xref: /freebsd/lib/libvgl/main.c (revision e9b261f2)
1 /*-
2  * SPDX-License-Identifier: BSD-3-Clause
3  *
4  * Copyright (c) 1991-1997 Søren Schmidt
5  * All rights reserved.
6  *
7  * Redistribution and use in source and binary forms, with or without
8  * modification, are permitted provided that the following conditions
9  * are met:
10  * 1. Redistributions of source code must retain the above copyright
11  *    notice, this list of conditions and the following disclaimer
12  *    in this position and unchanged.
13  * 2. Redistributions in binary form must reproduce the above copyright
14  *    notice, this list of conditions and the following disclaimer in the
15  *    documentation and/or other materials provided with the distribution.
16  * 3. The name of the author may not be used to endorse or promote products
17  *    derived from this software without specific prior written permission
18  *
19  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include <sys/cdefs.h>
32 #include <signal.h>
33 #include <stdio.h>
34 #include <sys/types.h>
35 #include <sys/file.h>
36 #include <sys/ioctl.h>
37 #include <sys/mman.h>
38 #include <sys/fbio.h>
39 #include <sys/kbio.h>
40 #include <sys/consio.h>
41 #include "vgl.h"
42 
43 #define min(x, y)	(((x) < (y)) ? (x) : (y))
44 #define max(x, y)	(((x) > (y)) ? (x) : (y))
45 
46 VGLBitmap *VGLDisplay;
47 VGLBitmap VGLVDisplay;
48 video_info_t VGLModeInfo;
49 video_adapter_info_t VGLAdpInfo;
50 byte *VGLBuf;
51 
52 static int VGLMode;
53 static int VGLOldMode;
54 static size_t VGLBufSize;
55 static byte *VGLMem = MAP_FAILED;
56 static int VGLSwitchPending;
57 static int VGLAbortPending;
58 static int VGLOnDisplay;
59 static unsigned int VGLCurWindow;
60 static int VGLInitDone = 0;
61 static video_info_t VGLOldModeInfo;
62 static vid_info_t VGLOldVInfo;
63 static int VGLOldVXsize;
64 
65 void
VGLEnd()66 VGLEnd()
67 {
68 struct vt_mode smode;
69   int size[3];
70 
71   if (!VGLInitDone)
72     return;
73   VGLInitDone = 0;
74   signal(SIGUSR1, SIG_IGN);
75   signal(SIGUSR2, SIG_IGN);
76   VGLSwitchPending = 0;
77   VGLAbortPending = 0;
78   VGLMouseMode(VGL_MOUSEHIDE);
79 
80   if (VGLMem != MAP_FAILED) {
81     VGLClear(VGLDisplay, 0);
82     munmap(VGLMem, VGLAdpInfo.va_window_size);
83   }
84 
85   ioctl(0, FBIO_SETLINEWIDTH, &VGLOldVXsize);
86 
87   if (VGLOldMode >= M_VESA_BASE)
88     ioctl(0, _IO('V', VGLOldMode - M_VESA_BASE), 0);
89   else
90     ioctl(0, _IO('S', VGLOldMode), 0);
91   if (VGLOldModeInfo.vi_flags & V_INFO_GRAPHICS) {
92     size[0] = VGLOldVInfo.mv_csz;
93     size[1] = VGLOldVInfo.mv_rsz;
94     size[2] = VGLOldVInfo.font_size;
95     ioctl(0, KDRASTER, size);
96   }
97   if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
98     ioctl(0, KDDISABIO, 0);
99   ioctl(0, KDSETMODE, KD_TEXT);
100   smode.mode = VT_AUTO;
101   ioctl(0, VT_SETMODE, &smode);
102   if (VGLBuf)
103     free(VGLBuf);
104   VGLBuf = NULL;
105   free(VGLDisplay);
106   VGLDisplay = NULL;
107   VGLKeyboardEnd();
108 }
109 
110 static void
VGLAbort(int arg)111 VGLAbort(int arg)
112 {
113   sigset_t mask;
114 
115   VGLAbortPending = 1;
116   signal(SIGINT, SIG_IGN);
117   signal(SIGTERM, SIG_IGN);
118   signal(SIGUSR2, SIG_IGN);
119   if (arg == SIGBUS || arg == SIGSEGV) {
120     signal(arg, SIG_DFL);
121     sigemptyset(&mask);
122     sigaddset(&mask, arg);
123     sigprocmask(SIG_UNBLOCK, &mask, NULL);
124     VGLEnd();
125     kill(getpid(), arg);
126   }
127 }
128 
129 static void
VGLSwitch(int arg __unused)130 VGLSwitch(int arg __unused)
131 {
132   if (!VGLOnDisplay)
133     VGLOnDisplay = 1;
134   else
135     VGLOnDisplay = 0;
136   VGLSwitchPending = 1;
137   signal(SIGUSR1, VGLSwitch);
138 }
139 
140 int
VGLInit(int mode)141 VGLInit(int mode)
142 {
143   struct vt_mode smode;
144   int adptype, depth;
145 
146   if (VGLInitDone)
147     return -1;
148 
149   signal(SIGUSR1, VGLSwitch);
150   signal(SIGINT, VGLAbort);
151   signal(SIGTERM, VGLAbort);
152   signal(SIGSEGV, VGLAbort);
153   signal(SIGBUS, VGLAbort);
154   signal(SIGUSR2, SIG_IGN);
155 
156   VGLOnDisplay = 1;
157   VGLSwitchPending = 0;
158   VGLAbortPending = 0;
159 
160   if (ioctl(0, CONS_GET, &VGLOldMode) || ioctl(0, CONS_CURRENT, &adptype))
161     return -1;
162   if (IOCGROUP(mode) == 'V')	/* XXX: this is ugly */
163     VGLModeInfo.vi_mode = (mode & 0x0ff) + M_VESA_BASE;
164   else
165     VGLModeInfo.vi_mode = mode & 0x0ff;
166   if (ioctl(0, CONS_MODEINFO, &VGLModeInfo))	/* FBIO_MODEINFO */
167     return -1;
168 
169   /* Save info for old mode to restore font size if old mode is graphics. */
170   VGLOldModeInfo.vi_mode = VGLOldMode;
171   if (ioctl(0, CONS_MODEINFO, &VGLOldModeInfo))
172     return -1;
173   VGLOldVInfo.size = sizeof(VGLOldVInfo);
174   if (ioctl(0, CONS_GETINFO, &VGLOldVInfo))
175     return -1;
176 
177   VGLDisplay = (VGLBitmap *)malloc(sizeof(VGLBitmap));
178   if (VGLDisplay == NULL)
179     return -2;
180 
181   if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT && ioctl(0, KDENABIO, 0)) {
182     free(VGLDisplay);
183     return -3;
184   }
185 
186   VGLInitDone = 1;
187 
188   /*
189    * vi_mem_model specifies the memory model of the current video mode
190    * in -CURRENT.
191    */
192   switch (VGLModeInfo.vi_mem_model) {
193   case V_INFO_MM_PLANAR:
194     /* we can handle EGA/VGA planner modes only */
195     if (VGLModeInfo.vi_depth != 4 || VGLModeInfo.vi_planes != 4
196 	|| (adptype != KD_EGA && adptype != KD_VGA)) {
197       VGLEnd();
198       return -4;
199     }
200     VGLDisplay->Type = VIDBUF4;
201     VGLDisplay->PixelBytes = 1;
202     break;
203   case V_INFO_MM_PACKED:
204     /* we can do only 256 color packed modes */
205     if (VGLModeInfo.vi_depth != 8) {
206       VGLEnd();
207       return -4;
208     }
209     VGLDisplay->Type = VIDBUF8;
210     VGLDisplay->PixelBytes = 1;
211     break;
212   case V_INFO_MM_VGAX:
213     VGLDisplay->Type = VIDBUF8X;
214     VGLDisplay->PixelBytes = 1;
215     break;
216   case V_INFO_MM_DIRECT:
217     VGLDisplay->PixelBytes = VGLModeInfo.vi_pixel_size;
218     switch (VGLDisplay->PixelBytes) {
219     case 2:
220       VGLDisplay->Type = VIDBUF16;
221       break;
222     case 3:
223       VGLDisplay->Type = VIDBUF24;
224       break;
225     case 4:
226       VGLDisplay->Type = VIDBUF32;
227       break;
228     default:
229       VGLEnd();
230       return -4;
231     }
232     break;
233   default:
234     VGLEnd();
235     return -4;
236   }
237 
238   ioctl(0, VT_WAITACTIVE, 0);
239   ioctl(0, KDSETMODE, KD_GRAPHICS);
240   if (ioctl(0, mode, 0)) {
241     VGLEnd();
242     return -5;
243   }
244   if (ioctl(0, CONS_ADPINFO, &VGLAdpInfo)) {	/* FBIO_ADPINFO */
245     VGLEnd();
246     return -6;
247   }
248 
249   /*
250    * Calculate the shadow screen buffer size.  In -CURRENT, va_buffer_size
251    * always holds the entire frame buffer size, wheather it's in the linear
252    * mode or windowed mode.
253    *     VGLBufSize = VGLAdpInfo.va_buffer_size;
254    * In -STABLE, va_buffer_size holds the frame buffer size, only if
255    * the linear frame buffer mode is supported. Otherwise the field is zero.
256    * We shall calculate the minimal size in this case:
257    *     VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*VGLModeInfo.vi_planes
258    * or
259    *     VGLAdpInfo.va_window_size*VGLModeInfo.vi_planes;
260    * Use whichever is larger.
261    */
262   if (VGLAdpInfo.va_buffer_size != 0)
263     VGLBufSize = VGLAdpInfo.va_buffer_size;
264   else
265     VGLBufSize = max(VGLAdpInfo.va_line_width*VGLModeInfo.vi_height,
266 		     VGLAdpInfo.va_window_size)*VGLModeInfo.vi_planes;
267   /*
268    * The above is for old -CURRENT.  Current -CURRENT since r203535 and/or
269    * r248799 restricts va_buffer_size to the displayed size in VESA modes to
270    * avoid wasting kva for mapping unused parts of the frame buffer.  But all
271    * parts were usable here.  Applying the same restriction to user mappings
272    * makes our virtualization useless and breaks our panning, but large frame
273    * buffers are also difficult for us to manage (clearing and switching may
274    * be too slow, and malloc() may fail).  Restrict ourselves similarly to
275    * get the same efficiency and bugs for all kernels.
276    */
277   if (VGLModeInfo.vi_mode >= M_VESA_BASE)
278     VGLBufSize = VGLAdpInfo.va_line_width*VGLModeInfo.vi_height*
279                  VGLModeInfo.vi_planes;
280   VGLBuf = malloc(VGLBufSize);
281   if (VGLBuf == NULL) {
282     VGLEnd();
283     return -7;
284   }
285 
286 #ifdef LIBVGL_DEBUG
287   fprintf(stderr, "VGLBufSize:0x%x\n", VGLBufSize);
288 #endif
289 
290   /* see if we are in the windowed buffer mode or in the linear buffer mode */
291   if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size) {
292     switch (VGLDisplay->Type) {
293     case VIDBUF4:
294       VGLDisplay->Type = VIDBUF4S;
295       break;
296     case VIDBUF8:
297       VGLDisplay->Type = VIDBUF8S;
298       break;
299     case VIDBUF16:
300       VGLDisplay->Type = VIDBUF16S;
301       break;
302     case VIDBUF24:
303       VGLDisplay->Type = VIDBUF24S;
304       break;
305     case VIDBUF32:
306       VGLDisplay->Type = VIDBUF32S;
307       break;
308     default:
309       VGLEnd();
310       return -8;
311     }
312   }
313 
314   VGLMode = mode;
315   VGLCurWindow = 0;
316 
317   VGLDisplay->Xsize = VGLModeInfo.vi_width;
318   VGLDisplay->Ysize = VGLModeInfo.vi_height;
319   depth = VGLModeInfo.vi_depth;
320   if (depth == 15)
321     depth = 16;
322   VGLOldVXsize =
323   VGLDisplay->VXsize = VGLAdpInfo.va_line_width
324 			   *8/(depth/VGLModeInfo.vi_planes);
325   VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
326   VGLDisplay->Xorigin = 0;
327   VGLDisplay->Yorigin = 0;
328 
329   VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
330 		       MAP_FILE | MAP_SHARED, 0, 0);
331   if (VGLMem == MAP_FAILED) {
332     VGLEnd();
333     return -7;
334   }
335   VGLDisplay->Bitmap = VGLMem;
336 
337   VGLVDisplay = *VGLDisplay;
338   VGLVDisplay.Type = MEMBUF;
339   if (VGLModeInfo.vi_depth < 8)
340     VGLVDisplay.Bitmap = malloc(2 * VGLBufSize);
341   else
342     VGLVDisplay.Bitmap = VGLBuf;
343 
344   VGLSavePalette();
345 
346 #ifdef LIBVGL_DEBUG
347   fprintf(stderr, "va_line_width:%d\n", VGLAdpInfo.va_line_width);
348   fprintf(stderr, "VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
349 	  VGLDisplay->Xsize, VGLDisplay->Ysize,
350 	  VGLDisplay->VXsize, VGLDisplay->VYsize);
351 #endif
352 
353   smode.mode = VT_PROCESS;
354   smode.waitv = 0;
355   smode.relsig = SIGUSR1;
356   smode.acqsig = SIGUSR1;
357   smode.frsig  = SIGINT;
358   if (ioctl(0, VT_SETMODE, &smode)) {
359     VGLEnd();
360     return -9;
361   }
362   VGLTextSetFontFile((byte*)0);
363   VGLClear(VGLDisplay, 0);
364   return 0;
365 }
366 
367 void
VGLCheckSwitch()368 VGLCheckSwitch()
369 {
370   if (VGLAbortPending) {
371     VGLEnd();
372     exit(0);
373   }
374   while (VGLSwitchPending) {
375     VGLSwitchPending = 0;
376     if (VGLOnDisplay) {
377       if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
378         ioctl(0, KDENABIO, 0);
379       ioctl(0, KDSETMODE, KD_GRAPHICS);
380       ioctl(0, VGLMode, 0);
381       VGLCurWindow = 0;
382       VGLMem = (byte*)mmap(0, VGLAdpInfo.va_window_size, PROT_READ|PROT_WRITE,
383 			   MAP_FILE | MAP_SHARED, 0, 0);
384 
385       /* XXX: what if mmap() has failed! */
386       VGLDisplay->Type = VIDBUF8;	/* XXX */
387       switch (VGLModeInfo.vi_mem_model) {
388       case V_INFO_MM_PLANAR:
389 	if (VGLModeInfo.vi_depth == 4 && VGLModeInfo.vi_planes == 4) {
390 	  if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
391 	    VGLDisplay->Type = VIDBUF4S;
392 	  else
393 	    VGLDisplay->Type = VIDBUF4;
394 	} else {
395 	  /* shouldn't be happening */
396 	}
397         break;
398       case V_INFO_MM_PACKED:
399 	if (VGLModeInfo.vi_depth == 8) {
400 	  if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
401 	    VGLDisplay->Type = VIDBUF8S;
402 	  else
403 	    VGLDisplay->Type = VIDBUF8;
404 	}
405         break;
406       case V_INFO_MM_VGAX:
407 	VGLDisplay->Type = VIDBUF8X;
408 	break;
409       case V_INFO_MM_DIRECT:
410 	switch (VGLModeInfo.vi_pixel_size) {
411 	  case 2:
412 	    if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
413 	      VGLDisplay->Type = VIDBUF16S;
414 	    else
415 	      VGLDisplay->Type = VIDBUF16;
416 	    break;
417 	  case 3:
418 	    if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
419 	      VGLDisplay->Type = VIDBUF24S;
420 	    else
421 	      VGLDisplay->Type = VIDBUF24;
422 	    break;
423 	  case 4:
424 	    if (VGLBufSize/VGLModeInfo.vi_planes > VGLAdpInfo.va_window_size)
425 	      VGLDisplay->Type = VIDBUF32S;
426 	    else
427 	      VGLDisplay->Type = VIDBUF32;
428 	    break;
429 	  default:
430 	  /* shouldn't be happening */
431           break;
432         }
433       default:
434 	/* shouldn't be happening */
435         break;
436       }
437 
438       VGLDisplay->Bitmap = VGLMem;
439       VGLDisplay->Xsize = VGLModeInfo.vi_width;
440       VGLDisplay->Ysize = VGLModeInfo.vi_height;
441       VGLSetVScreenSize(VGLDisplay, VGLDisplay->VXsize, VGLDisplay->VYsize);
442       VGLRestoreBlank();
443       VGLRestoreBorder();
444       VGLMouseRestore();
445       VGLPanScreen(VGLDisplay, VGLDisplay->Xorigin, VGLDisplay->Yorigin);
446       VGLBitmapCopy(&VGLVDisplay, 0, 0, VGLDisplay, 0, 0,
447                     VGLDisplay->VXsize, VGLDisplay->VYsize);
448       VGLRestorePalette();
449       ioctl(0, VT_RELDISP, VT_ACKACQ);
450     }
451     else {
452       VGLMem = MAP_FAILED;
453       munmap(VGLDisplay->Bitmap, VGLAdpInfo.va_window_size);
454       ioctl(0, VGLOldMode, 0);
455       ioctl(0, KDSETMODE, KD_TEXT);
456       if (VGLModeInfo.vi_mem_model != V_INFO_MM_DIRECT)
457         ioctl(0, KDDISABIO, 0);
458       ioctl(0, VT_RELDISP, VT_TRUE);
459       VGLDisplay->Bitmap = VGLBuf;
460       VGLDisplay->Type = MEMBUF;
461       VGLDisplay->Xsize = VGLDisplay->VXsize;
462       VGLDisplay->Ysize = VGLDisplay->VYsize;
463       while (!VGLOnDisplay) pause();
464     }
465   }
466 }
467 
468 int
VGLSetSegment(unsigned int offset)469 VGLSetSegment(unsigned int offset)
470 {
471   if (offset/VGLAdpInfo.va_window_size != VGLCurWindow) {
472     ioctl(0, CONS_SETWINORG, offset);		/* FBIO_SETWINORG */
473     VGLCurWindow = offset/VGLAdpInfo.va_window_size;
474   }
475   return (offset%VGLAdpInfo.va_window_size);
476 }
477 
478 int
VGLSetVScreenSize(VGLBitmap * object,int VXsize,int VYsize)479 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize)
480 {
481   int depth;
482 
483   if (VXsize < object->Xsize || VYsize < object->Ysize)
484     return -1;
485   if (object->Type == MEMBUF)
486     return -1;
487   if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize))
488     return -1;
489   ioctl(0, CONS_ADPINFO, &VGLAdpInfo);	/* FBIO_ADPINFO */
490   depth = VGLModeInfo.vi_depth;
491   if (depth == 15)
492     depth = 16;
493   object->VXsize = VGLAdpInfo.va_line_width
494 			   *8/(depth/VGLModeInfo.vi_planes);
495   object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
496   if (VYsize < object->VYsize)
497     object->VYsize = VYsize;
498 
499 #ifdef LIBVGL_DEBUG
500   fprintf(stderr, "new size: VGLXsize:%d, Ysize:%d, VXsize:%d, VYsize:%d\n",
501 	  object->Xsize, object->Ysize, object->VXsize, object->VYsize);
502 #endif
503 
504   return 0;
505 }
506 
507 int
VGLPanScreen(VGLBitmap * object,int x,int y)508 VGLPanScreen(VGLBitmap *object, int x, int y)
509 {
510   video_display_start_t origin;
511 
512   if (x < 0 || x + object->Xsize > object->VXsize
513       || y < 0 || y + object->Ysize > object->VYsize)
514     return -1;
515   if (object->Type == MEMBUF)
516     return 0;
517   origin.x = x;
518   origin.y = y;
519   if (ioctl(0, FBIO_SETDISPSTART, &origin))
520     return -1;
521   object->Xorigin = x;
522   object->Yorigin = y;
523 
524 #ifdef LIBVGL_DEBUG
525   fprintf(stderr, "new origin: (%d, %d)\n", x, y);
526 #endif
527 
528   return 0;
529 }
530