/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | xsurface.h | 39 BaseSurface() : Graphics::ManagedSurface() {} in BaseSurface() function 40 BaseSurface(int width, int height) : Graphics::ManagedSurface(width, height) {} in BaseSurface() function
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | xsurface.h | 39 BaseSurface() : Graphics::ManagedSurface() {} in BaseSurface() function 40 BaseSurface(int width, int height) : Graphics::ManagedSurface(width, height) {} in BaseSurface() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | surface.cpp | 29 BaseSurface::BaseSurface() : Graphics::Screen(0, 0), Fonts() { in BaseSurface() function in Sherlock::BaseSurface 33 BaseSurface::BaseSurface(int width_, int height_) : Graphics::Screen(width_, height_), in BaseSurface() function in Sherlock::BaseSurface 38 BaseSurface::BaseSurface(int width_, int height_, const Graphics::PixelFormat &pf) : in BaseSurface() function in Sherlock::BaseSurface
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H A D | fonts.h | 34 class BaseSurface; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | surface.cpp | 29 BaseSurface::BaseSurface() : Graphics::Screen(0, 0), Fonts() { in BaseSurface() function in Sherlock::BaseSurface 33 BaseSurface::BaseSurface(int width_, int height_) : Graphics::Screen(width_, height_), in BaseSurface() function in Sherlock::BaseSurface 38 BaseSurface::BaseSurface(int width_, int height_, const Graphics::PixelFormat &pf) : in BaseSurface() function in Sherlock::BaseSurface
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H A D | fonts.h | 34 class BaseSurface; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_surface_storage.h | 36 class BaseSurface; variable
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H A D | base_sub_frame.h | 39 class BaseSurface; variable
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H A D | base_sprite.h | 39 class BaseSurface; variable
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H A D | base_object.h | 42 class BaseSurface; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_surface_storage.h | 36 class BaseSurface; variable
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H A D | base_sub_frame.h | 39 class BaseSurface; variable
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H A D | base_sprite.h | 39 class BaseSurface; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/gfx/ |
H A D | base_image.h | 43 class BaseSurface; variable
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H A D | base_surface.cpp | 36 BaseSurface::BaseSurface(BaseGame *inGame) : BaseClass(inGame) { in BaseSurface() function in Wintermute::BaseSurface
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H A D | base_renderer.h | 42 class BaseSurface; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/ |
H A D | base_image.h | 43 class BaseSurface; variable
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H A D | base_surface.cpp | 36 BaseSurface::BaseSurface(BaseGame *inGame) : BaseClass(inGame) { in BaseSurface() function in Wintermute::BaseSurface
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H A D | base_renderer.h | 42 class BaseSurface; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | msurface.h | 77 BaseSurface() : Graphics::Screen(0, 0) { in BaseSurface() function 84 BaseSurface(int width, int height) : Graphics::Screen(width, height) {} in BaseSurface() function
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | msurface.h | 77 BaseSurface() : Graphics::Screen(0, 0) { in BaseSurface() function 84 BaseSurface(int width, int height) : Graphics::Screen(width, height) {} in BaseSurface() function
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/dports/devel/sdlmm/SDLmm-0.1.8/src/ |
H A D | sdlmm_basesurface.h | 63 explicit BaseSurface(SDL_Surface *surface) in BaseSurface() function 67 BaseSurface(const BaseSurface& other) in BaseSurface() function
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/x/ |
H A D | material.h | 37 class BaseSurface; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/video/ |
H A D | video_theora_player.h | 40 class BaseSurface; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/video/ |
H A D | video_theora_player.h | 40 class BaseSurface; variable
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