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Searched defs:ANI_RUNATTACK (Results 1 – 5 of 5) sorted by relevance

/dports/games/openbor3482/openbor-2c1ecd7/engine/
H A Dopenbor.h297 #define ANI_RUNATTACK 37 // Animation played when a player is running and presses attack macro
/dports/games/openbor3711/openbor-6ec17fa/engine/
H A Dopenbor.h298 #define ANI_RUNATTACK 37 // Animation played when a player is running and presses attack macro
/dports/games/openbor3979/openbor-2bcf25b/engine/
H A Dopenbor.h305 #define ANI_RUNATTACK 37 // Animation played when a player is running and presses attack macro
/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.h392 ANI_RUNATTACK, // Animation played when a player is running and presses attack enumerator
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.h629 ANI_RUNATTACK, // Animation played when a player is running and presses attack enumerator