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Searched defs:CreateLight (Results 1 – 25 of 25) sorted by relevance

/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/testbgrafunc/
H A Dutore3d.pas17 procedure CreateLight; procedure
88 procedure TToreScene3D.CreateLight; procedure
/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/testbgrafunc/
H A Dutore3d.pas17 procedure CreateLight; procedure
88 procedure TToreScene3D.CreateLight; procedure
/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Effects.ocd/Light.ocd/
H A DScript.c12 global func CreateLight(int x, int y, int range, int light_type, player, int fadeout, int time) in CreateLight() function
/dports/devel/raylib/raylib-3.7.0/examples/shaders/
H A Drlights.h119 Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader) in CreateLight() function
/dports/devel/raylib/raylib-3.7.0/examples/models/
H A Drlights.h119 Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader) in CreateLight() function
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/task/
H A Dtaskshield.cpp518 bool CTaskShield::CreateLight(Math::Vector pos) in CreateLight() function in CTaskShield
H A Dtaskbuild.cpp126 void CTaskBuild::CreateLight() in CreateLight() function in CTaskBuild
/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/
H A DD3DRM.H47 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; in DECLARE_INTERFACE_() local
H A DD3D.H94 STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; in DECLARE_INTERFACE_() local
/dports/devel/sdl12/SDL-1.2.15/test/
H A Dtestalpha.c63 SDL_Surface *CreateLight(int radius) in CreateLight() function
/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/
H A Dtestalpha.c63 SDL_Surface *CreateLight(int radius) in CreateLight() function
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dlightman.cpp156 int CLightManager::CreateLight(LightPriority priority) in CreateLight() function in Gfx::CLightManager
H A Dpyro.cpp1352 void CPyro::CreateLight(Math::Vector pos, float height) in CreateLight() function in Gfx::CPyro
/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DVideo.cpp286 Holder<Sprite2D> Video::CreateLight(int radius, int intensity) in CreateLight() function in GemRB::Video
/dports/math/vtk6/VTK-6.2.0/Rendering/Core/
H A DvtkRenderer.cxx793 void vtkRenderer::CreateLight(void) in CreateLight() function in vtkRenderer
/dports/math/vtk8/VTK-8.2.0/Rendering/Core/
H A DvtkRenderer.cxx938 void vtkRenderer::CreateLight(void) in CreateLight() function in vtkRenderer
/dports/math/vtk9/VTK-9.1.0/Rendering/Core/
H A DvtkRenderer.cxx934 void vtkRenderer::CreateLight() in CreateLight() function in vtkRenderer
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drm.h69 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
208 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
351 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
H A Dd3d.h217 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
263 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
311 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3drm.h69 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
208 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
351 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
H A Dd3d.h217 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
263 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
311 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp3870 int CRobotMain::CreateLight(Math::Vector direction, Gfx::Color color) in CreateLight() function in CRobotMain
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dd3d.h215 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local
261 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local
308 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/
H A Dd3d.h213 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local
256 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local
301 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() local
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/
H A Dd3d.h213 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local
256 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local
301 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() local