/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Common/GL/GLExtensions/ |
H A D | gl_1_5.h | 47 #define GL_STATIC_READ 0x88E5 macro
|
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/ |
H A D | gl-decs.h | 48 #define GL_STATIC_READ 0x88E5 macro
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_5.py | 55 GL_STATIC_READ=_C('GL_STATIC_READ',0x88E5) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GL/VERSION/ |
H A D | GL_1_5.py | 55 GL_STATIC_READ=_C('GL_STATIC_READ',0x88E5) variable
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengl/ |
H A D | GL15.java | 64 int GL_STATIC_READ = 0x88E5; field
|
/dports/games/trenchbroom/TrenchBroom-ed46601/common/src/Renderer/ |
H A D | GL.h | 160 #define GL_STATIC_READ 0x88E5 macro
|
/dports/graphics/glfw2/glfw-2.7.9/examples/ |
H A D | heightmap.c | 157 #define GL_STATIC_READ 0x88E5 macro
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | thin3d_gl.cpp | 112 GL_NOR, 113 GL_XOR, 114 GL_EQUIV,
|
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 112 #define GL_STATIC_READ 0x88E5 macro
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.h | 112 #define GL_STATIC_READ 0x88E5 macro
|
/dports/converters/wkhtmltopdf/qt-5db36ec/src/opengl/ |
H A D | qglextensions_p.h | 699 #define GL_STATIC_READ 0x88E5 macro
|
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/graphics/ |
H A D | gropengl.h | 87 #define GL_STATIC_READ 0x88E5 macro
|
/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/include/GLES/ |
H A D | gl3.h | 535 #define GL_STATIC_READ 0x88E5 macro
|
/dports/lang/gnatdroid-sysroot-x86/android-19-x86/usr/include/GLES3/ |
H A D | gl3.h | 535 #define GL_STATIC_READ 0x88E5 macro
|
/dports/lang/gnatdroid-sysroot/android-19-arm/usr/include/GLES3/ |
H A D | gl3.h | 535 #define GL_STATIC_READ 0x88E5 macro
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GLES2/include/GLES3/ |
H A D | gl3.h | 535 #define GL_STATIC_READ 0x88E5 macro
|
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/system/ |
H A D | gl.h | 545 #define GL_STATIC_READ 0x88E5 macro
|
/dports/multimedia/mpv/mpv-0.34.1/video/out/opengl/ |
H A D | gl_headers.h | 516 #define GL_STATIC_READ 0x88E5 macro
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | glquake.h | 501 #define GL_STATIC_READ 0x88E5 macro
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 236 GL_STATIC_READ=_C('GL_STATIC_READ',0x88E5) variable
|
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 252 GL_STATIC_READ=_C('GL_STATIC_READ',0x88E5) variable
|
/dports/games/darkplaces/darkplaces/ |
H A D | glquake.h | 501 #define GL_STATIC_READ 0x88E5 macro
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/include/GLES3/ |
H A D | gl3.h | 714 #define GL_STATIC_READ 0x88E5 macro
|
/dports/games/lwjgl/lwjgl-2df01dd/src/templates/org/lwjgl/opengles/ |
H A D | GLES30.java | 84 int GL_STATIC_READ = 0x88E5; field
|
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/gllibs/include/GLES3/ |
H A D | gl3.h | 712 #define GL_STATIC_READ 0x88E5 macro
|