1@section Symbols
2BFD tries to maintain as much symbol information as it can when
3it moves information from file to file. BFD passes information
4to applications though the @code{asymbol} structure. When the
5application requests the symbol table, BFD reads the table in
6the native form and translates parts of it into the internal
7format. To maintain more than the information passed to
8applications, some targets keep some information ``behind the
9scenes'' in a structure only the particular back end knows
10about. For example, the coff back end keeps the original
11symbol table structure as well as the canonical structure when
12a BFD is read in. On output, the coff back end can reconstruct
13the output symbol table so that no information is lost, even
14information unique to coff which BFD doesn't know or
15understand. If a coff symbol table were read, but were written
16through an a.out back end, all the coff specific information
17would be lost. The symbol table of a BFD
18is not necessarily read in until a canonicalize request is
19made. Then the BFD back end fills in a table provided by the
20application with pointers to the canonical information.  To
21output symbols, the application provides BFD with a table of
22pointers to pointers to @code{asymbol}s. This allows applications
23like the linker to output a symbol as it was read, since the ``behind
24the scenes'' information will be still available.
25@menu
26* Reading Symbols::
27* Writing Symbols::
28* Mini Symbols::
29* typedef asymbol::
30* symbol handling functions::
31@end menu
32
33@node Reading Symbols, Writing Symbols, Symbols, Symbols
34@subsection Reading symbols
35There are two stages to reading a symbol table from a BFD:
36allocating storage, and the actual reading process. This is an
37excerpt from an application which reads the symbol table:
38
39@example
40         long storage_needed;
41         asymbol **symbol_table;
42         long number_of_symbols;
43         long i;
44
45         storage_needed = bfd_get_symtab_upper_bound (abfd);
46
47         if (storage_needed < 0)
48           FAIL
49
50         if (storage_needed == 0)
51           return;
52
53         symbol_table = xmalloc (storage_needed);
54           ...
55         number_of_symbols =
56            bfd_canonicalize_symtab (abfd, symbol_table);
57
58         if (number_of_symbols < 0)
59           FAIL
60
61         for (i = 0; i < number_of_symbols; i++)
62           process_symbol (symbol_table[i]);
63@end example
64
65All storage for the symbols themselves is in an objalloc
66connected to the BFD; it is freed when the BFD is closed.
67
68@node Writing Symbols, Mini Symbols, Reading Symbols, Symbols
69@subsection Writing symbols
70Writing of a symbol table is automatic when a BFD open for
71writing is closed. The application attaches a vector of
72pointers to pointers to symbols to the BFD being written, and
73fills in the symbol count. The close and cleanup code reads
74through the table provided and performs all the necessary
75operations. The BFD output code must always be provided with an
76``owned'' symbol: one which has come from another BFD, or one
77which has been created using @code{bfd_make_empty_symbol}.  Here is an
78example showing the creation of a symbol table with only one element:
79
80@example
81       #include "sysdep.h"
82       #include "bfd.h"
83       int main (void)
84       @{
85         bfd *abfd;
86         asymbol *ptrs[2];
87         asymbol *new;
88
89         abfd = bfd_openw ("foo","a.out-sunos-big");
90         bfd_set_format (abfd, bfd_object);
91         new = bfd_make_empty_symbol (abfd);
92         new->name = "dummy_symbol";
93         new->section = bfd_make_section_old_way (abfd, ".text");
94         new->flags = BSF_GLOBAL;
95         new->value = 0x12345;
96
97         ptrs[0] = new;
98         ptrs[1] = 0;
99
100         bfd_set_symtab (abfd, ptrs, 1);
101         bfd_close (abfd);
102         return 0;
103       @}
104
105       ./makesym
106       nm foo
107       00012345 A dummy_symbol
108@end example
109
110Many formats cannot represent arbitrary symbol information; for
111instance, the @code{a.out} object format does not allow an
112arbitrary number of sections. A symbol pointing to a section
113which is not one  of @code{.text}, @code{.data} or @code{.bss} cannot
114be described.
115
116@node Mini Symbols, typedef asymbol, Writing Symbols, Symbols
117@subsection Mini Symbols
118Mini symbols provide read-only access to the symbol table.
119They use less memory space, but require more time to access.
120They can be useful for tools like nm or objdump, which may
121have to handle symbol tables of extremely large executables.
122
123The @code{bfd_read_minisymbols} function will read the symbols
124into memory in an internal form.  It will return a @code{void *}
125pointer to a block of memory, a symbol count, and the size of
126each symbol.  The pointer is allocated using @code{malloc}, and
127should be freed by the caller when it is no longer needed.
128
129The function @code{bfd_minisymbol_to_symbol} will take a pointer
130to a minisymbol, and a pointer to a structure returned by
131@code{bfd_make_empty_symbol}, and return a @code{asymbol} structure.
132The return value may or may not be the same as the value from
133@code{bfd_make_empty_symbol} which was passed in.
134
135
136@node typedef asymbol, symbol handling functions, Mini Symbols, Symbols
137@subsection typedef asymbol
138An @code{asymbol} has the form:
139
140
141@example
142
143typedef struct bfd_symbol
144@{
145  /* A pointer to the BFD which owns the symbol. This information
146     is necessary so that a back end can work out what additional
147     information (invisible to the application writer) is carried
148     with the symbol.
149
150     This field is *almost* redundant, since you can use section->owner
151     instead, except that some symbols point to the global sections
152     bfd_@{abs,com,und@}_section.  This could be fixed by making
153     these globals be per-bfd (or per-target-flavor).  FIXME.  */
154  struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field.  */
155
156  /* The text of the symbol. The name is left alone, and not copied; the
157     application may not alter it.  */
158  const char *name;
159
160  /* The value of the symbol.  This really should be a union of a
161     numeric value with a pointer, since some flags indicate that
162     a pointer to another symbol is stored here.  */
163  symvalue value;
164
165  /* Attributes of a symbol.  */
166#define BSF_NO_FLAGS            0
167
168  /* The symbol has local scope; @code{static} in @code{C}. The value
169     is the offset into the section of the data.  */
170#define BSF_LOCAL               (1 << 0)
171
172  /* The symbol has global scope; initialized data in @code{C}. The
173     value is the offset into the section of the data.  */
174#define BSF_GLOBAL              (1 << 1)
175
176  /* The symbol has global scope and is exported. The value is
177     the offset into the section of the data.  */
178#define BSF_EXPORT              BSF_GLOBAL /* No real difference.  */
179
180  /* A normal C symbol would be one of:
181     @code{BSF_LOCAL}, @code{BSF_UNDEFINED} or @code{BSF_GLOBAL}.  */
182
183  /* The symbol is a debugging record. The value has an arbitrary
184     meaning, unless BSF_DEBUGGING_RELOC is also set.  */
185#define BSF_DEBUGGING           (1 << 2)
186
187  /* The symbol denotes a function entry point.  Used in ELF,
188     perhaps others someday.  */
189#define BSF_FUNCTION            (1 << 3)
190
191  /* Used by the linker.  */
192#define BSF_KEEP                (1 << 5)
193
194  /* An ELF common symbol.  */
195#define BSF_ELF_COMMON          (1 << 6)
196
197  /* A weak global symbol, overridable without warnings by
198     a regular global symbol of the same name.  */
199#define BSF_WEAK                (1 << 7)
200
201  /* This symbol was created to point to a section, e.g. ELF's
202     STT_SECTION symbols.  */
203#define BSF_SECTION_SYM         (1 << 8)
204
205  /* The symbol used to be a common symbol, but now it is
206     allocated.  */
207#define BSF_OLD_COMMON          (1 << 9)
208
209  /* In some files the type of a symbol sometimes alters its
210     location in an output file - ie in coff a @code{ISFCN} symbol
211     which is also @code{C_EXT} symbol appears where it was
212     declared and not at the end of a section.  This bit is set
213     by the target BFD part to convey this information.  */
214#define BSF_NOT_AT_END          (1 << 10)
215
216  /* Signal that the symbol is the label of constructor section.  */
217#define BSF_CONSTRUCTOR         (1 << 11)
218
219  /* Signal that the symbol is a warning symbol.  The name is a
220     warning.  The name of the next symbol is the one to warn about;
221     if a reference is made to a symbol with the same name as the next
222     symbol, a warning is issued by the linker.  */
223#define BSF_WARNING             (1 << 12)
224
225  /* Signal that the symbol is indirect.  This symbol is an indirect
226     pointer to the symbol with the same name as the next symbol.  */
227#define BSF_INDIRECT            (1 << 13)
228
229  /* BSF_FILE marks symbols that contain a file name.  This is used
230     for ELF STT_FILE symbols.  */
231#define BSF_FILE                (1 << 14)
232
233  /* Symbol is from dynamic linking information.  */
234#define BSF_DYNAMIC             (1 << 15)
235
236  /* The symbol denotes a data object.  Used in ELF, and perhaps
237     others someday.  */
238#define BSF_OBJECT              (1 << 16)
239
240  /* This symbol is a debugging symbol.  The value is the offset
241     into the section of the data.  BSF_DEBUGGING should be set
242     as well.  */
243#define BSF_DEBUGGING_RELOC     (1 << 17)
244
245  /* This symbol is thread local.  Used in ELF.  */
246#define BSF_THREAD_LOCAL        (1 << 18)
247
248  /* This symbol represents a complex relocation expression,
249     with the expression tree serialized in the symbol name.  */
250#define BSF_RELC                (1 << 19)
251
252  /* This symbol represents a signed complex relocation expression,
253     with the expression tree serialized in the symbol name.  */
254#define BSF_SRELC               (1 << 20)
255
256  /* This symbol was created by bfd_get_synthetic_symtab.  */
257#define BSF_SYNTHETIC           (1 << 21)
258
259  /* This symbol is an indirect code object.  Unrelated to BSF_INDIRECT.
260     The dynamic linker will compute the value of this symbol by
261     calling the function that it points to.  BSF_FUNCTION must
262     also be also set.  */
263#define BSF_GNU_INDIRECT_FUNCTION (1 << 22)
264  /* This symbol is a globally unique data object.  The dynamic linker
265     will make sure that in the entire process there is just one symbol
266     with this name and type in use.  BSF_OBJECT must also be set.  */
267#define BSF_GNU_UNIQUE          (1 << 23)
268
269  flagword flags;
270
271  /* A pointer to the section to which this symbol is
272     relative.  This will always be non NULL, there are special
273     sections for undefined and absolute symbols.  */
274  struct bfd_section *section;
275
276  /* Back end special data.  */
277  union
278    @{
279      void *p;
280      bfd_vma i;
281    @}
282  udata;
283@}
284asymbol;
285
286@end example
287
288@node symbol handling functions,  , typedef asymbol, Symbols
289@subsection Symbol handling functions
290
291
292@findex bfd_get_symtab_upper_bound
293@subsubsection @code{bfd_get_symtab_upper_bound}
294@strong{Description}@*
295Return the number of bytes required to store a vector of pointers
296to @code{asymbols} for all the symbols in the BFD @var{abfd},
297including a terminal NULL pointer. If there are no symbols in
298the BFD, then return 0.  If an error occurs, return -1.
299@example
300#define bfd_get_symtab_upper_bound(abfd) \
301       BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
302
303@end example
304
305@findex bfd_is_local_label
306@subsubsection @code{bfd_is_local_label}
307@strong{Synopsis}
308@example
309bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
310@end example
311@strong{Description}@*
312Return TRUE if the given symbol @var{sym} in the BFD @var{abfd} is
313a compiler generated local label, else return FALSE.
314
315@findex bfd_is_local_label_name
316@subsubsection @code{bfd_is_local_label_name}
317@strong{Synopsis}
318@example
319bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
320@end example
321@strong{Description}@*
322Return TRUE if a symbol with the name @var{name} in the BFD
323@var{abfd} is a compiler generated local label, else return
324FALSE.  This just checks whether the name has the form of a
325local label.
326@example
327#define bfd_is_local_label_name(abfd, name) \
328       BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
329
330@end example
331
332@findex bfd_is_target_special_symbol
333@subsubsection @code{bfd_is_target_special_symbol}
334@strong{Synopsis}
335@example
336bfd_boolean bfd_is_target_special_symbol (bfd *abfd, asymbol *sym);
337@end example
338@strong{Description}@*
339Return TRUE iff a symbol @var{sym} in the BFD @var{abfd} is something
340special to the particular target represented by the BFD.  Such symbols
341should normally not be mentioned to the user.
342@example
343#define bfd_is_target_special_symbol(abfd, sym) \
344       BFD_SEND (abfd, _bfd_is_target_special_symbol, (abfd, sym))
345
346@end example
347
348@findex bfd_canonicalize_symtab
349@subsubsection @code{bfd_canonicalize_symtab}
350@strong{Description}@*
351Read the symbols from the BFD @var{abfd}, and fills in
352the vector @var{location} with pointers to the symbols and
353a trailing NULL.
354Return the actual number of symbol pointers, not
355including the NULL.
356@example
357#define bfd_canonicalize_symtab(abfd, location) \
358       BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
359
360@end example
361
362@findex bfd_set_symtab
363@subsubsection @code{bfd_set_symtab}
364@strong{Synopsis}
365@example
366bfd_boolean bfd_set_symtab
367   (bfd *abfd, asymbol **location, unsigned int count);
368@end example
369@strong{Description}@*
370Arrange that when the output BFD @var{abfd} is closed,
371the table @var{location} of @var{count} pointers to symbols
372will be written.
373
374@findex bfd_print_symbol_vandf
375@subsubsection @code{bfd_print_symbol_vandf}
376@strong{Synopsis}
377@example
378void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
379@end example
380@strong{Description}@*
381Print the value and flags of the @var{symbol} supplied to the
382stream @var{file}.
383
384@findex bfd_make_empty_symbol
385@subsubsection @code{bfd_make_empty_symbol}
386@strong{Description}@*
387Create a new @code{asymbol} structure for the BFD @var{abfd}
388and return a pointer to it.
389
390This routine is necessary because each back end has private
391information surrounding the @code{asymbol}. Building your own
392@code{asymbol} and pointing to it will not create the private
393information, and will cause problems later on.
394@example
395#define bfd_make_empty_symbol(abfd) \
396       BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
397
398@end example
399
400@findex _bfd_generic_make_empty_symbol
401@subsubsection @code{_bfd_generic_make_empty_symbol}
402@strong{Synopsis}
403@example
404asymbol *_bfd_generic_make_empty_symbol (bfd *);
405@end example
406@strong{Description}@*
407Create a new @code{asymbol} structure for the BFD @var{abfd}
408and return a pointer to it.  Used by core file routines,
409binary back-end and anywhere else where no private info
410is needed.
411
412@findex bfd_make_debug_symbol
413@subsubsection @code{bfd_make_debug_symbol}
414@strong{Description}@*
415Create a new @code{asymbol} structure for the BFD @var{abfd},
416to be used as a debugging symbol.  Further details of its use have
417yet to be worked out.
418@example
419#define bfd_make_debug_symbol(abfd,ptr,size) \
420       BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
421
422@end example
423
424@findex bfd_decode_symclass
425@subsubsection @code{bfd_decode_symclass}
426@strong{Description}@*
427Return a character corresponding to the symbol
428class of @var{symbol}, or '?' for an unknown class.
429
430@strong{Synopsis}
431@example
432int bfd_decode_symclass (asymbol *symbol);
433@end example
434@findex bfd_is_undefined_symclass
435@subsubsection @code{bfd_is_undefined_symclass}
436@strong{Description}@*
437Returns non-zero if the class symbol returned by
438bfd_decode_symclass represents an undefined symbol.
439Returns zero otherwise.
440
441@strong{Synopsis}
442@example
443bfd_boolean bfd_is_undefined_symclass (int symclass);
444@end example
445@findex bfd_symbol_info
446@subsubsection @code{bfd_symbol_info}
447@strong{Description}@*
448Fill in the basic info about symbol that nm needs.
449Additional info may be added by the back-ends after
450calling this function.
451
452@strong{Synopsis}
453@example
454void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
455@end example
456@findex bfd_copy_private_symbol_data
457@subsubsection @code{bfd_copy_private_symbol_data}
458@strong{Synopsis}
459@example
460bfd_boolean bfd_copy_private_symbol_data
461   (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
462@end example
463@strong{Description}@*
464Copy private symbol information from @var{isym} in the BFD
465@var{ibfd} to the symbol @var{osym} in the BFD @var{obfd}.
466Return @code{TRUE} on success, @code{FALSE} on error.  Possible error
467returns are:
468
469@itemize @bullet
470
471@item
472@code{bfd_error_no_memory} -
473Not enough memory exists to create private data for @var{osec}.
474@end itemize
475@example
476#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \
477       BFD_SEND (obfd, _bfd_copy_private_symbol_data, \
478                 (ibfd, isymbol, obfd, osymbol))
479
480@end example
481
482