1 //===-- BasicBlockSections.cpp ---=========--------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // BasicBlockSections implementation.
10 //
11 // The purpose of this pass is to assign sections to basic blocks when
12 // -fbasic-block-sections= option is used. Further, with profile information
13 // only the subset of basic blocks with profiles are placed in separate sections
14 // and the rest are grouped in a cold section. The exception handling blocks are
15 // treated specially to ensure they are all in one seciton.
16 //
17 // Basic Block Sections
18 // ====================
19 //
20 // With option, -fbasic-block-sections=list, every function may be split into
21 // clusters of basic blocks. Every cluster will be emitted into a separate
22 // section with its basic blocks sequenced in the given order. To get the
23 // optimized performance, the clusters must form an optimal BB layout for the
24 // function. We insert a symbol at the beginning of every cluster's section to
25 // allow the linker to reorder the sections in any arbitrary sequence. A global
26 // order of these sections would encapsulate the function layout.
27 // For example, consider the following clusters for a function foo (consisting
28 // of 6 basic blocks 0, 1, ..., 5).
29 //
30 // 0 2
31 // 1 3 5
32 //
33 // * Basic blocks 0 and 2 are placed in one section with symbol `foo`
34 // referencing the beginning of this section.
35 // * Basic blocks 1, 3, 5 are placed in a separate section. A new symbol
36 // `foo.__part.1` will reference the beginning of this section.
37 // * Basic block 4 (note that it is not referenced in the list) is placed in
38 // one section, and a new symbol `foo.cold` will point to it.
39 //
40 // There are a couple of challenges to be addressed:
41 //
42 // 1. The last basic block of every cluster should not have any implicit
43 // fallthrough to its next basic block, as it can be reordered by the linker.
44 // The compiler should make these fallthroughs explicit by adding
45 // unconditional jumps..
46 //
47 // 2. All inter-cluster branch targets would now need to be resolved by the
48 // linker as they cannot be calculated during compile time. This is done
49 // using static relocations. Further, the compiler tries to use short branch
50 // instructions on some ISAs for small branch offsets. This is not possible
51 // for inter-cluster branches as the offset is not determined at compile
52 // time, and therefore, long branch instructions have to be used for those.
53 //
54 // 3. Debug Information (DebugInfo) and Call Frame Information (CFI) emission
55 // needs special handling with basic block sections. DebugInfo needs to be
56 // emitted with more relocations as basic block sections can break a
57 // function into potentially several disjoint pieces, and CFI needs to be
58 // emitted per cluster. This also bloats the object file and binary sizes.
59 //
60 // Basic Block Labels
61 // ==================
62 //
63 // With -fbasic-block-sections=labels, we encode the offsets of BB addresses of
64 // every function into the .llvm_bb_addr_map section. Along with the function
65 // symbols, this allows for mapping of virtual addresses in PMU profiles back to
66 // the corresponding basic blocks. This logic is implemented in AsmPrinter. This
67 // pass only assigns the BBSectionType of every function to ``labels``.
68 //
69 //===----------------------------------------------------------------------===//
70
71 #include "llvm/ADT/SmallVector.h"
72 #include "llvm/ADT/StringRef.h"
73 #include "llvm/CodeGen/BasicBlockSectionUtils.h"
74 #include "llvm/CodeGen/BasicBlockSectionsProfileReader.h"
75 #include "llvm/CodeGen/MachineFunction.h"
76 #include "llvm/CodeGen/MachineFunctionPass.h"
77 #include "llvm/CodeGen/Passes.h"
78 #include "llvm/CodeGen/TargetInstrInfo.h"
79 #include "llvm/InitializePasses.h"
80 #include "llvm/Target/TargetMachine.h"
81 #include <optional>
82
83 using namespace llvm;
84
85 // Placing the cold clusters in a separate section mitigates against poor
86 // profiles and allows optimizations such as hugepage mapping to be applied at a
87 // section granularity. Defaults to ".text.split." which is recognized by lld
88 // via the `-z keep-text-section-prefix` flag.
89 cl::opt<std::string> llvm::BBSectionsColdTextPrefix(
90 "bbsections-cold-text-prefix",
91 cl::desc("The text prefix to use for cold basic block clusters"),
92 cl::init(".text.split."), cl::Hidden);
93
94 cl::opt<bool> BBSectionsDetectSourceDrift(
95 "bbsections-detect-source-drift",
96 cl::desc("This checks if there is a fdo instr. profile hash "
97 "mismatch for this function"),
98 cl::init(true), cl::Hidden);
99
100 namespace {
101
102 class BasicBlockSections : public MachineFunctionPass {
103 public:
104 static char ID;
105
106 BasicBlockSectionsProfileReader *BBSectionsProfileReader = nullptr;
107
BasicBlockSections()108 BasicBlockSections() : MachineFunctionPass(ID) {
109 initializeBasicBlockSectionsPass(*PassRegistry::getPassRegistry());
110 }
111
getPassName() const112 StringRef getPassName() const override {
113 return "Basic Block Sections Analysis";
114 }
115
116 void getAnalysisUsage(AnalysisUsage &AU) const override;
117
118 /// Identify basic blocks that need separate sections and prepare to emit them
119 /// accordingly.
120 bool runOnMachineFunction(MachineFunction &MF) override;
121 };
122
123 } // end anonymous namespace
124
125 char BasicBlockSections::ID = 0;
126 INITIALIZE_PASS(BasicBlockSections, "bbsections-prepare",
127 "Prepares for basic block sections, by splitting functions "
128 "into clusters of basic blocks.",
129 false, false)
130
131 // This function updates and optimizes the branching instructions of every basic
132 // block in a given function to account for changes in the layout.
133 static void
updateBranches(MachineFunction & MF,const SmallVector<MachineBasicBlock * > & PreLayoutFallThroughs)134 updateBranches(MachineFunction &MF,
135 const SmallVector<MachineBasicBlock *> &PreLayoutFallThroughs) {
136 const TargetInstrInfo *TII = MF.getSubtarget().getInstrInfo();
137 SmallVector<MachineOperand, 4> Cond;
138 for (auto &MBB : MF) {
139 auto NextMBBI = std::next(MBB.getIterator());
140 auto *FTMBB = PreLayoutFallThroughs[MBB.getNumber()];
141 // If this block had a fallthrough before we need an explicit unconditional
142 // branch to that block if either
143 // 1- the block ends a section, which means its next block may be
144 // reorderd by the linker, or
145 // 2- the fallthrough block is not adjacent to the block in the new
146 // order.
147 if (FTMBB && (MBB.isEndSection() || &*NextMBBI != FTMBB))
148 TII->insertUnconditionalBranch(MBB, FTMBB, MBB.findBranchDebugLoc());
149
150 // We do not optimize branches for machine basic blocks ending sections, as
151 // their adjacent block might be reordered by the linker.
152 if (MBB.isEndSection())
153 continue;
154
155 // It might be possible to optimize branches by flipping the branch
156 // condition.
157 Cond.clear();
158 MachineBasicBlock *TBB = nullptr, *FBB = nullptr; // For analyzeBranch.
159 if (TII->analyzeBranch(MBB, TBB, FBB, Cond))
160 continue;
161 MBB.updateTerminator(FTMBB);
162 }
163 }
164
165 // This function provides the BBCluster information associated with a function.
166 // Returns true if a valid association exists and false otherwise.
getBBClusterInfoForFunction(const MachineFunction & MF,BasicBlockSectionsProfileReader * BBSectionsProfileReader,DenseMap<unsigned,BBClusterInfo> & V)167 bool getBBClusterInfoForFunction(
168 const MachineFunction &MF,
169 BasicBlockSectionsProfileReader *BBSectionsProfileReader,
170 DenseMap<unsigned, BBClusterInfo> &V) {
171
172 // Find the assoicated cluster information.
173 std::pair<bool, SmallVector<BBClusterInfo, 4>> P =
174 BBSectionsProfileReader->getBBClusterInfoForFunction(MF.getName());
175 if (!P.first)
176 return false;
177
178 if (P.second.empty()) {
179 // This indicates that sections are desired for all basic blocks of this
180 // function. We clear the BBClusterInfo vector to denote this.
181 V.clear();
182 return true;
183 }
184
185 for (const BBClusterInfo &BBCI : P.second)
186 V[BBCI.BBID] = BBCI;
187 return true;
188 }
189
190 // This function sorts basic blocks according to the cluster's information.
191 // All explicitly specified clusters of basic blocks will be ordered
192 // accordingly. All non-specified BBs go into a separate "Cold" section.
193 // Additionally, if exception handling landing pads end up in more than one
194 // clusters, they are moved into a single "Exception" section. Eventually,
195 // clusters are ordered in increasing order of their IDs, with the "Exception"
196 // and "Cold" succeeding all other clusters.
197 // FuncBBClusterInfo represent the cluster information for basic blocks. It
198 // maps from BBID of basic blocks to their cluster information. If this is
199 // empty, it means unique sections for all basic blocks in the function.
200 static void
assignSections(MachineFunction & MF,const DenseMap<unsigned,BBClusterInfo> & FuncBBClusterInfo)201 assignSections(MachineFunction &MF,
202 const DenseMap<unsigned, BBClusterInfo> &FuncBBClusterInfo) {
203 assert(MF.hasBBSections() && "BB Sections is not set for function.");
204 // This variable stores the section ID of the cluster containing eh_pads (if
205 // all eh_pads are one cluster). If more than one cluster contain eh_pads, we
206 // set it equal to ExceptionSectionID.
207 std::optional<MBBSectionID> EHPadsSectionID;
208
209 for (auto &MBB : MF) {
210 // With the 'all' option, every basic block is placed in a unique section.
211 // With the 'list' option, every basic block is placed in a section
212 // associated with its cluster, unless we want individual unique sections
213 // for every basic block in this function (if FuncBBClusterInfo is empty).
214 if (MF.getTarget().getBBSectionsType() == llvm::BasicBlockSection::All ||
215 FuncBBClusterInfo.empty()) {
216 // If unique sections are desired for all basic blocks of the function, we
217 // set every basic block's section ID equal to its original position in
218 // the layout (which is equal to its number). This ensures that basic
219 // blocks are ordered canonically.
220 MBB.setSectionID(MBB.getNumber());
221 } else {
222 // TODO: Replace `getBBIDOrNumber` with `getBBID` once version 1 is
223 // deprecated.
224 auto I = FuncBBClusterInfo.find(MBB.getBBIDOrNumber());
225 if (I != FuncBBClusterInfo.end()) {
226 MBB.setSectionID(I->second.ClusterID);
227 } else {
228 // BB goes into the special cold section if it is not specified in the
229 // cluster info map.
230 MBB.setSectionID(MBBSectionID::ColdSectionID);
231 }
232 }
233
234 if (MBB.isEHPad() && EHPadsSectionID != MBB.getSectionID() &&
235 EHPadsSectionID != MBBSectionID::ExceptionSectionID) {
236 // If we already have one cluster containing eh_pads, this must be updated
237 // to ExceptionSectionID. Otherwise, we set it equal to the current
238 // section ID.
239 EHPadsSectionID = EHPadsSectionID ? MBBSectionID::ExceptionSectionID
240 : MBB.getSectionID();
241 }
242 }
243
244 // If EHPads are in more than one section, this places all of them in the
245 // special exception section.
246 if (EHPadsSectionID == MBBSectionID::ExceptionSectionID)
247 for (auto &MBB : MF)
248 if (MBB.isEHPad())
249 MBB.setSectionID(*EHPadsSectionID);
250 }
251
sortBasicBlocksAndUpdateBranches(MachineFunction & MF,MachineBasicBlockComparator MBBCmp)252 void llvm::sortBasicBlocksAndUpdateBranches(
253 MachineFunction &MF, MachineBasicBlockComparator MBBCmp) {
254 [[maybe_unused]] const MachineBasicBlock *EntryBlock = &MF.front();
255 SmallVector<MachineBasicBlock *> PreLayoutFallThroughs(MF.getNumBlockIDs());
256 for (auto &MBB : MF)
257 PreLayoutFallThroughs[MBB.getNumber()] = MBB.getFallThrough();
258
259 MF.sort(MBBCmp);
260 assert(&MF.front() == EntryBlock &&
261 "Entry block should not be displaced by basic block sections");
262
263 // Set IsBeginSection and IsEndSection according to the assigned section IDs.
264 MF.assignBeginEndSections();
265
266 // After reordering basic blocks, we must update basic block branches to
267 // insert explicit fallthrough branches when required and optimize branches
268 // when possible.
269 updateBranches(MF, PreLayoutFallThroughs);
270 }
271
272 // If the exception section begins with a landing pad, that landing pad will
273 // assume a zero offset (relative to @LPStart) in the LSDA. However, a value of
274 // zero implies "no landing pad." This function inserts a NOP just before the EH
275 // pad label to ensure a nonzero offset.
avoidZeroOffsetLandingPad(MachineFunction & MF)276 void llvm::avoidZeroOffsetLandingPad(MachineFunction &MF) {
277 for (auto &MBB : MF) {
278 if (MBB.isBeginSection() && MBB.isEHPad()) {
279 MachineBasicBlock::iterator MI = MBB.begin();
280 while (!MI->isEHLabel())
281 ++MI;
282 MCInst Nop = MF.getSubtarget().getInstrInfo()->getNop();
283 BuildMI(MBB, MI, DebugLoc(),
284 MF.getSubtarget().getInstrInfo()->get(Nop.getOpcode()));
285 }
286 }
287 }
288
289 // This checks if the source of this function has drifted since this binary was
290 // profiled previously. For now, we are piggy backing on what PGO does to
291 // detect this with instrumented profiles. PGO emits an hash of the IR and
292 // checks if the hash has changed. Advanced basic block layout is usually done
293 // on top of PGO optimized binaries and hence this check works well in practice.
hasInstrProfHashMismatch(MachineFunction & MF)294 static bool hasInstrProfHashMismatch(MachineFunction &MF) {
295 if (!BBSectionsDetectSourceDrift)
296 return false;
297
298 const char MetadataName[] = "instr_prof_hash_mismatch";
299 auto *Existing = MF.getFunction().getMetadata(LLVMContext::MD_annotation);
300 if (Existing) {
301 MDTuple *Tuple = cast<MDTuple>(Existing);
302 for (const auto &N : Tuple->operands())
303 if (cast<MDString>(N.get())->getString() == MetadataName)
304 return true;
305 }
306
307 return false;
308 }
309
runOnMachineFunction(MachineFunction & MF)310 bool BasicBlockSections::runOnMachineFunction(MachineFunction &MF) {
311 auto BBSectionsType = MF.getTarget().getBBSectionsType();
312 assert(BBSectionsType != BasicBlockSection::None &&
313 "BB Sections not enabled!");
314
315 // Check for source drift. If the source has changed since the profiles
316 // were obtained, optimizing basic blocks might be sub-optimal.
317 // This only applies to BasicBlockSection::List as it creates
318 // clusters of basic blocks using basic block ids. Source drift can
319 // invalidate these groupings leading to sub-optimal code generation with
320 // regards to performance.
321 if (BBSectionsType == BasicBlockSection::List &&
322 hasInstrProfHashMismatch(MF))
323 return true;
324 // Renumber blocks before sorting them. This is useful during sorting,
325 // basic blocks in the same section will retain the default order.
326 // This renumbering should also be done for basic block labels to match the
327 // profiles with the correct blocks.
328 // For LLVM_BB_ADDR_MAP versions 2 and higher, this renumbering serves
329 // the different purpose of accessing the original layout positions and
330 // finding the original fallthroughs.
331 // TODO: Change the above comment accordingly when version 1 is deprecated.
332 MF.RenumberBlocks();
333
334 if (BBSectionsType == BasicBlockSection::Labels) {
335 MF.setBBSectionsType(BBSectionsType);
336 return true;
337 }
338
339 BBSectionsProfileReader = &getAnalysis<BasicBlockSectionsProfileReader>();
340
341 // Map from BBID of blocks to their cluster information.
342 DenseMap<unsigned, BBClusterInfo> FuncBBClusterInfo;
343 if (BBSectionsType == BasicBlockSection::List &&
344 !getBBClusterInfoForFunction(MF, BBSectionsProfileReader,
345 FuncBBClusterInfo))
346 return true;
347 MF.setBBSectionsType(BBSectionsType);
348 assignSections(MF, FuncBBClusterInfo);
349
350 // We make sure that the cluster including the entry basic block precedes all
351 // other clusters.
352 auto EntryBBSectionID = MF.front().getSectionID();
353
354 // Helper function for ordering BB sections as follows:
355 // * Entry section (section including the entry block).
356 // * Regular sections (in increasing order of their Number).
357 // ...
358 // * Exception section
359 // * Cold section
360 auto MBBSectionOrder = [EntryBBSectionID](const MBBSectionID &LHS,
361 const MBBSectionID &RHS) {
362 // We make sure that the section containing the entry block precedes all the
363 // other sections.
364 if (LHS == EntryBBSectionID || RHS == EntryBBSectionID)
365 return LHS == EntryBBSectionID;
366 return LHS.Type == RHS.Type ? LHS.Number < RHS.Number : LHS.Type < RHS.Type;
367 };
368
369 // We sort all basic blocks to make sure the basic blocks of every cluster are
370 // contiguous and ordered accordingly. Furthermore, clusters are ordered in
371 // increasing order of their section IDs, with the exception and the
372 // cold section placed at the end of the function.
373 auto Comparator = [&](const MachineBasicBlock &X,
374 const MachineBasicBlock &Y) {
375 auto XSectionID = X.getSectionID();
376 auto YSectionID = Y.getSectionID();
377 if (XSectionID != YSectionID)
378 return MBBSectionOrder(XSectionID, YSectionID);
379 // If the two basic block are in the same section, the order is decided by
380 // their position within the section.
381 if (XSectionID.Type == MBBSectionID::SectionType::Default)
382 return FuncBBClusterInfo.lookup(X.getBBIDOrNumber()).PositionInCluster <
383 FuncBBClusterInfo.lookup(Y.getBBIDOrNumber()).PositionInCluster;
384 return X.getNumber() < Y.getNumber();
385 };
386
387 sortBasicBlocksAndUpdateBranches(MF, Comparator);
388 avoidZeroOffsetLandingPad(MF);
389 return true;
390 }
391
getAnalysisUsage(AnalysisUsage & AU) const392 void BasicBlockSections::getAnalysisUsage(AnalysisUsage &AU) const {
393 AU.setPreservesAll();
394 AU.addRequired<BasicBlockSectionsProfileReader>();
395 MachineFunctionPass::getAnalysisUsage(AU);
396 }
397
createBasicBlockSectionsPass()398 MachineFunctionPass *llvm::createBasicBlockSectionsPass() {
399 return new BasicBlockSections();
400 }
401