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Searched defs:BaseSurface (Results 1 – 25 of 40) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/
H A Dxsurface.h39 BaseSurface() : Graphics::ManagedSurface() {} in BaseSurface() function
40 BaseSurface(int width, int height) : Graphics::ManagedSurface(width, height) {} in BaseSurface() function
/dports/games/scummvm/scummvm-2.5.1/engines/xeen/
H A Dxsurface.h39 BaseSurface() : Graphics::ManagedSurface() {} in BaseSurface() function
40 BaseSurface(int width, int height) : Graphics::ManagedSurface(width, height) {} in BaseSurface() function
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/
H A Dsurface.cpp29 BaseSurface::BaseSurface() : Graphics::Screen(0, 0), Fonts() { in BaseSurface() function in Sherlock::BaseSurface
33 BaseSurface::BaseSurface(int width_, int height_) : Graphics::Screen(width_, height_), in BaseSurface() function in Sherlock::BaseSurface
38 BaseSurface::BaseSurface(int width_, int height_, const Graphics::PixelFormat &pf) : in BaseSurface() function in Sherlock::BaseSurface
H A Dfonts.h34 class BaseSurface; variable
/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/
H A Dsurface.cpp29 BaseSurface::BaseSurface() : Graphics::Screen(0, 0), Fonts() { in BaseSurface() function in Sherlock::BaseSurface
33 BaseSurface::BaseSurface(int width_, int height_) : Graphics::Screen(width_, height_), in BaseSurface() function in Sherlock::BaseSurface
38 BaseSurface::BaseSurface(int width_, int height_, const Graphics::PixelFormat &pf) : in BaseSurface() function in Sherlock::BaseSurface
H A Dfonts.h34 class BaseSurface; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/
H A Dbase_surface_storage.h36 class BaseSurface; variable
H A Dbase_sub_frame.h39 class BaseSurface; variable
H A Dbase_sprite.h39 class BaseSurface; variable
H A Dbase_object.h42 class BaseSurface; variable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/
H A Dbase_surface_storage.h36 class BaseSurface; variable
H A Dbase_sub_frame.h39 class BaseSurface; variable
H A Dbase_sprite.h39 class BaseSurface; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/gfx/
H A Dbase_image.h43 class BaseSurface; variable
H A Dbase_surface.cpp36 BaseSurface::BaseSurface(BaseGame *inGame) : BaseClass(inGame) { in BaseSurface() function in Wintermute::BaseSurface
H A Dbase_renderer.h42 class BaseSurface; variable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/
H A Dbase_image.h43 class BaseSurface; variable
H A Dbase_surface.cpp36 BaseSurface::BaseSurface(BaseGame *inGame) : BaseClass(inGame) { in BaseSurface() function in Wintermute::BaseSurface
H A Dbase_renderer.h42 class BaseSurface; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dmsurface.h77 BaseSurface() : Graphics::Screen(0, 0) { in BaseSurface() function
84 BaseSurface(int width, int height) : Graphics::Screen(width, height) {} in BaseSurface() function
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dmsurface.h77 BaseSurface() : Graphics::Screen(0, 0) { in BaseSurface() function
84 BaseSurface(int width, int height) : Graphics::Screen(width, height) {} in BaseSurface() function
/dports/devel/sdlmm/SDLmm-0.1.8/src/
H A Dsdlmm_basesurface.h63 explicit BaseSurface(SDL_Surface *surface) in BaseSurface() function
67 BaseSurface(const BaseSurface& other) in BaseSurface() function
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/
H A Dmaterial.h37 class BaseSurface; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/video/
H A Dvideo_theora_player.h40 class BaseSurface; variable
/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/video/
H A Dvideo_theora_player.h40 class BaseSurface; variable

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