xref: /qemu/docs/devel/reset.rst (revision d884e272)
1
2=======================================
3Reset in QEMU: the Resettable interface
4=======================================
5
6The reset of qemu objects is handled using the resettable interface declared
7in ``include/hw/resettable.h``.
8
9This interface allows objects to be grouped (on a tree basis); so that the
10whole group can be reset consistently. Each individual member object does not
11have to care about others; in particular, problems of order (which object is
12reset first) are addressed.
13
14The main object types which implement this interface are DeviceClass
15and BusClass.
16
17Triggering reset
18----------------
19
20This section documents the APIs which "users" of a resettable object should use
21to control it. All resettable control functions must be called while holding
22the BQL.
23
24You can apply a reset to an object using ``resettable_assert_reset()``. You need
25to call ``resettable_release_reset()`` to release the object from reset. To
26instantly reset an object, without keeping it in reset state, just call
27``resettable_reset()``. These functions take two parameters: a pointer to the
28object to reset and a reset type.
29
30Several types of reset will be supported. For now only cold reset is defined;
31others may be added later. The Resettable interface handles reset types with an
32enum:
33
34``RESET_TYPE_COLD``
35  Cold reset is supported by every resettable object. In QEMU, it means we reset
36  to the initial state corresponding to the start of QEMU; this might differ
37  from what is a real hardware cold reset. It differs from other resets (like
38  warm or bus resets) which may keep certain parts untouched.
39
40Calling ``resettable_reset()`` is equivalent to calling
41``resettable_assert_reset()`` then ``resettable_release_reset()``. It is
42possible to interleave multiple calls to these three functions. There may
43be several reset sources/controllers of a given object. The interface handles
44everything and the different reset controllers do not need to know anything
45about each others. The object will leave reset state only when each other
46controllers end their reset operation. This point is handled internally by
47maintaining a count of in-progress resets; it is crucial to call
48``resettable_release_reset()`` one time and only one time per
49``resettable_assert_reset()`` call.
50
51For now migration of a device or bus in reset is not supported. Care must be
52taken not to delay ``resettable_release_reset()`` after its
53``resettable_assert_reset()`` counterpart.
54
55Note that, since resettable is an interface, the API takes a simple Object as
56parameter. Still, it is a programming error to call a resettable function on a
57non-resettable object and it will trigger a run time assert error. Since most
58calls to resettable interface are done through base class functions, such an
59error is not likely to happen.
60
61For Devices and Buses, the following helper functions exist:
62
63- ``device_cold_reset()``
64- ``bus_cold_reset()``
65
66These are simple wrappers around resettable_reset() function; they only cast the
67Device or Bus into an Object and pass the cold reset type. When possible
68prefer to use these functions instead of ``resettable_reset()``.
69
70Device and bus functions co-exist because there can be semantic differences
71between resetting a bus and resetting the controller bridge which owns it.
72For example, consider a SCSI controller. Resetting the controller puts all
73its registers back to what reset state was as well as reset everything on the
74SCSI bus, whereas resetting just the SCSI bus only resets everything that's on
75it but not the controller.
76
77
78Multi-phase mechanism
79---------------------
80
81This section documents the internals of the resettable interface.
82
83The resettable interface uses a multi-phase system to relieve objects and
84machines from reset ordering problems. To address this, the reset operation
85of an object is split into three well defined phases.
86
87When resetting several objects (for example the whole machine at simulation
88startup), all first phases of all objects are executed, then all second phases
89and then all third phases.
90
91The three phases are:
92
931. The **enter** phase is executed when the object enters reset. It resets only
94   local state of the object; it must not do anything that has a side-effect
95   on other objects, such as raising or lowering a qemu_irq line or reading or
96   writing guest memory.
97
982. The **hold** phase is executed for entry into reset, once every object in the
99   group which is being reset has had its *enter* phase executed. At this point
100   devices can do actions that affect other objects.
101
1023. The **exit** phase is executed when the object leaves the reset state.
103   Actions affecting other objects are permitted.
104
105As said in previous section, the interface maintains a count of reset. This
106count is used to ensure phases are executed only when required. *enter* and
107*hold* phases are executed only when asserting reset for the first time
108(if an object is already in reset state when calling
109``resettable_assert_reset()`` or ``resettable_reset()``, they are not
110executed).
111The *exit* phase is executed only when the last reset operation ends. Therefore
112the object does not need to care how many of reset controllers it has and how
113many of them have started a reset.
114
115
116Handling reset in a resettable object
117-------------------------------------
118
119This section documents the APIs that an implementation of a resettable object
120must provide and what functions it has access to. It is intended for people
121who want to implement or convert a class which has the resettable interface;
122for example when specializing an existing device or bus.
123
124Methods to implement
125....................
126
127Three methods should be defined or left empty. Each method corresponds to a
128phase of the reset; they are name ``phases.enter()``, ``phases.hold()`` and
129``phases.exit()``. They all take the object as parameter. The *enter* method
130also take the reset type as second parameter.
131
132When extending an existing class, these methods may need to be extended too.
133The ``resettable_class_set_parent_phases()`` class function may be used to
134backup parent class methods.
135
136Here follows an example to implement reset for a Device which sets an IO while
137in reset.
138
139::
140
141    static void mydev_reset_enter(Object *obj, ResetType type)
142    {
143        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
144        MyDevState *mydev = MYDEV(obj);
145        /* call parent class enter phase */
146        if (myclass->parent_phases.enter) {
147            myclass->parent_phases.enter(obj, type);
148        }
149        /* initialize local state only */
150        mydev->var = 0;
151    }
152
153    static void mydev_reset_hold(Object *obj)
154    {
155        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
156        MyDevState *mydev = MYDEV(obj);
157        /* call parent class hold phase */
158        if (myclass->parent_phases.hold) {
159            myclass->parent_phases.hold(obj);
160        }
161        /* set an IO */
162        qemu_set_irq(mydev->irq, 1);
163    }
164
165    static void mydev_reset_exit(Object *obj)
166    {
167        MyDevClass *myclass = MYDEV_GET_CLASS(obj);
168        MyDevState *mydev = MYDEV(obj);
169        /* call parent class exit phase */
170        if (myclass->parent_phases.exit) {
171            myclass->parent_phases.exit(obj);
172        }
173        /* clear an IO */
174        qemu_set_irq(mydev->irq, 0);
175    }
176
177    typedef struct MyDevClass {
178        MyParentClass parent_class;
179        /* to store eventual parent reset methods */
180        ResettablePhases parent_phases;
181    } MyDevClass;
182
183    static void mydev_class_init(ObjectClass *class, void *data)
184    {
185        MyDevClass *myclass = MYDEV_CLASS(class);
186        ResettableClass *rc = RESETTABLE_CLASS(class);
187        resettable_class_set_parent_phases(rc,
188                                           mydev_reset_enter,
189                                           mydev_reset_hold,
190                                           mydev_reset_exit,
191                                           &myclass->parent_phases);
192    }
193
194In the above example, we override all three phases. It is possible to override
195only some of them by passing NULL instead of a function pointer to
196``resettable_class_set_parent_phases()``. For example, the following will
197only override the *enter* phase and leave *hold* and *exit* untouched::
198
199    resettable_class_set_parent_phases(rc, mydev_reset_enter, NULL, NULL,
200                                       &myclass->parent_phases);
201
202This is equivalent to providing a trivial implementation of the hold and exit
203phases which does nothing but call the parent class's implementation of the
204phase.
205
206Polling the reset state
207.......................
208
209Resettable interface provides the ``resettable_is_in_reset()`` function.
210This function returns true if the object parameter is currently under reset.
211
212An object is under reset from the beginning of the *enter* phase (before
213either its children or its own enter method is called) to the *exit*
214phase. During *enter* and *hold* phase only, the function will return that the
215object is in reset. The state is changed after the *exit* is propagated to
216its children and just before calling the object's own *exit* method.
217
218This function may be used if the object behavior has to be adapted
219while in reset state. For example if a device has an irq input,
220it will probably need to ignore it while in reset; then it can for
221example check the reset state at the beginning of the irq callback.
222
223Note that until migration of the reset state is supported, an object
224should not be left in reset. So apart from being currently executing
225one of the reset phases, the only cases when this function will return
226true is if an external interaction (like changing an io) is made during
227*hold* or *exit* phase of another object in the same reset group.
228
229Helpers ``device_is_in_reset()`` and ``bus_is_in_reset()`` are also provided
230for devices and buses and should be preferred.
231
232
233Base class handling of reset
234----------------------------
235
236This section documents parts of the reset mechanism that you only need to know
237about if you are extending it to work with a new base class other than
238DeviceClass or BusClass, or maintaining the existing code in those classes. Most
239people can ignore it.
240
241Methods to implement
242....................
243
244There are two other methods that need to exist in a class implementing the
245interface: ``get_state()`` and ``child_foreach()``.
246
247``get_state()`` is simple. *resettable* is an interface and, as a consequence,
248does not have any class state structure. But in order to factorize the code, we
249need one. This method must return a pointer to ``ResettableState`` structure.
250The structure must be allocated by the base class; preferably it should be
251located inside the object instance structure.
252
253``child_foreach()`` is more complex. It should execute the given callback on
254every reset child of the given resettable object. All children must be
255resettable too. Additional parameters (a reset type and an opaque pointer) must
256be passed to the callback too.
257
258In ``DeviceClass`` and ``BusClass`` the ``ResettableState`` is located
259``DeviceState`` and ``BusState`` structure. ``child_foreach()`` is implemented
260to follow the bus hierarchy; for a bus, it calls the function on every child
261device; for a device, it calls the function on every bus child. When we reset
262the main system bus, we reset the whole machine bus tree.
263
264Changing a resettable parent
265............................
266
267One thing which should be taken care of by the base class is handling reset
268hierarchy changes.
269
270The reset hierarchy is supposed to be static and built during machine creation.
271But there are actually some exceptions. To cope with this, the resettable API
272provides ``resettable_change_parent()``. This function allows to set, update or
273remove the parent of a resettable object after machine creation is done. As
274parameters, it takes the object being moved, the old parent if any and the new
275parent if any.
276
277This function can be used at any time when not in a reset operation. During
278a reset operation it must be used only in *hold* phase. Using it in *enter* or
279*exit* phase is an error.
280Also it should not be used during machine creation, although it is harmless to
281do so: the function is a no-op as long as old and new parent are NULL or not
282in reset.
283
284There is currently 2 cases where this function is used:
285
2861. *device hotplug*; it means a new device is introduced on a live bus.
287
2882. *hot bus change*; it means an existing live device is added, moved or
289   removed in the bus hierarchy. At the moment, it occurs only in the raspi
290   machines for changing the sdbus used by sd card.
291
292Reset of the complete system
293----------------------------
294
295Reset of the complete system is a little complicated. The typical
296flow is:
297
2981. Code which wishes to reset the entire system does so by calling
299   ``qemu_system_reset_request()``. This schedules a reset, but the
300   reset will happen asynchronously after the function returns.
301   That makes this safe to call from, for example, device models.
302
3032. The function which is called to make the reset happen is
304   ``qemu_system_reset()``. Generally only core system code should
305   call this directly.
306
3073. ``qemu_system_reset()`` calls the ``MachineClass::reset`` method of
308   the current machine, if it has one. That method must call
309   ``qemu_devices_reset()``. If the machine has no reset method,
310   ``qemu_system_reset()`` calls ``qemu_devices_reset()`` directly.
311
3124. ``qemu_devices_reset()`` performs a reset of the system, using
313   the three-phase mechanism listed above. It resets all objects
314   that were registered with it using ``qemu_register_resettable()``.
315   It also calls all the functions registered with it using
316   ``qemu_register_reset()``. Those functions are called during the
317   "hold" phase of this reset.
318
3195. The most important object that this reset resets is the
320   'sysbus' bus. The sysbus bus is the root of the qbus tree. This
321   means that all devices on the sysbus are reset, and all their
322   child buses, and all the devices on those child buses.
323
3246. Devices which are not on the qbus tree are *not* automatically
325   reset! (The most obvious example of this is CPU objects, but
326   anything that directly inherits from ``TYPE_OBJECT`` or ``TYPE_DEVICE``
327   rather than from ``TYPE_SYS_BUS_DEVICE`` or some other plugs-into-a-bus
328   type will be in this category.) You need to therefore arrange for these
329   to be reset in some other way (e.g. using ``qemu_register_resettable()``
330   or ``qemu_register_reset()``).
331