History log of /netbsd/external/gpl3/gdb/dist/gdb/sh-tdep.c (Results 1 – 11 of 11)
Revision Date Author Comments
# f72a8c67 15-Sep-2020 christos <christos@NetBSD.org>

merge conflicts


# f8d82957 26-May-2019 christos <christos@NetBSD.org>

Resolve conflicts (by choosing the new gdb code).


# 431f5be2 28-Nov-2017 christos <christos@NetBSD.org>

merge 8.0.1, not working yet.


# 377b2b61 12-Oct-2016 christos <christos@NetBSD.org>

Merge conflicts and regen amd64


# fd24ba3f 03-Feb-2016 christos <christos@NetBSD.org>

merge conflicts


# 9ecd38db 16-Aug-2015 christos <christos@NetBSD.org>

merge conflicts


# 44a21023 22-Jun-2014 christos <christos@NetBSD.org>

merge changes, partial regen.


# 707e892c 03-Oct-2013 christos <christos@NetBSD.org>

fix bad merge


# 7c36a932 03-Oct-2013 christos <christos@NetBSD.org>

merge conflicts


# e9b7db75 01-Nov-2011 uwe <uwe@NetBSD.org>

sh_frame_cache always tries to read FPSCR. Since frame.c uses gdb
exceptions now, there's an unplesant side effect that when FPSCR is
unavailable, your last display will get disabled just in case, "

sh_frame_cache always tries to read FPSCR. Since frame.c uses gdb
exceptions now, there's an unplesant side effect that when FPSCR is
unavailable, your last display will get disabled just in case, "to
avoid infinite recursion". That happens directly in throw_exception,
so even catching that NOT_AVAILABLE_ERROR doesn't help.

Tweak the code a bit so that sh_analyze_prologue only reads FPSCR as
needed, when an FMOV instruction is encountered in the prologue.

XXX: I'm not sure if this is the right thing to do, but it seems
minimally intrusive.

show more ...


# 66e63ce3 24-Sep-2011 christos <christos@NetBSD.org>

import 7.3.1