAlignment);
116     } else {
117       SPAdj = alignTo(SPAdj, StackAlignment);
118     }
119     return SPAdj;
120   }
121 
122   /// getTransientStackAlignment - This method returns the number of bytes to
123   /// which the stack pointer must be aligned at all times, even between
124   /// calls.
125   ///
getTransientStackAlign()126   Align getTransientStackAlign() const { return TransientStackAlignment; }
127 
128   /// isStackRealignable - This method returns whether the stack can be
129   /// realigned.
isStackRealignable()130   bool isStackRealignable() const {
131     return StackRealignable;
132   }
133 
134   /// This method returns whether or not it is safe for an object with the
135   /// given stack id to be bundled into the local area.
isStackIdSafeForLocalArea(unsigned StackId)136   virtual bool isStackIdSafeForLocalArea(unsigned StackId) const {
137     return true;
138   }
139 
140   /// getOffsetOfLocalArea - This method returns the offset of the local area
141   /// from the stack pointer on entrance to a function.
142   ///
getOffsetOfLocalArea()143   int getOffsetOfLocalArea() const { return LocalAreaOffset; }
144 
145   /// Control the placement of special register scavenging spill slots when
146   /// allocating a stack frame.
147   ///
148   /// If this returns true, the frame indexes used by the RegScavenger will be
149   /// allocated closest to the incoming stack pointer.
150   virtual bool allocateScavengingFrameIndexesNearIncomingSP(
151     const MachineFunction &MF) const;
152 
153   /// assignCalleeSavedSpillSlots - Allows target to override spill slot
154   /// assignment logic.  If implemented, assignCalleeSavedSpillSlots() should
155   /// assign frame slots to all CSI entries and return true.  If this method
156   /// returns false, spill slots will be assigned using generic implementation.
157   /// assignCalleeSavedSpillSlots() may add, delete or rearrange elements of
158   /// CSI.
assignCalleeSavedSpillSlots(MachineFunction & MF,const TargetRegisterInfo * TRI,std::vector<CalleeSavedInfo> & CSI,unsigned & MinCSFrameIndex,unsigned & MaxCSFrameIndex)159   virtual bool assignCalleeSavedSpillSlots(MachineFunction &MF,
160                                            const TargetRegisterInfo *TRI,
161                                            std::vector<CalleeSavedInfo> &CSI,
162                                            unsigned &MinCSFrameIndex,
163                                            unsigned &MaxCSFrameIndex) const {
164     return assignCalleeSavedSpillSlots(MF, TRI, CSI);
165   }
166 
167   virtual bool
assignCalleeSavedSpillSlots(MachineFunction & MF,const TargetRegisterInfo * TRI,std::vector<CalleeSavedInfo> & CSI)168   assignCalleeSavedSpillSlots(MachineFunction &MF,
169                               const TargetRegisterInfo *TRI,
170                               std::vector<CalleeSavedInfo> &CSI) const {
171     return false;
172   }
173 
174   /// getCalleeSavedSpillSlots - This method returns a pointer to an array of
175   /// pairs, that contains an entry for each callee saved register that must be
176   /// spilled to a particular stack location if it is spilled.
177   ///
178   /// Each entry in this array contains a <register,offset> pair, indicating the
179   /// fixed offset from the incoming stack pointer that each register should be
180   /// spilled at. If a register is not listed here, the code generator is
181   /// allowed to spill it anywhere it chooses.
182   ///
183   virtual const SpillSlot *
getCalleeSavedSpillSlots(unsigned & NumEntries)184   getCalleeSavedSpillSlots(unsigned &NumEntries) const {
185     NumEntries = 0;
186     return nullptr;
187   }
188 
189   /// targetHandlesStackFrameRounding - Returns true if the target is
190   /// responsible for rounding up the stack frame (probably at emitPrologue
191   /// time).
targetHandlesStackFrameRounding()192   virtual bool targetHandlesStackFrameRounding() const {
193     return false;
194   }
195 
196   /// Returns true if the target will correctly handle shrink wrapping.
enableShrinkWrapping(const MachineFunction & MF)197   virtual bool enableShrinkWrapping(const MachineFunction &MF) const {
198     return false;
199   }
200 
201   /// Returns true if the stack slot holes in the fixed and callee-save stack
202   /// area should be used when allocating other stack locations to reduce stack
203   /// size.
enableStackSlotScavenging(const MachineFunction & MF)204   virtual bool enableStackSlotScavenging(const MachineFunction &MF) const {
205     return false;
206   }
207 
208   /// Returns true if the target can safely skip saving callee-saved registers
209   /// for noreturn nounwind functions.
210   virtual bool enableCalleeSaveSkip(const MachineFunction &MF) const;
211 
212   /// emitProlog/emitEpilog - These methods insert prolog and epilog code into
213   /// the function.
214   virtual void emitPrologue(MachineFunction &MF,
215                             MachineBasicBlock &MBB) const = 0;
216   virtual void emitEpilogue(MachineFunction &MF,
217                             MachineBasicBlock &MBB) const = 0;
218 
219   /// emitZeroCallUsedRegs - Zeros out call used registers.
emitZeroCallUsedRegs(BitVector RegsToZero,MachineBasicBlock & MBB)220   virtual void emitZeroCallUsedRegs(BitVector RegsToZero,
221                                     MachineBasicBlock &MBB) const {}
222 
223   /// With basic block sections, emit callee saved frame moves for basic blocks
224   /// that are in a different section.
225   virtual void
emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock & MBB,MachineBasicBlock::iterator MBBI)226   emitCalleeSavedFrameMovesFullCFA(MachineBasicBlock &MBB,
227                                    MachineBasicBlock::iterator MBBI) const {}
228 
229   /// Returns true if we may need to fix the unwind information for the
230   /// function.
231   virtual bool enableCFIFixup(MachineFunction &MF) const;
232 
233   /// Emit CFI instructions that recreate the state of the unwind information
234   /// upon fucntion entry.
resetCFIToInitialState(MachineBasicBlock & MBB)235   virtual void resetCFIToInitialState(MachineBasicBlock &MBB) const {}
236 
237   /// Replace a StackProbe stub (if any) with the actual probe code inline
inlineStackProbe(MachineFunction & MF,MachineBasicBlock & PrologueMBB)238   virtual void inlineStackProbe(MachineFunction &MF,
239                                 MachineBasicBlock &PrologueMBB) const {}
240 
241   /// Does the stack probe function call return with a modified stack pointer?
stackProbeFunctionModifiesSP()242   virtual bool stackProbeFunctionModifiesSP() const { return false; }
243 
244   /// Adjust the prologue to have the function use segmented stacks. This works
245   /// by adding a check even before the "normal" function prologue.
adjustForSegmentedStacks(MachineFunction & MF,MachineBasicBlock & PrologueMBB)246   virtual void adjustForSegmentedStacks(MachineFunction &MF,
247                                         MachineBasicBlock &PrologueMBB) const {}
248 
249   /// Adjust the prologue to add Erlang Run-Time System (ERTS) specific code in
250   /// the assembly prologue to explicitly handle the stack.
adjustForHiPEPrologue(MachineFunction & MF,MachineBasicBlock & PrologueMBB)251   virtual void adjustForHiPEPrologue(MachineFunction &MF,
252                                      MachineBasicBlock &PrologueMBB) const {}
253 
254   /// spillCalleeSavedRegisters - Issues instruction(s) to spill all callee
255   /// saved registers and returns true if it isn't possible / profitable to do
256   /// so by issuing a series of store instructions via
257   /// storeRegToStackSlot(). Returns false otherwise.
spillCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,ArrayRef<CalleeSavedInfo> CSI,const TargetRegisterInfo * TRI)258   virtual bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
259                                          MachineBasicBlock::iterator MI,
260                                          ArrayRef<CalleeSavedInfo> CSI,
261                                          const TargetRegisterInfo *TRI) const {
262     return false;
263   }
264 
265   /// restoreCalleeSavedRegisters - Issues instruction(s) to restore all callee
266   /// saved registers and returns true if it isn't possible / profitable to do
267   /// so by issuing a series of load instructions via loadRegToStackSlot().
268   /// If it returns true, and any of the registers in CSI is not restored,
269   /// it sets the corresponding Restored flag in CSI to false.
270   /// Returns false otherwise.
271   virtual bool
restoreCalleeSavedRegisters(MachineBasicBlock & MBB,MachineBasicBlock::iterator MI,MutableArrayRef<CalleeSavedInfo> CSI,const TargetRegisterInfo * TRI)272   restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
273                               MachineBasicBlock::iterator MI,
274                               MutableArrayRef<CalleeSavedInfo> CSI,
275                               const TargetRegisterInfo *TRI) const {
276     return false;
277   }
278 
279   /// Return true if the target wants to keep the frame pointer regardless of
280   /// the function attribute "frame-pointer".
keepFramePointer(const MachineFunction & MF)281   virtual bool keepFramePointer(const MachineFunction &MF) const {
282     return false;
283   }
284 
285   /// hasFP - Return true if the specified function should have a dedicated
286   /// frame pointer register. For most targets this is true only if the function
287   /// has variable sized allocas or if frame pointer elimination is disabled.
288   virtual bool hasFP(const MachineFunction &MF) const = 0;
289 
290   /// hasReservedCallFrame - Under normal circumstances, when a frame pointer is
291   /// not required, we reserve argument space for call sites in the function
292   /// immediately on entry to the current function. This eliminates the need for
293   /// add/sub sp brackets around call sites. Returns true if the call frame is
294   /// included as part of the stack frame.
hasReservedCallFrame(const MachineFunction & MF)295   virtual bool hasReservedCallFrame(const MachineFunction &MF) const {
296     return !hasFP(MF);
297   }
298 
299   /// canSimplifyCallFramePseudos - When possible, it's best to simplify the
300   /// call frame pseudo ops before doing frame index elimination. This is
301   /// possible only when frame index references between the pseudos won't
302   /// need adjusting for the call frame adjustments. Normally, that's true
303   /// if the function has a reserved call frame or a frame pointer. Some
304   /// targets (Thumb2, for example) may have more complicated criteria,
305   /// however, and can override this behavior.
canSimplifyCallFramePseudos(const MachineFunction & MF)306   virtual bool canSimplifyCallFramePseudos(const MachineFunction &MF) const {
307     return hasReservedCallFrame(MF) || hasFP(MF);
308   }
309 
310   // needsFrameIndexResolution - Do we need to perform FI resolution for
311   // this function. Normally, this is required only when the function
312   // has any stack objects. However, targets may want to override this.
313   virtual bool needsFrameIndexResolution(const MachineFunction &MF) const;
314 
315   /// getFrameIndexReference - This method should return the base register
316   /// and offset used to reference a frame index location. The offset is
317   /// returned directly, and the base register is returned via FrameReg.
318   virtual StackOffset getFrameIndexReference(const MachineFunction &MF, int FI,
319                                              Register &FrameReg) const;
320 
321   /// Same as \c getFrameIndexReference, except that the stack pointer (as
322   /// opposed to the frame pointer) will be the preferred value for \p
323   /// FrameReg. This is generally used for emitting statepoint or EH tables that
324   /// use offsets from RSP.  If \p IgnoreSPUpdates is true, the returned
325   /// offset is only guaranteed to be valid with respect to the value of SP at
326   /// the end of the prologue.
327   virtual StackOffset
getFrameIndexReferencePreferSP(const MachineFunction & MF,int FI,Register & FrameReg,bool IgnoreSPUpdates)328   getFrameIndexReferencePreferSP(const MachineFunction &MF, int FI,
329                                  Register &FrameReg,
330                                  bool IgnoreSPUpdates) const {
331     // Always safe to dispatch to getFrameIndexReference.
332     return getFrameIndexReference(MF, FI, FrameReg);
333   }
334 
335   /// getNonLocalFrameIndexReference - This method returns the offset used to
336   /// reference a frame index location. The offset can be from either FP/BP/SP
337   /// based on which base register is returned by llvm.localaddress.
getNonLocalFrameIndexReference(const MachineFunction & MF,int FI)338   virtual StackOffset getNonLocalFrameIndexReference(const MachineFunction &MF,
339                                                      int FI) const {
340     // By default, dispatch to getFrameIndexReference. Interested targets can
341     // override this.
342     Register FrameReg;
343     return getFrameIndexReference(MF, FI, FrameReg);
344   }
345 
346   /// Returns the callee-saved registers as computed by determineCalleeSaves
347   /// in the BitVector \p SavedRegs.
348   virtual void getCalleeSaves(const MachineFunction &MF,
349                                   BitVector &SavedRegs) const;
350 
351   /// This method determines which of the registers reported by
352   /// TargetRegisterInfo::getCalleeSavedRegs() should actually get saved.
353   /// The default implementation checks populates the \p SavedRegs bitset with
354   /// all registers which are modified in the function, targets may override
355   /// this function to save additional registers.
356   /// This method also sets up the register scavenger ensuring there is a free
357   /// register or a frameindex available.
358   /// This method should not be called by any passes outside of PEI, because
359   /// it may change state passed in by \p MF and \p RS. The preferred
360   /// interface outside PEI is getCalleeSaves.
361   virtual void determineCalleeSaves(MachineFunction &MF, BitVector &SavedRegs,
362                                     RegScavenger *RS = nullptr) const;
363 
364   /// processFunctionBeforeFrameFinalized - This method is called immediately
365   /// before the specified function's frame layout (MF.getFrameInfo()) is
366   /// finalized.  Once the frame is finalized, MO_FrameIndex operands are
367   /// replaced with direct constants.  This method is optional.
368   ///
369   virtual void processFunctionBeforeFrameFinalized(MachineFunction &MF,
370                                              RegScavenger *RS = nullptr) const {
371   }
372 
373   /// processFunctionBeforeFrameIndicesReplaced - This method is called
374   /// immediately before MO_FrameIndex operands are eliminated, but after the
375   /// frame is finalized. This method is optional.
376   virtual void
377   processFunctionBeforeFrameIndicesReplaced(MachineFunction &MF,
378                                             RegScavenger *RS = nullptr) const {}
379 
getWinEHParentFrameOffset(const MachineFunction & MF)380   virtual unsigned getWinEHParentFrameOffset(const MachineFunction &MF) const {
381     report_fatal_error("WinEH not implemented for this target");
382   }
383 
384   /// This method is called during prolog/epilog code insertion to eliminate
385   /// call frame setup and destroy pseudo instructions (but only if the Target
386   /// is using them).  It is responsible for eliminating these instructions,
387   /// replacing them with concrete instructions.  This method need only be
388   /// implemented if using call frame setup/destroy pseudo instructions.
389   /// Returns an iterator pointing to the instruction after the replaced one.
390   virtual MachineBasicBlock::iterator
eliminateCallFramePseudoInstr(MachineFunction & MF,MachineBasicBlock & MBB,MachineBasicBlock::iterator MI)391   eliminateCallFramePseudoInstr(MachineFunction &MF,
392                                 MachineBasicBlock &MBB,
393                                 MachineBasicBlock::iterator MI) const {
394     llvm_unreachable("Call Frame Pseudo Instructions do not exist on this "
395                      "target!");
396   }
397 
398 
399   /// Order the symbols in the local stack frame.
400   /// The list of objects that we want to order is in \p objectsToAllocate as
401   /// indices into the MachineFrameInfo. The array can be reordered in any way
402   /// upon return. The contents of the array, however, may not be modified (i.e.
403   /// only their order may be changed).
404   /// By default, just maintain the original order.
405   virtual void
orderFrameObjects(const MachineFunction & MF,SmallVectorImpl<int> & objectsToAllocate)406   orderFrameObjects(const MachineFunction &MF,
407                     SmallVectorImpl<int> &objectsToAllocate) const {
408   }
409 
410   /// Check whether or not the given \p MBB can be used as a prologue
411   /// for the target.
412   /// The prologue will be inserted first in this basic block.
413   /// This method is used by the shrink-wrapping pass to decide if
414   /// \p MBB will be correctly handled by the target.
415   /// As soon as the target enable shrink-wrapping without overriding
416   /// this method, we assume that each basic block is a valid
417   /// prologue.
canUseAsPrologue(const MachineBasicBlock & MBB)418   virtual bool canUseAsPrologue(const MachineBasicBlock &MBB) const {
419     return true;
420   }
421 
422   /// Check whether or not the given \p MBB can be used as a epilogue
423   /// for the target.
424   /// The epilogue will be inserted before the first terminator of that block.
425   /// This method is used by the shrink-wrapping pass to decide if
426   /// \p MBB will be correctly handled by the target.
427   /// As soon as the target enable shrink-wrapping without overriding
428   /// this method, we assume that each basic block is a valid
429   /// epilogue.
canUseAsEpilogue(const MachineBasicBlock & MBB)430   virtual bool canUseAsEpilogue(const MachineBasicBlock &MBB) const {
431     return true;
432   }
433 
434   /// Returns the StackID that scalable vectors should be associated with.
getStackIDForScalableVectors()435   virtual TargetStackID::Value getStackIDForScalableVectors() const {
436     return TargetStackID::Default;
437   }
438 
isSupportedStackID(TargetStackID::Value ID)439   virtual bool isSupportedStackID(TargetStackID::Value ID) const {
440     switch (ID) {
441     default:
442       return false;
443     case TargetStackID::Default:
444     case TargetStackID::NoAlloc:
445       return true;
446     }
447   }
448 
449   /// Check if given function is safe for not having callee saved registers.
450   /// This is used when interprocedural register allocation is enabled.
451   static bool isSafeForNoCSROpt(const Function &F);
452 
453   /// Check if the no-CSR optimisation is profitable for the given function.
isProfitableForNoCSROpt(const Function & F)454   virtual bool isProfitableForNoCSROpt(const Function &F) const {
455     return true;
456   }
457 
458   /// Return initial CFA offset value i.e. the one valid at the beginning of the
459   /// function (before any stack operations).
460   virtual int getInitialCFAOffset(const MachineFunction &MF) const;
461 
462   /// Return initial CFA register value i.e. the one valid at the beginning of
463   /// the function (before any stack operations).
464   virtual Register getInitialCFARegister(const MachineFunction &MF) const;
465 
466   /// Return the frame base information to be encoded in the DWARF subprogram
467   /// debug info.
468   virtual DwarfFrameBase getDwarfFrameBase(const MachineFunction &MF) const;
469 };
470 
471 } // End llvm namespace
472 
473 #endif
474