/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_2.h | 58 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL12.java | 52 int GL_PACK_IMAGE_HEIGHT = 0x806C; field
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 23 GL_PACK_IMAGE_HEIGHT=_C('GL_PACK_IMAGE_HEIGHT',0x806C) variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_2.py | 23 GL_PACK_IMAGE_HEIGHT=_C('GL_PACK_IMAGE_HEIGHT',0x806C) variable
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | glquake.h | 383 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 678 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/quakeforge/quakeforge-0.7.2/include/QF/GL/ |
H A D | defines.h | 568 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/third_party/opengl_headers/GL/ |
H A D | gl.h | 1475 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/devel/apitrace/apitrace-9.0/thirdparty/khronos/GL/ |
H A D | gl.h | 1475 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 83 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | r_local.h | 164 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/heretic/glheretic-1.2/opengl/sgi-si/libtess/ |
H A D | gl.h | 1465 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/include/GL/ |
H A D | gl.h | 777 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/devel/mingw32-bin-msvcrt/mingw32-bin-msvcrt-r4.0.3.1.a4.0.3.1/mingw32/include/GL/ |
H A D | gl.h | 777 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | glquake.h | 401 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/GL/ |
H A D | gl.h | 777 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/GL/ |
H A D | gl.h | 1058 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 401 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL/include/GL/ |
H A D | gl.h | 1455 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL/include/GL/ |
H A D | gl.h | 1455 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 618 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/libretro-vecx/libretro-vecx-9af0702/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 618 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/libretro/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 618 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/games/retroarch/RetroArch-1.9.7/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 618 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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/dports/emulators/libretro-vice/vice-libretro-5725415/libretro-common/include/glsym/switch/ |
H A D | nx_gl.h | 618 #define GL_PACK_IMAGE_HEIGHT 0x806C macro
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