/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/testbgrafunc/ |
H A D | utore3d.pas | 17 procedure CreateLight; procedure 88 procedure TToreScene3D.CreateLight; procedure
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/testbgrafunc/ |
H A D | utore3d.pas | 17 procedure CreateLight; procedure 88 procedure TToreScene3D.CreateLight; procedure
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Effects.ocd/Light.ocd/ |
H A D | Script.c | 12 global func CreateLight(int x, int y, int range, int light_type, player, int fadeout, int time) in CreateLight() function
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/dports/devel/raylib/raylib-3.7.0/examples/shaders/ |
H A D | rlights.h | 119 Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader) in CreateLight() function
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/dports/devel/raylib/raylib-3.7.0/examples/models/ |
H A D | rlights.h | 119 Light CreateLight(int type, Vector3 position, Vector3 target, Color color, Shader shader) in CreateLight() function
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/task/ |
H A D | taskshield.cpp | 518 bool CTaskShield::CreateLight(Math::Vector pos) in CreateLight() function in CTaskShield
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H A D | taskbuild.cpp | 126 void CTaskBuild::CreateLight() in CreateLight() function in CTaskBuild
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DRM.H | 47 STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; in DECLARE_INTERFACE_() local
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H A D | D3D.H | 94 STDMETHOD(CreateLight) (THIS_ LPDIRECT3DLIGHT*, IUnknown*) PURE; in DECLARE_INTERFACE_() local
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testalpha.c | 63 SDL_Surface *CreateLight(int radius) in CreateLight() function
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testalpha.c | 63 SDL_Surface *CreateLight(int radius) in CreateLight() function
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/ |
H A D | lightman.cpp | 156 int CLightManager::CreateLight(LightPriority priority) in CreateLight() function in Gfx::CLightManager
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H A D | pyro.cpp | 1352 void CPyro::CreateLight(Math::Vector pos, float height) in CreateLight() function in Gfx::CPyro
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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | Video.cpp | 286 Holder<Sprite2D> Video::CreateLight(int radius, int intensity) in CreateLight() function in GemRB::Video
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/dports/math/vtk6/VTK-6.2.0/Rendering/Core/ |
H A D | vtkRenderer.cxx | 793 void vtkRenderer::CreateLight(void) in CreateLight() function in vtkRenderer
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/dports/math/vtk8/VTK-8.2.0/Rendering/Core/ |
H A D | vtkRenderer.cxx | 938 void vtkRenderer::CreateLight(void) in CreateLight() function in vtkRenderer
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/dports/math/vtk9/VTK-9.1.0/Rendering/Core/ |
H A D | vtkRenderer.cxx | 934 void vtkRenderer::CreateLight() in CreateLight() function in vtkRenderer
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drm.h | 69 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local 208 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local 351 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
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H A D | d3d.h | 217 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local 263 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local 311 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drm.h | 69 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local 208 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local 351 … STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE type, D3DCOLOR color, IDirect3DRMLight **light) PURE; in DECLARE_INTERFACE_() local
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H A D | d3d.h | 217 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local 263 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local 311 STDMETHOD(CreateLight)(THIS_ struct IDirect3DLight **light, IUnknown *outer) PURE; in DECLARE_INTERFACE_() local
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/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/ |
H A D | robotmain.cpp | 3870 int CRobotMain::CreateLight(Math::Vector direction, Gfx::Color color) in CreateLight() function in CRobotMain
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/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/ |
H A D | d3d.h | 215 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local 261 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local 308 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT *lplpDirect3DLight, IUnknown *pUnkOuter) PURE; in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/vc/include/ |
H A D | d3d.h | 213 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local 256 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local 301 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/vc/include/ |
H A D | d3d.h | 213 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local 256 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,IUnknown*) PURE; in DECLARE_INTERFACE_() local 301 STDMETHOD(CreateLight)(THIS_ LPDIRECT3DLIGHT*,LPUNKNOWN) PURE; in DECLARE_INTERFACE_() local
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